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	Almost all occurrences of "bytecode" in the sources have been eliminated. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37913 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			229 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			229 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- ELFWriter.h - Target-independent ELF writer support -----*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by Chris Lattner and is distributed under the
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| // University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the ELFWriter class.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef ELFWRITER_H
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| #define ELFWRITER_H
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| 
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include <list>
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| 
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| namespace llvm {
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|   class GlobalVariable;
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|   class Mangler;
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|   class MachineCodeEmitter;
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|   class ELFCodeEmitter;
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| 
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|   /// ELFWriter - This class implements the common target-independent code for
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|   /// writing ELF files.  Targets should derive a class from this to
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|   /// parameterize the output format.
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|   ///
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|   class ELFWriter : public MachineFunctionPass {
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|     friend class ELFCodeEmitter;
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|   public:
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|     static char ID;
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| 
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|     MachineCodeEmitter &getMachineCodeEmitter() const {
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|       return *(MachineCodeEmitter*)MCE;
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|     }
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| 
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|     ELFWriter(std::ostream &O, TargetMachine &TM);
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|     ~ELFWriter();
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| 
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|     typedef std::vector<unsigned char> DataBuffer;
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| 
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|   protected:
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|     /// Output stream to send the resultant object file to.
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|     ///
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|     std::ostream &O;
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| 
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|     /// Target machine description.
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|     ///
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|     TargetMachine &TM;
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| 
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|     /// Mang - The object used to perform name mangling for this module.
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|     ///
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|     Mangler *Mang;
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| 
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|     /// MCE - The MachineCodeEmitter object that we are exposing to emit machine
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|     /// code for functions to the .o file.
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|     ELFCodeEmitter *MCE;
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| 
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|     //===------------------------------------------------------------------===//
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|     // Properties to be set by the derived class ctor, used to configure the
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|     // ELFWriter.
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| 
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|     // e_machine - This field is the target specific value to emit as the
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|     // e_machine member of the ELF header.
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|     unsigned short e_machine;
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| 
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|     // e_flags - The machine flags for the target.  This defaults to zero.
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|     unsigned e_flags;
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| 
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|     //===------------------------------------------------------------------===//
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|     // Properties inferred automatically from the target machine.
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|     //
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| 
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|     /// is64Bit/isLittleEndian - This information is inferred from the target
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|     /// machine directly, indicating whether to emit a 32- or 64-bit ELF file.
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|     bool is64Bit, isLittleEndian;
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| 
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|     /// doInitialization - Emit the file header and all of the global variables
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|     /// for the module to the ELF file.
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|     bool doInitialization(Module &M);
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| 
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|     bool runOnMachineFunction(MachineFunction &MF);
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| 
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| 
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|     /// doFinalization - Now that the module has been completely processed, emit
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|     /// the ELF file to 'O'.
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|     bool doFinalization(Module &M);
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| 
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|   private:
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|     // The buffer we accumulate the file header into.  Note that this should be
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|     // changed into something much more efficient later (and the bitcode writer
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|     // as well!).
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|     DataBuffer FileHeader;
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| 
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|     /// ELFSection - This struct contains information about each section that is
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|     /// emitted to the file.  This is eventually turned into the section header
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|     /// table at the end of the file.
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|     struct ELFSection {
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|       std::string Name;       // Name of the section.
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|       unsigned NameIdx;       // Index in .shstrtab of name, once emitted.
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|       unsigned Type;
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|       unsigned Flags;
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|       uint64_t Addr;
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|       unsigned Offset;
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|       unsigned Size;
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|       unsigned Link;
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|       unsigned Info;
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|       unsigned Align;
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|       unsigned EntSize;
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| 
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|       /// SectionIdx - The number of the section in the Section Table.
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|       ///
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|       unsigned short SectionIdx;
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| 
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|       /// SectionData - The actual data for this section which we are building
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|       /// up for emission to the file.
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|       DataBuffer SectionData;
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| 
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|       enum { SHT_NULL = 0, SHT_PROGBITS = 1, SHT_SYMTAB = 2, SHT_STRTAB = 3,
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|              SHT_RELA = 4, SHT_HASH = 5, SHT_DYNAMIC = 6, SHT_NOTE = 7,
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|              SHT_NOBITS = 8, SHT_REL = 9, SHT_SHLIB = 10, SHT_DYNSYM = 11 };
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|       enum { SHN_UNDEF = 0, SHN_ABS = 0xFFF1, SHN_COMMON = 0xFFF2 };
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|       enum {   // SHF - ELF Section Header Flags
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|         SHF_WRITE            = 1 << 0, // Writable
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|         SHF_ALLOC            = 1 << 1, // Mapped into the process addr space
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|         SHF_EXECINSTR        = 1 << 2, // Executable
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|         SHF_MERGE            = 1 << 4, // Might be merged if equal
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|         SHF_STRINGS          = 1 << 5, // Contains null-terminated strings
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|         SHF_INFO_LINK        = 1 << 6, // 'sh_info' contains SHT index
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|         SHF_LINK_ORDER       = 1 << 7, // Preserve order after combining
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|         SHF_OS_NONCONFORMING = 1 << 8, // nonstandard OS support required
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|         SHF_GROUP            = 1 << 9, // Section is a member of a group
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|         SHF_TLS              = 1 << 10 // Section holds thread-local data
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|       };
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| 
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|       ELFSection(const std::string &name)
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|         : Name(name), Type(0), Flags(0), Addr(0), Offset(0), Size(0),
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|           Link(0), Info(0), Align(0), EntSize(0) {
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|       }
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|     };
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| 
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|     /// SectionList - This is the list of sections that we have emitted to the
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|     /// file.  Once the file has been completely built, the section header table
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|     /// is constructed from this info.
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|     std::list<ELFSection> SectionList;
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|     unsigned NumSections;   // Always = SectionList.size()
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| 
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|     /// SectionLookup - This is a mapping from section name to section number in
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|     /// the SectionList.
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|     std::map<std::string, ELFSection*> SectionLookup;
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| 
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|     /// getSection - Return the section with the specified name, creating a new
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|     /// section if one does not already exist.
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|     ELFSection &getSection(const std::string &Name,
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|                            unsigned Type, unsigned Flags = 0) {
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|       ELFSection *&SN = SectionLookup[Name];
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|       if (SN) return *SN;
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| 
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|       SectionList.push_back(Name);
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|       SN = &SectionList.back();
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|       SN->SectionIdx = NumSections++;
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|       SN->Type = Type;
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|       SN->Flags = Flags;
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|       return *SN;
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|     }
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| 
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|     ELFSection &getDataSection() {
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|       return getSection(".data", ELFSection::SHT_PROGBITS,
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|                         ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
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|     }
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|     ELFSection &getBSSSection() {
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|       return getSection(".bss", ELFSection::SHT_NOBITS,
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|                         ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
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|     }
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| 
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|     /// ELFSym - This struct contains information about each symbol that is
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|     /// added to logical symbol table for the module.  This is eventually
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|     /// turned into a real symbol table in the file.
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|     struct ELFSym {
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|       const GlobalValue *GV;    // The global value this corresponds to.
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|       unsigned NameIdx;         // Index in .strtab of name, once emitted.
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|       uint64_t Value;
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|       unsigned Size;
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|       unsigned char Info;
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|       unsigned char Other;
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|       unsigned short SectionIdx;
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| 
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|       enum { STB_LOCAL = 0, STB_GLOBAL = 1, STB_WEAK = 2 };
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|       enum { STT_NOTYPE = 0, STT_OBJECT = 1, STT_FUNC = 2, STT_SECTION = 3,
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|              STT_FILE = 4 };
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|       ELFSym(const GlobalValue *gv) : GV(gv), Value(0), Size(0), Info(0),
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|                                       Other(0), SectionIdx(0) {}
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| 
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|       void SetBind(unsigned X) {
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|         assert(X == (X & 0xF) && "Bind value out of range!");
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|         Info = (Info & 0x0F) | (X << 4);
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|       }
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|       void SetType(unsigned X) {
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|         assert(X == (X & 0xF) && "Type value out of range!");
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|         Info = (Info & 0xF0) | X;
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|       }
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|     };
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| 
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|     /// SymbolTable - This is the list of symbols we have emitted to the file.
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|     /// This actually gets rearranged before emission to the file (to put the
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|     /// local symbols first in the list).
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|     std::vector<ELFSym> SymbolTable;
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| 
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|     // As we complete the ELF file, we need to update fields in the ELF header
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|     // (e.g. the location of the section table).  These members keep track of
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|     // the offset in ELFHeader of these various pieces to update and other
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|     // locations in the file.
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|     unsigned ELFHeader_e_shoff_Offset;     // e_shoff    in ELF header.
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|     unsigned ELFHeader_e_shstrndx_Offset;  // e_shstrndx in ELF header.
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|     unsigned ELFHeader_e_shnum_Offset;     // e_shnum    in ELF header.
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|   private:
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|     void EmitGlobal(GlobalVariable *GV);
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| 
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|     void EmitSymbolTable();
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| 
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|     void EmitSectionTableStringTable();
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|     void OutputSectionsAndSectionTable();
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|   };
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| }
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| 
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| #endif
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