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			257 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			257 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===//
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| //
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| // This transform is designed to eliminate unreachable internal globals
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| // FIXME: GlobalDCE should update the callgraph, not destroy it!
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/IPO.h"
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| #include "llvm/Module.h"
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| #include "llvm/Constants.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/Analysis/CallGraph.h"
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| #include "Support/DepthFirstIterator.h"
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| #include "Support/Statistic.h"
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| #include <algorithm>
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| 
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| namespace {
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|   Statistic<> NumFunctions("globaldce","Number of functions removed");
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|   Statistic<> NumVariables("globaldce","Number of global variables removed");
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|   Statistic<> NumCPRs("globaldce", "Number of const pointer refs removed");
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|   Statistic<> NumConsts("globaldce", "Number of init constants removed");
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| 
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|   bool RemoveUnreachableFunctions(Module &M, CallGraph &CallGraph) {
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|     // Calculate which functions are reachable from the external functions in
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|     // the call graph.
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|     //
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|     std::set<CallGraphNode*> ReachableNodes(df_begin(&CallGraph),
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|                                             df_end(&CallGraph));
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| 
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|     // Loop over the functions in the module twice.  The first time is used to
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|     // drop references that functions have to each other before they are
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|     // deleted.  The second pass removes the functions that need to be removed.
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|     //
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|     std::vector<CallGraphNode*> FunctionsToDelete;   // Track unused functions
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|     for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
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|       CallGraphNode *N = CallGraph[I];
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|       
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|       if (!ReachableNodes.count(N)) {              // Not reachable??
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|         I->dropAllReferences();
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|         N->removeAllCalledFunctions();
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|         FunctionsToDelete.push_back(N);
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|         ++NumFunctions;
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|       }
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|     }
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|     
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|     // Nothing to do if no unreachable functions have been found...
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|     if (FunctionsToDelete.empty()) return false;
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|     
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|     // Unreachable functions have been found and should have no references to
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|     // them, delete them now.
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|     //
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|     for (std::vector<CallGraphNode*>::iterator I = FunctionsToDelete.begin(),
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|            E = FunctionsToDelete.end(); I != E; ++I)
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|       delete CallGraph.removeFunctionFromModule(*I);
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| 
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|     // Walk the function list, removing prototypes for functions which are not
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|     // used.
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|     for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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|       if (I->use_size() == 0 && I->isExternal())
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|         delete CallGraph.removeFunctionFromModule(I);
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|     
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|     return true;
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|   }
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|   
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|   struct GlobalDCE : public Pass {
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|     // run - Do the GlobalDCE pass on the specified module, optionally updating
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|     // the specified callgraph to reflect the changes.
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|     //
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|     bool run(Module &M) {
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|       return RemoveUnreachableFunctions(M, getAnalysis<CallGraph>()) |
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|              RemoveUnreachableGlobalVariables(M);
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|     }
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| 
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|     // getAnalysisUsage - This function works on the call graph of a module.
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|     // It is capable of updating the call graph to reflect the new state of the
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|     // module.
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|     //
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|     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|       AU.addRequired<CallGraph>();
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|     }
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| 
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|   private:
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|     std::vector<GlobalValue*> WorkList;
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| 
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|     inline bool RemoveIfDead(GlobalValue *GV);
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|     void DestroyInitializer(Constant *C);
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| 
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|     bool RemoveUnreachableGlobalVariables(Module &M);
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|     bool RemoveUnusedConstantPointerRef(GlobalValue &GV);
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|     bool SafeToDestroyConstant(Constant *C);
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|   };
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|   RegisterOpt<GlobalDCE> X("globaldce", "Dead Global Elimination");
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| }
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| 
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| Pass *createGlobalDCEPass() { return new GlobalDCE(); }
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| 
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| 
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| // RemoveIfDead - If this global value is dead, remove it from the current
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| // module and return true.
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| //
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| bool GlobalDCE::RemoveIfDead(GlobalValue *GV) {
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|   // If there is only one use of the global value, it might be a
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|   // ConstantPointerRef... which means that this global might actually be
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|   // dead.
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|   if (GV->use_size() == 1)
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|     RemoveUnusedConstantPointerRef(*GV);
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| 
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|   if (!GV->use_empty()) return false;
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| 
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|   if (GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV)) {
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|     // Eliminate all global variables that are unused, and that are internal, or
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|     // do not have an initializer.
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|     //
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|     if (GVar->hasInternalLinkage() || GVar->isExternal()) {
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|       Constant *Init = GVar->hasInitializer() ? GVar->getInitializer() : 0;
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|       GV->getParent()->getGlobalList().erase(GVar);
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|       ++NumVariables;
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| 
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|       // If there was an initializer for the global variable, try to destroy it
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|       // now.
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|       if (Init) DestroyInitializer(Init);
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| 
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|       // If the global variable is still on the worklist, remove it now.
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|       std::vector<GlobalValue*>::iterator I = std::find(WorkList.begin(),
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|                                                         WorkList.end(), GV);
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|       while (I != WorkList.end())
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|         I = std::find(WorkList.erase(I), WorkList.end(), GV);
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| 
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|       return true;
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|     }
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|   } else {
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|     Function *F = cast<Function>(GV);
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|     // FIXME: TODO
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| 
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|   }
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|   return false;
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| }
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| 
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| // DestroyInitializer - A global variable was just destroyed and C is its
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| // initializer. If we can, destroy C and all of the constants it refers to.
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| //
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| void GlobalDCE::DestroyInitializer(Constant *C) {
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|   // Cannot destroy constants still being used, and cannot destroy primitive
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|   // types.
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|   if (!C->use_empty() || C->getType()->isPrimitiveType()) return;
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| 
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|   // If this is a CPR, the global value referred to may be dead now!  Add it to
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|   // the worklist.
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|   //
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|   if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(C)) {
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|     WorkList.push_back(CPR->getValue());
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|     C->destroyConstant();
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|     ++NumCPRs;
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|   } else {
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|     bool DestroyContents = true;
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| 
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|     // As an optimization to the GlobalDCE algorithm, do attempt to destroy the
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|     // contents of an array of primitive types, because we know that this will
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|     // never succeed, and there could be a lot of them.
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|     //
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|     if (ConstantArray *CA = dyn_cast<ConstantArray>(C))
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|       if (CA->getType()->getElementType()->isPrimitiveType())
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|         DestroyContents = false;    // Nothing we can do with the subcontents
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| 
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|     // All other constants refer to other constants.  Destroy them if possible
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|     // as well.
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|     //
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|     std::vector<Value*> SubConstants;
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|     if (DestroyContents) SubConstants.insert(SubConstants.end(),
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|                                              C->op_begin(), C->op_end());
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| 
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|     // Destroy the actual constant...
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|     C->destroyConstant();
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|     ++NumConsts;
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| 
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|     if (DestroyContents) {
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|       // Remove duplicates from SubConstants, so that we do not call
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|       // DestroyInitializer on the same constant twice (the first call might
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|       // delete it, so this would be bad)
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|       //
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|       std::sort(SubConstants.begin(), SubConstants.end());
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|       SubConstants.erase(std::unique(SubConstants.begin(), SubConstants.end()),
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|                          SubConstants.end());
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| 
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|       // Loop over the subconstants, destroying them as well.
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|       for (unsigned i = 0, e = SubConstants.size(); i != e; ++i)
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|         DestroyInitializer(cast<Constant>(SubConstants[i]));
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|     }
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|   }
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| }
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| 
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| bool GlobalDCE::RemoveUnreachableGlobalVariables(Module &M) {
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|   bool Changed = false;
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|   WorkList.reserve(M.gsize());
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| 
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|   // Insert all of the globals into the WorkList, making sure to run
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|   // RemoveUnusedConstantPointerRef at least once on all globals...
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|   //
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|   for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
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|     Changed |= RemoveUnusedConstantPointerRef(*I);
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|     WorkList.push_back(I);
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|   }
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|   for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I) {
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|     Changed |= RemoveUnusedConstantPointerRef(*I);
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|     WorkList.push_back(I);
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|   }
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| 
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|   // Loop over the worklist, deleting global objects that we can.  Whenever we
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|   // delete something that might make something else dead, it gets added to the
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|   // worklist.
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|   //
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|   while (!WorkList.empty()) {
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|     GlobalValue *GV = WorkList.back();
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|     WorkList.pop_back();
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| 
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|     Changed |= RemoveIfDead(GV);
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|   }
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| 
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|   // Make sure that all memory is free'd from the worklist...
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|   std::vector<GlobalValue*>().swap(WorkList);
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|   return Changed;
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| }
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| 
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| 
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| // RemoveUnusedConstantPointerRef - Loop over all of the uses of the specified
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| // GlobalValue, looking for the constant pointer ref that may be pointing to it.
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| // If found, check to see if the constant pointer ref is safe to destroy, and if
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| // so, nuke it.  This will reduce the reference count on the global value, which
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| // might make it deader.
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| //
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| bool GlobalDCE::RemoveUnusedConstantPointerRef(GlobalValue &GV) {
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|   for (Value::use_iterator I = GV.use_begin(), E = GV.use_end(); I != E; ++I)
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|     if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(*I))
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|       if (SafeToDestroyConstant(CPR)) {  // Only if unreferenced...
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|         CPR->destroyConstant();
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|         ++NumCPRs;
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|         return true;
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|       }
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| 
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|   return false;
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| }
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| 
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| // SafeToDestroyConstant - It is safe to destroy a constant iff it is only used
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| // by constants itself.  Note that constants cannot be cyclic, so this test is
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| // pretty easy to implement recursively.
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| //
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| bool GlobalDCE::SafeToDestroyConstant(Constant *C) {
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|   for (Value::use_iterator I = C->use_begin(), E = C->use_end(); I != E; ++I)
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|     if (Constant *User = dyn_cast<Constant>(*I)) {
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|       if (!SafeToDestroyConstant(User)) return false;
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|     } else {
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|       return false;
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|     }
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| 
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|   return true;
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| }
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