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			113 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===--- CaptureTracking.cpp - Determine whether a pointer is captured ----===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file contains routines that help determine which pointers are captured.
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| // A pointer value is captured if the function makes a copy of any part of the
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| // pointer that outlives the call.  Not being captured means, more or less, that
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| // the pointer is only dereferenced and not stored in a global.  Returning part
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| // of the pointer as the function return value may or may not count as capturing
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| // the pointer, depending on the context.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Analysis/CaptureTracking.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Value.h"
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| #include "llvm/ADT/SmallSet.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/Support/CallSite.h"
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| using namespace llvm;
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| 
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| /// PointerMayBeCaptured - Return true if this pointer value may be captured
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| /// by the enclosing function (which is required to exist).  This routine can
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| /// be expensive, so consider caching the results.  The boolean ReturnCaptures
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| /// specifies whether returning the value (or part of it) from the function
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| /// counts as capturing it or not.
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| bool llvm::PointerMayBeCaptured(const Value *V, bool ReturnCaptures) {
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|   assert(isa<PointerType>(V->getType()) && "Capture is for pointers only!");
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|   SmallVector<Use*, 16> Worklist;
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|   SmallSet<Use*, 16> Visited;
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| 
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|   for (Value::use_const_iterator UI = V->use_begin(), UE = V->use_end();
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|        UI != UE; ++UI) {
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|     Use *U = &UI.getUse();
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|     Visited.insert(U);
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|     Worklist.push_back(U);
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|   }
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| 
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|   while (!Worklist.empty()) {
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|     Use *U = Worklist.pop_back_val();
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|     Instruction *I = cast<Instruction>(U->getUser());
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|     V = U->get();
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| 
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|     switch (I->getOpcode()) {
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|     case Instruction::Call:
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|     case Instruction::Invoke: {
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|       CallSite CS = CallSite::get(I);
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|       // Not captured if the callee is readonly, doesn't return a copy through
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|       // its return value and doesn't unwind (a readonly function can leak bits
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|       // by throwing an exception or not depending on the input value).
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|       if (CS.onlyReadsMemory() && CS.doesNotThrow() &&
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|           I->getType() == Type::getVoidTy(V->getContext()))
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|         break;
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| 
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|       // Not captured if only passed via 'nocapture' arguments.  Note that
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|       // calling a function pointer does not in itself cause the pointer to
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|       // be captured.  This is a subtle point considering that (for example)
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|       // the callee might return its own address.  It is analogous to saying
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|       // that loading a value from a pointer does not cause the pointer to be
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|       // captured, even though the loaded value might be the pointer itself
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|       // (think of self-referential objects).
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|       CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end();
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|       for (CallSite::arg_iterator A = B; A != E; ++A)
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|         if (A->get() == V && !CS.paramHasAttr(A - B + 1, Attribute::NoCapture))
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|           // The parameter is not marked 'nocapture' - captured.
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|           return true;
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|       // Only passed via 'nocapture' arguments, or is the called function - not
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|       // captured.
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|       break;
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|     }
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|     case Instruction::Free:
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|       // Freeing a pointer does not cause it to be captured.
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|       break;
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|     case Instruction::Load:
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|       // Loading from a pointer does not cause it to be captured.
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|       break;
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|     case Instruction::Ret:
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|       if (ReturnCaptures)
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|         return true;
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|       break;
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|     case Instruction::Store:
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|       if (V == I->getOperand(0))
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|         // Stored the pointer - it may be captured.
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|         return true;
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|       // Storing to the pointee does not cause the pointer to be captured.
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|       break;
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|     case Instruction::BitCast:
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|     case Instruction::GetElementPtr:
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|     case Instruction::PHI:
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|     case Instruction::Select:
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|       // The original value is not captured via this if the new value isn't.
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|       for (Instruction::use_iterator UI = I->use_begin(), UE = I->use_end();
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|            UI != UE; ++UI) {
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|         Use *U = &UI.getUse();
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|         if (Visited.insert(U))
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|           Worklist.push_back(U);
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|       }
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|       break;
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|     default:
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|       // Something else - be conservative and say it is captured.
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|       return true;
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|     }
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|   }
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| 
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|   // All uses examined - not captured.
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|   return false;
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| }
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