mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-30 16:17:05 +00:00 
			
		
		
		
	Fixed spilling of %fcc[0-3] which are part of %fsr.
(2) Moved some machine-independent reg-class code to class TargetRegInfo
    from SparcReg{Class,}Info.
(3) Renamed MachienOperand::opIsDef to MachineOperand::opIsDefOnly()
    and related functions and flags.  Fixed several bugs where only
    "isDef" was being checked, not "isDefAndUse".
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6341 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			299 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			299 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- LiveVariables.cpp - Live Variable Analysis for Machine Code -------===//
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| // 
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| // This file implements the LiveVariable analysis pass.  For each machine
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| // instruction in the function, this pass calculates the set of registers that
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| // are immediately dead after the instruction (i.e., the instruction calculates
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| // the value, but it is never used) and the set of registers that are used by
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| // the instruction, but are never used after the instruction (i.e., they are
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| // killed).
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| //
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| // This class computes live variables using are sparse implementation based on
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| // the machine code SSA form.  This class computes live variable information for
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| // each virtual and _register allocatable_ physical register in a function.  It
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| // uses the dominance properties of SSA form to efficiently compute live
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| // variables for virtual registers, and assumes that physical registers are only
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| // live within a single basic block (allowing it to do a single local analysis
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| // to resolve physical register lifetimes in each basic block).  If a physical
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| // register is not register allocatable, it is not tracked.  This is useful for
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| // things like the stack pointer and condition codes.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/CodeGen/LiveVariables.h"
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| #include "llvm/CodeGen/MachineInstr.h"
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| #include "llvm/Target/TargetInstrInfo.h"
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| #include "llvm/Target/TargetMachine.h"
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| #include "llvm/Support/CFG.h"
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| #include "Support/DepthFirstIterator.h"
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| 
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| static RegisterAnalysis<LiveVariables> X("livevars", "Live Variable Analysis");
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| 
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| const std::pair<MachineBasicBlock*, unsigned> &
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| LiveVariables::getMachineBasicBlockInfo(MachineBasicBlock *MBB) const{
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|   return BBMap.find(MBB->getBasicBlock())->second;
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| }
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| 
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| LiveVariables::VarInfo &LiveVariables::getVarInfo(unsigned RegIdx) {
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|   assert(RegIdx >= MRegisterInfo::FirstVirtualRegister &&
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|          "getVarInfo: not a virtual register!");
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|   RegIdx -= MRegisterInfo::FirstVirtualRegister;
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|   if (RegIdx >= VirtRegInfo.size()) {
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|     if (RegIdx >= 2*VirtRegInfo.size())
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|       VirtRegInfo.resize(RegIdx*2);
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|     else
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|       VirtRegInfo.resize(2*VirtRegInfo.size());
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|   }
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|   return VirtRegInfo[RegIdx];
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| }
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| 
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| 
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| 
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| void LiveVariables::MarkVirtRegAliveInBlock(VarInfo &VRInfo,
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| 					    const BasicBlock *BB) {
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|   const std::pair<MachineBasicBlock*,unsigned> &Info = BBMap.find(BB)->second;
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|   MachineBasicBlock *MBB = Info.first;
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|   unsigned BBNum = Info.second;
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| 
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|   // Check to see if this basic block is one of the killing blocks.  If so,
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|   // remove it...
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|   for (unsigned i = 0, e = VRInfo.Kills.size(); i != e; ++i)
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|     if (VRInfo.Kills[i].first == MBB) {
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|       VRInfo.Kills.erase(VRInfo.Kills.begin()+i);  // Erase entry
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|       break;
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|     }
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| 
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|   if (MBB == VRInfo.DefBlock) return;  // Terminate recursion
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| 
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|   if (VRInfo.AliveBlocks.size() <= BBNum)
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|     VRInfo.AliveBlocks.resize(BBNum+1);  // Make space...
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| 
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|   if (VRInfo.AliveBlocks[BBNum])
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|     return;  // We already know the block is live
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| 
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|   // Mark the variable known alive in this bb
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|   VRInfo.AliveBlocks[BBNum] = true;
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| 
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|   for (pred_const_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
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|     MarkVirtRegAliveInBlock(VRInfo, *PI);
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| }
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| 
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| void LiveVariables::HandleVirtRegUse(VarInfo &VRInfo, MachineBasicBlock *MBB,
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| 				     MachineInstr *MI) {
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|   // Check to see if this basic block is already a kill block...
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|   if (!VRInfo.Kills.empty() && VRInfo.Kills.back().first == MBB) {
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|     // Yes, this register is killed in this basic block already.  Increase the
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|     // live range by updating the kill instruction.
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|     VRInfo.Kills.back().second = MI;
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|     return;
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|   }
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| 
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| #ifndef NDEBUG
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|   for (unsigned i = 0, e = VRInfo.Kills.size(); i != e; ++i)
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|     assert(VRInfo.Kills[i].first != MBB && "entry should be at end!");
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| #endif
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| 
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|   assert(MBB != VRInfo.DefBlock && "Should have kill for defblock!");
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| 
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|   // Add a new kill entry for this basic block.
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|   VRInfo.Kills.push_back(std::make_pair(MBB, MI));
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| 
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|   // Update all dominating blocks to mark them known live.
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|   const BasicBlock *BB = MBB->getBasicBlock();
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|   for (pred_const_iterator PI = pred_begin(BB), E = pred_end(BB);
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|        PI != E; ++PI)
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|     MarkVirtRegAliveInBlock(VRInfo, *PI);
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| }
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| 
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| void LiveVariables::HandlePhysRegUse(unsigned Reg, MachineInstr *MI) {
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|   if (PhysRegInfo[Reg]) {
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|     PhysRegInfo[Reg] = MI;
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|     PhysRegUsed[Reg] = true;
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|   } else if (const unsigned *AliasSet = RegInfo->getAliasSet(Reg)) {
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|     for (; unsigned NReg = AliasSet[0]; ++AliasSet)
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|       if (MachineInstr *LastUse = PhysRegInfo[NReg]) {
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| 	PhysRegInfo[NReg] = MI;
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| 	PhysRegUsed[NReg] = true;
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|       }
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|   }
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| }
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| 
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| void LiveVariables::HandlePhysRegDef(unsigned Reg, MachineInstr *MI) {
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|   // Does this kill a previous version of this register?
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|   if (MachineInstr *LastUse = PhysRegInfo[Reg]) {
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|     if (PhysRegUsed[Reg])
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|       RegistersKilled.insert(std::make_pair(LastUse, Reg));
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|     else
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|       RegistersDead.insert(std::make_pair(LastUse, Reg));
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|   } else if (const unsigned *AliasSet = RegInfo->getAliasSet(Reg)) {
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|     for (; unsigned NReg = AliasSet[0]; ++AliasSet)
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|       if (MachineInstr *LastUse = PhysRegInfo[NReg]) {
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| 	if (PhysRegUsed[NReg])
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| 	  RegistersKilled.insert(std::make_pair(LastUse, NReg));
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| 	else
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| 	  RegistersDead.insert(std::make_pair(LastUse, NReg));
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| 	PhysRegInfo[NReg] = 0;  // Kill the aliased register
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|       }
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|   }
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|   PhysRegInfo[Reg] = MI;
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|   PhysRegUsed[Reg] = false;
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| }
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| 
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| bool LiveVariables::runOnMachineFunction(MachineFunction &MF) {
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|   // First time though, initialize AllocatablePhysicalRegisters for the target
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|   if (AllocatablePhysicalRegisters.empty()) {
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|     const MRegisterInfo &MRI = *MF.getTarget().getRegisterInfo();
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|     assert(&MRI && "Target doesn't have register information?");
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| 
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|     // Make space, initializing to false...
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|     AllocatablePhysicalRegisters.resize(MRegisterInfo::FirstVirtualRegister);
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| 
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|     // Loop over all of the register classes...
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|     for (MRegisterInfo::regclass_iterator RCI = MRI.regclass_begin(),
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|            E = MRI.regclass_end(); RCI != E; ++RCI)
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|       // Loop over all of the allocatable registers in the function...
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|       for (TargetRegisterClass::iterator I = (*RCI)->allocation_order_begin(MF),
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|              E = (*RCI)->allocation_order_end(MF); I != E; ++I)
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|         AllocatablePhysicalRegisters[*I] = true;  // The reg is allocatable!
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|   }
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| 
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|   // Build BBMap... 
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|   unsigned BBNum = 0;
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|   for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
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|     BBMap[I->getBasicBlock()] = std::make_pair(I, BBNum++);
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| 
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|   // PhysRegInfo - Keep track of which instruction was the last use of a
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|   // physical register.  This is a purely local property, because all physical
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|   // register references as presumed dead across basic blocks.
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|   //
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|   MachineInstr *PhysRegInfoA[MRegisterInfo::FirstVirtualRegister];
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|   bool          PhysRegUsedA[MRegisterInfo::FirstVirtualRegister];
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|   std::fill(PhysRegInfoA, PhysRegInfoA+MRegisterInfo::FirstVirtualRegister,
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| 	    (MachineInstr*)0);
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|   PhysRegInfo = PhysRegInfoA;
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|   PhysRegUsed = PhysRegUsedA;
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| 
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|   const TargetInstrInfo &TII = MF.getTarget().getInstrInfo();
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|   RegInfo = MF.getTarget().getRegisterInfo();
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| 
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|   /// Get some space for a respectable number of registers...
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|   VirtRegInfo.resize(64);
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|   
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|   // Calculate live variable information in depth first order on the CFG of the
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|   // function.  This guarantees that we will see the definition of a virtual
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|   // register before its uses due to dominance properties of SSA (except for PHI
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|   // nodes, which are treated as a special case).
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|   //
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|   const BasicBlock *Entry = MF.getFunction()->begin();
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|   for (df_iterator<const BasicBlock*> DFI = df_begin(Entry), E = df_end(Entry);
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|        DFI != E; ++DFI) {
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|     const BasicBlock *BB = *DFI;
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|     std::pair<MachineBasicBlock*, unsigned> &BBRec = BBMap.find(BB)->second;
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|     MachineBasicBlock *MBB = BBRec.first;
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|     unsigned BBNum = BBRec.second;
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| 
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|     // Loop over all of the instructions, processing them.
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|     for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
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| 	 I != E; ++I) {
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|       MachineInstr *MI = *I;
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|       const TargetInstrDescriptor &MID = TII.get(MI->getOpcode());
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| 
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|       // Process all of the operands of the instruction...
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|       unsigned NumOperandsToProcess = MI->getNumOperands();
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| 
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|       // Unless it is a PHI node.  In this case, ONLY process the DEF, not any
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|       // of the uses.  They will be handled in other basic blocks.
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|       if (MI->getOpcode() == TargetInstrInfo::PHI)      
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| 	NumOperandsToProcess = 1;
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| 
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|       // Loop over implicit uses, using them.
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|       if (const unsigned *ImplicitUses = MID.ImplicitUses)
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| 	for (unsigned i = 0; ImplicitUses[i]; ++i)
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| 	  HandlePhysRegUse(ImplicitUses[i], MI);
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| 
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|       // Process all explicit uses...
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|       for (unsigned i = 0; i != NumOperandsToProcess; ++i) {
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| 	MachineOperand &MO = MI->getOperand(i);
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| 	if (MO.opIsUse() || MO.opIsDefAndUse()) {
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| 	  if (MO.isVirtualRegister() && !MO.getVRegValueOrNull()) {
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| 	    HandleVirtRegUse(getVarInfo(MO.getReg()), MBB, MI);
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| 	  } else if (MO.isPhysicalRegister() && 
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|                      AllocatablePhysicalRegisters[MO.getReg()]) {
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| 	    HandlePhysRegUse(MO.getReg(), MI);
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| 	  }
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| 	}
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|       }
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| 
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|       // Loop over implicit defs, defining them.
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|       if (const unsigned *ImplicitDefs = MID.ImplicitDefs)
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| 	for (unsigned i = 0; ImplicitDefs[i]; ++i)
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| 	  HandlePhysRegDef(ImplicitDefs[i], MI);
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| 
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|       // Process all explicit defs...
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|       for (unsigned i = 0; i != NumOperandsToProcess; ++i) {
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| 	MachineOperand &MO = MI->getOperand(i);
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| 	if (MO.opIsDefOnly() || MO.opIsDefAndUse()) {
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| 	  if (MO.isVirtualRegister()) {
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| 	    VarInfo &VRInfo = getVarInfo(MO.getReg());
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| 
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| 	    assert(VRInfo.DefBlock == 0 && "Variable multiply defined!");
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| 	    VRInfo.DefBlock = MBB;                           // Created here...
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| 	    VRInfo.DefInst = MI;
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| 	    VRInfo.Kills.push_back(std::make_pair(MBB, MI)); // Defaults to dead
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| 	  } else if (MO.isPhysicalRegister() &&
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|                      AllocatablePhysicalRegisters[MO.getReg()]) {
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| 	    HandlePhysRegDef(MO.getReg(), MI);
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| 	  }
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| 	}
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|       }
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|     }
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| 
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|     // Handle any virtual assignments from PHI nodes which might be at the
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|     // bottom of this basic block.  We check all of our successor blocks to see
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|     // if they have PHI nodes, and if so, we simulate an assignment at the end
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|     // of the current block.
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|     for (succ_const_iterator SI = succ_begin(BB), E = succ_end(BB);
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|          SI != E; ++SI) {
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|       MachineBasicBlock *Succ = BBMap.find(*SI)->second.first;
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|       
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|       // PHI nodes are guaranteed to be at the top of the block...
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|       for (MachineBasicBlock::iterator I = Succ->begin(), E = Succ->end();
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| 	   I != E && (*I)->getOpcode() == TargetInstrInfo::PHI; ++I) {
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|         MachineInstr *MI = *I;
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| 	for (unsigned i = 1; ; i += 2)
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| 	  if (MI->getOperand(i+1).getMachineBasicBlock() == MBB) {
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| 	    MachineOperand &MO = MI->getOperand(i);
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| 	    if (!MO.getVRegValueOrNull()) {
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| 	      VarInfo &VRInfo = getVarInfo(MO.getReg());
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| 
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| 	      // Only mark it alive only in the block we are representing...
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| 	      MarkVirtRegAliveInBlock(VRInfo, BB);
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| 	      break;   // Found the PHI entry for this block...
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| 	    }
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| 	  }
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|       }
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|     }
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|     
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|     // Loop over PhysRegInfo, killing any registers that are available at the
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|     // end of the basic block.  This also resets the PhysRegInfo map.
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|     for (unsigned i = 0, e = MRegisterInfo::FirstVirtualRegister; i != e; ++i)
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|       if (PhysRegInfo[i])
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| 	HandlePhysRegDef(i, 0);
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|   }
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| 
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|   // Convert the information we have gathered into VirtRegInfo and transform it
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|   // into a form usable by RegistersKilled.
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|   //
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|   for (unsigned i = 0, e = VirtRegInfo.size(); i != e; ++i)
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|     for (unsigned j = 0, e = VirtRegInfo[i].Kills.size(); j != e; ++j) {
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|       if (VirtRegInfo[i].Kills[j].second == VirtRegInfo[i].DefInst)
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| 	RegistersDead.insert(std::make_pair(VirtRegInfo[i].Kills[j].second,
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| 		    i + MRegisterInfo::FirstVirtualRegister));
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| 
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|       else
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| 	RegistersKilled.insert(std::make_pair(VirtRegInfo[i].Kills[j].second,
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| 		    i + MRegisterInfo::FirstVirtualRegister));
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|     }
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|   
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|   return false;
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| }
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