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			275 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			275 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Module.cpp - Implement the Module class ------------------*- C++ -*--=//
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| //
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| // This file implements the Module class for the VMCore library.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Module.h"
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| #include "llvm/InstrTypes.h"
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| #include "llvm/Constants.h"
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| #include "llvm/DerivedTypes.h"
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| #include "Support/STLExtras.h"
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| #include "Support/LeakDetector.h"
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| #include "SymbolTableListTraitsImpl.h"
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| #include <algorithm>
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| #include <map>
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| 
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| Function *ilist_traits<Function>::createNode() {
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|   FunctionType *FTy =
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|     FunctionType::get(Type::VoidTy, std::vector<const Type*>(), false);
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|   Function *Ret = new Function(FTy, GlobalValue::ExternalLinkage);
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|   // This should not be garbage monitored.
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|   LeakDetector::removeGarbageObject(Ret);
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|   return Ret;
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| }
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| GlobalVariable *ilist_traits<GlobalVariable>::createNode() {
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|   GlobalVariable *Ret = new GlobalVariable(Type::IntTy, false,
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|                                            GlobalValue::ExternalLinkage);
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|   // This should not be garbage monitored.
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|   LeakDetector::removeGarbageObject(Ret);
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|   return Ret;
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| }
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| 
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| iplist<Function> &ilist_traits<Function>::getList(Module *M) {
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|   return M->getFunctionList();
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| }
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| iplist<GlobalVariable> &ilist_traits<GlobalVariable>::getList(Module *M) {
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|   return M->getGlobalList();
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| }
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| 
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| // Explicit instantiations of SymbolTableListTraits since some of the methods
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| // are not in the public header file...
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| template SymbolTableListTraits<GlobalVariable, Module, Module>;
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| template SymbolTableListTraits<Function, Module, Module>;
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| 
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| // Define the GlobalValueRefMap as a struct that wraps a map so that we don't
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| // have Module.h depend on <map>
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| //
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| struct GlobalValueRefMap {
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|   typedef std::map<GlobalValue*, ConstantPointerRef*> MapTy;
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|   typedef MapTy::iterator iterator;
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|   std::map<GlobalValue*, ConstantPointerRef*> Map;
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| };
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| 
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| 
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| Module::Module(const std::string &MID)
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|   : ModuleID(MID), Endian(BigEndian), PtrSize(Pointer64) {
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|   FunctionList.setItemParent(this);
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|   FunctionList.setParent(this);
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|   GlobalList.setItemParent(this);
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|   GlobalList.setParent(this);
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|   GVRefMap = 0;
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|   SymTab = new SymbolTable();
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| }
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| 
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| Module::~Module() {
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|   dropAllReferences();
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|   GlobalList.clear();
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|   GlobalList.setParent(0);
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|   FunctionList.clear();
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|   FunctionList.setParent(0);
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|   delete SymTab;
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| }
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| 
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| // Module::dump() - Allow printing from debugger
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| void Module::dump() const {
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|   print(std::cerr);
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| }
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| 
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| // getOrInsertFunction - Look up the specified function in the module symbol
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| // table.  If it does not exist, add a prototype for the function and return
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| // it.  This is nice because it allows most passes to get away with not handling
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| // the symbol table directly for this common task.
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| //
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| Function *Module::getOrInsertFunction(const std::string &Name,
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|                                       const FunctionType *Ty) {
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|   SymbolTable &SymTab = getSymbolTable();
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| 
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|   // See if we have a definitions for the specified function already...
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|   if (Value *V = SymTab.lookup(PointerType::get(Ty), Name)) {
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|     return cast<Function>(V);      // Yup, got it
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|   } else {                         // Nope, add one
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|     Function *New = new Function(Ty, GlobalVariable::ExternalLinkage, Name);
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|     FunctionList.push_back(New);
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|     return New;                    // Return the new prototype...
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|   }
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| }
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| 
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| // getFunction - Look up the specified function in the module symbol table.
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| // If it does not exist, return null.
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| //
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| Function *Module::getFunction(const std::string &Name, const FunctionType *Ty) {
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|   SymbolTable &SymTab = getSymbolTable();
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|   return cast_or_null<Function>(SymTab.lookup(PointerType::get(Ty), Name));
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| }
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| 
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| // addTypeName - Insert an entry in the symbol table mapping Str to Type.  If
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| // there is already an entry for this name, true is returned and the symbol
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| // table is not modified.
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| //
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| bool Module::addTypeName(const std::string &Name, const Type *Ty) {
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|   SymbolTable &ST = getSymbolTable();
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| 
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|   if (ST.lookup(Type::TypeTy, Name)) return true;  // Already in symtab...
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|   
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|   // Not in symbol table?  Set the name with the Symtab as an argument so the
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|   // type knows what to update...
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|   ((Value*)Ty)->setName(Name, &ST);
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| 
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|   return false;
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| }
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| 
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| /// getMainFunction - This function looks up main efficiently.  This is such a
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| /// common case, that it is a method in Module.  If main cannot be found, a
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| /// null pointer is returned.
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| ///
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| Function *Module::getMainFunction() {
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|   std::vector<const Type*> Params;
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| 
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|   // int main(void)...
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|   if (Function *F = getFunction("main", FunctionType::get(Type::IntTy,
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|                                                           Params, false)))
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|     return F;
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| 
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|   // void main(void)...
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|   if (Function *F = getFunction("main", FunctionType::get(Type::VoidTy,
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|                                                           Params, false)))
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|     return F;
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| 
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|   Params.push_back(Type::IntTy);
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| 
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|   // int main(int argc)...
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|   if (Function *F = getFunction("main", FunctionType::get(Type::IntTy,
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|                                                           Params, false)))
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|     return F;
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| 
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|   // void main(int argc)...
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|   if (Function *F = getFunction("main", FunctionType::get(Type::VoidTy,
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|                                                           Params, false)))
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|     return F;
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| 
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|   for (unsigned i = 0; i != 2; ++i) {  // Check argv and envp
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|     Params.push_back(PointerType::get(PointerType::get(Type::SByteTy)));
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| 
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|     // int main(int argc, char **argv)...
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|     if (Function *F = getFunction("main", FunctionType::get(Type::IntTy,
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|                                                             Params, false)))
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|       return F;
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|     
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|     // void main(int argc, char **argv)...
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|     if (Function *F = getFunction("main", FunctionType::get(Type::VoidTy,
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|                                                             Params, false)))
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|       return F;
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|   }
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| 
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|   // Ok, try to find main the hard way...
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|   return getNamedFunction("main");
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| }
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| 
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| /// getNamedFunction - Return the first function in the module with the
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| /// specified name, of arbitrary type.  This method returns null if a function
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| /// with the specified name is not found.
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| ///
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| Function *Module::getNamedFunction(const std::string &Name) {
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|   // Loop over all of the functions, looking for the function desired
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|   for (iterator I = begin(), E = end(); I != E; ++I)
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|     if (I->getName() == Name)
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|       return I;
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|   return 0; // function not found...
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| }
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| 
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| 
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| 
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| // getTypeName - If there is at least one entry in the symbol table for the
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| // specified type, return it.
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| //
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| std::string Module::getTypeName(const Type *Ty) {
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|   const SymbolTable &ST = getSymbolTable();
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|   if (ST.find(Type::TypeTy) == ST.end())
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|     return ""; // No names for types...
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| 
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|   SymbolTable::type_const_iterator TI = ST.type_begin(Type::TypeTy);
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|   SymbolTable::type_const_iterator TE = ST.type_end(Type::TypeTy);
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| 
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|   while (TI != TE && TI->second != (const Value*)Ty)
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|     ++TI;
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| 
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|   if (TI != TE)  // Must have found an entry!
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|     return TI->first;
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|   return "";     // Must not have found anything...
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| }
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| 
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| 
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| // dropAllReferences() - This function causes all the subelementss to "let go"
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| // of all references that they are maintaining.  This allows one to 'delete' a
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| // whole module at a time, even though there may be circular references... first
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| // all references are dropped, and all use counts go to zero.  Then everything
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| // is delete'd for real.  Note that no operations are valid on an object that
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| // has "dropped all references", except operator delete.
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| //
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| void Module::dropAllReferences() {
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|   for(Module::iterator I = begin(), E = end(); I != E; ++I)
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|     I->dropAllReferences();
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| 
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|   for(Module::giterator I = gbegin(), E = gend(); I != E; ++I)
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|     I->dropAllReferences();
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| 
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|   // If there are any GlobalVariable references still out there, nuke them now.
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|   // Since all references are hereby dropped, nothing could possibly reference
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|   // them still.  Note that destroying all of the constant pointer refs will
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|   // eventually cause the GVRefMap field to be set to null (by
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|   // destroyConstantPointerRef, below).
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|   //
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|   while (GVRefMap)
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|     // Delete the ConstantPointerRef node...  
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|     GVRefMap->Map.begin()->second->destroyConstant();
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| }
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| 
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| // Accessor for the underlying GlobalValRefMap...
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| ConstantPointerRef *Module::getConstantPointerRef(GlobalValue *V){
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|   // Create ref map lazily on demand...
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|   if (GVRefMap == 0) GVRefMap = new GlobalValueRefMap();
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| 
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|   GlobalValueRefMap::iterator I = GVRefMap->Map.find(V);
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|   if (I != GVRefMap->Map.end()) return I->second;
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| 
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|   ConstantPointerRef *Ref = new ConstantPointerRef(V);
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|   GVRefMap->Map[V] = Ref;
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|   return Ref;
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| }
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| 
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| void Module::destroyConstantPointerRef(ConstantPointerRef *CPR) {
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|   assert(GVRefMap && "No map allocated, but we have a CPR?");
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|   if (!GVRefMap->Map.erase(CPR->getValue()))  // Remove it from the map...
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|     assert(0 && "ConstantPointerRef not found in module CPR map!");
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|   
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|   if (GVRefMap->Map.empty()) {   // If the map is empty, delete it.
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|     delete GVRefMap;
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|     GVRefMap = 0;
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|   }
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| }
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| 
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| void Module::mutateConstantPointerRef(GlobalValue *OldGV, GlobalValue *NewGV) {
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|   assert(OldGV != NewGV && "Cannot mutate to the same global!");
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|   GlobalValueRefMap::iterator I = GVRefMap->Map.find(OldGV);
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|   assert(I != GVRefMap->Map.end() && 
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| 	 "mutateConstantPointerRef; OldGV not in table!");
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|   ConstantPointerRef *Ref = I->second;
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| 
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|   // Remove the old entry...
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|   GVRefMap->Map.erase(I);
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| 
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|   // Check to see if a CPR already exists for NewGV
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|   I = GVRefMap->Map.lower_bound(NewGV);
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| 
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|   if (I == GVRefMap->Map.end() || I->first != NewGV) {
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|     // Insert the new entry...
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|     GVRefMap->Map.insert(I, std::make_pair(NewGV, Ref));
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|   } else {
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|     // Otherwise, an entry already exists for the current global value.
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|     // Completely replace the old CPR with the existing one...
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|     Ref->replaceAllUsesWith(I->second);
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|     delete Ref;
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|   }
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| }
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