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			73 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			TableGen
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			TableGen
		
	
	
	
	
	
| //===- TargetSchedule.td - Target Independent Scheduling ---*- tablegen -*-===//
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| // 
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by James M. Laskey and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| // 
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the target-independent scheduling interfaces which should
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| // be implemented by each target which is using TableGen based scheduling.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| //===----------------------------------------------------------------------===//
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| // Processor functional unit - These values represent the function units
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| // available across all chip sets for the target.  Eg., IntUnit, FPUnit, ...
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| // These may be independent values for each chip set or may be shared across
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| // all chip sets of the target.  Each functional unit is treated as a resource
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| // during scheduling and has an affect instruction order based on availability
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| // during a time interval.
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| //  
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| class FuncUnit;
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| 
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| //===----------------------------------------------------------------------===//
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| // Instruction stage - These values represent a step in the execution of an
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| // instruction.  The latency represents the number of discrete time slots used
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| // need to complete the stage.  Units represent the choice of functional units
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| // that can be used to complete the stage.  Eg. IntUnit1, IntUnit2.
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| //
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| class InstrStage<int cycles, list<FuncUnit> units> {
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|   int Cycles          = cycles;       // length of stage in machine cycles
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|   list<FuncUnit> Units = units;       // choice of functional units
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| }
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| 
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| //===----------------------------------------------------------------------===//
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| // Instruction itinerary - An itinerary represents a sequential series of steps
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| // required to complete an instruction.  Itineraries are represented as lists of
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| // instruction stages.
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| //
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| 
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| //===----------------------------------------------------------------------===//
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| // Instruction itinerary classes - These values represent 'named' instruction
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| // itinerary.  Using named itineraries simplifies managing groups of
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| // instructions across chip sets.  An instruction uses the same itinerary class
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| // across all chip sets.  Thus a new chip set can be added without modifying
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| // instruction information.
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| //
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| class InstrItinClass;
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| def NoItinerary : InstrItinClass;
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| 
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| //===----------------------------------------------------------------------===//
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| // Instruction itinerary data - These values provide a runtime map of an 
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| // instruction itinerary class (name) to it's itinerary data.
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| //
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| class InstrItinData<InstrItinClass Class, list<InstrStage> stages> {
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|   InstrItinClass TheClass = Class;
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|   list<InstrStage> Stages = stages;
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| }
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| 
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| //===----------------------------------------------------------------------===//
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| // Processor itineraries - These values represent the set of all itinerary
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| // classes for a given chip set.
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| //
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| class ProcessorItineraries<list<InstrItinData> iid> {
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|   list<InstrItinData> IID = iid;
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| }
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| 
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| // NoItineraries - A marker that can be used by processors without schedule
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| // info.
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| def NoItineraries : ProcessorItineraries<[]>;
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| 
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