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0b8c9a80f2
into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
65 lines
2.1 KiB
C++
65 lines
2.1 KiB
C++
//===- InstructionNamer.cpp - Give anonymous instructions names -----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This is a little utility pass that gives instructions names, this is mostly
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// useful when diffing the effect of an optimization because deleting an
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// unnamed instruction can change all other instruction numbering, making the
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// diff very noisy.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Pass.h"
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using namespace llvm;
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namespace {
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struct InstNamer : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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InstNamer() : FunctionPass(ID) {
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initializeInstNamerPass(*PassRegistry::getPassRegistry());
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}
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void getAnalysisUsage(AnalysisUsage &Info) const {
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Info.setPreservesAll();
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}
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bool runOnFunction(Function &F) {
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for (Function::arg_iterator AI = F.arg_begin(), AE = F.arg_end();
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AI != AE; ++AI)
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if (!AI->hasName() && !AI->getType()->isVoidTy())
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AI->setName("arg");
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
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if (!BB->hasName())
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BB->setName("bb");
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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if (!I->hasName() && !I->getType()->isVoidTy())
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I->setName("tmp");
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}
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return true;
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}
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};
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char InstNamer::ID = 0;
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}
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INITIALIZE_PASS(InstNamer, "instnamer",
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"Assign names to anonymous instructions", false, false)
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char &llvm::InstructionNamerID = InstNamer::ID;
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//===----------------------------------------------------------------------===//
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//
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// InstructionNamer - Give any unnamed non-void instructions "tmp" names.
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//
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FunctionPass *llvm::createInstructionNamerPass() {
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return new InstNamer();
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}
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