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	It works with clang, but GCC has different rules so we can't make all of those hidden. This reverts commit r190534. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@190536 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			268 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			268 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- AttributeImpl.h - Attribute Internals -------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file
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/// \brief This file defines various helper methods and classes used by
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/// LLVMContextImpl for creating and managing attributes.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ATTRIBUTESIMPL_H
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#define LLVM_ATTRIBUTESIMPL_H
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/IR/Attributes.h"
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#include <string>
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namespace llvm {
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class Constant;
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class LLVMContext;
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief This class represents a single, uniqued attribute. That attribute
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/// could be a single enum, a tuple, or a string.
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class AttributeImpl : public FoldingSetNode {
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  unsigned char KindID; ///< Holds the AttrEntryKind of the attribute
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  // AttributesImpl is uniqued, these should not be publicly available.
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  void operator=(const AttributeImpl &) LLVM_DELETED_FUNCTION;
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  AttributeImpl(const AttributeImpl &) LLVM_DELETED_FUNCTION;
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protected:
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  enum AttrEntryKind {
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    EnumAttrEntry,
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    AlignAttrEntry,
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    StringAttrEntry
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  };
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  AttributeImpl(AttrEntryKind KindID) : KindID(KindID) {}
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public:
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  virtual ~AttributeImpl();
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  bool isEnumAttribute() const { return KindID == EnumAttrEntry; }
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  bool isAlignAttribute() const { return KindID == AlignAttrEntry; }
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  bool isStringAttribute() const { return KindID == StringAttrEntry; }
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  bool hasAttribute(Attribute::AttrKind A) const;
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  bool hasAttribute(StringRef Kind) const;
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  Attribute::AttrKind getKindAsEnum() const;
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  uint64_t getValueAsInt() const;
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  StringRef getKindAsString() const;
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  StringRef getValueAsString() const;
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  /// \brief Used when sorting the attributes.
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  bool operator<(const AttributeImpl &AI) const;
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  void Profile(FoldingSetNodeID &ID) const {
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    if (isEnumAttribute())
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      Profile(ID, getKindAsEnum(), 0);
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    else if (isAlignAttribute())
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      Profile(ID, getKindAsEnum(), getValueAsInt());
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    else
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      Profile(ID, getKindAsString(), getValueAsString());
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  }
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  static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind,
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                      uint64_t Val) {
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    ID.AddInteger(Kind);
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    if (Val) ID.AddInteger(Val);
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  }
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  static void Profile(FoldingSetNodeID &ID, StringRef Kind, StringRef Values) {
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    ID.AddString(Kind);
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    if (!Values.empty()) ID.AddString(Values);
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  }
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  // FIXME: Remove this!
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  static uint64_t getAttrMask(Attribute::AttrKind Val);
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief A set of classes that contain the value of the
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/// attribute object. There are three main categories: enum attribute entries,
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/// represented by Attribute::AttrKind; alignment attribute entries; and string
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/// attribute enties, which are for target-dependent attributes.
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class EnumAttributeImpl : public AttributeImpl {
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  Attribute::AttrKind Kind;
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protected:
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  EnumAttributeImpl(AttrEntryKind ID, Attribute::AttrKind Kind)
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      : AttributeImpl(ID), Kind(Kind) {}
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public:
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  EnumAttributeImpl(Attribute::AttrKind Kind)
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      : AttributeImpl(EnumAttrEntry), Kind(Kind) {}
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  Attribute::AttrKind getEnumKind() const { return Kind; }
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};
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class AlignAttributeImpl : public EnumAttributeImpl {
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  unsigned Align;
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public:
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  AlignAttributeImpl(Attribute::AttrKind Kind, unsigned Align)
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      : EnumAttributeImpl(AlignAttrEntry, Kind), Align(Align) {
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    assert(
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        (Kind == Attribute::Alignment || Kind == Attribute::StackAlignment) &&
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        "Wrong kind for alignment attribute!");
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  }
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  unsigned getAlignment() const { return Align; }
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};
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class StringAttributeImpl : public AttributeImpl {
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  std::string Kind;
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  std::string Val;
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public:
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  StringAttributeImpl(StringRef Kind, StringRef Val = StringRef())
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      : AttributeImpl(StringAttrEntry), Kind(Kind), Val(Val) {}
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  StringRef getStringKind() const { return Kind; }
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  StringRef getStringValue() const { return Val; }
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief This class represents a group of attributes that apply to one
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/// element: function, return type, or parameter.
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class AttributeSetNode : public FoldingSetNode {
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  unsigned NumAttrs; ///< Number of attributes in this node.
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  AttributeSetNode(ArrayRef<Attribute> Attrs) : NumAttrs(Attrs.size()) {
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    // There's memory after the node where we can store the entries in.
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    std::copy(Attrs.begin(), Attrs.end(),
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              reinterpret_cast<Attribute *>(this + 1));
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  }
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  // AttributesSetNode is uniqued, these should not be publicly available.
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  void operator=(const AttributeSetNode &) LLVM_DELETED_FUNCTION;
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  AttributeSetNode(const AttributeSetNode &) LLVM_DELETED_FUNCTION;
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public:
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  static AttributeSetNode *get(LLVMContext &C, ArrayRef<Attribute> Attrs);
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  bool hasAttribute(Attribute::AttrKind Kind) const;
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  bool hasAttribute(StringRef Kind) const;
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  bool hasAttributes() const { return NumAttrs != 0; }
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  Attribute getAttribute(Attribute::AttrKind Kind) const;
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  Attribute getAttribute(StringRef Kind) const;
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  unsigned getAlignment() const;
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  unsigned getStackAlignment() const;
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  std::string getAsString(bool InAttrGrp) const;
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  typedef const Attribute *iterator;
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  iterator begin() const { return reinterpret_cast<iterator>(this + 1); }
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  iterator end() const { return begin() + NumAttrs; }
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  void Profile(FoldingSetNodeID &ID) const {
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    Profile(ID, makeArrayRef(begin(), end()));
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  }
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  static void Profile(FoldingSetNodeID &ID, ArrayRef<Attribute> AttrList) {
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    for (unsigned I = 0, E = AttrList.size(); I != E; ++I)
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      AttrList[I].Profile(ID);
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  }
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief This class represents a set of attributes that apply to the function,
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/// return type, and parameters.
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class AttributeSetImpl : public FoldingSetNode {
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  friend class AttributeSet;
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  LLVMContext &Context;
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  typedef std::pair<unsigned, AttributeSetNode*> IndexAttrPair;
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  unsigned NumAttrs; ///< Number of entries in this set.
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  /// \brief Return a pointer to the IndexAttrPair for the specified slot.
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  const IndexAttrPair *getNode(unsigned Slot) const {
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    return reinterpret_cast<const IndexAttrPair *>(this + 1) + Slot;
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  }
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  // AttributesSet is uniqued, these should not be publicly available.
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  void operator=(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
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  AttributeSetImpl(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
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public:
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  AttributeSetImpl(LLVMContext &C,
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                   ArrayRef<std::pair<unsigned, AttributeSetNode *> > Attrs)
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      : Context(C), NumAttrs(Attrs.size()) {
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#ifndef NDEBUG
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    if (Attrs.size() >= 2) {
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      for (const std::pair<unsigned, AttributeSetNode *> *i = Attrs.begin() + 1,
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                                                         *e = Attrs.end();
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           i != e; ++i) {
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        assert((i-1)->first <= i->first && "Attribute set not ordered!");
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      }
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    }
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#endif
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    // There's memory after the node where we can store the entries in.
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    std::copy(Attrs.begin(), Attrs.end(),
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              reinterpret_cast<IndexAttrPair *>(this + 1));
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  }
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  /// \brief Get the context that created this AttributeSetImpl.
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  LLVMContext &getContext() { return Context; }
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  /// \brief Return the number of attributes this AttributeSet contains.
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  unsigned getNumAttributes() const { return NumAttrs; }
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  /// \brief Get the index of the given "slot" in the AttrNodes list. This index
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  /// is the index of the return, parameter, or function object that the
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  /// attributes are applied to, not the index into the AttrNodes list where the
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  /// attributes reside.
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  unsigned getSlotIndex(unsigned Slot) const {
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    return getNode(Slot)->first;
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  }
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  /// \brief Retrieve the attributes for the given "slot" in the AttrNode list.
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  /// \p Slot is an index into the AttrNodes list, not the index of the return /
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  /// parameter/ function which the attributes apply to.
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  AttributeSet getSlotAttributes(unsigned Slot) const {
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    return AttributeSet::get(Context, *getNode(Slot));
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  }
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  /// \brief Retrieve the attribute set node for the given "slot" in the
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  /// AttrNode list.
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  AttributeSetNode *getSlotNode(unsigned Slot) const {
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    return getNode(Slot)->second;
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  }
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  typedef AttributeSetNode::iterator iterator;
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  iterator begin(unsigned Slot) const { return getSlotNode(Slot)->begin(); }
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  iterator end(unsigned Slot) const { return getSlotNode(Slot)->end(); }
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  void Profile(FoldingSetNodeID &ID) const {
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    Profile(ID, makeArrayRef(getNode(0), getNumAttributes()));
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  }
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  static void Profile(FoldingSetNodeID &ID,
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                      ArrayRef<std::pair<unsigned, AttributeSetNode*> > Nodes) {
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    for (unsigned i = 0, e = Nodes.size(); i != e; ++i) {
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      ID.AddInteger(Nodes[i].first);
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      ID.AddPointer(Nodes[i].second);
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    }
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  }
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  // FIXME: This atrocity is temporary.
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  uint64_t Raw(unsigned Index) const;
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  void dump() const;
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};
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} // end llvm namespace
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#endif
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