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			270 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			270 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/BasicBlock.h - Represent a basic block in the VM ---*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file contains the declaration of the BasicBlock class.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_BASICBLOCK_H
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| #define LLVM_BASICBLOCK_H
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| 
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| #include "llvm/Instruction.h"
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| #include "llvm/SymbolTableListTraits.h"
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| #include "llvm/ADT/ilist.h"
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| #include "llvm/ADT/Twine.h"
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| #include "llvm/Support/DataTypes.h"
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| 
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| namespace llvm {
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| 
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| class TerminatorInst;
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| class LLVMContext;
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| class BlockAddress;
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| 
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| template<> struct ilist_traits<Instruction>
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|   : public SymbolTableListTraits<Instruction, BasicBlock> {
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|   // createSentinel is used to get hold of a node that marks the end of
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|   // the list...
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|   // The sentinel is relative to this instance, so we use a non-static
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|   // method.
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|   Instruction *createSentinel() const {
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|     // since i(p)lists always publicly derive from the corresponding
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|     // traits, placing a data member in this class will augment i(p)list.
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|     // But since the NodeTy is expected to publicly derive from
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|     // ilist_node<NodeTy>, there is a legal viable downcast from it
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|     // to NodeTy. We use this trick to superpose i(p)list with a "ghostly"
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|     // NodeTy, which becomes the sentinel. Dereferencing the sentinel is
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|     // forbidden (save the ilist_node<NodeTy>) so no one will ever notice
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|     // the superposition.
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|     return static_cast<Instruction*>(&Sentinel);
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|   }
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|   static void destroySentinel(Instruction*) {}
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| 
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|   Instruction *provideInitialHead() const { return createSentinel(); }
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|   Instruction *ensureHead(Instruction*) const { return createSentinel(); }
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|   static void noteHead(Instruction*, Instruction*) {}
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| private:
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|   mutable ilist_half_node<Instruction> Sentinel;
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| };
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| 
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| /// This represents a single basic block in LLVM. A basic block is simply a
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| /// container of instructions that execute sequentially. Basic blocks are Values
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| /// because they are referenced by instructions such as branches and switch
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| /// tables. The type of a BasicBlock is "Type::LabelTy" because the basic block
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| /// represents a label to which a branch can jump.
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| ///
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| /// A well formed basic block is formed of a list of non-terminating
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| /// instructions followed by a single TerminatorInst instruction.
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| /// TerminatorInst's may not occur in the middle of basic blocks, and must
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| /// terminate the blocks. The BasicBlock class allows malformed basic blocks to
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| /// occur because it may be useful in the intermediate stage of constructing or
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| /// modifying a program. However, the verifier will ensure that basic blocks
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| /// are "well formed".
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| /// @brief LLVM Basic Block Representation
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| class BasicBlock : public Value, // Basic blocks are data objects also
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|                    public ilist_node<BasicBlock> {
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|   friend class BlockAddress;
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| public:
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|   typedef iplist<Instruction> InstListType;
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| private:
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|   InstListType InstList;
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|   Function *Parent;
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| 
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|   void setParent(Function *parent);
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|   friend class SymbolTableListTraits<BasicBlock, Function>;
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| 
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|   BasicBlock(const BasicBlock &);     // Do not implement
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|   void operator=(const BasicBlock &); // Do not implement
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| 
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|   /// BasicBlock ctor - If the function parameter is specified, the basic block
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|   /// is automatically inserted at either the end of the function (if
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|   /// InsertBefore is null), or before the specified basic block.
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|   ///
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|   explicit BasicBlock(LLVMContext &C, const Twine &Name = "",
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|                       Function *Parent = 0, BasicBlock *InsertBefore = 0);
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| public:
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|   /// getContext - Get the context in which this basic block lives.
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|   LLVMContext &getContext() const;
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| 
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|   /// Instruction iterators...
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|   typedef InstListType::iterator                              iterator;
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|   typedef InstListType::const_iterator                  const_iterator;
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| 
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|   /// Create - Creates a new BasicBlock. If the Parent parameter is specified,
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|   /// the basic block is automatically inserted at either the end of the
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|   /// function (if InsertBefore is 0), or before the specified basic block.
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|   static BasicBlock *Create(LLVMContext &Context, const Twine &Name = "",
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|                             Function *Parent = 0,BasicBlock *InsertBefore = 0) {
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|     return new BasicBlock(Context, Name, Parent, InsertBefore);
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|   }
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|   ~BasicBlock();
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| 
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|   /// getParent - Return the enclosing method, or null if none
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|   ///
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|   const Function *getParent() const { return Parent; }
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|         Function *getParent()       { return Parent; }
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| 
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|   /// use_back - Specialize the methods defined in Value, as we know that an
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|   /// BasicBlock can only be used by Users (specifically PHI nodes, terminators,
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|   /// and BlockAddress's).
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|   User       *use_back()       { return cast<User>(*use_begin());}
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|   const User *use_back() const { return cast<User>(*use_begin());}
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| 
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|   /// getTerminator() - If this is a well formed basic block, then this returns
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|   /// a pointer to the terminator instruction.  If it is not, then you get a
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|   /// null pointer back.
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|   ///
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|   TerminatorInst *getTerminator();
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|   const TerminatorInst *getTerminator() const;
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| 
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|   /// Returns a pointer to the first instructon in this block that is not a
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|   /// PHINode instruction. When adding instruction to the beginning of the
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|   /// basic block, they should be added before the returned value, not before
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|   /// the first instruction, which might be PHI.
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|   /// Returns 0 is there's no non-PHI instruction.
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|   Instruction* getFirstNonPHI();
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|   const Instruction* getFirstNonPHI() const {
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|     return const_cast<BasicBlock*>(this)->getFirstNonPHI();
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|   }
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| 
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|   // Same as above, but also skip debug intrinsics.
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|   Instruction* getFirstNonPHIOrDbg();
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|   const Instruction* getFirstNonPHIOrDbg() const {
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|     return const_cast<BasicBlock*>(this)->getFirstNonPHIOrDbg();
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|   }
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| 
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|   /// removeFromParent - This method unlinks 'this' from the containing
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|   /// function, but does not delete it.
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|   ///
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|   void removeFromParent();
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| 
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|   /// eraseFromParent - This method unlinks 'this' from the containing function
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|   /// and deletes it.
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|   ///
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|   void eraseFromParent();
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| 
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|   /// moveBefore - Unlink this basic block from its current function and
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|   /// insert it into the function that MovePos lives in, right before MovePos.
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|   void moveBefore(BasicBlock *MovePos);
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| 
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|   /// moveAfter - Unlink this basic block from its current function and
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|   /// insert it into the function that MovePos lives in, right after MovePos.
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|   void moveAfter(BasicBlock *MovePos);
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| 
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| 
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|   /// getSinglePredecessor - If this basic block has a single predecessor block,
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|   /// return the block, otherwise return a null pointer.
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|   BasicBlock *getSinglePredecessor();
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|   const BasicBlock *getSinglePredecessor() const {
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|     return const_cast<BasicBlock*>(this)->getSinglePredecessor();
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|   }
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| 
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|   /// getUniquePredecessor - If this basic block has a unique predecessor block,
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|   /// return the block, otherwise return a null pointer.
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|   /// Note that unique predecessor doesn't mean single edge, there can be
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|   /// multiple edges from the unique predecessor to this block (for example
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|   /// a switch statement with multiple cases having the same destination).
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|   BasicBlock *getUniquePredecessor();
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|   const BasicBlock *getUniquePredecessor() const {
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|     return const_cast<BasicBlock*>(this)->getUniquePredecessor();
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|   }
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| 
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|   //===--------------------------------------------------------------------===//
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|   /// Instruction iterator methods
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|   ///
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|   inline iterator                begin()       { return InstList.begin(); }
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|   inline const_iterator          begin() const { return InstList.begin(); }
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|   inline iterator                end  ()       { return InstList.end();   }
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|   inline const_iterator          end  () const { return InstList.end();   }
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| 
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|   inline size_t                   size() const { return InstList.size();  }
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|   inline bool                    empty() const { return InstList.empty(); }
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|   inline const Instruction      &front() const { return InstList.front(); }
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|   inline       Instruction      &front()       { return InstList.front(); }
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|   inline const Instruction       &back() const { return InstList.back();  }
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|   inline       Instruction       &back()       { return InstList.back();  }
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| 
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|   /// getInstList() - Return the underlying instruction list container.  You
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|   /// need to access it directly if you want to modify it currently.
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|   ///
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|   const InstListType &getInstList() const { return InstList; }
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|         InstListType &getInstList()       { return InstList; }
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| 
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|   /// getSublistAccess() - returns pointer to member of instruction list
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|   static iplist<Instruction> BasicBlock::*getSublistAccess(Instruction*) {
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|     return &BasicBlock::InstList;
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|   }
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| 
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|   /// getValueSymbolTable() - returns pointer to symbol table (if any)
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|   ValueSymbolTable *getValueSymbolTable();
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| 
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|   /// Methods for support type inquiry through isa, cast, and dyn_cast:
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|   static inline bool classof(const BasicBlock *) { return true; }
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|   static inline bool classof(const Value *V) {
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|     return V->getValueID() == Value::BasicBlockVal;
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|   }
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| 
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|   /// dropAllReferences() - This function causes all the subinstructions to "let
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|   /// go" of all references that they are maintaining.  This allows one to
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|   /// 'delete' a whole class at a time, even though there may be circular
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|   /// references... first all references are dropped, and all use counts go to
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|   /// zero.  Then everything is delete'd for real.  Note that no operations are
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|   /// valid on an object that has "dropped all references", except operator
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|   /// delete.
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|   ///
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|   void dropAllReferences();
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| 
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|   /// removePredecessor - This method is used to notify a BasicBlock that the
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|   /// specified Predecessor of the block is no longer able to reach it.  This is
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|   /// actually not used to update the Predecessor list, but is actually used to
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|   /// update the PHI nodes that reside in the block.  Note that this should be
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|   /// called while the predecessor still refers to this block.
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|   ///
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|   void removePredecessor(BasicBlock *Pred, bool DontDeleteUselessPHIs = false);
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| 
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|   /// splitBasicBlock - This splits a basic block into two at the specified
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|   /// instruction.  Note that all instructions BEFORE the specified iterator
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|   /// stay as part of the original basic block, an unconditional branch is added
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|   /// to the original BB, and the rest of the instructions in the BB are moved
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|   /// to the new BB, including the old terminator.  The newly formed BasicBlock
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|   /// is returned.  This function invalidates the specified iterator.
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|   ///
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|   /// Note that this only works on well formed basic blocks (must have a
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|   /// terminator), and 'I' must not be the end of instruction list (which would
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|   /// cause a degenerate basic block to be formed, having a terminator inside of
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|   /// the basic block).
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|   ///
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|   /// Also note that this doesn't preserve any passes. To split blocks while
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|   /// keeping loop information consistent, use the SplitBlock utility function.
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|   ///
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|   BasicBlock *splitBasicBlock(iterator I, const Twine &BBName = "");
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| 
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|   /// hasAddressTaken - returns true if there are any uses of this basic block
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|   /// other than direct branches, switches, etc. to it.
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|   bool hasAddressTaken() const { return getSubclassDataFromValue() != 0; }
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| 
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| private:
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|   /// AdjustBlockAddressRefCount - BasicBlock stores the number of BlockAddress
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|   /// objects using it.  This is almost always 0, sometimes one, possibly but
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|   /// almost never 2, and inconceivably 3 or more.
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|   void AdjustBlockAddressRefCount(int Amt) {
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|     setValueSubclassData(getSubclassDataFromValue()+Amt);
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|     assert((int)(signed char)getSubclassDataFromValue() >= 0 &&
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|            "Refcount wrap-around");
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|   }
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|   // Shadow Value::setValueSubclassData with a private forwarding method so that
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|   // any future subclasses cannot accidentally use it.
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|   void setValueSubclassData(unsigned short D) {
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|     Value::setValueSubclassData(D);
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|   }
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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