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	the Transforms library. This reduces debug library size by 132 KB, debug binary size by 376 KB, and reduces link time for llvm tools slightly. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33939 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			360 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			360 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- TailDuplication.cpp - Simplify CFG through tail duplication --------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This pass performs a limited form of tail duplication, intended to simplify
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| // CFGs by removing some unconditional branches.  This pass is necessary to
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| // straighten out loops created by the C front-end, but also is capable of
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| // making other code nicer.  After this pass is run, the CFG simplify pass
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| // should be run to clean up the mess.
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| //
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| // This pass could be enhanced in the future to use profile information to be
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| // more aggressive.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "tailduplicate"
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/Constant.h"
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| #include "llvm/Function.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/IntrinsicInst.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Type.h"
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| #include "llvm/Support/CFG.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| #include "llvm/Support/CommandLine.h"
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| #include "llvm/Support/Compiler.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/ADT/Statistic.h"
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| using namespace llvm;
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| 
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| STATISTIC(NumEliminated, "Number of unconditional branches eliminated");
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| 
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| namespace {
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|   cl::opt<unsigned>
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|   Threshold("taildup-threshold", cl::desc("Max block size to tail duplicate"),
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|             cl::init(6), cl::Hidden);
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|   class VISIBILITY_HIDDEN TailDup : public FunctionPass {
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|     bool runOnFunction(Function &F);
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|   private:
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|     inline bool shouldEliminateUnconditionalBranch(TerminatorInst *TI);
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|     inline void eliminateUnconditionalBranch(BranchInst *BI);
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|   };
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|   RegisterPass<TailDup> X("tailduplicate", "Tail Duplication");
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| }
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| 
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| // Public interface to the Tail Duplication pass
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| FunctionPass *llvm::createTailDuplicationPass() { return new TailDup(); }
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| 
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| /// runOnFunction - Top level algorithm - Loop over each unconditional branch in
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| /// the function, eliminating it if it looks attractive enough.
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| ///
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| bool TailDup::runOnFunction(Function &F) {
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|   bool Changed = false;
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|   for (Function::iterator I = F.begin(), E = F.end(); I != E; )
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|     if (shouldEliminateUnconditionalBranch(I->getTerminator())) {
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|       eliminateUnconditionalBranch(cast<BranchInst>(I->getTerminator()));
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|       Changed = true;
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|     } else {
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|       ++I;
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|     }
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|   return Changed;
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| }
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| 
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| /// shouldEliminateUnconditionalBranch - Return true if this branch looks
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| /// attractive to eliminate.  We eliminate the branch if the destination basic
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| /// block has <= 5 instructions in it, not counting PHI nodes.  In practice,
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| /// since one of these is a terminator instruction, this means that we will add
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| /// up to 4 instructions to the new block.
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| ///
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| /// We don't count PHI nodes in the count since they will be removed when the
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| /// contents of the block are copied over.
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| ///
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| bool TailDup::shouldEliminateUnconditionalBranch(TerminatorInst *TI) {
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|   BranchInst *BI = dyn_cast<BranchInst>(TI);
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|   if (!BI || !BI->isUnconditional()) return false;  // Not an uncond branch!
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| 
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|   BasicBlock *Dest = BI->getSuccessor(0);
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|   if (Dest == BI->getParent()) return false;        // Do not loop infinitely!
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| 
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|   // Do not inline a block if we will just get another branch to the same block!
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|   TerminatorInst *DTI = Dest->getTerminator();
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|   if (BranchInst *DBI = dyn_cast<BranchInst>(DTI))
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|     if (DBI->isUnconditional() && DBI->getSuccessor(0) == Dest)
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|       return false;                                 // Do not loop infinitely!
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| 
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|   // FIXME: DemoteRegToStack cannot yet demote invoke instructions to the stack,
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|   // because doing so would require breaking critical edges.  This should be
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|   // fixed eventually.
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|   if (!DTI->use_empty())
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|     return false;
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| 
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|   // Do not bother working on dead blocks...
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|   pred_iterator PI = pred_begin(Dest), PE = pred_end(Dest);
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|   if (PI == PE && Dest != Dest->getParent()->begin())
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|     return false;   // It's just a dead block, ignore it...
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| 
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|   // Also, do not bother with blocks with only a single predecessor: simplify
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|   // CFG will fold these two blocks together!
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|   ++PI;
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|   if (PI == PE) return false;  // Exactly one predecessor!
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| 
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|   BasicBlock::iterator I = Dest->begin();
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|   while (isa<PHINode>(*I)) ++I;
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| 
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|   for (unsigned Size = 0; I != Dest->end(); ++I) {
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|     if (Size == Threshold) return false;  // The block is too large.
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|     // Only count instructions that are not debugger intrinsics.
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|     if (!isa<DbgInfoIntrinsic>(I)) ++Size;
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|   }
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| 
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|   // Do not tail duplicate a block that has thousands of successors into a block
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|   // with a single successor if the block has many other predecessors.  This can
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|   // cause an N^2 explosion in CFG edges (and PHI node entries), as seen in
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|   // cases that have a large number of indirect gotos.
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|   unsigned NumSuccs = DTI->getNumSuccessors();
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|   if (NumSuccs > 8) {
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|     unsigned TooMany = 128;
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|     if (NumSuccs >= TooMany) return false;
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|     TooMany = TooMany/NumSuccs;
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|     for (; PI != PE; ++PI)
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|       if (TooMany-- == 0) return false;
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|   }
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|   
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|   // Finally, if this unconditional branch is a fall-through, be careful about
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|   // tail duplicating it.  In particular, we don't want to taildup it if the
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|   // original block will still be there after taildup is completed: doing so
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|   // would eliminate the fall-through, requiring unconditional branches.
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|   Function::iterator DestI = Dest;
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|   if (&*--DestI == BI->getParent()) {
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|     // The uncond branch is a fall-through.  Tail duplication of the block is
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|     // will eliminate the fall-through-ness and end up cloning the terminator
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|     // at the end of the Dest block.  Since the original Dest block will
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|     // continue to exist, this means that one or the other will not be able to
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|     // fall through.  One typical example that this helps with is code like:
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|     // if (a)
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|     //   foo();
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|     // if (b)
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|     //   foo();
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|     // Cloning the 'if b' block into the end of the first foo block is messy.
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|     
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|     // The messy case is when the fall-through block falls through to other
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|     // blocks.  This is what we would be preventing if we cloned the block.
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|     DestI = Dest;
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|     if (++DestI != Dest->getParent()->end()) {
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|       BasicBlock *DestSucc = DestI;
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|       // If any of Dest's successors are fall-throughs, don't do this xform.
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|       for (succ_iterator SI = succ_begin(Dest), SE = succ_end(Dest);
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|            SI != SE; ++SI)
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|         if (*SI == DestSucc)
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|           return false;
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|     }
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|   }
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| 
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|   return true;
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| }
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| 
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| /// FindObviousSharedDomOf - We know there is a branch from SrcBlock to
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| /// DestBlock, and that SrcBlock is not the only predecessor of DstBlock.  If we
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| /// can find a predecessor of SrcBlock that is a dominator of both SrcBlock and
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| /// DstBlock, return it.
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| static BasicBlock *FindObviousSharedDomOf(BasicBlock *SrcBlock,
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|                                           BasicBlock *DstBlock) {
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|   // SrcBlock must have a single predecessor.
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|   pred_iterator PI = pred_begin(SrcBlock), PE = pred_end(SrcBlock);
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|   if (PI == PE || ++PI != PE) return 0;
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| 
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|   BasicBlock *SrcPred = *pred_begin(SrcBlock);
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| 
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|   // Look at the predecessors of DstBlock.  One of them will be SrcBlock.  If
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|   // there is only one other pred, get it, otherwise we can't handle it.
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|   PI = pred_begin(DstBlock); PE = pred_end(DstBlock);
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|   BasicBlock *DstOtherPred = 0;
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|   if (*PI == SrcBlock) {
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|     if (++PI == PE) return 0;
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|     DstOtherPred = *PI;
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|     if (++PI != PE) return 0;
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|   } else {
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|     DstOtherPred = *PI;
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|     if (++PI == PE || *PI != SrcBlock || ++PI != PE) return 0;
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|   }
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| 
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|   // We can handle two situations here: "if then" and "if then else" blocks.  An
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|   // 'if then' situation is just where DstOtherPred == SrcPred.
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|   if (DstOtherPred == SrcPred)
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|     return SrcPred;
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| 
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|   // Check to see if we have an "if then else" situation, which means that
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|   // DstOtherPred will have a single predecessor and it will be SrcPred.
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|   PI = pred_begin(DstOtherPred); PE = pred_end(DstOtherPred);
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|   if (PI != PE && *PI == SrcPred) {
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|     if (++PI != PE) return 0;  // Not a single pred.
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|     return SrcPred;  // Otherwise, it's an "if then" situation.  Return the if.
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|   }
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| 
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|   // Otherwise, this is something we can't handle.
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|   return 0;
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| }
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| 
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| 
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| /// eliminateUnconditionalBranch - Clone the instructions from the destination
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| /// block into the source block, eliminating the specified unconditional branch.
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| /// If the destination block defines values used by successors of the dest
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| /// block, we may need to insert PHI nodes.
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| ///
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| void TailDup::eliminateUnconditionalBranch(BranchInst *Branch) {
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|   BasicBlock *SourceBlock = Branch->getParent();
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|   BasicBlock *DestBlock = Branch->getSuccessor(0);
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|   assert(SourceBlock != DestBlock && "Our predicate is broken!");
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| 
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|   DOUT << "TailDuplication[" << SourceBlock->getParent()->getName()
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|        << "]: Eliminating branch: " << *Branch;
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| 
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|   // See if we can avoid duplicating code by moving it up to a dominator of both
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|   // blocks.
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|   if (BasicBlock *DomBlock = FindObviousSharedDomOf(SourceBlock, DestBlock)) {
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|     DOUT << "Found shared dominator: " << DomBlock->getName() << "\n";
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| 
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|     // If there are non-phi instructions in DestBlock that have no operands
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|     // defined in DestBlock, and if the instruction has no side effects, we can
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|     // move the instruction to DomBlock instead of duplicating it.
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|     BasicBlock::iterator BBI = DestBlock->begin();
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|     while (isa<PHINode>(BBI)) ++BBI;
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|     while (!isa<TerminatorInst>(BBI)) {
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|       Instruction *I = BBI++;
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| 
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|       bool CanHoist = !I->isTrapping() && !I->mayWriteToMemory();
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|       if (CanHoist) {
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|         for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op)
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|           if (Instruction *OpI = dyn_cast<Instruction>(I->getOperand(op)))
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|             if (OpI->getParent() == DestBlock ||
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|                 (isa<InvokeInst>(OpI) && OpI->getParent() == DomBlock)) {
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|               CanHoist = false;
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|               break;
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|             }
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|         if (CanHoist) {
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|           // Remove from DestBlock, move right before the term in DomBlock.
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|           DestBlock->getInstList().remove(I);
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|           DomBlock->getInstList().insert(DomBlock->getTerminator(), I);
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|           DOUT << "Hoisted: " << *I;
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|         }
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|       }
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|     }
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|   }
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| 
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|   // Tail duplication can not update SSA properties correctly if the values
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|   // defined in the duplicated tail are used outside of the tail itself.  For
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|   // this reason, we spill all values that are used outside of the tail to the
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|   // stack.
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|   for (BasicBlock::iterator I = DestBlock->begin(); I != DestBlock->end(); ++I)
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|     for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E;
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|          ++UI) {
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|       bool ShouldDemote = false;
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|       if (cast<Instruction>(*UI)->getParent() != DestBlock) {
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|         // We must allow our successors to use tail values in their PHI nodes
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|         // (if the incoming value corresponds to the tail block).
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|         if (PHINode *PN = dyn_cast<PHINode>(*UI)) {
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|           for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
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|             if (PN->getIncomingValue(i) == I &&
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|                 PN->getIncomingBlock(i) != DestBlock) {
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|               ShouldDemote = true;
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|               break;
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|             }
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| 
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|         } else {
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|           ShouldDemote = true;
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|         }
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|       } else if (PHINode *PN = dyn_cast<PHINode>(cast<Instruction>(*UI))) {
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|         // If the user of this instruction is a PHI node in the current block,
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|         // which has an entry from another block using the value, spill it.
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|         for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
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|           if (PN->getIncomingValue(i) == I &&
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|               PN->getIncomingBlock(i) != DestBlock) {
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|             ShouldDemote = true;
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|             break;
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|           }
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|       }
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| 
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|       if (ShouldDemote) {
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|         // We found a use outside of the tail.  Create a new stack slot to
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|         // break this inter-block usage pattern.
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|         DemoteRegToStack(*I);
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|         break;
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|       }
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|     }
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| 
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|   // We are going to have to map operands from the original block B to the new
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|   // copy of the block B'.  If there are PHI nodes in the DestBlock, these PHI
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|   // nodes also define part of this mapping.  Loop over these PHI nodes, adding
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|   // them to our mapping.
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|   //
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|   std::map<Value*, Value*> ValueMapping;
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| 
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|   BasicBlock::iterator BI = DestBlock->begin();
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|   bool HadPHINodes = isa<PHINode>(BI);
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|   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
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|     ValueMapping[PN] = PN->getIncomingValueForBlock(SourceBlock);
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| 
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|   // Clone the non-phi instructions of the dest block into the source block,
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|   // keeping track of the mapping...
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|   //
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|   for (; BI != DestBlock->end(); ++BI) {
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|     Instruction *New = BI->clone();
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|     New->setName(BI->getName());
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|     SourceBlock->getInstList().push_back(New);
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|     ValueMapping[BI] = New;
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|   }
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| 
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|   // Now that we have built the mapping information and cloned all of the
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|   // instructions (giving us a new terminator, among other things), walk the new
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|   // instructions, rewriting references of old instructions to use new
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|   // instructions.
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|   //
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|   BI = Branch; ++BI;  // Get an iterator to the first new instruction
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|   for (; BI != SourceBlock->end(); ++BI)
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|     for (unsigned i = 0, e = BI->getNumOperands(); i != e; ++i)
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|       if (Value *Remapped = ValueMapping[BI->getOperand(i)])
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|         BI->setOperand(i, Remapped);
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| 
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|   // Next we check to see if any of the successors of DestBlock had PHI nodes.
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|   // If so, we need to add entries to the PHI nodes for SourceBlock now.
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|   for (succ_iterator SI = succ_begin(DestBlock), SE = succ_end(DestBlock);
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|        SI != SE; ++SI) {
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|     BasicBlock *Succ = *SI;
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|     for (BasicBlock::iterator PNI = Succ->begin(); isa<PHINode>(PNI); ++PNI) {
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|       PHINode *PN = cast<PHINode>(PNI);
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|       // Ok, we have a PHI node.  Figure out what the incoming value was for the
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|       // DestBlock.
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|       Value *IV = PN->getIncomingValueForBlock(DestBlock);
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| 
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|       // Remap the value if necessary...
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|       if (Value *MappedIV = ValueMapping[IV])
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|         IV = MappedIV;
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|       PN->addIncoming(IV, SourceBlock);
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|     }
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|   }
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| 
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|   // Next, remove the old branch instruction, and any PHI node entries that we
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|   // had.
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|   BI = Branch; ++BI;  // Get an iterator to the first new instruction
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|   DestBlock->removePredecessor(SourceBlock); // Remove entries in PHI nodes...
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|   SourceBlock->getInstList().erase(Branch);  // Destroy the uncond branch...
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| 
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|   // Final step: now that we have finished everything up, walk the cloned
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|   // instructions one last time, constant propagating and DCE'ing them, because
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|   // they may not be needed anymore.
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|   //
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|   if (HadPHINodes)
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|     while (BI != SourceBlock->end())
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|       if (!dceInstruction(BI) && !doConstantPropagation(BI))
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|         ++BI;
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| 
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|   ++NumEliminated;  // We just killed a branch!
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| }
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