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	This is the first small step towards using closed intervals for liveness instead of the half-open intervals we're using now. We want to be able to distinguish between a SlotIndex that represents a variable being live-out of a basic block, and an index representing a variable live-in to its successor. That requires two separate indexes between blocks. One for live-outs and one for live-ins. With this change, getMBBEndIdx(MBB).getPrevSlot() becomes stable so it stays greater than any instructions inserted at the end of MBB. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118747 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			779 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			779 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/CodeGen/SlotIndexes.h - Slot indexes representation -*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements SlotIndex and related classes. The purpuse of SlotIndex
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| // is to describe a position at which a register can become live, or cease to
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| // be live.
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| //
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| // SlotIndex is mostly a proxy for entries of the SlotIndexList, a class which
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| // is held is LiveIntervals and provides the real numbering. This allows
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| // LiveIntervals to perform largely transparent renumbering.
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_SLOTINDEXES_H
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| #define LLVM_CODEGEN_SLOTINDEXES_H
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| 
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| #include "llvm/CodeGen/MachineBasicBlock.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include "llvm/ADT/PointerIntPair.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/Support/Allocator.h"
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| 
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| namespace llvm {
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| 
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|   /// This class represents an entry in the slot index list held in the
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|   /// SlotIndexes pass. It should not be used directly. See the
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|   /// SlotIndex & SlotIndexes classes for the public interface to this
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|   /// information.
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|   class IndexListEntry {
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|     static const unsigned EMPTY_KEY_INDEX = ~0U & ~3U,
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|                           TOMBSTONE_KEY_INDEX = ~0U & ~7U;
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| 
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|     IndexListEntry *next, *prev;
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|     MachineInstr *mi;
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|     unsigned index;
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| 
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|   protected:
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| 
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|     typedef enum { EMPTY_KEY, TOMBSTONE_KEY } ReservedEntryType;
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| 
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|     // This constructor is only to be used by getEmptyKeyEntry
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|     // & getTombstoneKeyEntry. It sets index to the given
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|     // value and mi to zero.
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|     IndexListEntry(ReservedEntryType r) : mi(0) {
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|       switch(r) {
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|         case EMPTY_KEY: index = EMPTY_KEY_INDEX; break;
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|         case TOMBSTONE_KEY: index = TOMBSTONE_KEY_INDEX; break;
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|         default: assert(false && "Invalid value for constructor."); 
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|       }
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|       next = this;
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|       prev = this;
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|     }
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| 
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|   public:
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| 
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|     IndexListEntry(MachineInstr *mi, unsigned index) : mi(mi), index(index) {
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|       assert(index != EMPTY_KEY_INDEX && index != TOMBSTONE_KEY_INDEX &&
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|              "Attempt to create invalid index. "
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|              "Available indexes may have been exhausted?.");
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|     }
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| 
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|     bool isValid() const {
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|       return (index != EMPTY_KEY_INDEX && index != TOMBSTONE_KEY_INDEX);
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|     }
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| 
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|     MachineInstr* getInstr() const { return mi; }
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|     void setInstr(MachineInstr *mi) {
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|       assert(isValid() && "Attempt to modify reserved index.");
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|       this->mi = mi;
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|     }
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| 
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|     unsigned getIndex() const { return index; }
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|     void setIndex(unsigned index) {
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|       assert(index != EMPTY_KEY_INDEX && index != TOMBSTONE_KEY_INDEX &&
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|              "Attempt to set index to invalid value.");
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|       assert(isValid() && "Attempt to reset reserved index value.");
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|       this->index = index;
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|     }
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|     
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|     IndexListEntry* getNext() { return next; }
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|     const IndexListEntry* getNext() const { return next; }
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|     void setNext(IndexListEntry *next) {
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|       assert(isValid() && "Attempt to modify reserved index.");
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|       this->next = next;
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|     }
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| 
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|     IndexListEntry* getPrev() { return prev; }
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|     const IndexListEntry* getPrev() const { return prev; }
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|     void setPrev(IndexListEntry *prev) {
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|       assert(isValid() && "Attempt to modify reserved index.");
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|       this->prev = prev;
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|     }
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| 
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|     // This function returns the index list entry that is to be used for empty
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|     // SlotIndex keys.
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|     static IndexListEntry* getEmptyKeyEntry();
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| 
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|     // This function returns the index list entry that is to be used for
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|     // tombstone SlotIndex keys.
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|     static IndexListEntry* getTombstoneKeyEntry();
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|   };
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| 
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|   // Specialize PointerLikeTypeTraits for IndexListEntry.
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|   template <>
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|   class PointerLikeTypeTraits<IndexListEntry*> { 
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|   public:
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|     static inline void* getAsVoidPointer(IndexListEntry *p) {
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|       return p;
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|     }
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|     static inline IndexListEntry* getFromVoidPointer(void *p) {
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|       return static_cast<IndexListEntry*>(p);
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|     }
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|     enum { NumLowBitsAvailable = 3 };
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|   };
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| 
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|   /// SlotIndex - An opaque wrapper around machine indexes.
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|   class SlotIndex {
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|     friend class SlotIndexes;
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|     friend struct DenseMapInfo<SlotIndex>;
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| 
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|     enum Slot { LOAD, USE, DEF, STORE, NUM };
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| 
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|     PointerIntPair<IndexListEntry*, 2, unsigned> lie;
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| 
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|     SlotIndex(IndexListEntry *entry, unsigned slot)
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|       : lie(entry, slot) {
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|       assert(entry != 0 && "Attempt to construct index with 0 pointer.");
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|     }
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| 
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|     IndexListEntry& entry() const {
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|       return *lie.getPointer();
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|     }
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| 
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|     int getIndex() const {
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|       return entry().getIndex() | getSlot();
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|     }
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| 
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|     /// Returns the slot for this SlotIndex.
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|     Slot getSlot() const {
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|       return static_cast<Slot>(lie.getInt());
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|     }
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| 
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|     static inline unsigned getHashValue(const SlotIndex &v) {
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|       IndexListEntry *ptrVal = &v.entry();
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|       return (unsigned((intptr_t)ptrVal) >> 4) ^
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|              (unsigned((intptr_t)ptrVal) >> 9);
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|     }
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| 
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|   public:
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|     static inline SlotIndex getEmptyKey() {
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|       return SlotIndex(IndexListEntry::getEmptyKeyEntry(), 0);
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|     }
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| 
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|     static inline SlotIndex getTombstoneKey() {
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|       return SlotIndex(IndexListEntry::getTombstoneKeyEntry(), 0);
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|     }
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| 
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|     /// Construct an invalid index.
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|     SlotIndex() : lie(IndexListEntry::getEmptyKeyEntry(), 0) {}
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| 
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|     // Construct a new slot index from the given one, and set the slot.
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|     SlotIndex(const SlotIndex &li, Slot s)
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|       : lie(&li.entry(), unsigned(s)) {
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|       assert(lie.getPointer() != 0 &&
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|              "Attempt to construct index with 0 pointer.");
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|     }
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| 
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|     /// Returns true if this is a valid index. Invalid indicies do
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|     /// not point into an index table, and cannot be compared.
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|     bool isValid() const {
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|       IndexListEntry *entry = lie.getPointer();
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|       return ((entry!= 0) && (entry->isValid()));
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|     }
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| 
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|     /// Print this index to the given raw_ostream.
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|     void print(raw_ostream &os) const;
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| 
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|     /// Dump this index to stderr.
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|     void dump() const;
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| 
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|     /// Compare two SlotIndex objects for equality.
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|     bool operator==(SlotIndex other) const {
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|       return getIndex() == other.getIndex();
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|     }
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|     /// Compare two SlotIndex objects for inequality.
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|     bool operator!=(SlotIndex other) const {
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|       return getIndex() != other.getIndex(); 
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|     }
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|    
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|     /// Compare two SlotIndex objects. Return true if the first index
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|     /// is strictly lower than the second.
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|     bool operator<(SlotIndex other) const {
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|       return getIndex() < other.getIndex();
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|     }
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|     /// Compare two SlotIndex objects. Return true if the first index
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|     /// is lower than, or equal to, the second.
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|     bool operator<=(SlotIndex other) const {
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|       return getIndex() <= other.getIndex();
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|     }
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| 
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|     /// Compare two SlotIndex objects. Return true if the first index
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|     /// is greater than the second.
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|     bool operator>(SlotIndex other) const {
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|       return getIndex() > other.getIndex();
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|     }
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| 
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|     /// Compare two SlotIndex objects. Return true if the first index
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|     /// is greater than, or equal to, the second.
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|     bool operator>=(SlotIndex other) const {
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|       return getIndex() >= other.getIndex();
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|     }
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| 
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|     /// Return the distance from this index to the given one.
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|     int distance(SlotIndex other) const {
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|       return other.getIndex() - getIndex();
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|     }
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| 
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|     /// isLoad - Return true if this is a LOAD slot.
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|     bool isLoad() const {
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|       return getSlot() == LOAD;
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|     }
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| 
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|     /// isDef - Return true if this is a DEF slot.
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|     bool isDef() const {
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|       return getSlot() == DEF;
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|     }
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| 
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|     /// isUse - Return true if this is a USE slot.
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|     bool isUse() const {
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|       return getSlot() == USE;
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|     }
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| 
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|     /// isStore - Return true if this is a STORE slot.
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|     bool isStore() const {
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|       return getSlot() == STORE;
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|     }
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| 
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|     /// Returns the base index for associated with this index. The base index
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|     /// is the one associated with the LOAD slot for the instruction pointed to
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|     /// by this index.
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|     SlotIndex getBaseIndex() const {
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|       return getLoadIndex();
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|     }
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| 
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|     /// Returns the boundary index for associated with this index. The boundary
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|     /// index is the one associated with the LOAD slot for the instruction
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|     /// pointed to by this index.
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|     SlotIndex getBoundaryIndex() const {
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|       return getStoreIndex();
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|     }
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| 
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|     /// Returns the index of the LOAD slot for the instruction pointed to by
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|     /// this index.
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|     SlotIndex getLoadIndex() const {
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|       return SlotIndex(&entry(), SlotIndex::LOAD);
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|     }    
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| 
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|     /// Returns the index of the USE slot for the instruction pointed to by
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|     /// this index.
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|     SlotIndex getUseIndex() const {
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|       return SlotIndex(&entry(), SlotIndex::USE);
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|     }
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| 
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|     /// Returns the index of the DEF slot for the instruction pointed to by
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|     /// this index.
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|     SlotIndex getDefIndex() const {
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|       return SlotIndex(&entry(), SlotIndex::DEF);
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|     }
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| 
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|     /// Returns the index of the STORE slot for the instruction pointed to by
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|     /// this index.
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|     SlotIndex getStoreIndex() const {
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|       return SlotIndex(&entry(), SlotIndex::STORE);
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|     }    
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| 
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|     /// Returns the next slot in the index list. This could be either the
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|     /// next slot for the instruction pointed to by this index or, if this
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|     /// index is a STORE, the first slot for the next instruction.
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|     /// WARNING: This method is considerably more expensive than the methods
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|     /// that return specific slots (getUseIndex(), etc). If you can - please
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|     /// use one of those methods.
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|     SlotIndex getNextSlot() const {
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|       Slot s = getSlot();
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|       if (s == SlotIndex::STORE) {
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|         return SlotIndex(entry().getNext(), SlotIndex::LOAD);
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|       }
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|       return SlotIndex(&entry(), s + 1);
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|     }
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| 
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|     /// Returns the next index. This is the index corresponding to the this
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|     /// index's slot, but for the next instruction.
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|     SlotIndex getNextIndex() const {
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|       return SlotIndex(entry().getNext(), getSlot());
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|     }
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| 
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|     /// Returns the previous slot in the index list. This could be either the
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|     /// previous slot for the instruction pointed to by this index or, if this
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|     /// index is a LOAD, the last slot for the previous instruction.
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|     /// WARNING: This method is considerably more expensive than the methods
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|     /// that return specific slots (getUseIndex(), etc). If you can - please
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|     /// use one of those methods.
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|     SlotIndex getPrevSlot() const {
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|       Slot s = getSlot();
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|       if (s == SlotIndex::LOAD) {
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|         return SlotIndex(entry().getPrev(), SlotIndex::STORE);
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|       }
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|       return SlotIndex(&entry(), s - 1);
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|     }
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| 
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|     /// Returns the previous index. This is the index corresponding to this
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|     /// index's slot, but for the previous instruction.
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|     SlotIndex getPrevIndex() const {
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|       return SlotIndex(entry().getPrev(), getSlot());
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|     }
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| 
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|   };
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| 
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|   /// DenseMapInfo specialization for SlotIndex.
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|   template <>
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|   struct DenseMapInfo<SlotIndex> {
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|     static inline SlotIndex getEmptyKey() {
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|       return SlotIndex::getEmptyKey();
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|     }
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|     static inline SlotIndex getTombstoneKey() {
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|       return SlotIndex::getTombstoneKey();
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|     }
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|     static inline unsigned getHashValue(const SlotIndex &v) {
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|       return SlotIndex::getHashValue(v);
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|     }
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|     static inline bool isEqual(const SlotIndex &LHS, const SlotIndex &RHS) {
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|       return (LHS == RHS);
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|     }
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|   };
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|   
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|   template <> struct isPodLike<SlotIndex> { static const bool value = true; };
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| 
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| 
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|   inline raw_ostream& operator<<(raw_ostream &os, SlotIndex li) {
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|     li.print(os);
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|     return os;
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|   }
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| 
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|   typedef std::pair<SlotIndex, MachineBasicBlock*> IdxMBBPair;
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| 
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|   inline bool operator<(SlotIndex V, const IdxMBBPair &IM) {
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|     return V < IM.first;
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|   }
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| 
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|   inline bool operator<(const IdxMBBPair &IM, SlotIndex V) {
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|     return IM.first < V;
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|   }
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| 
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|   struct Idx2MBBCompare {
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|     bool operator()(const IdxMBBPair &LHS, const IdxMBBPair &RHS) const {
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|       return LHS.first < RHS.first;
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|     }
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|   };
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| 
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|   /// SlotIndexes pass.
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|   ///
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|   /// This pass assigns indexes to each instruction.
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|   class SlotIndexes : public MachineFunctionPass {
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|   private:
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| 
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|     MachineFunction *mf;
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|     IndexListEntry *indexListHead;
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|     unsigned functionSize;
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| 
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|     typedef DenseMap<const MachineInstr*, SlotIndex> Mi2IndexMap;
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|     Mi2IndexMap mi2iMap;
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| 
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|     /// MBB2IdxMap - The indexes of the first and last instructions in the
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|     /// specified basic block.
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|     typedef DenseMap<const MachineBasicBlock*,
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|                      std::pair<SlotIndex, SlotIndex> > MBB2IdxMap;
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|     MBB2IdxMap mbb2IdxMap;
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| 
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|     /// Idx2MBBMap - Sorted list of pairs of index of first instruction
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|     /// and MBB id.
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|     std::vector<IdxMBBPair> idx2MBBMap;
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| 
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|     // IndexListEntry allocator.
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|     BumpPtrAllocator ileAllocator;
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| 
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|     IndexListEntry* createEntry(MachineInstr *mi, unsigned index) {
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|       IndexListEntry *entry =
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|         static_cast<IndexListEntry*>(
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|           ileAllocator.Allocate(sizeof(IndexListEntry),
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|           alignOf<IndexListEntry>()));
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| 
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|       new (entry) IndexListEntry(mi, index);
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| 
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|       return entry;
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|     }
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| 
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|     void initList() {
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|       assert(indexListHead == 0 && "Zero entry non-null at initialisation.");
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|       indexListHead = createEntry(0, ~0U);
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|       indexListHead->setNext(0);
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|       indexListHead->setPrev(indexListHead);
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|     }
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| 
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|     void clearList() {
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|       indexListHead = 0;
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|       ileAllocator.Reset();
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|     }
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| 
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|     IndexListEntry* getTail() {
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|       assert(indexListHead != 0 && "Call to getTail on uninitialized list.");
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|       return indexListHead->getPrev();
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|     }
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| 
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|     const IndexListEntry* getTail() const {
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|       assert(indexListHead != 0 && "Call to getTail on uninitialized list.");
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|       return indexListHead->getPrev();
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|     }
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| 
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|     // Returns true if the index list is empty.
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|     bool empty() const { return (indexListHead == getTail()); }
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| 
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|     IndexListEntry* front() {
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|       assert(!empty() && "front() called on empty index list.");
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|       return indexListHead;
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|     }
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| 
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|     const IndexListEntry* front() const {
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|       assert(!empty() && "front() called on empty index list.");
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|       return indexListHead;
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|     }
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| 
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|     IndexListEntry* back() {
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|       assert(!empty() && "back() called on empty index list.");
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|       return getTail()->getPrev();
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|     }
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| 
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|     const IndexListEntry* back() const {
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|       assert(!empty() && "back() called on empty index list.");
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|       return getTail()->getPrev();
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|     }
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| 
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|     /// Insert a new entry before itr.
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|     void insert(IndexListEntry *itr, IndexListEntry *val) {
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|       assert(itr != 0 && "itr should not be null.");
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|       IndexListEntry *prev = itr->getPrev();
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|       val->setNext(itr);
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|       val->setPrev(prev);
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|       
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|       if (itr != indexListHead) {
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|         prev->setNext(val);
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|       }
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|       else {
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|         indexListHead = val;
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|       }
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|       itr->setPrev(val);
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|     }
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| 
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|     /// Push a new entry on to the end of the list.
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|     void push_back(IndexListEntry *val) {
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|       insert(getTail(), val);
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|     }
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| 
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|   public:
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|     static char ID;
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| 
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|     SlotIndexes() : MachineFunctionPass(ID), indexListHead(0) {
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|       initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
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|     }
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| 
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|     virtual void getAnalysisUsage(AnalysisUsage &au) const;
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|     virtual void releaseMemory(); 
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| 
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|     virtual bool runOnMachineFunction(MachineFunction &fn);
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| 
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|     /// Dump the indexes.
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|     void dump() const;
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| 
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|     /// Renumber the index list, providing space for new instructions.
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|     void renumberIndexes();
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| 
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|     /// Returns the zero index for this analysis.
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|     SlotIndex getZeroIndex() {
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|       assert(front()->getIndex() == 0 && "First index is not 0?");
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|       return SlotIndex(front(), 0);
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|     }
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| 
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|     /// Returns the base index of the last slot in this analysis.
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|     SlotIndex getLastIndex() {
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|       return SlotIndex(back(), 0);
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|     }
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| 
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|     /// Returns the invalid index marker for this analysis.
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|     SlotIndex getInvalidIndex() {
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|       return getZeroIndex();
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|     }
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| 
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|     /// Returns the distance between the highest and lowest indexes allocated
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|     /// so far.
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|     unsigned getIndexesLength() const {
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|       assert(front()->getIndex() == 0 &&
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|              "Initial index isn't zero?");
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| 
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|       return back()->getIndex();
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|     }
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| 
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|     /// Returns the number of instructions in the function.
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|     unsigned getFunctionSize() const {
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|       return functionSize;
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|     }
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| 
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|     /// Returns true if the given machine instr is mapped to an index,
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|     /// otherwise returns false.
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|     bool hasIndex(const MachineInstr *instr) const {
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|       return (mi2iMap.find(instr) != mi2iMap.end());
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|     }
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| 
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|     /// Returns the base index for the given instruction.
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|     SlotIndex getInstructionIndex(const MachineInstr *instr) const {
 | |
|       Mi2IndexMap::const_iterator itr = mi2iMap.find(instr);
 | |
|       assert(itr != mi2iMap.end() && "Instruction not found in maps.");
 | |
|       return itr->second;
 | |
|     }
 | |
| 
 | |
|     /// Returns the instruction for the given index, or null if the given
 | |
|     /// index has no instruction associated with it.
 | |
|     MachineInstr* getInstructionFromIndex(SlotIndex index) const {
 | |
|       return index.entry().getInstr();
 | |
|     }
 | |
| 
 | |
|     /// Returns the next non-null index.
 | |
|     SlotIndex getNextNonNullIndex(SlotIndex index) {
 | |
|       SlotIndex nextNonNull = index.getNextIndex();
 | |
| 
 | |
|       while (&nextNonNull.entry() != getTail() &&
 | |
|              getInstructionFromIndex(nextNonNull) == 0) {
 | |
|         nextNonNull = nextNonNull.getNextIndex();
 | |
|       }
 | |
| 
 | |
|       return nextNonNull;
 | |
|     }
 | |
| 
 | |
|     /// Returns the first index in the given basic block.
 | |
|     SlotIndex getMBBStartIdx(const MachineBasicBlock *mbb) const {
 | |
|       MBB2IdxMap::const_iterator itr = mbb2IdxMap.find(mbb);
 | |
|       assert(itr != mbb2IdxMap.end() && "MBB not found in maps.");
 | |
|       return itr->second.first;
 | |
|     }
 | |
| 
 | |
|     /// Returns the last index in the given basic block.
 | |
|     SlotIndex getMBBEndIdx(const MachineBasicBlock *mbb) const {
 | |
|       MBB2IdxMap::const_iterator itr = mbb2IdxMap.find(mbb);
 | |
|       assert(itr != mbb2IdxMap.end() && "MBB not found in maps.");
 | |
|       return itr->second.second;
 | |
|     }
 | |
| 
 | |
|     /// Returns the basic block which the given index falls in.
 | |
|     MachineBasicBlock* getMBBFromIndex(SlotIndex index) const {
 | |
|       std::vector<IdxMBBPair>::const_iterator I =
 | |
|         std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), index);
 | |
|       // Take the pair containing the index
 | |
|       std::vector<IdxMBBPair>::const_iterator J =
 | |
|         ((I != idx2MBBMap.end() && I->first > index) ||
 | |
|          (I == idx2MBBMap.end() && idx2MBBMap.size()>0)) ? (I-1): I;
 | |
| 
 | |
|       assert(J != idx2MBBMap.end() && J->first <= index &&
 | |
|              index < getMBBEndIdx(J->second) &&
 | |
|              "index does not correspond to an MBB");
 | |
|       return J->second;
 | |
|     }
 | |
| 
 | |
|     bool findLiveInMBBs(SlotIndex start, SlotIndex end,
 | |
|                         SmallVectorImpl<MachineBasicBlock*> &mbbs) const {
 | |
|       std::vector<IdxMBBPair>::const_iterator itr =
 | |
|         std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start);
 | |
|       bool resVal = false;
 | |
| 
 | |
|       while (itr != idx2MBBMap.end()) {
 | |
|         if (itr->first >= end)
 | |
|           break;
 | |
|         mbbs.push_back(itr->second);
 | |
|         resVal = true;
 | |
|         ++itr;
 | |
|       }
 | |
|       return resVal;
 | |
|     }
 | |
| 
 | |
|     /// Returns the MBB covering the given range, or null if the range covers
 | |
|     /// more than one basic block.
 | |
|     MachineBasicBlock* getMBBCoveringRange(SlotIndex start, SlotIndex end) const {
 | |
| 
 | |
|       assert(start < end && "Backwards ranges not allowed.");
 | |
| 
 | |
|       std::vector<IdxMBBPair>::const_iterator itr =
 | |
|         std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start);
 | |
| 
 | |
|       if (itr == idx2MBBMap.end()) {
 | |
|         itr = prior(itr);
 | |
|         return itr->second;
 | |
|       }
 | |
| 
 | |
|       // Check that we don't cross the boundary into this block.
 | |
|       if (itr->first < end)
 | |
|         return 0;
 | |
| 
 | |
|       itr = prior(itr);
 | |
| 
 | |
|       if (itr->first <= start)
 | |
|         return itr->second;
 | |
| 
 | |
|       return 0;
 | |
|     }
 | |
| 
 | |
|     /// Insert the given machine instruction into the mapping. Returns the
 | |
|     /// assigned index.
 | |
|     SlotIndex insertMachineInstrInMaps(MachineInstr *mi,
 | |
|                                         bool *deferredRenumber = 0) {
 | |
|       assert(mi2iMap.find(mi) == mi2iMap.end() && "Instr already indexed.");
 | |
| 
 | |
|       MachineBasicBlock *mbb = mi->getParent();
 | |
| 
 | |
|       assert(mbb != 0 && "Instr must be added to function.");
 | |
| 
 | |
|       MBB2IdxMap::iterator mbbRangeItr = mbb2IdxMap.find(mbb);
 | |
| 
 | |
|       assert(mbbRangeItr != mbb2IdxMap.end() &&
 | |
|              "Instruction's parent MBB has not been added to SlotIndexes.");
 | |
| 
 | |
|       MachineBasicBlock::iterator miItr(mi);
 | |
|       bool needRenumber = false;
 | |
|       IndexListEntry *newEntry;
 | |
|       // Get previous index, considering that not all instructions are indexed.
 | |
|       IndexListEntry *prevEntry;
 | |
|       for (;;) {
 | |
|         // If mi is at the mbb beginning, get the prev index from the mbb.
 | |
|         if (miItr == mbb->begin()) {
 | |
|           prevEntry = &mbbRangeItr->second.first.entry();
 | |
|           break;
 | |
|         }
 | |
|         // Otherwise rewind until we find a mapped instruction.
 | |
|         Mi2IndexMap::const_iterator itr = mi2iMap.find(--miItr);
 | |
|         if (itr != mi2iMap.end()) {
 | |
|           prevEntry = &itr->second.entry();
 | |
|           break;
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // Get next entry from previous entry.
 | |
|       IndexListEntry *nextEntry = prevEntry->getNext();
 | |
| 
 | |
|       // Get a number for the new instr, or 0 if there's no room currently.
 | |
|       // In the latter case we'll force a renumber later.
 | |
|       unsigned dist = nextEntry->getIndex() - prevEntry->getIndex();
 | |
|       unsigned newNumber = dist > SlotIndex::NUM ?
 | |
|         prevEntry->getIndex() + ((dist >> 1) & ~3U) : 0;
 | |
| 
 | |
|       if (newNumber == 0) {
 | |
|         needRenumber = true;
 | |
|       }
 | |
| 
 | |
|       // Insert a new list entry for mi.
 | |
|       newEntry = createEntry(mi, newNumber);
 | |
|       insert(nextEntry, newEntry);
 | |
|   
 | |
|       SlotIndex newIndex(newEntry, SlotIndex::LOAD);
 | |
|       mi2iMap.insert(std::make_pair(mi, newIndex));
 | |
| 
 | |
|       if (miItr == mbb->end()) {
 | |
|         // If this is the last instr in the MBB then we need to fix up the bb
 | |
|         // range:
 | |
|         mbbRangeItr->second.second = SlotIndex(newEntry, SlotIndex::STORE);
 | |
|       }
 | |
| 
 | |
|       // Renumber if we need to.
 | |
|       if (needRenumber) {
 | |
|         if (deferredRenumber == 0)
 | |
|           renumberIndexes();
 | |
|         else
 | |
|           *deferredRenumber = true;
 | |
|       }
 | |
| 
 | |
|       return newIndex;
 | |
|     }
 | |
| 
 | |
|     /// Add all instructions in the vector to the index list. This method will
 | |
|     /// defer renumbering until all instrs have been added, and should be 
 | |
|     /// preferred when adding multiple instrs.
 | |
|     void insertMachineInstrsInMaps(SmallVectorImpl<MachineInstr*> &mis) {
 | |
|       bool renumber = false;
 | |
| 
 | |
|       for (SmallVectorImpl<MachineInstr*>::iterator
 | |
|            miItr = mis.begin(), miEnd = mis.end();
 | |
|            miItr != miEnd; ++miItr) {
 | |
|         insertMachineInstrInMaps(*miItr, &renumber);
 | |
|       }
 | |
| 
 | |
|       if (renumber)
 | |
|         renumberIndexes();
 | |
|     }
 | |
| 
 | |
| 
 | |
|     /// Remove the given machine instruction from the mapping.
 | |
|     void removeMachineInstrFromMaps(MachineInstr *mi) {
 | |
|       // remove index -> MachineInstr and
 | |
|       // MachineInstr -> index mappings
 | |
|       Mi2IndexMap::iterator mi2iItr = mi2iMap.find(mi);
 | |
|       if (mi2iItr != mi2iMap.end()) {
 | |
|         IndexListEntry *miEntry(&mi2iItr->second.entry());        
 | |
|         assert(miEntry->getInstr() == mi && "Instruction indexes broken.");
 | |
|         // FIXME: Eventually we want to actually delete these indexes.
 | |
|         miEntry->setInstr(0);
 | |
|         mi2iMap.erase(mi2iItr);
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /// ReplaceMachineInstrInMaps - Replacing a machine instr with a new one in
 | |
|     /// maps used by register allocator.
 | |
|     void replaceMachineInstrInMaps(MachineInstr *mi, MachineInstr *newMI) {
 | |
|       Mi2IndexMap::iterator mi2iItr = mi2iMap.find(mi);
 | |
|       if (mi2iItr == mi2iMap.end())
 | |
|         return;
 | |
|       SlotIndex replaceBaseIndex = mi2iItr->second;
 | |
|       IndexListEntry *miEntry(&replaceBaseIndex.entry());
 | |
|       assert(miEntry->getInstr() == mi &&
 | |
|              "Mismatched instruction in index tables.");
 | |
|       miEntry->setInstr(newMI);
 | |
|       mi2iMap.erase(mi2iItr);
 | |
|       mi2iMap.insert(std::make_pair(newMI, replaceBaseIndex));
 | |
|     }
 | |
| 
 | |
|     /// Add the given MachineBasicBlock into the maps.
 | |
|     void insertMBBInMaps(MachineBasicBlock *mbb) {
 | |
|       MachineFunction::iterator nextMBB =
 | |
|         llvm::next(MachineFunction::iterator(mbb));
 | |
|       IndexListEntry *startEntry = createEntry(0, 0);
 | |
|       IndexListEntry *stopEntry = createEntry(0, 0);
 | |
|       IndexListEntry *nextEntry = 0;
 | |
| 
 | |
|       if (nextMBB == mbb->getParent()->end()) {
 | |
|         nextEntry = getTail();
 | |
|       } else {
 | |
|         nextEntry = &getMBBStartIdx(nextMBB).entry();
 | |
|       }
 | |
| 
 | |
|       insert(nextEntry, startEntry);
 | |
|       insert(nextEntry, stopEntry);
 | |
| 
 | |
|       SlotIndex startIdx(startEntry, SlotIndex::LOAD);
 | |
|       SlotIndex endIdx(nextEntry, SlotIndex::LOAD);
 | |
| 
 | |
|       mbb2IdxMap.insert(
 | |
|         std::make_pair(mbb, std::make_pair(startIdx, endIdx)));
 | |
| 
 | |
|       idx2MBBMap.push_back(IdxMBBPair(startIdx, mbb));
 | |
| 
 | |
|       if (MachineFunction::iterator(mbb) != mbb->getParent()->begin()) {
 | |
|         // Have to update the end index of the previous block.
 | |
|         MachineBasicBlock *priorMBB =
 | |
|           llvm::prior(MachineFunction::iterator(mbb));
 | |
|         mbb2IdxMap[priorMBB].second = startIdx;
 | |
|       }
 | |
| 
 | |
|       renumberIndexes();
 | |
|       std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare());
 | |
| 
 | |
|     }
 | |
| 
 | |
|   };
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| #endif // LLVM_CODEGEN_LIVEINDEX_H 
 |