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	broken up into their elements. Too many programs break because of this. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6440 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			264 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			264 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- ScalarReplAggregates.cpp - Scalar Replacement of Aggregates --------===//
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| //
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| // This transformation implements the well known scalar replacement of
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| // aggregates transformation.  This xform breaks up alloca instructions of
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| // aggregate type (structure or array) into individual alloca instructions for
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| // each member (if possible).
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/Function.h"
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| #include "llvm/Pass.h"
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| #include "llvm/iMemory.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/Constants.h"
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| #include "Support/StringExtras.h"
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| #include "Support/Statistic.h"
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| 
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| namespace {
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|   Statistic<> NumReplaced("scalarrepl", "Number of alloca's broken up");
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| 
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|   struct SROA : public FunctionPass {
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|     bool runOnFunction(Function &F);
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| 
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|   private:
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|     bool isSafeElementUse(Value *Ptr);
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|     bool isSafeUseOfAllocation(Instruction *User);
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|     bool isSafeStructAllocaToPromote(AllocationInst *AI);
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|     bool isSafeArrayAllocaToPromote(AllocationInst *AI);
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|     AllocaInst *AddNewAlloca(Function &F, const Type *Ty, AllocationInst *Base);
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|   };
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| 
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|   RegisterOpt<SROA> X("scalarrepl", "Scalar Replacement of Aggregates");
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| }
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| 
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| Pass *createScalarReplAggregatesPass() { return new SROA(); }
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| 
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| 
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| // runOnFunction - This algorithm is a simple worklist driven algorithm, which
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| // runs on all of the malloc/alloca instructions in the function, removing them
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| // if they are only used by getelementptr instructions.
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| //
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| bool SROA::runOnFunction(Function &F) {
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|   std::vector<AllocationInst*> WorkList;
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| 
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|   // Scan the entry basic block, adding any alloca's and mallocs to the worklist
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|   BasicBlock &BB = F.getEntryNode();
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|   for (BasicBlock::iterator I = BB.begin(), E = BB.end(); I != E; ++I)
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|     if (AllocationInst *A = dyn_cast<AllocationInst>(I))
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|       WorkList.push_back(A);
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| 
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|   // Process the worklist
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|   bool Changed = false;
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|   while (!WorkList.empty()) {
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|     AllocationInst *AI = WorkList.back();
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|     WorkList.pop_back();
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| 
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|     // We cannot transform the allocation instruction if it is an array
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|     // allocation (allocations OF arrays are ok though), and an allocation of a
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|     // scalar value cannot be decomposed at all.
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|     //
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|     if (AI->isArrayAllocation() ||
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|         (!isa<StructType>(AI->getAllocatedType()) &&
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|          !isa<ArrayType>(AI->getAllocatedType()))) continue;
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| 
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|     // Check that all of the users of the allocation are capable of being
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|     // transformed.
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|     if (isa<StructType>(AI->getAllocatedType())) {
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|       if (!isSafeStructAllocaToPromote(AI))
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|         continue;
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|     } else if (!isSafeArrayAllocaToPromote(AI))
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|       continue;
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| 
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|     DEBUG(std::cerr << "Found inst to xform: " << *AI);
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|     Changed = true;
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|     
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|     std::vector<AllocaInst*> ElementAllocas;
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|     if (const StructType *ST = dyn_cast<StructType>(AI->getAllocatedType())) {
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|       ElementAllocas.reserve(ST->getNumContainedTypes());
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|       for (unsigned i = 0, e = ST->getNumContainedTypes(); i != e; ++i) {
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|         AllocaInst *NA = new AllocaInst(ST->getContainedType(i), 0,
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|                                         AI->getName() + "." + utostr(i), AI);
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|         ElementAllocas.push_back(NA);
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|         WorkList.push_back(NA);  // Add to worklist for recursive processing
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|       }
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|     } else {
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|       const ArrayType *AT = cast<ArrayType>(AI->getAllocatedType());
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|       ElementAllocas.reserve(AT->getNumElements());
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|       const Type *ElTy = AT->getElementType();
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|       for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) {
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|         AllocaInst *NA = new AllocaInst(ElTy, 0,
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|                                         AI->getName() + "." + utostr(i), AI);
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|         ElementAllocas.push_back(NA);
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|         WorkList.push_back(NA);  // Add to worklist for recursive processing
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|       }
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|     }
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|     
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|     // Now that we have created the alloca instructions that we want to use,
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|     // expand the getelementptr instructions to use them.
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|     //
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|     for (Value::use_iterator I = AI->use_begin(), E = AI->use_end();
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|          I != E; ++I) {
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|       Instruction *User = cast<Instruction>(*I);
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|       if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(User)) {
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|         // We now know that the GEP is of the form: GEP <ptr>, 0, <cst>
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|         uint64_t Idx;
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|         if (ConstantSInt *CSI = dyn_cast<ConstantSInt>(GEPI->getOperand(2)))
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|           Idx = CSI->getValue();
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|         else
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|           Idx = cast<ConstantUInt>(GEPI->getOperand(2))->getValue();
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|         
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|         assert(Idx < ElementAllocas.size() && "Index out of range?");
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|         AllocaInst *AllocaToUse = ElementAllocas[Idx];
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| 
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|         Value *RepValue;
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|         if (GEPI->getNumOperands() == 3) {
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|           // Do not insert a new getelementptr instruction with zero indices,
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|           // only to have it optimized out later.
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|           RepValue = AllocaToUse;
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|         } else {
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|           // We are indexing deeply into the structure, so we still need a
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|           // getelement ptr instruction to finish the indexing.  This may be
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|           // expanded itself once the worklist is rerun.
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|           //
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|           std::string OldName = GEPI->getName();  // Steal the old name...
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|           std::vector<Value*> NewArgs;
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|           NewArgs.push_back(Constant::getNullValue(Type::LongTy));
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|           NewArgs.insert(NewArgs.end(), GEPI->op_begin()+3, GEPI->op_end());
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|           GEPI->setName("");
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|           RepValue =
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|             new GetElementPtrInst(AllocaToUse, NewArgs, OldName, GEPI);
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|         }
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| 
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|         // Move all of the users over to the new GEP.
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|         GEPI->replaceAllUsesWith(RepValue);
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|         // Delete the old GEP
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|         GEPI->getParent()->getInstList().erase(GEPI);
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|       } else {
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|         assert(0 && "Unexpected instruction type!");
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|       }
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|     }
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| 
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|     // Finally, delete the Alloca instruction
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|     AI->getParent()->getInstList().erase(AI);
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|     NumReplaced++;
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|   }
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| 
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|   return Changed;
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| }
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| 
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| 
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| /// isSafeUseOfAllocation - Check to see if this user is an allowed use for an
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| /// aggregate allocation.
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| ///
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| bool SROA::isSafeUseOfAllocation(Instruction *User) {
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|   if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(User)) {
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|     // The GEP is safe to transform if it is of the form GEP <ptr>, 0, <cst>
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|     if (GEPI->getNumOperands() <= 2 ||
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|         GEPI->getOperand(1) != Constant::getNullValue(Type::LongTy) ||
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|         !isa<Constant>(GEPI->getOperand(2)) ||
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|         isa<ConstantExpr>(GEPI->getOperand(2)))
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|       return false;
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|   } else {
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|     return false;
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|   }
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|   return true;
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| }
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| 
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| /// isSafeElementUse - Check to see if this use is an allowed use for a
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| /// getelementptr instruction of an array aggregate allocation.
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| ///
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| bool SROA::isSafeElementUse(Value *Ptr) {
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|   for (Value::use_iterator I = Ptr->use_begin(), E = Ptr->use_end();
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|        I != E; ++I) {
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|     Instruction *User = cast<Instruction>(*I);
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|     switch (User->getOpcode()) {
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|     case Instruction::Load:  return true;
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|     case Instruction::Store: return User->getOperand(0) != Ptr;
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|     case Instruction::GetElementPtr: {
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|       GetElementPtrInst *GEP = cast<GetElementPtrInst>(User);
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|       if (GEP->getNumOperands() > 1) {
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|         if (!isa<Constant>(GEP->getOperand(1)) ||
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|             !cast<Constant>(GEP->getOperand(1))->isNullValue())
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|           return false;  // Using pointer arithmetic to navigate the array...
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|       }
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|       return isSafeElementUse(GEP);
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|     }
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|     default:
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|       DEBUG(std::cerr << "  Transformation preventing inst: " << *User);
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|       return false;
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|     }
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|   }
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|   return true;  // All users look ok :)
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| }
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| 
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| 
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| /// isSafeStructAllocaToPromote - Check to see if the specified allocation of a
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| /// structure can be broken down into elements.
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| ///
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| bool SROA::isSafeStructAllocaToPromote(AllocationInst *AI) {
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|   // Loop over the use list of the alloca.  We can only transform it if all of
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|   // the users are safe to transform.
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|   //
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|   for (Value::use_iterator I = AI->use_begin(), E = AI->use_end();
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|        I != E; ++I) {
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|     if (!isSafeUseOfAllocation(cast<Instruction>(*I))) {
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|       DEBUG(std::cerr << "Cannot transform: " << *AI << "  due to user: "
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|                       << *I);
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|       return false;
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|     }
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| 
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|     // Pedantic check to avoid breaking broken programs...
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|     if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(*I))
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|       if (GEPI->getNumOperands() == 3 && !isSafeElementUse(GEPI))
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|         return false;
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|   }
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|   return true;
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| }
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| 
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| 
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| /// isSafeArrayAllocaToPromote - Check to see if the specified allocation of a
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| /// structure can be broken down into elements.
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| ///
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| bool SROA::isSafeArrayAllocaToPromote(AllocationInst *AI) {
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|   const ArrayType *AT = cast<ArrayType>(AI->getAllocatedType());
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|   int64_t NumElements = AT->getNumElements();
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| 
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|   // Loop over the use list of the alloca.  We can only transform it if all of
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|   // the users are safe to transform.  Array allocas have extra constraints to
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|   // meet though.
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|   //
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|   for (Value::use_iterator I = AI->use_begin(), E = AI->use_end();
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|        I != E; ++I) {
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|     Instruction *User = cast<Instruction>(*I);
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|     if (!isSafeUseOfAllocation(User)) {
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|       DEBUG(std::cerr << "Cannot transform: " << *AI << "  due to user: "
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|                       << User);
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|       return false;
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|     }
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| 
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|     // Check to make sure that getelementptr follow the extra rules for arrays:
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|     if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(User)) {
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|       // Check to make sure that index falls within the array.  If not,
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|       // something funny is going on, so we won't do the optimization.
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|       //
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|       if (cast<ConstantSInt>(GEPI->getOperand(2))->getValue() >= NumElements)
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|         return false;
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| 
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|       // Check to make sure that the only thing that uses the resultant pointer
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|       // is safe for an array access.  For example, code that looks like:
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|       //   P = &A[0];  P = P + 1
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|       // is legal, and should prevent promotion.
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|       //
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|       if (!isSafeElementUse(GEPI)) {
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|         DEBUG(std::cerr << "Cannot transform: " << *AI
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|                         << "  due to uses of user: " << *GEPI);
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|         return false;
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|       }
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|     }
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|   }
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|   return true;
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| }
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| 
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