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https://github.com/c64scene-ar/llvm-6502.git
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bbcfc51f3b
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8 91177308-0d34-0410-b5e6-96231b3b80d8
87 lines
3.3 KiB
C++
87 lines
3.3 KiB
C++
//===-- llvm/ValueHolder.h - Class to hold multiple values -------*- C++ -*--=//
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//
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// This defines a class that is used as a fancy Definition container. It is
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// special because it helps keep the symbol table of the container method up to
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// date with the goings on inside of it.
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//
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// This is used to represent things like the instructions of a basic block and
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// the arguments to a method.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_VALUEHOLDER_H
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#define LLVM_VALUEHOLDER_H
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#include <vector>
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class SymTabValue;
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// ItemParentType ItemParent - I call setParent() on all of my
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// "ValueSubclass" items, and this is the value that I pass in.
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//
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template<class ValueSubclass, class ItemParentType>
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class ValueHolder {
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// TODO: Should I use a deque instead of a vector?
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vector<ValueSubclass*> ValueList;
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ItemParentType *ItemParent;
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SymTabValue *Parent;
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ValueHolder(const ValueHolder &V); // DO NOT IMPLEMENT
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public:
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inline ValueHolder(ItemParentType *IP, SymTabValue *parent = 0) {
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assert(IP && "Item parent may not be null!");
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ItemParent = IP;
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Parent = 0;
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setParent(parent);
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}
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inline ~ValueHolder() {
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// The caller should have called delete_all first...
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assert(empty() && "ValueHolder contains definitions!");
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assert(Parent == 0 && "Should have been unlinked from method!");
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}
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inline const SymTabValue *getParent() const { return Parent; }
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inline SymTabValue *getParent() { return Parent; }
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void setParent(SymTabValue *Parent); // Defined in ValueHolderImpl.h
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inline unsigned size() const { return ValueList.size(); }
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inline bool empty() const { return ValueList.empty(); }
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inline const ValueSubclass *front() const { return ValueList.front(); }
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inline ValueSubclass *front() { return ValueList.front(); }
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inline const ValueSubclass *back() const { return ValueList.back(); }
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inline ValueSubclass *back() { return ValueList.back(); }
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//===--------------------------------------------------------------------===//
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// sub-Definition iterator code
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//===--------------------------------------------------------------------===//
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//
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typedef vector<ValueSubclass*>::iterator iterator;
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typedef vector<ValueSubclass*>::const_iterator const_iterator;
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inline iterator begin() { return ValueList.begin(); }
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inline const_iterator begin() const { return ValueList.begin(); }
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inline iterator end() { return ValueList.end(); }
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inline const_iterator end() const { return ValueList.end(); }
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void delete_all() { // Delete all removes and deletes all elements
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while (!empty()) {
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iterator it = end();
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delete remove(--it); // Delete all instructions...
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}
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}
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// ValueHolder::remove(iterator &) this removes the element at the location
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// specified by the iterator, and leaves the iterator pointing to the element
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// that used to follow the element deleted.
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//
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ValueSubclass *remove(iterator &DI); // Defined in ValueHolderImpl.h
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ValueSubclass *remove(const iterator &DI); // Defined in ValueHolderImpl.h
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void remove(ValueSubclass *D); // Defined in ValueHolderImpl.h
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inline void push_front(ValueSubclass *Inst); // Defined in ValueHolderImpl.h
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inline void push_back(ValueSubclass *Inst); // Defined in ValueHolderImpl.h
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};
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#endif
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