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			67 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CallingConv.h - LLVM Calling Conventions -----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines LLVM's set of calling conventions. 
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CALLINGCONV_H
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#define LLVM_CALLINGCONV_H
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namespace llvm {
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/// CallingConv Namespace - This namespace contains an enum with a value for
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/// the well-known calling conventions.
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///
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namespace CallingConv {
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  /// A set of enums which specify the assigned numeric values for known llvm 
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  /// calling conventions.
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  /// @brief LLVM Calling Convention Representation
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  enum ID {
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    /// C - The default llvm calling convention, compatible with C.  This
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    /// convention is the only calling convention that supports varargs calls.
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    /// As with typical C calling conventions, the callee/caller have to 
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    /// tolerate certain amounts of prototype mismatch.
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    C = 0,
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    // Generic LLVM calling conventions.  None of these calling conventions
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    // support varargs calls, and all assume that the caller and callee
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    // prototype exactly match.
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    /// Fast - This calling convention attempts to make calls as fast as 
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    /// possible /// (e.g. by passing things in registers).
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    Fast = 8,
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    // Cold - This calling convention attempts to make code in the caller as
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    // efficient as possible under the assumption that the call is not commonly
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    // executed.  As such, these calls often preserve all registers so that the
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    // call does not break any live ranges in the caller side.
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    Cold = 9,
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    // Target - This is the start of the target-specific calling conventions,
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    // e.g. fastcall and thiscall on X86.
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    FirstTargetCC = 64,
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    /// X86_StdCall - stdcall is the calling conventions mostly used by the
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    /// Win32 API. It is basically the same as the C convention with the
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    /// difference in that the callee is responsible for popping the arguments
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    /// from the stack.
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    X86_StdCall = 64,
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    /// X86_FastCall - 'fast' analog of X86_StdCall. Passes first two arguments
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    /// in ECX:EDX registers, others - via stack. Callee is responsible for
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    /// stack cleaning.
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    X86_FastCall = 65
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  };
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} // End CallingConv namespace
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} // End llvm namespace
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#endif
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