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	This allows code gen and the exception table writer to cooperate to make sure landing pads are associated with the correct invoke locations. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94726 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			520 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			520 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- SjLjEHPass.cpp - Eliminate Invoke & Unwind instructions -----------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This transformation is designed for use by code generators which use SjLj
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// based exception handling.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "sjljehprepare"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetLowering.h"
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using namespace llvm;
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STATISTIC(NumInvokes, "Number of invokes replaced");
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STATISTIC(NumUnwinds, "Number of unwinds replaced");
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STATISTIC(NumSpilled, "Number of registers live across unwind edges");
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namespace {
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  class SjLjEHPass : public FunctionPass {
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    const TargetLowering *TLI;
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    const Type *FunctionContextTy;
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    Constant *RegisterFn;
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    Constant *UnregisterFn;
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    Constant *ResumeFn;
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    Constant *BuiltinSetjmpFn;
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    Constant *FrameAddrFn;
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    Constant *LSDAAddrFn;
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    Value *PersonalityFn;
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    Constant *SelectorFn;
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    Constant *ExceptionFn;
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    Constant *CallSiteFn;
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    Value *CallSite;
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  public:
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    static char ID; // Pass identification, replacement for typeid
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    explicit SjLjEHPass(const TargetLowering *tli = NULL)
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      : FunctionPass(&ID), TLI(tli) { }
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    bool doInitialization(Module &M);
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    bool runOnFunction(Function &F);
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const { }
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    const char *getPassName() const {
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      return "SJLJ Exception Handling preparation";
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    }
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  private:
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    void markInvokeCallSite(InvokeInst *II, unsigned InvokeNo,
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                            Value *CallSite,
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                            SwitchInst *CatchSwitch);
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    void splitLiveRangesLiveAcrossInvokes(SmallVector<InvokeInst*,16> &Invokes);
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    bool insertSjLjEHSupport(Function &F);
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  };
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} // end anonymous namespace
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char SjLjEHPass::ID = 0;
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// Public Interface To the SjLjEHPass pass.
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FunctionPass *llvm::createSjLjEHPass(const TargetLowering *TLI) {
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  return new SjLjEHPass(TLI);
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}
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// doInitialization - Set up decalarations and types needed to process
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// exceptions.
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bool SjLjEHPass::doInitialization(Module &M) {
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  // Build the function context structure.
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  // builtin_setjmp uses a five word jbuf
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  const Type *VoidPtrTy =
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          Type::getInt8PtrTy(M.getContext());
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  const Type *Int32Ty = Type::getInt32Ty(M.getContext());
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  FunctionContextTy =
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    StructType::get(M.getContext(),
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                    VoidPtrTy,                        // __prev
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                    Int32Ty,                          // call_site
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                    ArrayType::get(Int32Ty, 4),       // __data
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                    VoidPtrTy,                        // __personality
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                    VoidPtrTy,                        // __lsda
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                    ArrayType::get(VoidPtrTy, 5),     // __jbuf
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                    NULL);
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  RegisterFn = M.getOrInsertFunction("_Unwind_SjLj_Register",
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                                     Type::getVoidTy(M.getContext()),
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                                     PointerType::getUnqual(FunctionContextTy),
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                                     (Type *)0);
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  UnregisterFn =
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    M.getOrInsertFunction("_Unwind_SjLj_Unregister",
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                          Type::getVoidTy(M.getContext()),
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                          PointerType::getUnqual(FunctionContextTy),
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                          (Type *)0);
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  ResumeFn =
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    M.getOrInsertFunction("_Unwind_SjLj_Resume",
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                          Type::getVoidTy(M.getContext()),
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                          VoidPtrTy,
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                          (Type *)0);
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  FrameAddrFn = Intrinsic::getDeclaration(&M, Intrinsic::frameaddress);
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  BuiltinSetjmpFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_setjmp);
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  LSDAAddrFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_lsda);
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  SelectorFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_selector);
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  ExceptionFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_exception);
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  CallSiteFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_callsite);
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  PersonalityFn = 0;
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  return true;
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}
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/// markInvokeCallSite - Insert code to mark the call_site for this invoke
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void SjLjEHPass::markInvokeCallSite(InvokeInst *II, unsigned InvokeNo,
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                                    Value *CallSite,
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                                    SwitchInst *CatchSwitch) {
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  ConstantInt *CallSiteNoC= ConstantInt::get(Type::getInt32Ty(II->getContext()),
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                                            InvokeNo);
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  // The runtime comes back to the dispatcher with the call_site - 1 in
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  // the context. Odd, but there it is.
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  ConstantInt *SwitchValC = ConstantInt::get(Type::getInt32Ty(II->getContext()),
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                                            InvokeNo - 1);
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  // If the unwind edge has phi nodes, split the edge.
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  if (isa<PHINode>(II->getUnwindDest()->begin())) {
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    SplitCriticalEdge(II, 1, this);
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    // If there are any phi nodes left, they must have a single predecessor.
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    while (PHINode *PN = dyn_cast<PHINode>(II->getUnwindDest()->begin())) {
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      PN->replaceAllUsesWith(PN->getIncomingValue(0));
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      PN->eraseFromParent();
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    }
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  }
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  // Insert a store of the invoke num before the invoke
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  new StoreInst(CallSiteNoC, CallSite, true, II);  // volatile
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  CallInst::Create(CallSiteFn, CallSiteNoC, "", II);
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  // Add a switch case to our unwind block.
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  CatchSwitch->addCase(SwitchValC, II->getUnwindDest());
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  // We still want this to look like an invoke so we emit the LSDA properly,
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  // so we don't transform the invoke into a call here.
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}
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/// MarkBlocksLiveIn - Insert BB and all of its predescessors into LiveBBs until
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/// we reach blocks we've already seen.
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static void MarkBlocksLiveIn(BasicBlock *BB, std::set<BasicBlock*> &LiveBBs) {
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  if (!LiveBBs.insert(BB).second) return; // already been here.
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  for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
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    MarkBlocksLiveIn(*PI, LiveBBs);
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}
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/// splitLiveRangesAcrossInvokes - Each value that is live across an unwind edge
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/// we spill into a stack location, guaranteeing that there is nothing live
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/// across the unwind edge.  This process also splits all critical edges
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/// coming out of invoke's.
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void SjLjEHPass::
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splitLiveRangesLiveAcrossInvokes(SmallVector<InvokeInst*,16> &Invokes) {
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  // First step, split all critical edges from invoke instructions.
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  for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
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    InvokeInst *II = Invokes[i];
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    SplitCriticalEdge(II, 0, this);
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    SplitCriticalEdge(II, 1, this);
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    assert(!isa<PHINode>(II->getNormalDest()) &&
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           !isa<PHINode>(II->getUnwindDest()) &&
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           "critical edge splitting left single entry phi nodes?");
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  }
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  Function *F = Invokes.back()->getParent()->getParent();
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  // To avoid having to handle incoming arguments specially, we lower each arg
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  // to a copy instruction in the entry block.  This ensures that the argument
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  // value itself cannot be live across the entry block.
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  BasicBlock::iterator AfterAllocaInsertPt = F->begin()->begin();
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  while (isa<AllocaInst>(AfterAllocaInsertPt) &&
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        isa<ConstantInt>(cast<AllocaInst>(AfterAllocaInsertPt)->getArraySize()))
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    ++AfterAllocaInsertPt;
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  for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end();
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       AI != E; ++AI) {
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    // This is always a no-op cast because we're casting AI to AI->getType() so
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    // src and destination types are identical. BitCast is the only possibility.
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    CastInst *NC = new BitCastInst(
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      AI, AI->getType(), AI->getName()+".tmp", AfterAllocaInsertPt);
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    AI->replaceAllUsesWith(NC);
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    // Normally its is forbidden to replace a CastInst's operand because it
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    // could cause the opcode to reflect an illegal conversion. However, we're
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    // replacing it here with the same value it was constructed with to simply
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    // make NC its user.
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    NC->setOperand(0, AI);
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  }
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  // Finally, scan the code looking for instructions with bad live ranges.
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  for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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    for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ++II) {
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      // Ignore obvious cases we don't have to handle.  In particular, most
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      // instructions either have no uses or only have a single use inside the
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      // current block.  Ignore them quickly.
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      Instruction *Inst = II;
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      if (Inst->use_empty()) continue;
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      if (Inst->hasOneUse() &&
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          cast<Instruction>(Inst->use_back())->getParent() == BB &&
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          !isa<PHINode>(Inst->use_back())) continue;
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      // If this is an alloca in the entry block, it's not a real register
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      // value.
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      if (AllocaInst *AI = dyn_cast<AllocaInst>(Inst))
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        if (isa<ConstantInt>(AI->getArraySize()) && BB == F->begin())
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          continue;
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      // Avoid iterator invalidation by copying users to a temporary vector.
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      SmallVector<Instruction*,16> Users;
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      for (Value::use_iterator UI = Inst->use_begin(), E = Inst->use_end();
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           UI != E; ++UI) {
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        Instruction *User = cast<Instruction>(*UI);
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        if (User->getParent() != BB || isa<PHINode>(User))
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          Users.push_back(User);
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      }
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      // Find all of the blocks that this value is live in.
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      std::set<BasicBlock*> LiveBBs;
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      LiveBBs.insert(Inst->getParent());
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      while (!Users.empty()) {
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        Instruction *U = Users.back();
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        Users.pop_back();
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        if (!isa<PHINode>(U)) {
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          MarkBlocksLiveIn(U->getParent(), LiveBBs);
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        } else {
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          // Uses for a PHI node occur in their predecessor block.
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          PHINode *PN = cast<PHINode>(U);
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          for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
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            if (PN->getIncomingValue(i) == Inst)
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              MarkBlocksLiveIn(PN->getIncomingBlock(i), LiveBBs);
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        }
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      }
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      // Now that we know all of the blocks that this thing is live in, see if
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      // it includes any of the unwind locations.
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      bool NeedsSpill = false;
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      for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
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        BasicBlock *UnwindBlock = Invokes[i]->getUnwindDest();
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        if (UnwindBlock != BB && LiveBBs.count(UnwindBlock)) {
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          NeedsSpill = true;
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        }
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      }
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      // If we decided we need a spill, do it.
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      if (NeedsSpill) {
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        ++NumSpilled;
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        DemoteRegToStack(*Inst, true);
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      }
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    }
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}
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bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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  SmallVector<ReturnInst*,16> Returns;
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  SmallVector<UnwindInst*,16> Unwinds;
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  SmallVector<InvokeInst*,16> Invokes;
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  // Look through the terminators of the basic blocks to find invokes, returns
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  // and unwinds
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  for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
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    if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
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      // Remember all return instructions in case we insert an invoke into this
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      // function.
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      Returns.push_back(RI);
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    } else if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) {
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      Invokes.push_back(II);
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    } else if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
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      Unwinds.push_back(UI);
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    }
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  // If we don't have any invokes or unwinds, there's nothing to do.
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  if (Unwinds.empty() && Invokes.empty()) return false;
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  // Find the eh.selector.*  and eh.exception calls. We'll use the first
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  // eh.selector to determine the right personality function to use. For
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  // SJLJ, we always use the same personality for the whole function,
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  // not on a per-selector basis.
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  // FIXME: That's a bit ugly. Better way?
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  SmallVector<CallInst*,16> EH_Selectors;
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  SmallVector<CallInst*,16> EH_Exceptions;
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  for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
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    for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
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      if (CallInst *CI = dyn_cast<CallInst>(I)) {
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        if (CI->getCalledFunction() == SelectorFn) {
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          if (!PersonalityFn) PersonalityFn = CI->getOperand(2);
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          EH_Selectors.push_back(CI);
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        } else if (CI->getCalledFunction() == ExceptionFn) {
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          EH_Exceptions.push_back(CI);
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        }
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      }
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    }
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  }
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  // If we don't have any eh.selector calls, we can't determine the personality
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  // function. Without a personality function, we can't process exceptions.
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  if (!PersonalityFn) return false;
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  NumInvokes += Invokes.size();
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  NumUnwinds += Unwinds.size();
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  if (!Invokes.empty()) {
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    // We have invokes, so we need to add register/unregister calls to get
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    // this function onto the global unwind stack.
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    //
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    // First thing we need to do is scan the whole function for values that are
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    // live across unwind edges.  Each value that is live across an unwind edge
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    // we spill into a stack location, guaranteeing that there is nothing live
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    // across the unwind edge.  This process also splits all critical edges
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    // coming out of invoke's.
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    splitLiveRangesLiveAcrossInvokes(Invokes);
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    BasicBlock *EntryBB = F.begin();
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    // Create an alloca for the incoming jump buffer ptr and the new jump buffer
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    // that needs to be restored on all exits from the function.  This is an
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    // alloca because the value needs to be added to the global context list.
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    unsigned Align = 4; // FIXME: Should be a TLI check?
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    AllocaInst *FunctionContext =
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      new AllocaInst(FunctionContextTy, 0, Align,
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                     "fcn_context", F.begin()->begin());
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    Value *Idxs[2];
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    const Type *Int32Ty = Type::getInt32Ty(F.getContext());
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    Value *Zero = ConstantInt::get(Int32Ty, 0);
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    // We need to also keep around a reference to the call_site field
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    Idxs[0] = Zero;
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    Idxs[1] = ConstantInt::get(Int32Ty, 1);
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    CallSite = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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                                         "call_site",
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                                         EntryBB->getTerminator());
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    // The exception selector comes back in context->data[1]
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    Idxs[1] = ConstantInt::get(Int32Ty, 2);
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    Value *FCData = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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                                              "fc_data",
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                                              EntryBB->getTerminator());
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    Idxs[1] = ConstantInt::get(Int32Ty, 1);
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    Value *SelectorAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
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                                                    "exc_selector_gep",
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                                                    EntryBB->getTerminator());
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    // The exception value comes back in context->data[0]
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    Idxs[1] = Zero;
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    Value *ExceptionAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
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                                                     "exception_gep",
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                                                     EntryBB->getTerminator());
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    // The result of the eh.selector call will be replaced with a
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    // a reference to the selector value returned in the function
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    // context. We leave the selector itself so the EH analysis later
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    // can use it.
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    for (int i = 0, e = EH_Selectors.size(); i < e; ++i) {
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      CallInst *I = EH_Selectors[i];
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      Value *SelectorVal = new LoadInst(SelectorAddr, "select_val", true, I);
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      I->replaceAllUsesWith(SelectorVal);
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    }
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    // eh.exception calls are replaced with references to the proper
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    // location in the context. Unlike eh.selector, the eh.exception
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    // calls are removed entirely.
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    for (int i = 0, e = EH_Exceptions.size(); i < e; ++i) {
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      CallInst *I = EH_Exceptions[i];
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      // Possible for there to be duplicates, so check to make sure
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      // the instruction hasn't already been removed.
 | 
						|
      if (!I->getParent()) continue;
 | 
						|
      Value *Val = new LoadInst(ExceptionAddr, "exception", true, I);
 | 
						|
      const Type *Ty = Type::getInt8PtrTy(F.getContext());
 | 
						|
      Val = CastInst::Create(Instruction::IntToPtr, Val, Ty, "", I);
 | 
						|
 | 
						|
      I->replaceAllUsesWith(Val);
 | 
						|
      I->eraseFromParent();
 | 
						|
    }
 | 
						|
 | 
						|
    // The entry block changes to have the eh.sjlj.setjmp, with a conditional
 | 
						|
    // branch to a dispatch block for non-zero returns. If we return normally,
 | 
						|
    // we're not handling an exception and just register the function context
 | 
						|
    // and continue.
 | 
						|
 | 
						|
    // Create the dispatch block.  The dispatch block is basically a big switch
 | 
						|
    // statement that goes to all of the invoke landing pads.
 | 
						|
    BasicBlock *DispatchBlock =
 | 
						|
            BasicBlock::Create(F.getContext(), "eh.sjlj.setjmp.catch", &F);
 | 
						|
 | 
						|
    // Insert a load in the Catch block, and a switch on its value.  By default,
 | 
						|
    // we go to a block that just does an unwind (which is the correct action
 | 
						|
    // for a standard call).
 | 
						|
    BasicBlock *UnwindBlock =
 | 
						|
      BasicBlock::Create(F.getContext(), "unwindbb", &F);
 | 
						|
    Unwinds.push_back(new UnwindInst(F.getContext(), UnwindBlock));
 | 
						|
 | 
						|
    Value *DispatchLoad = new LoadInst(CallSite, "invoke.num", true,
 | 
						|
                                       DispatchBlock);
 | 
						|
    SwitchInst *DispatchSwitch =
 | 
						|
      SwitchInst::Create(DispatchLoad, UnwindBlock, Invokes.size(),
 | 
						|
                         DispatchBlock);
 | 
						|
    // Split the entry block to insert the conditional branch for the setjmp.
 | 
						|
    BasicBlock *ContBlock = EntryBB->splitBasicBlock(EntryBB->getTerminator(),
 | 
						|
                                                     "eh.sjlj.setjmp.cont");
 | 
						|
 | 
						|
    // Populate the Function Context
 | 
						|
    //   1. LSDA address
 | 
						|
    //   2. Personality function address
 | 
						|
    //   3. jmpbuf (save FP and call eh.sjlj.setjmp)
 | 
						|
 | 
						|
    // LSDA address
 | 
						|
    Idxs[0] = Zero;
 | 
						|
    Idxs[1] = ConstantInt::get(Int32Ty, 4);
 | 
						|
    Value *LSDAFieldPtr =
 | 
						|
      GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
						|
                                "lsda_gep",
 | 
						|
                                EntryBB->getTerminator());
 | 
						|
    Value *LSDA = CallInst::Create(LSDAAddrFn, "lsda_addr",
 | 
						|
                                   EntryBB->getTerminator());
 | 
						|
    new StoreInst(LSDA, LSDAFieldPtr, true, EntryBB->getTerminator());
 | 
						|
 | 
						|
    Idxs[1] = ConstantInt::get(Int32Ty, 3);
 | 
						|
    Value *PersonalityFieldPtr =
 | 
						|
      GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
						|
                                "lsda_gep",
 | 
						|
                                EntryBB->getTerminator());
 | 
						|
    new StoreInst(PersonalityFn, PersonalityFieldPtr, true,
 | 
						|
                  EntryBB->getTerminator());
 | 
						|
 | 
						|
    //   Save the frame pointer.
 | 
						|
    Idxs[1] = ConstantInt::get(Int32Ty, 5);
 | 
						|
    Value *FieldPtr
 | 
						|
      = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
						|
                                  "jbuf_gep",
 | 
						|
                                  EntryBB->getTerminator());
 | 
						|
    Idxs[1] = ConstantInt::get(Int32Ty, 0);
 | 
						|
    Value *ElemPtr =
 | 
						|
      GetElementPtrInst::Create(FieldPtr, Idxs, Idxs+2, "jbuf_fp_gep",
 | 
						|
                                EntryBB->getTerminator());
 | 
						|
 | 
						|
    Value *Val = CallInst::Create(FrameAddrFn,
 | 
						|
                                  ConstantInt::get(Int32Ty, 0),
 | 
						|
                                  "fp",
 | 
						|
                                  EntryBB->getTerminator());
 | 
						|
    new StoreInst(Val, ElemPtr, true, EntryBB->getTerminator());
 | 
						|
    // Call the setjmp instrinsic. It fills in the rest of the jmpbuf
 | 
						|
    Value *SetjmpArg =
 | 
						|
      CastInst::Create(Instruction::BitCast, FieldPtr,
 | 
						|
                       Type::getInt8PtrTy(F.getContext()), "",
 | 
						|
                       EntryBB->getTerminator());
 | 
						|
    Value *DispatchVal = CallInst::Create(BuiltinSetjmpFn, SetjmpArg,
 | 
						|
                                          "dispatch",
 | 
						|
                                          EntryBB->getTerminator());
 | 
						|
    // check the return value of the setjmp. non-zero goes to dispatcher
 | 
						|
    Value *IsNormal = new ICmpInst(EntryBB->getTerminator(),
 | 
						|
                                   ICmpInst::ICMP_EQ, DispatchVal, Zero,
 | 
						|
                                   "notunwind");
 | 
						|
    // Nuke the uncond branch.
 | 
						|
    EntryBB->getTerminator()->eraseFromParent();
 | 
						|
 | 
						|
    // Put in a new condbranch in its place.
 | 
						|
    BranchInst::Create(ContBlock, DispatchBlock, IsNormal, EntryBB);
 | 
						|
 | 
						|
    // Register the function context and make sure it's known to not throw
 | 
						|
    CallInst *Register =
 | 
						|
      CallInst::Create(RegisterFn, FunctionContext, "",
 | 
						|
                       ContBlock->getTerminator());
 | 
						|
    Register->setDoesNotThrow();
 | 
						|
 | 
						|
    // At this point, we are all set up, update the invoke instructions
 | 
						|
    // to mark their call_site values, and fill in the dispatch switch
 | 
						|
    // accordingly.
 | 
						|
    for (unsigned i = 0, e = Invokes.size(); i != e; ++i)
 | 
						|
      markInvokeCallSite(Invokes[i], i+1, CallSite, DispatchSwitch);
 | 
						|
 | 
						|
    // The front end has likely added calls to _Unwind_Resume. We need
 | 
						|
    // to find those calls and mark the call_site as -1 immediately prior.
 | 
						|
    // resume is a noreturn function, so any block that has a call to it
 | 
						|
    // should end in an 'unreachable' instruction with the call immediately
 | 
						|
    // prior. That's how we'll search.
 | 
						|
    // ??? There's got to be a better way. this is fugly.
 | 
						|
    for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
 | 
						|
      if ((dyn_cast<UnreachableInst>(BB->getTerminator()))) {
 | 
						|
        BasicBlock::iterator I = BB->getTerminator();
 | 
						|
        // Check the previous instruction and see if it's a resume call
 | 
						|
        if (I == BB->begin()) continue;
 | 
						|
        if (CallInst *CI = dyn_cast<CallInst>(--I)) {
 | 
						|
          if (CI->getCalledFunction() == ResumeFn) {
 | 
						|
            Value *NegativeOne = Constant::getAllOnesValue(Int32Ty);
 | 
						|
            new StoreInst(NegativeOne, CallSite, true, I);  // volatile
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
    // Replace all unwinds with a branch to the unwind handler.
 | 
						|
    // ??? Should this ever happen with sjlj exceptions?
 | 
						|
    for (unsigned i = 0, e = Unwinds.size(); i != e; ++i) {
 | 
						|
      BranchInst::Create(UnwindBlock, Unwinds[i]);
 | 
						|
      Unwinds[i]->eraseFromParent();
 | 
						|
    }
 | 
						|
 | 
						|
    // Finally, for any returns from this function, if this function contains an
 | 
						|
    // invoke, add a call to unregister the function context.
 | 
						|
    for (unsigned i = 0, e = Returns.size(); i != e; ++i)
 | 
						|
      CallInst::Create(UnregisterFn, FunctionContext, "", Returns[i]);
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool SjLjEHPass::runOnFunction(Function &F) {
 | 
						|
  bool Res = insertSjLjEHSupport(F);
 | 
						|
  return Res;
 | 
						|
}
 |