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	* Make the function inliner _significantly_ smarter. :) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6396 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			165 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			165 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- InlineFunction.cpp - Code to perform function inlining -------------===//
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| //
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| // This file implements inlining of a function into a call site, resolving
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| // parameters and the return value as appropriate.
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| //
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| // FIXME: This pass should transform alloca instructions in the called function
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| //        into malloc/free pairs!  Or perhaps it should refuse to inline them!
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Utils/Cloning.h"
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| #include "llvm/Module.h"
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| #include "llvm/iTerminators.h"
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| #include "llvm/iPHINode.h"
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| #include "llvm/iMemory.h"
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| #include "llvm/iOther.h"
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| #include "llvm/DerivedTypes.h"
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| 
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| // InlineFunction - This function inlines the called function into the basic
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| // block of the caller.  This returns false if it is not possible to inline this
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| // call.  The program is still in a well defined state if this occurs though.
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| //
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| // Note that this only does one level of inlining.  For example, if the 
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| // instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now 
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| // exists in the instruction stream.  Similiarly this will inline a recursive
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| // function by one level.
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| //
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| bool InlineFunction(CallInst *CI) {
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|   assert(isa<CallInst>(CI) && "InlineFunction only works on CallInst nodes");
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|   assert(CI->getParent() && "Instruction not embedded in basic block!");
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|   assert(CI->getParent()->getParent() && "Instruction not in function!");
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| 
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|   const Function *CalledFunc = CI->getCalledFunction();
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|   if (CalledFunc == 0 ||          // Can't inline external function or indirect
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|       CalledFunc->isExternal() || // call, or call to a vararg function!
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|       CalledFunc->getFunctionType()->isVarArg()) return false;
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| 
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|   BasicBlock *OrigBB = CI->getParent();
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|   Function *Caller = OrigBB->getParent();
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| 
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|   // Call splitBasicBlock - The original basic block now ends at the instruction
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|   // immediately before the call.  The original basic block now ends with an
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|   // unconditional branch to NewBB, and NewBB starts with the call instruction.
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|   //
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|   BasicBlock *NewBB = OrigBB->splitBasicBlock(CI);
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|   NewBB->setName(OrigBB->getName()+".split");
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| 
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|   // Remove (unlink) the CallInst from the start of the new basic block.  
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|   NewBB->getInstList().remove(CI);
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| 
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|   // If we have a return value generated by this call, convert it into a PHI 
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|   // node that gets values from each of the old RET instructions in the original
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|   // function.
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|   //
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|   PHINode *PHI = 0;
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|   if (!CI->use_empty()) {
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|     // The PHI node should go at the front of the new basic block to merge all 
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|     // possible incoming values.
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|     //
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|     PHI = new PHINode(CalledFunc->getReturnType(), CI->getName(),
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|                       NewBB->begin());
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| 
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|     // Anything that used the result of the function call should now use the PHI
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|     // node as their operand.
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|     //
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|     CI->replaceAllUsesWith(PHI);
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|   }
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| 
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|   // Get an iterator to the last basic block in the function, which will have
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|   // the new function inlined after it.
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|   //
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|   Function::iterator LastBlock = &Caller->back();
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| 
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|   // Calculate the vector of arguments to pass into the function cloner...
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|   std::map<const Value*, Value*> ValueMap;
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|   assert((unsigned)std::distance(CalledFunc->abegin(), CalledFunc->aend()) == 
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|          CI->getNumOperands()-1 && "No varargs calls can be inlined yet!");
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| 
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|   unsigned i = 1;
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|   for (Function::const_aiterator I = CalledFunc->abegin(), E=CalledFunc->aend();
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|        I != E; ++I, ++i)
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|     ValueMap[I] = CI->getOperand(i);
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| 
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|   // Since we are now done with the CallInst, we can delete it.
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|   delete CI;
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| 
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|   // Make a vector to capture the return instructions in the cloned function...
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|   std::vector<ReturnInst*> Returns;
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| 
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|   // Populate the value map with all of the globals in the program.
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|   Module &M = *Caller->getParent();
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|   for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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|     ValueMap[I] = I;
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|   for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
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|     ValueMap[I] = I;
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| 
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|   // Do all of the hard part of cloning the callee into the caller...
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|   CloneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i");
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| 
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|   // Loop over all of the return instructions, turning them into unconditional
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|   // branches to the merge point now...
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|   for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
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|     ReturnInst *RI = Returns[i];
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|     BasicBlock *BB = RI->getParent();
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| 
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|     // Add a branch to the merge point where the PHI node would live...
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|     new BranchInst(NewBB, RI);
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| 
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|     if (PHI) {   // The PHI node should include this value!
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|       assert(RI->getReturnValue() && "Ret should have value!");
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|       assert(RI->getReturnValue()->getType() == PHI->getType() && 
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|              "Ret value not consistent in function!");
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|       PHI->addIncoming(RI->getReturnValue(), BB);
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|     }
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| 
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|     // Delete the return instruction now
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|     BB->getInstList().erase(RI);
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|   }
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| 
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|   // Check to see if the PHI node only has one argument.  This is a common
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|   // case resulting from there only being a single return instruction in the
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|   // function call.  Because this is so common, eliminate the PHI node.
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|   //
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|   if (PHI && PHI->getNumIncomingValues() == 1) {
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|     PHI->replaceAllUsesWith(PHI->getIncomingValue(0));
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|     PHI->getParent()->getInstList().erase(PHI);
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|   }
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| 
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|   // Change the branch that used to go to NewBB to branch to the first basic 
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|   // block of the inlined function.
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|   //
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|   TerminatorInst *Br = OrigBB->getTerminator();
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|   assert(Br && Br->getOpcode() == Instruction::Br && 
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| 	 "splitBasicBlock broken!");
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|   Br->setOperand(0, ++LastBlock);
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| 
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|   // If there are any alloca instructions in the block that used to be the entry
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|   // block for the callee, move them to the entry block of the caller.  First
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|   // calculate which instruction they should be inserted before.  We insert the
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|   // instructions at the end of the current alloca list.
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|   //
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|   BasicBlock::iterator InsertPoint = Caller->begin()->begin();
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|   while (isa<AllocaInst>(InsertPoint)) ++InsertPoint;
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| 
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|   for (BasicBlock::iterator I = LastBlock->begin(), E = LastBlock->end();
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|        I != E; )
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|     if (AllocaInst *AI = dyn_cast<AllocaInst>(I)) {
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|       ++I;  // Move to the next instruction
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|       LastBlock->getInstList().remove(AI);
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|       Caller->front().getInstList().insert(InsertPoint, AI);
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|       
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|     } else {
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|       ++I;
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|     }
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| 
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|   // Now that the function is correct, make it a little bit nicer.  In
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|   // particular, move the basic blocks inserted from the end of the function
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|   // into the space made by splitting the source basic block.
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|   //
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|   Caller->getBasicBlockList().splice(NewBB, Caller->getBasicBlockList(), 
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|                                      LastBlock, Caller->end());
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| 
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|   return true;
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| }
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