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			175 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			175 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| /// @file
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| /// This file declares the MachineConstantPool class which is an abstract
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| /// constant pool to keep track of constants referenced by a function.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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| #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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| 
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| #include "llvm/ADT/DenseSet.h"
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| #include <cassert>
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| #include <climits>
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| #include <vector>
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| 
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| namespace llvm {
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| 
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| class Constant;
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| class FoldingSetNodeID;
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| class TargetData;
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| class TargetMachine;
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| class Type;
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| class MachineConstantPool;
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| class raw_ostream;
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| 
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| /// Abstract base class for all machine specific constantpool value subclasses.
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| ///
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| class MachineConstantPoolValue {
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|   virtual void anchor();
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|   Type *Ty;
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| 
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| public:
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|   explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {}
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|   virtual ~MachineConstantPoolValue() {}
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| 
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|   /// getType - get type of this MachineConstantPoolValue.
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|   ///
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|   Type *getType() const { return Ty; }
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| 
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|   
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|   /// getRelocationInfo - This method classifies the entry according to
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|   /// whether or not it may generate a relocation entry.  This must be
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|   /// conservative, so if it might codegen to a relocatable entry, it should say
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|   /// so.  The return values are the same as Constant::getRelocationInfo().
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|   virtual unsigned getRelocationInfo() const = 0;
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|   
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|   virtual int getExistingMachineCPValue(MachineConstantPool *CP,
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|                                         unsigned Alignment) = 0;
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| 
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|   virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
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| 
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|   /// print - Implement operator<<
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|   virtual void print(raw_ostream &O) const = 0;
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| };
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| 
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| inline raw_ostream &operator<<(raw_ostream &OS,
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|                                const MachineConstantPoolValue &V) {
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|   V.print(OS);
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|   return OS;
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| }
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|   
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| 
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| /// This class is a data container for one entry in a MachineConstantPool.
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| /// It contains a pointer to the value and an offset from the start of
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| /// the constant pool.
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| /// @brief An entry in a MachineConstantPool
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| class MachineConstantPoolEntry {
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| public:
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|   /// The constant itself.
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|   union {
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|     const Constant *ConstVal;
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|     MachineConstantPoolValue *MachineCPVal;
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|   } Val;
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| 
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|   /// The required alignment for this entry. The top bit is set when Val is
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|   /// a target specific MachineConstantPoolValue.
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|   unsigned Alignment;
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| 
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|   MachineConstantPoolEntry(const Constant *V, unsigned A)
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|     : Alignment(A) {
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|     Val.ConstVal = V;
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|   }
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|   MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A)
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|     : Alignment(A) {
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|     Val.MachineCPVal = V; 
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|     Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1);
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|   }
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| 
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|   /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry
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|   /// is indeed a target specific constantpool entry, not a wrapper over a
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|   /// Constant.
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|   bool isMachineConstantPoolEntry() const {
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|     return (int)Alignment < 0;
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|   }
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| 
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|   int getAlignment() const { 
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|     return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1));
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|   }
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| 
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|   Type *getType() const;
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|   
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|   /// getRelocationInfo - This method classifies the entry according to
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|   /// whether or not it may generate a relocation entry.  This must be
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|   /// conservative, so if it might codegen to a relocatable entry, it should say
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|   /// so.  The return values are:
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|   /// 
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|   ///  0: This constant pool entry is guaranteed to never have a relocation
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|   ///     applied to it (because it holds a simple constant like '4').
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|   ///  1: This entry has relocations, but the entries are guaranteed to be
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|   ///     resolvable by the static linker, so the dynamic linker will never see
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|   ///     them.
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|   ///  2: This entry may have arbitrary relocations. 
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|   unsigned getRelocationInfo() const;
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| };
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|   
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| /// The MachineConstantPool class keeps track of constants referenced by a
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| /// function which must be spilled to memory.  This is used for constants which
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| /// are unable to be used directly as operands to instructions, which typically
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| /// include floating point and large integer constants.
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| ///
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| /// Instructions reference the address of these constant pool constants through
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| /// the use of MO_ConstantPoolIndex values.  When emitting assembly or machine
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| /// code, these virtual address references are converted to refer to the
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| /// address of the function constant pool values.
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| /// @brief The machine constant pool.
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| class MachineConstantPool {
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|   const TargetData *TD;   ///< The machine's TargetData.
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|   unsigned PoolAlignment; ///< The alignment for the pool.
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|   std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
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|   /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry.
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|   DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries;
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| public:
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|   /// @brief The only constructor.
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|   explicit MachineConstantPool(const TargetData *td)
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|     : TD(td), PoolAlignment(1) {}
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|   ~MachineConstantPool();
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|     
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|   /// getConstantPoolAlignment - Return the alignment required by
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|   /// the whole constant pool, of which the first element must be aligned.
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|   unsigned getConstantPoolAlignment() const { return PoolAlignment; }
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|   
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|   /// getConstantPoolIndex - Create a new entry in the constant pool or return
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|   /// an existing one.  User must specify the minimum required alignment for
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|   /// the object.
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|   unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment);
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|   unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment);
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|   
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|   /// isEmpty - Return true if this constant pool contains no constants.
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|   bool isEmpty() const { return Constants.empty(); }
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| 
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|   const std::vector<MachineConstantPoolEntry> &getConstants() const {
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|     return Constants;
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|   }
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| 
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|   /// print - Used by the MachineFunction printer to print information about
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|   /// constant pool objects.  Implemented in MachineFunction.cpp
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|   ///
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|   void print(raw_ostream &OS) const;
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| 
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|   /// dump - Call print(cerr) to be called from the debugger.
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|   void dump() const;
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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