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			107 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//==-- llvm/ADT/ilist_node.h - Intrusive Linked List Helper ------*- C++ -*-==//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ilist_node class template, which is a convenient
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// base class for creating classes that can be used with ilists.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_ILIST_NODE_H
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#define LLVM_ADT_ILIST_NODE_H
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namespace llvm {
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template<typename NodeTy>
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struct ilist_traits;
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/// ilist_half_node - Base class that provides prev services for sentinels.
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///
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template<typename NodeTy>
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class ilist_half_node {
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  friend struct ilist_traits<NodeTy>;
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  NodeTy *Prev;
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protected:
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  NodeTy *getPrev() { return Prev; }
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  const NodeTy *getPrev() const { return Prev; }
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  void setPrev(NodeTy *P) { Prev = P; }
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  ilist_half_node() : Prev(0) {}
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};
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template<typename NodeTy>
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struct ilist_nextprev_traits;
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/// ilist_node - Base class that provides next/prev services for nodes
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/// that use ilist_nextprev_traits or ilist_default_traits.
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///
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template<typename NodeTy>
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class ilist_node : private ilist_half_node<NodeTy> {
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  friend struct ilist_nextprev_traits<NodeTy>;
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  friend struct ilist_traits<NodeTy>;
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  NodeTy *Next;
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  NodeTy *getNext() { return Next; }
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  const NodeTy *getNext() const { return Next; }
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  void setNext(NodeTy *N) { Next = N; }
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protected:
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  ilist_node() : Next(0) {}
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public:
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  /// @name Adjacent Node Accessors
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  /// @{
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  /// \brief Get the previous node, or 0 for the list head.
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  NodeTy *getPrevNode() {
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    NodeTy *Prev = this->getPrev();
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    // Check for sentinel.
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    if (!Prev->getNext())
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      return 0;
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    return Prev;
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  }
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  /// \brief Get the previous node, or 0 for the list head.
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  const NodeTy *getPrevNode() const {
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    const NodeTy *Prev = this->getPrev();
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    // Check for sentinel.
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    if (!Prev->getNext())
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      return 0;
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    return Prev;
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  }
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  /// \brief Get the next node, or 0 for the list tail.
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  NodeTy *getNextNode() {
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    NodeTy *Next = getNext();
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    // Check for sentinel.
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    if (!Next->getNext())
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      return 0;
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    return Next;
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  }
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  /// \brief Get the next node, or 0 for the list tail.
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  const NodeTy *getNextNode() const {
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    const NodeTy *Next = getNext();
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    // Check for sentinel.
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    if (!Next->getNext())
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      return 0;
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    return Next;
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  }
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  /// @}
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};
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} // End llvm namespace
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#endif
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