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			589 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			589 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//=== Target/TargetRegisterInfo.h - Target Register Information -*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file describes an abstract interface used to get information about a
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// target machines register file.  This information is used for a variety of
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// purposed, especially register allocation.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_TARGETREGISTERINFO_H
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#define LLVM_TARGET_TARGETREGISTERINFO_H
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include <cassert>
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#include <functional>
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namespace llvm {
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class BitVector;
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class MachineFunction;
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class MachineMove;
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class RegScavenger;
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/// TargetRegisterDesc - This record contains all of the information known about
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/// a particular register.  The AliasSet field (if not null) contains a pointer
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/// to a Zero terminated array of registers that this register aliases.  This is
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/// needed for architectures like X86 which have AL alias AX alias EAX.
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/// Registers that this does not apply to simply should set this to null.
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/// The SubRegs field is a zero terminated array of registers that are
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/// sub-registers of the specific register, e.g. AL, AH are sub-registers of AX.
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/// The SuperRegs field is a zero terminated array of registers that are
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/// super-registers of the specific register, e.g. RAX, EAX, are super-registers
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/// of AX.
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///
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struct TargetRegisterDesc {
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  const char     *AsmName;      // Assembly language name for the register
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  const char     *Name;         // Printable name for the reg (for debugging)
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  const unsigned *AliasSet;     // Register Alias Set, described above
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  const unsigned *SubRegs;      // Sub-register set, described above
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  const unsigned *SuperRegs;    // Super-register set, described above
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};
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class TargetRegisterClass {
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public:
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  typedef const unsigned* iterator;
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  typedef const unsigned* const_iterator;
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  typedef const MVT* vt_iterator;
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  typedef const TargetRegisterClass* const * sc_iterator;
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private:
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  unsigned ID;
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  const char *Name;
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  bool  isSubClass;
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  const vt_iterator VTs;
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  const sc_iterator SubClasses;
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  const sc_iterator SuperClasses;
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  const unsigned RegSize, Alignment;    // Size & Alignment of register in bytes
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  const int CopyCost;
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  const iterator RegsBegin, RegsEnd;
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public:
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  TargetRegisterClass(unsigned id,
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                      const char *name,
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                      const MVT *vts,
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                      const TargetRegisterClass * const *subcs,
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                      const TargetRegisterClass * const *supcs,
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                      unsigned RS, unsigned Al, int CC,
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                      iterator RB, iterator RE)
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    : ID(id), Name(name), VTs(vts), SubClasses(subcs), SuperClasses(supcs),
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    RegSize(RS), Alignment(Al), CopyCost(CC), RegsBegin(RB), RegsEnd(RE) {}
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  virtual ~TargetRegisterClass() {}     // Allow subclasses
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  /// getID() - Return the register class ID number.
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  ///
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  unsigned getID() const { return ID; }
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  /// getName() - Return the register class name for debugging.
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  ///
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  const char *getName() const { return Name; }
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  /// begin/end - Return all of the registers in this class.
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  ///
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  iterator       begin() const { return RegsBegin; }
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  iterator         end() const { return RegsEnd; }
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  /// getNumRegs - Return the number of registers in this class.
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  ///
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  unsigned getNumRegs() const { return (unsigned)(RegsEnd-RegsBegin); }
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  /// getRegister - Return the specified register in the class.
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  ///
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  unsigned getRegister(unsigned i) const {
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    assert(i < getNumRegs() && "Register number out of range!");
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    return RegsBegin[i];
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  }
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  /// contains - Return true if the specified register is included in this
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  /// register class.
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  bool contains(unsigned Reg) const {
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    for (iterator I = begin(), E = end(); I != E; ++I)
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      if (*I == Reg) return true;
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    return false;
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  }
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  /// hasType - return true if this TargetRegisterClass has the ValueType vt.
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  ///
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  bool hasType(MVT vt) const {
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    for(int i = 0; VTs[i] != MVT::Other; ++i)
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      if (VTs[i] == vt)
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        return true;
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    return false;
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  }
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  /// vt_begin / vt_end - Loop over all of the value types that can be
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  /// represented by values in this register class.
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  vt_iterator vt_begin() const {
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    return VTs;
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  }
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  vt_iterator vt_end() const {
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    vt_iterator I = VTs;
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    while (*I != MVT::Other) ++I;
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    return I;
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  }
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  /// hasSubClass - return true if the specified TargetRegisterClass is a
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  /// sub-register class of this TargetRegisterClass.
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  bool hasSubClass(const TargetRegisterClass *cs) const {
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    for (int i = 0; SubClasses[i] != NULL; ++i) 
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      if (SubClasses[i] == cs)
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        return true;
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    return false;
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  }
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  /// subclasses_begin / subclasses_end - Loop over all of the sub-classes of
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  /// this register class.
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  sc_iterator subclasses_begin() const {
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    return SubClasses;
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  }
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  sc_iterator subclasses_end() const {
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    sc_iterator I = SubClasses;
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    while (*I != NULL) ++I;
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    return I;
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  }
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  /// hasSuperClass - return true if the specified TargetRegisterClass is a
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  /// super-register class of this TargetRegisterClass.
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  bool hasSuperClass(const TargetRegisterClass *cs) const {
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    for (int i = 0; SuperClasses[i] != NULL; ++i) 
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      if (SuperClasses[i] == cs)
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        return true;
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    return false;
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  }
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  /// superclasses_begin / superclasses_end - Loop over all of the super-classes
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  /// of this register class.
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  sc_iterator superclasses_begin() const {
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    return SuperClasses;
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  }
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  sc_iterator superclasses_end() const {
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    sc_iterator I = SuperClasses;
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    while (*I != NULL) ++I;
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    return I;
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  }
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  /// isASubClass - return true if this TargetRegisterClass is a sub-class of at
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  /// least one other TargetRegisterClass.
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  bool isASubClass() const {
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    return SuperClasses[0] != 0;
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  }
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  /// allocation_order_begin/end - These methods define a range of registers
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  /// which specify the registers in this class that are valid to register
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  /// allocate, and the preferred order to allocate them in.  For example,
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  /// callee saved registers should be at the end of the list, because it is
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  /// cheaper to allocate caller saved registers.
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  ///
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  /// These methods take a MachineFunction argument, which can be used to tune
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  /// the allocatable registers based on the characteristics of the function.
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  /// One simple example is that the frame pointer register can be used if
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  /// frame-pointer-elimination is performed.
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  ///
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  /// By default, these methods return all registers in the class.
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  ///
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  virtual iterator allocation_order_begin(const MachineFunction &MF) const {
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    return begin();
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  }
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  virtual iterator allocation_order_end(const MachineFunction &MF)   const {
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    return end();
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  }
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  /// getSize - Return the size of the register in bytes, which is also the size
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  /// of a stack slot allocated to hold a spilled copy of this register.
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  unsigned getSize() const { return RegSize; }
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  /// getAlignment - Return the minimum required alignment for a register of
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  /// this class.
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  unsigned getAlignment() const { return Alignment; }
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  /// getCopyCost - Return the cost of copying a value between two registers in
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  /// this class. A negative number means the register class is very expensive
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  /// to copy e.g. status flag register classes.
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  int getCopyCost() const { return CopyCost; }
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};
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/// TargetRegisterInfo base class - We assume that the target defines a static
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/// array of TargetRegisterDesc objects that represent all of the machine
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/// registers that the target has.  As such, we simply have to track a pointer
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/// to this array so that we can turn register number into a register
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/// descriptor.
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///
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class TargetRegisterInfo {
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protected:
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  const unsigned* SubregHash;
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  const unsigned SubregHashSize;
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  const unsigned* SuperregHash;
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  const unsigned SuperregHashSize;
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public:
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  typedef const TargetRegisterClass * const * regclass_iterator;
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private:
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  const TargetRegisterDesc *Desc;             // Pointer to the descriptor array
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  unsigned NumRegs;                           // Number of entries in the array
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  regclass_iterator RegClassBegin, RegClassEnd;   // List of regclasses
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  int CallFrameSetupOpcode, CallFrameDestroyOpcode;
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protected:
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  TargetRegisterInfo(const TargetRegisterDesc *D, unsigned NR,
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                     regclass_iterator RegClassBegin,
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                     regclass_iterator RegClassEnd,
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                     int CallFrameSetupOpcode = -1,
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                     int CallFrameDestroyOpcode = -1,
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                     const unsigned* subregs = 0,
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                     const unsigned subregsize = 0,
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		     const unsigned* superregs = 0,
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		     const unsigned superregsize = 0);
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  virtual ~TargetRegisterInfo();
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public:
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  enum {                        // Define some target independent constants
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    /// NoRegister - This physical register is not a real target register.  It
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    /// is useful as a sentinal.
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    NoRegister = 0,
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    /// FirstVirtualRegister - This is the first register number that is
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    /// considered to be a 'virtual' register, which is part of the SSA
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    /// namespace.  This must be the same for all targets, which means that each
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    /// target is limited to 1024 registers.
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    FirstVirtualRegister = 1024
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  };
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  /// isPhysicalRegister - Return true if the specified register number is in
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  /// the physical register namespace.
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  static bool isPhysicalRegister(unsigned Reg) {
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    assert(Reg && "this is not a register!");
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    return Reg < FirstVirtualRegister;
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  }
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  /// isVirtualRegister - Return true if the specified register number is in
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  /// the virtual register namespace.
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  static bool isVirtualRegister(unsigned Reg) {
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    assert(Reg && "this is not a register!");
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    return Reg >= FirstVirtualRegister;
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  }
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  /// getPhysicalRegisterRegClass - Returns the Register Class of a physical
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  /// register of the given type. If type is MVT::Other, then just return any
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  /// register class the register belongs to.
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  virtual const TargetRegisterClass *
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    getPhysicalRegisterRegClass(unsigned Reg, MVT VT = MVT::Other) const;
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  /// getAllocatableSet - Returns a bitset indexed by register number
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  /// indicating if a register is allocatable or not. If a register class is
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  /// specified, returns the subset for the class.
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  BitVector getAllocatableSet(MachineFunction &MF,
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                              const TargetRegisterClass *RC = NULL) const;
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  const TargetRegisterDesc &operator[](unsigned RegNo) const {
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    assert(RegNo < NumRegs &&
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           "Attempting to access record for invalid register number!");
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    return Desc[RegNo];
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  }
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  /// Provide a get method, equivalent to [], but more useful if we have a
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  /// pointer to this object.
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  ///
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  const TargetRegisterDesc &get(unsigned RegNo) const {
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    return operator[](RegNo);
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  }
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  /// getAliasSet - Return the set of registers aliased by the specified
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  /// register, or a null list of there are none.  The list returned is zero
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  /// terminated.
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  ///
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  const unsigned *getAliasSet(unsigned RegNo) const {
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    return get(RegNo).AliasSet;
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  }
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  /// getSubRegisters - Return the list of registers that are sub-registers of
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  /// the specified register, or a null list of there are none. The list
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  /// returned is zero terminated and sorted according to super-sub register
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  /// relations. e.g. X86::RAX's sub-register list is EAX, AX, AL, AH.
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  ///
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  const unsigned *getSubRegisters(unsigned RegNo) const {
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    return get(RegNo).SubRegs;
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  }
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  /// getSuperRegisters - Return the list of registers that are super-registers
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  /// of the specified register, or a null list of there are none. The list
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  /// returned is zero terminated and sorted according to super-sub register
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  /// relations. e.g. X86::AL's super-register list is RAX, EAX, AX.
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  ///
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  const unsigned *getSuperRegisters(unsigned RegNo) const {
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    return get(RegNo).SuperRegs;
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  }
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  /// getAsmName - Return the symbolic target-specific name for the
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  /// specified physical register.
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  const char *getAsmName(unsigned RegNo) const {
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    return get(RegNo).AsmName;
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  }
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  /// getName - Return the human-readable symbolic target-specific name for the
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  /// specified physical register.
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  const char *getName(unsigned RegNo) const {
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    return get(RegNo).Name;
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  }
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  /// getNumRegs - Return the number of registers this target has (useful for
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  /// sizing arrays holding per register information)
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  unsigned getNumRegs() const {
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    return NumRegs;
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  }
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  /// areAliases - Returns true if the two registers alias each other, false
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  /// otherwise
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  bool areAliases(unsigned regA, unsigned regB) const {
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    for (const unsigned *Alias = getAliasSet(regA); *Alias; ++Alias)
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      if (*Alias == regB) return true;
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    return false;
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  }
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  /// regsOverlap - Returns true if the two registers are equal or alias each
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  /// other. The registers may be virtual register.
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  bool regsOverlap(unsigned regA, unsigned regB) const {
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    if (regA == regB)
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      return true;
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    if (isVirtualRegister(regA) || isVirtualRegister(regB))
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      return false;
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    return areAliases(regA, regB);
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  }
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  /// isSubRegister - Returns true if regB is a sub-register of regA.
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  ///
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  bool isSubRegister(unsigned regA, unsigned regB) const {
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    // SubregHash is a simple quadratically probed hash table.
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    size_t index = (regA + regB * 37) & (SubregHashSize-1);
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    unsigned ProbeAmt = 2;
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    while (SubregHash[index*2] != 0 &&
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           SubregHash[index*2+1] != 0) {
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      if (SubregHash[index*2] == regA && SubregHash[index*2+1] == regB)
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        return true;
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      index = (index + ProbeAmt) & (SubregHashSize-1);
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      ProbeAmt += 2;
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    }
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    return false;
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  }
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  /// isSuperRegister - Returns true if regB is a super-register of regA.
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  ///
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  bool isSuperRegister(unsigned regA, unsigned regB) const {
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    // SuperregHash is a simple quadratically probed hash table.
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    size_t index = (regA + regB * 37) & (SuperregHashSize-1);
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    unsigned ProbeAmt = 2;
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    while (SuperregHash[index*2] != 0 &&
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           SuperregHash[index*2+1] != 0) {
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      if (SuperregHash[index*2] == regA && SuperregHash[index*2+1] == regB)
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        return true;
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      index = (index + ProbeAmt) & (SuperregHashSize-1);
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      ProbeAmt += 2;
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    }
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    return false;
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  }
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  /// getCalleeSavedRegs - Return a null-terminated list of all of the
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  /// callee saved registers on this target. The register should be in the
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  /// order of desired callee-save stack frame offset. The first register is
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  /// closed to the incoming stack pointer if stack grows down, and vice versa.
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  virtual const unsigned* getCalleeSavedRegs(const MachineFunction *MF = 0)
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                                                                      const = 0;
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  /// getCalleeSavedRegClasses - Return a null-terminated list of the preferred
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  /// register classes to spill each callee saved register with.  The order and
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  /// length of this list match the getCalleeSaveRegs() list.
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  virtual const TargetRegisterClass* const *getCalleeSavedRegClasses(
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                                            const MachineFunction *MF) const =0;
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  /// getReservedRegs - Returns a bitset indexed by physical register number
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  /// indicating if a register is a special register that has particular uses
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  /// and should be considered unavailable at all times, e.g. SP, RA. This is
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  /// used by register scavenger to determine what registers are free.
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  virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
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  /// getSubReg - Returns the physical register number of sub-register "Index"
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  /// for physical register RegNo. Return zero if the sub-register does not
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  /// exist.
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  virtual unsigned getSubReg(unsigned RegNo, unsigned Index) const = 0;
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  //===--------------------------------------------------------------------===//
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  // Register Class Information
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  //
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  /// Register class iterators
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  ///
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  regclass_iterator regclass_begin() const { return RegClassBegin; }
 | 
						|
  regclass_iterator regclass_end() const { return RegClassEnd; }
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						|
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						|
  unsigned getNumRegClasses() const {
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						|
    return (unsigned)(regclass_end()-regclass_begin());
 | 
						|
  }
 | 
						|
  
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  /// getRegClass - Returns the register class associated with the enumeration
 | 
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  /// value.  See class TargetOperandInfo.
 | 
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  const TargetRegisterClass *getRegClass(unsigned i) const {
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    assert(i <= getNumRegClasses() && "Register Class ID out of range");
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    return i ? RegClassBegin[i - 1] : NULL;
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  }
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  /// getPointerRegClass - Returns a TargetRegisterClass used for pointer
 | 
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  /// values.
 | 
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  virtual const TargetRegisterClass *getPointerRegClass() const {
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    assert(0 && "Target didn't implement getPointerRegClass!");
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    return 0; // Must return a value in order to compile with VS 2005
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  }
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  /// getCrossCopyRegClass - Returns a legal register class to copy a register
 | 
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  /// in the specified class to or from. Returns NULL if it is possible to copy
 | 
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  /// between a two registers of the specified class.
 | 
						|
  virtual const TargetRegisterClass *
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						|
  getCrossCopyRegClass(const TargetRegisterClass *RC) const {
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						|
    return NULL;
 | 
						|
  }
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						|
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  /// targetHandlesStackFrameRounding - Returns true if the target is
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						|
  /// responsible for rounding up the stack frame (probably at emitPrologue
 | 
						|
  /// time).
 | 
						|
  virtual bool targetHandlesStackFrameRounding() const {
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						|
    return false;
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						|
  }
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						|
  /// requiresRegisterScavenging - returns true if the target requires (and can
 | 
						|
  /// make use of) the register scavenger.
 | 
						|
  virtual bool requiresRegisterScavenging(const MachineFunction &MF) const {
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						|
    return false;
 | 
						|
  }
 | 
						|
  
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						|
  /// hasFP - Return true if the specified function should have a dedicated
 | 
						|
  /// frame pointer register. For most targets this is true only if the function
 | 
						|
  /// has variable sized allocas or if frame pointer elimination is disabled.
 | 
						|
  virtual bool hasFP(const MachineFunction &MF) const = 0;
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						|
  // hasReservedCallFrame - Under normal circumstances, when a frame pointer is
 | 
						|
  // not required, we reserve argument space for call sites in the function
 | 
						|
  // immediately on entry to the current function. This eliminates the need for
 | 
						|
  // add/sub sp brackets around call sites. Returns true if the call frame is
 | 
						|
  // included as part of the stack frame.
 | 
						|
  virtual bool hasReservedCallFrame(MachineFunction &MF) const {
 | 
						|
    return !hasFP(MF);
 | 
						|
  }
 | 
						|
 | 
						|
  // needsStackRealignment - true if storage within the function requires the
 | 
						|
  // stack pointer to be aligned more than the normal calling convention calls
 | 
						|
  // for.
 | 
						|
  virtual bool needsStackRealignment(const MachineFunction &MF) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getCallFrameSetup/DestroyOpcode - These methods return the opcode of the
 | 
						|
  /// frame setup/destroy instructions if they exist (-1 otherwise).  Some
 | 
						|
  /// targets use pseudo instructions in order to abstract away the difference
 | 
						|
  /// between operating with a frame pointer and operating without, through the
 | 
						|
  /// use of these two instructions.
 | 
						|
  ///
 | 
						|
  int getCallFrameSetupOpcode() const { return CallFrameSetupOpcode; }
 | 
						|
  int getCallFrameDestroyOpcode() const { return CallFrameDestroyOpcode; }
 | 
						|
 | 
						|
  /// eliminateCallFramePseudoInstr - This method is called during prolog/epilog
 | 
						|
  /// code insertion to eliminate call frame setup and destroy pseudo
 | 
						|
  /// instructions (but only if the Target is using them).  It is responsible
 | 
						|
  /// for eliminating these instructions, replacing them with concrete
 | 
						|
  /// instructions.  This method need only be implemented if using call frame
 | 
						|
  /// setup/destroy pseudo instructions.
 | 
						|
  ///
 | 
						|
  virtual void
 | 
						|
  eliminateCallFramePseudoInstr(MachineFunction &MF,
 | 
						|
                                MachineBasicBlock &MBB,
 | 
						|
                                MachineBasicBlock::iterator MI) const {
 | 
						|
    assert(getCallFrameSetupOpcode()== -1 && getCallFrameDestroyOpcode()== -1 &&
 | 
						|
           "eliminateCallFramePseudoInstr must be implemented if using"
 | 
						|
           " call frame setup/destroy pseudo instructions!");
 | 
						|
    assert(0 && "Call Frame Pseudo Instructions do not exist on this target!");
 | 
						|
  }
 | 
						|
 | 
						|
  /// processFunctionBeforeCalleeSavedScan - This method is called immediately
 | 
						|
  /// before PrologEpilogInserter scans the physical registers used to determine
 | 
						|
  /// what callee saved registers should be spilled. This method is optional.
 | 
						|
  virtual void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
 | 
						|
                                                RegScavenger *RS = NULL) const {
 | 
						|
 | 
						|
  }
 | 
						|
 | 
						|
  /// processFunctionBeforeFrameFinalized - This method is called immediately
 | 
						|
  /// before the specified functions frame layout (MF.getFrameInfo()) is
 | 
						|
  /// finalized.  Once the frame is finalized, MO_FrameIndex operands are
 | 
						|
  /// replaced with direct constants.  This method is optional.
 | 
						|
  ///
 | 
						|
  virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF) const {
 | 
						|
  }
 | 
						|
 | 
						|
  /// eliminateFrameIndex - This method must be overriden to eliminate abstract
 | 
						|
  /// frame indices from instructions which may use them.  The instruction
 | 
						|
  /// referenced by the iterator contains an MO_FrameIndex operand which must be
 | 
						|
  /// eliminated by this method.  This method may modify or replace the
 | 
						|
  /// specified instruction, as long as it keeps the iterator pointing the the
 | 
						|
  /// finished product. SPAdj is the SP adjustment due to call frame setup
 | 
						|
  /// instruction.
 | 
						|
  virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI,
 | 
						|
                                   int SPAdj, RegScavenger *RS=NULL) const = 0;
 | 
						|
 | 
						|
  /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
 | 
						|
  /// the function.
 | 
						|
  virtual void emitPrologue(MachineFunction &MF) const = 0;
 | 
						|
  virtual void emitEpilogue(MachineFunction &MF,
 | 
						|
                            MachineBasicBlock &MBB) const = 0;
 | 
						|
                            
 | 
						|
  //===--------------------------------------------------------------------===//
 | 
						|
  /// Debug information queries.
 | 
						|
  
 | 
						|
  /// getDwarfRegNum - Map a target register to an equivalent dwarf register
 | 
						|
  /// number.  Returns -1 if there is no equivalent value.  The second
 | 
						|
  /// parameter allows targets to use different numberings for EH info and
 | 
						|
  /// debugging info.
 | 
						|
  virtual int getDwarfRegNum(unsigned RegNum, bool isEH) const = 0;
 | 
						|
 | 
						|
  /// getFrameRegister - This method should return the register used as a base
 | 
						|
  /// for values allocated in the current stack frame.
 | 
						|
  virtual unsigned getFrameRegister(MachineFunction &MF) const = 0;
 | 
						|
 | 
						|
  /// getFrameIndexOffset - Returns the displacement from the frame register to
 | 
						|
  /// the stack frame of the specified index.
 | 
						|
  virtual int getFrameIndexOffset(MachineFunction &MF, int FI) const;
 | 
						|
                           
 | 
						|
  /// getRARegister - This method should return the register where the return
 | 
						|
  /// address can be found.
 | 
						|
  virtual unsigned getRARegister() const = 0;
 | 
						|
  
 | 
						|
  /// getInitialFrameState - Returns a list of machine moves that are assumed
 | 
						|
  /// on entry to all functions.  Note that LabelID is ignored (assumed to be
 | 
						|
  /// the beginning of the function.)
 | 
						|
  virtual void getInitialFrameState(std::vector<MachineMove> &Moves) const;
 | 
						|
};
 | 
						|
 | 
						|
// This is useful when building IndexedMaps keyed on virtual registers
 | 
						|
struct VirtReg2IndexFunctor : std::unary_function<unsigned, unsigned> {
 | 
						|
  unsigned operator()(unsigned Reg) const {
 | 
						|
    return Reg - TargetRegisterInfo::FirstVirtualRegister;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
} // End llvm namespace
 | 
						|
 | 
						|
#endif
 |