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			323 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			323 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- DeadArgumentElimination.cpp - Eliminate dead arguments ------------===//
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| //
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| // This pass deletes dead arguments from internal functions.  Dead argument
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| // elimination removes arguments which are directly dead, as well as arguments
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| // only passed into function calls as dead arguments of other functions.
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| //
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| // This pass is often useful as a cleanup pass to run after aggressive
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| // interprocedural passes, which add possibly-dead arguments.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/IPO.h"
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| #include "llvm/Module.h"
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| #include "llvm/Pass.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/Constant.h"
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| #include "llvm/iOther.h"
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| #include "llvm/iTerminators.h"
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| #include "llvm/Support/CallSite.h"
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| #include "Support/Statistic.h"
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| #include "Support/iterator"
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| #include <set>
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| 
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| namespace {
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|   Statistic<> NumArgumentsEliminated("deadargelim", "Number of args removed");
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| 
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|   struct DAE : public Pass {
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|     DAE(bool DFEF = false) : DeleteFromExternalFunctions(DFEF) {}
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|     bool run(Module &M);
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| 
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|   private:
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|     bool DeleteFromExternalFunctions;
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|     bool FunctionArgumentsIntrinsicallyAlive(const Function &F);
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|     void RemoveDeadArgumentsFromFunction(Function *F,
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|                                          std::set<Argument*> &DeadArguments);
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|   };
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|   RegisterOpt<DAE> X("deadargelim", "Dead Argument Elimination");
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| }
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| 
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| /// createDeadArgEliminationPass - This pass removes arguments from functions
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| /// which are not used by the body of the function.  If
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| /// DeleteFromExternalFunctions is true, the pass will modify functions that
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| /// have external linkage, which is not usually safe (this is used by bugpoint
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| /// to reduce testcases).
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| ///
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| Pass *createDeadArgEliminationPass(bool DeleteFromExternalFunctions) {
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|   return new DAE(DeleteFromExternalFunctions);
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| }
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| 
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| 
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| // FunctionArgumentsIntrinsicallyAlive - Return true if the arguments of the
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| // specified function are intrinsically alive.
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| //
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| // We consider arguments of non-internal functions to be intrinsically alive as
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| // well as arguments to functions which have their "address taken".
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| //
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| bool DAE::FunctionArgumentsIntrinsicallyAlive(const Function &F) {
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|   if (!F.hasInternalLinkage() && !DeleteFromExternalFunctions) return true;
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| 
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|   for (Value::use_const_iterator I = F.use_begin(), E = F.use_end(); I!=E; ++I){
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|     // If this use is anything other than a call site, the function is alive.
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|     CallSite CS = CallSite::get(const_cast<User*>(*I));
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|     if (!CS.getInstruction()) return true;  // Not a valid call site?
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| 
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|     // If the function is PASSED IN as an argument, its address has been taken
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|     for (CallSite::arg_iterator AI = CS.arg_begin(), E = CS.arg_end(); AI != E;
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|          ++AI)
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|       if (AI->get() == &F) return true;
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|   }
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|   return false;
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| }
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| 
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| namespace {
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|   enum ArgumentLiveness { Alive, MaybeLive, Dead };
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| }
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| 
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| // getArgumentLiveness - Inspect an argument, determining if is known Alive
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| // (used in a computation), MaybeLive (only passed as an argument to a call), or
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| // Dead (not used).
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| static ArgumentLiveness getArgumentLiveness(const Argument &A) {
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|   if (A.use_empty()) return Dead;  // First check, directly dead?
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| 
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|   // Scan through all of the uses, looking for non-argument passing uses.
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|   for (Value::use_const_iterator I = A.use_begin(), E = A.use_end(); I!=E;++I) {
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|     CallSite CS = CallSite::get(const_cast<User*>(*I));
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|     if (!CS.getInstruction()) {
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|       // If its used by something that is not a call or invoke, it's alive!
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|       return Alive;
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|     }
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|     // If it's an indirect call, mark it alive...
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|     Function *Callee = CS.getCalledFunction();
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|     if (!Callee) return Alive;
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| 
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|     // Check to see if it's passed through a va_arg area: if so, we cannot
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|     // remove it.
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|     unsigned NumFixedArgs = Callee->getFunctionType()->getNumParams();
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|     for (CallSite::arg_iterator AI = CS.arg_begin()+NumFixedArgs;
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|          AI != CS.arg_end(); ++AI)
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|       if (AI->get() == &A) // If passed through va_arg area, we cannot remove it
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|         return Alive;
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|   }
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| 
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|   return MaybeLive;  // It must be used, but only as argument to a function
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| }
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| 
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| // isMaybeLiveArgumentNowAlive - Check to see if Arg is alive.  At this point,
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| // we know that the only uses of Arg are to be passed in as an argument to a
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| // function call.  Check to see if the formal argument passed in is in the
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| // LiveArguments set.  If so, return true.
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| //
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| static bool isMaybeLiveArgumentNowAlive(Argument *Arg,
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|                                      const std::set<Argument*> &LiveArguments) {
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|   for (Value::use_iterator I = Arg->use_begin(), E = Arg->use_end(); I!=E; ++I){
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|     CallSite CS = CallSite::get(*I);
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| 
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|     // We know that this can only be used for direct calls...
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|     Function *Callee = cast<Function>(CS.getCalledValue());
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| 
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|     // Loop over all of the arguments (because Arg may be passed into the call
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|     // multiple times) and check to see if any are now alive...
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|     CallSite::arg_iterator CSAI = CS.arg_begin();
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|     for (Function::aiterator AI = Callee->abegin(), E = Callee->aend();
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|          AI != E; ++AI, ++CSAI)
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|       // If this is the argument we are looking for, check to see if it's alive
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|       if (*CSAI == Arg && LiveArguments.count(AI))
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|         return true;
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|   }
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|   return false;
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| }
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| 
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| // MarkArgumentLive - The MaybeLive argument 'Arg' is now known to be alive.
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| // Mark it live in the specified sets and recursively mark arguments in callers
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| // live that are needed to pass in a value.
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| //
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| static void MarkArgumentLive(Argument *Arg,
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|                              std::set<Argument*> &MaybeLiveArguments,
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|                              std::set<Argument*> &LiveArguments,
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|                           const std::multimap<Function*, CallSite> &CallSites) {
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|   DEBUG(std::cerr << "  MaybeLive argument now live: " << Arg->getName()<<"\n");
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|   assert(MaybeLiveArguments.count(Arg) && !LiveArguments.count(Arg) &&
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|          "Arg not MaybeLive?");
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|   MaybeLiveArguments.erase(Arg);
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|   LiveArguments.insert(Arg);
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|   
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|   // Loop over all of the call sites of the function, making any arguments
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|   // passed in to provide a value for this argument live as necessary.
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|   //
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|   Function *Fn = Arg->getParent();
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|   unsigned ArgNo = std::distance(Fn->abegin(), Function::aiterator(Arg));
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| 
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|   std::multimap<Function*, CallSite>::const_iterator I =
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|     CallSites.lower_bound(Fn);
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|   for (; I != CallSites.end() && I->first == Fn; ++I) {
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|     const CallSite &CS = I->second;
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|     if (Argument *ActualArg = dyn_cast<Argument>(*(CS.arg_begin()+ArgNo)))
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|       if (MaybeLiveArguments.count(ActualArg))
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|         MarkArgumentLive(ActualArg, MaybeLiveArguments, LiveArguments,
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|                          CallSites);
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|   }
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| }
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| 
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| // RemoveDeadArgumentsFromFunction - We know that F has dead arguments, as
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| // specified by the DeadArguments list.  Transform the function and all of the
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| // callees of the function to not have these arguments.
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| //
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| void DAE::RemoveDeadArgumentsFromFunction(Function *F,
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|                                           std::set<Argument*> &DeadArguments){
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|   // Start by computing a new prototype for the function, which is the same as
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|   // the old function, but has fewer arguments.
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|   const FunctionType *FTy = F->getFunctionType();
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|   std::vector<const Type*> Params;
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| 
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|   for (Function::aiterator I = F->abegin(), E = F->aend(); I != E; ++I)
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|     if (!DeadArguments.count(I))
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|       Params.push_back(I->getType());
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| 
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|   FunctionType *NFTy = FunctionType::get(FTy->getReturnType(), Params,
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|                                          FTy->isVarArg());
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|   
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|   // Create the new function body and insert it into the module...
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|   Function *NF = new Function(NFTy, F->getLinkage(), F->getName());
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|   F->getParent()->getFunctionList().insert(F, NF);
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| 
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|   // Loop over all of the callers of the function, transforming the call sites
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|   // to pass in a smaller number of arguments into the new function.
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|   //
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|   while (!F->use_empty()) {
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|     CallSite CS = CallSite::get(F->use_back());
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|     Instruction *Call = CS.getInstruction();
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|     CS.setCalledFunction(NF);   // Reduce the uses count of F
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|     
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|     // Loop over the operands, deleting dead ones...
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|     CallSite::arg_iterator AI = CS.arg_begin();
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|     for (Function::aiterator I = F->abegin(), E = F->aend(); I != E; ++I)
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|       if (DeadArguments.count(I)) {        // Remove operands for dead arguments
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|         AI = Call->op_erase(AI);
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|       }  else {
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|         ++AI;  // Leave live operands alone...
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|       }
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|   }
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| 
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|   // Since we have now created the new function, splice the body of the old
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|   // function right into the new function, leaving the old rotting hulk of the
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|   // function empty.
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|   NF->getBasicBlockList().splice(NF->begin(), F->getBasicBlockList());
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| 
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|   // Loop over the argument list, transfering uses of the old arguments over to
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|   // the new arguments, also transfering over the names as well.  While we're at
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|   // it, remove the dead arguments from the DeadArguments list.
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|   //
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|   for (Function::aiterator I = F->abegin(), E = F->aend(), I2 = NF->abegin();
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|        I != E; ++I)
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|     if (!DeadArguments.count(I)) {
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|       // If this is a live argument, move the name and users over to the new
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|       // version.
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|       I->replaceAllUsesWith(I2);
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|       I2->setName(I->getName());
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|       ++I2;
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|     } else {
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|       // If this argument is dead, replace any uses of it with null constants
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|       // (these are guaranteed to only be operands to call instructions which
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|       // will later be simplified).
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|       I->replaceAllUsesWith(Constant::getNullValue(I->getType()));
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|       DeadArguments.erase(I);
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|     }
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| 
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|   // Now that the old function is dead, delete it.
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|   F->getParent()->getFunctionList().erase(F);
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| }
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| 
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| bool DAE::run(Module &M) {
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|   // First phase: loop through the module, determining which arguments are live.
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|   // We assume all arguments are dead unless proven otherwise (allowing us to
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|   // determing that dead arguments passed into recursive functions are dead).
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|   //
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|   std::set<Argument*> LiveArguments, MaybeLiveArguments, DeadArguments;
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|   std::multimap<Function*, CallSite> CallSites;
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| 
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|   DEBUG(std::cerr << "DAE - Determining liveness\n");
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|   for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
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|     Function &Fn = *I;
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|     // If the function is intrinsically alive, just mark the arguments alive.
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|     if (FunctionArgumentsIntrinsicallyAlive(Fn)) {
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|       for (Function::aiterator AI = Fn.abegin(), E = Fn.aend(); AI != E; ++AI)
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|         LiveArguments.insert(AI);
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|       DEBUG(std::cerr << "  Args intrinsically live for fn: " << Fn.getName()
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|                       << "\n");
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|     } else {
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|       DEBUG(std::cerr << "  Inspecting args for fn: " << Fn.getName() << "\n");
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| 
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|       // If it is not intrinsically alive, we know that all users of the
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|       // function are call sites.  Mark all of the arguments live which are
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|       // directly used, and keep track of all of the call sites of this function
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|       // if there are any arguments we assume that are dead.
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|       //
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|       bool AnyMaybeLiveArgs = false;
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|       for (Function::aiterator AI = Fn.abegin(), E = Fn.aend(); AI != E; ++AI)
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|         switch (getArgumentLiveness(*AI)) {
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|         case Alive:
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|           DEBUG(std::cerr << "    Arg live by use: " << AI->getName() << "\n");
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|           LiveArguments.insert(AI);
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|           break;
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|         case Dead:
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|           DEBUG(std::cerr << "    Arg definately dead: " <<AI->getName()<<"\n");
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|           DeadArguments.insert(AI);
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|           break;
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|         case MaybeLive:
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|           DEBUG(std::cerr << "    Arg only passed to calls: "
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|                           << AI->getName() << "\n");
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|           AnyMaybeLiveArgs = true;
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|           MaybeLiveArguments.insert(AI);
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|           break;
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|         }
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| 
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|       // If there are any "MaybeLive" arguments, we need to check callees of
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|       // this function when/if they become alive.  Record which functions are
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|       // callees...
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|       if (AnyMaybeLiveArgs)
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|         for (Value::use_iterator I = Fn.use_begin(), E = Fn.use_end();
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|              I != E; ++I)
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|           CallSites.insert(std::make_pair(&Fn, CallSite::get(*I)));
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|     }
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|   }
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| 
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|   // Now we loop over all of the MaybeLive arguments, promoting them to be live
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|   // arguments if one of the calls that uses the arguments to the calls they are
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|   // passed into requires them to be live.  Of course this could make other
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|   // arguments live, so process callers recursively.
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|   //
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|   // Because elements can be removed from the MaybeLiveArguments list, copy it
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|   // to a temporary vector.
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|   //
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|   std::vector<Argument*> TmpArgList(MaybeLiveArguments.begin(),
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|                                     MaybeLiveArguments.end());
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|   for (unsigned i = 0, e = TmpArgList.size(); i != e; ++i) {
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|     Argument *MLA = TmpArgList[i];
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|     if (MaybeLiveArguments.count(MLA) &&
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|         isMaybeLiveArgumentNowAlive(MLA, LiveArguments)) {
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|       MarkArgumentLive(MLA, MaybeLiveArguments, LiveArguments, CallSites);
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|     }
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|   }
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| 
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|   // Recover memory early...
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|   CallSites.clear();
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| 
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|   // At this point, we know that all arguments in DeadArguments and
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|   // MaybeLiveArguments are dead.  If the two sets are empty, there is nothing
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|   // to do.
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|   if (MaybeLiveArguments.empty() && DeadArguments.empty())
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|     return false;
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|   
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|   // Otherwise, compact into one set, and start eliminating the arguments from
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|   // the functions.
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|   DeadArguments.insert(MaybeLiveArguments.begin(), MaybeLiveArguments.end());
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|   MaybeLiveArguments.clear();
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| 
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|   NumArgumentsEliminated += DeadArguments.size();
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|   while (!DeadArguments.empty())
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|     RemoveDeadArgumentsFromFunction((*DeadArguments.begin())->getParent(),
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|                                     DeadArguments);
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|   return true;
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| }
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