mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-02-08 21:32:39 +00:00
Enhance SCEV's brute force loop analysis to handle multiple PHI nodes in the loop header when computing the trip count. With this, we now constant evaluate: struct ListNode { const struct ListNode *next; int i; }; static const struct ListNode node1 = {0, 1}; static const struct ListNode node2 = {&node1, 2}; static const struct ListNode node3 = {&node2, 3}; int test() { int sum = 0; for (const struct ListNode *n = &node3; n != 0; n = n->next) sum += n->i; return sum; } git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@142790 91177308-0d34-0410-b5e6-96231b3b80d8
Analysis Opportunities: //===---------------------------------------------------------------------===// In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the ScalarEvolution expression for %r is this: {1,+,3,+,2}<loop> Outside the loop, this could be evaluated simply as (%n * %n), however ScalarEvolution currently evaluates it as (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n)) In addition to being much more complicated, it involves i65 arithmetic, which is very inefficient when expanded into code. //===---------------------------------------------------------------------===// In formatValue in test/CodeGen/X86/lsr-delayed-fold.ll, ScalarEvolution is forming this expression: ((trunc i64 (-1 * %arg5) to i32) + (trunc i64 %arg5 to i32) + (-1 * (trunc i64 undef to i32))) This could be folded to (-1 * (trunc i64 undef to i32)) //===---------------------------------------------------------------------===//