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			1094 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1094 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- BranchFolding.cpp - Fold machine code branch instructions ---------===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file was developed by the LLVM research group and is distributed under
 | |
| // the University of Illinois Open Source License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // This pass forwards branches to unconditional branches to make them branch
 | |
| // directly to the target block.  This pass often results in dead MBB's, which
 | |
| // it then removes.
 | |
| //
 | |
| // Note that this pass must be run after register allocation, it cannot handle
 | |
| // SSA form.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #define DEBUG_TYPE "branchfolding"
 | |
| #include "llvm/CodeGen/Passes.h"
 | |
| #include "llvm/CodeGen/MachineModuleInfo.h"
 | |
| #include "llvm/CodeGen/MachineFunctionPass.h"
 | |
| #include "llvm/CodeGen/MachineJumpTableInfo.h"
 | |
| #include "llvm/CodeGen/RegisterScavenging.h"
 | |
| #include "llvm/Target/TargetInstrInfo.h"
 | |
| #include "llvm/Target/TargetMachine.h"
 | |
| #include "llvm/Target/MRegisterInfo.h"
 | |
| #include "llvm/Support/CommandLine.h"
 | |
| #include "llvm/Support/Debug.h"
 | |
| #include "llvm/ADT/Statistic.h"
 | |
| #include "llvm/ADT/STLExtras.h"
 | |
| #include <algorithm>
 | |
| using namespace llvm;
 | |
| 
 | |
| STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
 | |
| STATISTIC(NumBranchOpts, "Number of branches optimized");
 | |
| STATISTIC(NumTailMerge , "Number of block tails merged");
 | |
| static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge", 
 | |
|                               cl::init(cl::BOU_UNSET), cl::Hidden);
 | |
| namespace {
 | |
|   // Throttle for huge numbers of predecessors (compile speed problems)
 | |
|   cl::opt<unsigned>
 | |
|   TailMergeThreshold("tail-merge-threshold", 
 | |
|             cl::desc("Max number of predecessors to consider tail merging"),
 | |
|             cl::init(100), cl::Hidden);
 | |
| 
 | |
|   struct BranchFolder : public MachineFunctionPass {
 | |
|     static char ID;
 | |
|     explicit BranchFolder(bool defaultEnableTailMerge) : 
 | |
|         MachineFunctionPass((intptr_t)&ID) {
 | |
|           switch (FlagEnableTailMerge) {
 | |
|           case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break;
 | |
|           case cl::BOU_TRUE: EnableTailMerge = true; break;
 | |
|           case cl::BOU_FALSE: EnableTailMerge = false; break;
 | |
|           }
 | |
|     }
 | |
| 
 | |
|     virtual bool runOnMachineFunction(MachineFunction &MF);
 | |
|     virtual const char *getPassName() const { return "Control Flow Optimizer"; }
 | |
|     const TargetInstrInfo *TII;
 | |
|     MachineModuleInfo *MMI;
 | |
|     bool MadeChange;
 | |
|   private:
 | |
|     // Tail Merging.
 | |
|     bool EnableTailMerge;
 | |
|     bool TailMergeBlocks(MachineFunction &MF);
 | |
|     bool TryMergeBlocks(MachineBasicBlock* SuccBB,
 | |
|                         MachineBasicBlock* PredBB);
 | |
|     void ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
 | |
|                                  MachineBasicBlock *NewDest);
 | |
|     MachineBasicBlock *SplitMBBAt(MachineBasicBlock &CurMBB,
 | |
|                                   MachineBasicBlock::iterator BBI1);
 | |
| 
 | |
|     std::vector<std::pair<unsigned,MachineBasicBlock*> > MergePotentials;
 | |
|     const MRegisterInfo *RegInfo;
 | |
|     RegScavenger *RS;
 | |
|     // Branch optzn.
 | |
|     bool OptimizeBranches(MachineFunction &MF);
 | |
|     void OptimizeBlock(MachineBasicBlock *MBB);
 | |
|     void RemoveDeadBlock(MachineBasicBlock *MBB);
 | |
|     
 | |
|     bool CanFallThrough(MachineBasicBlock *CurBB);
 | |
|     bool CanFallThrough(MachineBasicBlock *CurBB, bool BranchUnAnalyzable,
 | |
|                         MachineBasicBlock *TBB, MachineBasicBlock *FBB,
 | |
|                         const std::vector<MachineOperand> &Cond);
 | |
|   };
 | |
|   char BranchFolder::ID = 0;
 | |
| }
 | |
| 
 | |
| FunctionPass *llvm::createBranchFoldingPass(bool DefaultEnableTailMerge) { 
 | |
|       return new BranchFolder(DefaultEnableTailMerge); }
 | |
| 
 | |
| /// RemoveDeadBlock - Remove the specified dead machine basic block from the
 | |
| /// function, updating the CFG.
 | |
| void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) {
 | |
|   assert(MBB->pred_empty() && "MBB must be dead!");
 | |
|   DOUT << "\nRemoving MBB: " << *MBB;
 | |
|   
 | |
|   MachineFunction *MF = MBB->getParent();
 | |
|   // drop all successors.
 | |
|   while (!MBB->succ_empty())
 | |
|     MBB->removeSuccessor(MBB->succ_end()-1);
 | |
|   
 | |
|   // If there is DWARF info to active, check to see if there are any LABEL
 | |
|   // records in the basic block.  If so, unregister them from MachineModuleInfo.
 | |
|   if (MMI && !MBB->empty()) {
 | |
|     for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
 | |
|          I != E; ++I) {
 | |
|       if ((unsigned)I->getOpcode() == TargetInstrInfo::LABEL) {
 | |
|         // The label ID # is always operand #0, an immediate.
 | |
|         MMI->InvalidateLabel(I->getOperand(0).getImm());
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   
 | |
|   // Remove the block.
 | |
|   MF->getBasicBlockList().erase(MBB);
 | |
| }
 | |
| 
 | |
| bool BranchFolder::runOnMachineFunction(MachineFunction &MF) {
 | |
|   TII = MF.getTarget().getInstrInfo();
 | |
|   if (!TII) return false;
 | |
| 
 | |
|   // Fix CFG.  The later algorithms expect it to be right.
 | |
|   bool EverMadeChange = false;
 | |
|   for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; I++) {
 | |
|     MachineBasicBlock *MBB = I, *TBB = 0, *FBB = 0;
 | |
|     std::vector<MachineOperand> Cond;
 | |
|     if (!TII->AnalyzeBranch(*MBB, TBB, FBB, Cond))
 | |
|       EverMadeChange |= MBB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
 | |
|   }
 | |
| 
 | |
|   RegInfo = MF.getTarget().getRegisterInfo();
 | |
|   RS = RegInfo->requiresRegisterScavenging(MF) ? new RegScavenger() : NULL;
 | |
| 
 | |
|   MMI = getAnalysisToUpdate<MachineModuleInfo>();
 | |
| 
 | |
|   bool MadeChangeThisIteration = true;
 | |
|   while (MadeChangeThisIteration) {
 | |
|     MadeChangeThisIteration = false;
 | |
|     MadeChangeThisIteration |= TailMergeBlocks(MF);
 | |
|     MadeChangeThisIteration |= OptimizeBranches(MF);
 | |
|     EverMadeChange |= MadeChangeThisIteration;
 | |
|   }
 | |
| 
 | |
|   // See if any jump tables have become mergable or dead as the code generator
 | |
|   // did its thing.
 | |
|   MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
 | |
|   const std::vector<MachineJumpTableEntry> &JTs = JTI->getJumpTables();
 | |
|   if (!JTs.empty()) {
 | |
|     // Figure out how these jump tables should be merged.
 | |
|     std::vector<unsigned> JTMapping;
 | |
|     JTMapping.reserve(JTs.size());
 | |
|     
 | |
|     // We always keep the 0th jump table.
 | |
|     JTMapping.push_back(0);
 | |
| 
 | |
|     // Scan the jump tables, seeing if there are any duplicates.  Note that this
 | |
|     // is N^2, which should be fixed someday.
 | |
|     for (unsigned i = 1, e = JTs.size(); i != e; ++i)
 | |
|       JTMapping.push_back(JTI->getJumpTableIndex(JTs[i].MBBs));
 | |
|     
 | |
|     // If a jump table was merge with another one, walk the function rewriting
 | |
|     // references to jump tables to reference the new JT ID's.  Keep track of
 | |
|     // whether we see a jump table idx, if not, we can delete the JT.
 | |
|     std::vector<bool> JTIsLive;
 | |
|     JTIsLive.resize(JTs.size());
 | |
|     for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
 | |
|          BB != E; ++BB) {
 | |
|       for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
 | |
|            I != E; ++I)
 | |
|         for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) {
 | |
|           MachineOperand &Op = I->getOperand(op);
 | |
|           if (!Op.isJumpTableIndex()) continue;
 | |
|           unsigned NewIdx = JTMapping[Op.getJumpTableIndex()];
 | |
|           Op.setJumpTableIndex(NewIdx);
 | |
| 
 | |
|           // Remember that this JT is live.
 | |
|           JTIsLive[NewIdx] = true;
 | |
|         }
 | |
|     }
 | |
|    
 | |
|     // Finally, remove dead jump tables.  This happens either because the
 | |
|     // indirect jump was unreachable (and thus deleted) or because the jump
 | |
|     // table was merged with some other one.
 | |
|     for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i)
 | |
|       if (!JTIsLive[i]) {
 | |
|         JTI->RemoveJumpTable(i);
 | |
|         EverMadeChange = true;
 | |
|       }
 | |
|   }
 | |
|   
 | |
|   delete RS;
 | |
|   return EverMadeChange;
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //  Tail Merging of Blocks
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// HashMachineInstr - Compute a hash value for MI and its operands.
 | |
| static unsigned HashMachineInstr(const MachineInstr *MI) {
 | |
|   unsigned Hash = MI->getOpcode();
 | |
|   for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | |
|     const MachineOperand &Op = MI->getOperand(i);
 | |
|     
 | |
|     // Merge in bits from the operand if easy.
 | |
|     unsigned OperandHash = 0;
 | |
|     switch (Op.getType()) {
 | |
|     case MachineOperand::MO_Register:          OperandHash = Op.getReg(); break;
 | |
|     case MachineOperand::MO_Immediate:         OperandHash = Op.getImm(); break;
 | |
|     case MachineOperand::MO_MachineBasicBlock:
 | |
|       OperandHash = Op.getMachineBasicBlock()->getNumber();
 | |
|       break;
 | |
|     case MachineOperand::MO_FrameIndex: OperandHash = Op.getFrameIndex(); break;
 | |
|     case MachineOperand::MO_ConstantPoolIndex:
 | |
|       OperandHash = Op.getConstantPoolIndex();
 | |
|       break;
 | |
|     case MachineOperand::MO_JumpTableIndex:
 | |
|       OperandHash = Op.getJumpTableIndex();
 | |
|       break;
 | |
|     case MachineOperand::MO_GlobalAddress:
 | |
|     case MachineOperand::MO_ExternalSymbol:
 | |
|       // Global address / external symbol are too hard, don't bother, but do
 | |
|       // pull in the offset.
 | |
|       OperandHash = Op.getOffset();
 | |
|       break;
 | |
|     default: break;
 | |
|     }
 | |
|     
 | |
|     Hash += ((OperandHash << 3) | Op.getType()) << (i&31);
 | |
|   }
 | |
|   return Hash;
 | |
| }
 | |
| 
 | |
| /// HashEndOfMBB - Hash the last few instructions in the MBB.  For blocks
 | |
| /// with no successors, we hash two instructions, because cross-jumping 
 | |
| /// only saves code when at least two instructions are removed (since a 
 | |
| /// branch must be inserted).  For blocks with a successor, one of the
 | |
| /// two blocks to be tail-merged will end with a branch already, so
 | |
| /// it gains to cross-jump even for one instruction.
 | |
| 
 | |
| static unsigned HashEndOfMBB(const MachineBasicBlock *MBB,
 | |
|                              unsigned minCommonTailLength) {
 | |
|   MachineBasicBlock::const_iterator I = MBB->end();
 | |
|   if (I == MBB->begin())
 | |
|     return 0;   // Empty MBB.
 | |
|   
 | |
|   --I;
 | |
|   unsigned Hash = HashMachineInstr(I);
 | |
|     
 | |
|   if (I == MBB->begin() || minCommonTailLength == 1)
 | |
|     return Hash;   // Single instr MBB.
 | |
|   
 | |
|   --I;
 | |
|   // Hash in the second-to-last instruction.
 | |
|   Hash ^= HashMachineInstr(I) << 2;
 | |
|   return Hash;
 | |
| }
 | |
| 
 | |
| /// ComputeCommonTailLength - Given two machine basic blocks, compute the number
 | |
| /// of instructions they actually have in common together at their end.  Return
 | |
| /// iterators for the first shared instruction in each block.
 | |
| static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
 | |
|                                         MachineBasicBlock *MBB2,
 | |
|                                         MachineBasicBlock::iterator &I1,
 | |
|                                         MachineBasicBlock::iterator &I2) {
 | |
|   I1 = MBB1->end();
 | |
|   I2 = MBB2->end();
 | |
|   
 | |
|   unsigned TailLen = 0;
 | |
|   while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
 | |
|     --I1; --I2;
 | |
|     if (!I1->isIdenticalTo(I2)) {
 | |
|       ++I1; ++I2;
 | |
|       break;
 | |
|     }
 | |
|     ++TailLen;
 | |
|   }
 | |
|   return TailLen;
 | |
| }
 | |
| 
 | |
| /// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
 | |
| /// after it, replacing it with an unconditional branch to NewDest.  This
 | |
| /// returns true if OldInst's block is modified, false if NewDest is modified.
 | |
| void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
 | |
|                                            MachineBasicBlock *NewDest) {
 | |
|   MachineBasicBlock *OldBB = OldInst->getParent();
 | |
|   
 | |
|   // Remove all the old successors of OldBB from the CFG.
 | |
|   while (!OldBB->succ_empty())
 | |
|     OldBB->removeSuccessor(OldBB->succ_begin());
 | |
|   
 | |
|   // Remove all the dead instructions from the end of OldBB.
 | |
|   OldBB->erase(OldInst, OldBB->end());
 | |
| 
 | |
|   // If OldBB isn't immediately before OldBB, insert a branch to it.
 | |
|   if (++MachineFunction::iterator(OldBB) != MachineFunction::iterator(NewDest))
 | |
|     TII->InsertBranch(*OldBB, NewDest, 0, std::vector<MachineOperand>());
 | |
|   OldBB->addSuccessor(NewDest);
 | |
|   ++NumTailMerge;
 | |
| }
 | |
| 
 | |
| /// SplitMBBAt - Given a machine basic block and an iterator into it, split the
 | |
| /// MBB so that the part before the iterator falls into the part starting at the
 | |
| /// iterator.  This returns the new MBB.
 | |
| MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB,
 | |
|                                             MachineBasicBlock::iterator BBI1) {
 | |
|   // Create the fall-through block.
 | |
|   MachineFunction::iterator MBBI = &CurMBB;
 | |
|   MachineBasicBlock *NewMBB = new MachineBasicBlock(CurMBB.getBasicBlock());
 | |
|   CurMBB.getParent()->getBasicBlockList().insert(++MBBI, NewMBB);
 | |
| 
 | |
|   // Move all the successors of this block to the specified block.
 | |
|   while (!CurMBB.succ_empty()) {
 | |
|     MachineBasicBlock *S = *(CurMBB.succ_end()-1);
 | |
|     NewMBB->addSuccessor(S);
 | |
|     CurMBB.removeSuccessor(S);
 | |
|   }
 | |
|  
 | |
|   // Add an edge from CurMBB to NewMBB for the fall-through.
 | |
|   CurMBB.addSuccessor(NewMBB);
 | |
|   
 | |
|   // Splice the code over.
 | |
|   NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());
 | |
| 
 | |
|   // For targets that use the register scavenger, we must maintain LiveIns.
 | |
|   if (RS) {
 | |
|     RS->enterBasicBlock(&CurMBB);
 | |
|     if (!CurMBB.empty())
 | |
|       RS->forward(prior(CurMBB.end()));
 | |
|     BitVector RegsLiveAtExit(RegInfo->getNumRegs());
 | |
|     RS->getRegsUsed(RegsLiveAtExit, false);
 | |
|     for (unsigned int i=0, e=RegInfo->getNumRegs(); i!=e; i++)
 | |
|       if (RegsLiveAtExit[i])
 | |
|         NewMBB->addLiveIn(i);
 | |
|   }
 | |
| 
 | |
|   return NewMBB;
 | |
| }
 | |
| 
 | |
| /// EstimateRuntime - Make a rough estimate for how long it will take to run
 | |
| /// the specified code.
 | |
| static unsigned EstimateRuntime(MachineBasicBlock::iterator I,
 | |
|                                 MachineBasicBlock::iterator E,
 | |
|                                 const TargetInstrInfo *TII) {
 | |
|   unsigned Time = 0;
 | |
|   for (; I != E; ++I) {
 | |
|     const TargetInstrDescriptor &TID = TII->get(I->getOpcode());
 | |
|     if (TID.Flags & M_CALL_FLAG)
 | |
|       Time += 10;
 | |
|     else if (TID.Flags & (M_LOAD_FLAG|M_STORE_FLAG))
 | |
|       Time += 2;
 | |
|     else
 | |
|       ++Time;
 | |
|   }
 | |
|   return Time;
 | |
| }
 | |
| 
 | |
| /// ShouldSplitFirstBlock - We need to either split MBB1 at MBB1I or MBB2 at
 | |
| /// MBB2I and then insert an unconditional branch in the other block.  Determine
 | |
| /// which is the best to split
 | |
| static bool ShouldSplitFirstBlock(MachineBasicBlock *MBB1,
 | |
|                                   MachineBasicBlock::iterator MBB1I,
 | |
|                                   MachineBasicBlock *MBB2,
 | |
|                                   MachineBasicBlock::iterator MBB2I,
 | |
|                                   const TargetInstrInfo *TII,
 | |
|                                   MachineBasicBlock *PredBB) {
 | |
|   // If one block is the entry block, split the other one; we can't generate
 | |
|   // a branch to the entry block, as its label is not emitted.
 | |
|   MachineBasicBlock *Entry = MBB1->getParent()->begin();
 | |
|   if (MBB1 == Entry)
 | |
|     return false;
 | |
|   if (MBB2 == Entry)
 | |
|     return true;
 | |
| 
 | |
|   // If one block falls through into the common successor, choose that
 | |
|   // one to split; it is one instruction less to do that.
 | |
|   if (PredBB) {
 | |
|     if (MBB1 == PredBB)
 | |
|       return true;
 | |
|     else if (MBB2 == PredBB)
 | |
|       return false;
 | |
|   }
 | |
|   // TODO: if we had some notion of which block was hotter, we could split
 | |
|   // the hot block, so it is the fall-through.  Since we don't have profile info
 | |
|   // make a decision based on which will hurt most to split.
 | |
|   unsigned MBB1Time = EstimateRuntime(MBB1->begin(), MBB1I, TII);
 | |
|   unsigned MBB2Time = EstimateRuntime(MBB2->begin(), MBB2I, TII);
 | |
|   
 | |
|   // If the MBB1 prefix takes "less time" to run than the MBB2 prefix, split the
 | |
|   // MBB1 block so it falls through.  This will penalize the MBB2 path, but will
 | |
|   // have a lower overall impact on the program execution.
 | |
|   return MBB1Time < MBB2Time;
 | |
| }
 | |
| 
 | |
| // CurMBB needs to add an unconditional branch to SuccMBB (we removed these
 | |
| // branches temporarily for tail merging).  In the case where CurMBB ends
 | |
| // with a conditional branch to the next block, optimize by reversing the
 | |
| // test and conditionally branching to SuccMBB instead.
 | |
| 
 | |
| static void FixTail(MachineBasicBlock* CurMBB, MachineBasicBlock *SuccBB,
 | |
|                     const TargetInstrInfo *TII) {
 | |
|   MachineFunction *MF = CurMBB->getParent();
 | |
|   MachineFunction::iterator I = next(MachineFunction::iterator(CurMBB));
 | |
|   MachineBasicBlock *TBB = 0, *FBB = 0;
 | |
|   std::vector<MachineOperand> Cond;
 | |
|   if (I != MF->end() &&
 | |
|       !TII->AnalyzeBranch(*CurMBB, TBB, FBB, Cond)) {
 | |
|     MachineBasicBlock *NextBB = I;
 | |
|     if (TBB == NextBB && Cond.size() && !FBB) {
 | |
|       if (!TII->ReverseBranchCondition(Cond)) {
 | |
|         TII->RemoveBranch(*CurMBB);
 | |
|         TII->InsertBranch(*CurMBB, SuccBB, NULL, Cond);
 | |
|         return;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   TII->InsertBranch(*CurMBB, SuccBB, NULL, std::vector<MachineOperand>());
 | |
| }
 | |
| 
 | |
| static bool MergeCompare(const std::pair<unsigned,MachineBasicBlock*> &p,
 | |
|                          const std::pair<unsigned,MachineBasicBlock*> &q) {
 | |
|     if (p.first < q.first)
 | |
|       return true;
 | |
|      else if (p.first > q.first)
 | |
|       return false;
 | |
|     else if (p.second->getNumber() < q.second->getNumber())
 | |
|       return true;
 | |
|     else if (p.second->getNumber() > q.second->getNumber())
 | |
|       return false;
 | |
|     else {
 | |
|       // _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing
 | |
|       // an object with itself.
 | |
| #ifndef _GLIBCXX_DEBUG
 | |
|       assert(0 && "Predecessor appears twice");
 | |
| #endif
 | |
|       return(false);
 | |
|     }
 | |
| }
 | |
| 
 | |
| // See if any of the blocks in MergePotentials (which all have a common single
 | |
| // successor, or all have no successor) can be tail-merged.  If there is a
 | |
| // successor, any blocks in MergePotentials that are not tail-merged and
 | |
| // are not immediately before Succ must have an unconditional branch to
 | |
| // Succ added (but the predecessor/successor lists need no adjustment).  
 | |
| // The lone predecessor of Succ that falls through into Succ,
 | |
| // if any, is given in PredBB.
 | |
| 
 | |
| bool BranchFolder::TryMergeBlocks(MachineBasicBlock *SuccBB,
 | |
|                                   MachineBasicBlock* PredBB) {
 | |
|   unsigned minCommonTailLength = (SuccBB ? 1 : 2);
 | |
|   MadeChange = false;
 | |
|   
 | |
|   // Sort by hash value so that blocks with identical end sequences sort
 | |
|   // together.
 | |
|   std::stable_sort(MergePotentials.begin(), MergePotentials.end(), MergeCompare);
 | |
| 
 | |
|   // Walk through equivalence sets looking for actual exact matches.
 | |
|   while (MergePotentials.size() > 1) {
 | |
|     unsigned CurHash  = (MergePotentials.end()-1)->first;
 | |
|     unsigned PrevHash = (MergePotentials.end()-2)->first;
 | |
|     MachineBasicBlock *CurMBB = (MergePotentials.end()-1)->second;
 | |
|     
 | |
|     // If there is nothing that matches the hash of the current basic block,
 | |
|     // give up.
 | |
|     if (CurHash != PrevHash) {
 | |
|       if (SuccBB && CurMBB != PredBB)
 | |
|         FixTail(CurMBB, SuccBB, TII);
 | |
|       MergePotentials.pop_back();
 | |
|       continue;
 | |
|     }
 | |
|     
 | |
|     // Look through all the pairs of blocks that have the same hash as this
 | |
|     // one, and find the pair that has the largest number of instructions in
 | |
|     // common.
 | |
|      // Since instructions may get combined later (e.g. single stores into
 | |
|     // store multiple) this measure is not particularly accurate.
 | |
|    MachineBasicBlock::iterator BBI1, BBI2;
 | |
|     
 | |
|     unsigned FoundI = ~0U, FoundJ = ~0U;
 | |
|     unsigned maxCommonTailLength = 0U;
 | |
|     for (int i = MergePotentials.size()-1;
 | |
|          i != -1 && MergePotentials[i].first == CurHash; --i) {
 | |
|       for (int j = i-1; 
 | |
|            j != -1 && MergePotentials[j].first == CurHash; --j) {
 | |
|         MachineBasicBlock::iterator TrialBBI1, TrialBBI2;
 | |
|         unsigned CommonTailLen = ComputeCommonTailLength(
 | |
|                                                 MergePotentials[i].second,
 | |
|                                                 MergePotentials[j].second,
 | |
|                                                 TrialBBI1, TrialBBI2);
 | |
|         if (CommonTailLen >= minCommonTailLength &&
 | |
|             CommonTailLen > maxCommonTailLength) {
 | |
|           FoundI = i;
 | |
|           FoundJ = j;
 | |
|           maxCommonTailLength = CommonTailLen;
 | |
|           BBI1 = TrialBBI1;
 | |
|           BBI2 = TrialBBI2;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // If we didn't find any pair that has at least minCommonTailLength 
 | |
|     // instructions in common, bail out.  All entries with this
 | |
|     // hash code can go away now.
 | |
|     if (FoundI == ~0U) {
 | |
|       for (int i = MergePotentials.size()-1;
 | |
|            i != -1 && MergePotentials[i].first == CurHash; --i) {
 | |
|         // Put the unconditional branch back, if we need one.
 | |
|         CurMBB = MergePotentials[i].second;
 | |
|         if (SuccBB && CurMBB != PredBB)
 | |
|           FixTail(CurMBB, SuccBB, TII);
 | |
|         MergePotentials.pop_back();
 | |
|       }
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     // Otherwise, move the block(s) to the right position(s).  So that
 | |
|     // BBI1/2 will be valid, the last must be I and the next-to-last J.
 | |
|     if (FoundI != MergePotentials.size()-1)
 | |
|       std::swap(MergePotentials[FoundI], *(MergePotentials.end()-1));
 | |
|     if (FoundJ != MergePotentials.size()-2)
 | |
|       std::swap(MergePotentials[FoundJ], *(MergePotentials.end()-2));
 | |
| 
 | |
|     CurMBB = (MergePotentials.end()-1)->second;
 | |
|     MachineBasicBlock *MBB2 = (MergePotentials.end()-2)->second;
 | |
| 
 | |
|     // If neither block is the entire common tail, split the tail of one block
 | |
|     // to make it redundant with the other tail.  Also, we cannot jump to the
 | |
|     // entry block, so if one block is the entry block, split the other one.
 | |
|     MachineBasicBlock *Entry = CurMBB->getParent()->begin();
 | |
|     if (CurMBB->begin() == BBI1 && CurMBB != Entry)
 | |
|       ;   // CurMBB is common tail
 | |
|     else if (MBB2->begin() == BBI2 && MBB2 != Entry)
 | |
|       ;   // MBB2 is common tail
 | |
|     else {
 | |
|       if (0) { // Enable this to disable partial tail merges.
 | |
|         MergePotentials.pop_back();
 | |
|         continue;
 | |
|       }
 | |
|       
 | |
|       // Decide whether we want to split CurMBB or MBB2.
 | |
|       if (ShouldSplitFirstBlock(CurMBB, BBI1, MBB2, BBI2, TII, PredBB)) {
 | |
|         CurMBB = SplitMBBAt(*CurMBB, BBI1);
 | |
|         BBI1 = CurMBB->begin();
 | |
|         MergePotentials.back().second = CurMBB;
 | |
|       } else {
 | |
|         MBB2 = SplitMBBAt(*MBB2, BBI2);
 | |
|         BBI2 = MBB2->begin();
 | |
|         (MergePotentials.end()-2)->second = MBB2;
 | |
|       }
 | |
|     }
 | |
|     
 | |
|     if (MBB2->begin() == BBI2 && MBB2 != Entry) {
 | |
|       // Hack the end off CurMBB, making it jump to MBBI@ instead.
 | |
|       ReplaceTailWithBranchTo(BBI1, MBB2);
 | |
|       // This modifies CurMBB, so remove it from the worklist.
 | |
|       MergePotentials.pop_back();
 | |
|     } else {
 | |
|       assert(CurMBB->begin() == BBI1 && CurMBB != Entry && 
 | |
|              "Didn't split block correctly?");
 | |
|       // Hack the end off MBB2, making it jump to CurMBB instead.
 | |
|       ReplaceTailWithBranchTo(BBI2, CurMBB);
 | |
|       // This modifies MBB2, so remove it from the worklist.
 | |
|       MergePotentials.erase(MergePotentials.end()-2);
 | |
|     }
 | |
|     MadeChange = true;
 | |
|   }
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| bool BranchFolder::TailMergeBlocks(MachineFunction &MF) {
 | |
| 
 | |
|   if (!EnableTailMerge) return false;
 | |
|  
 | |
|   MadeChange = false;
 | |
| 
 | |
|   // First find blocks with no successors.
 | |
|   MergePotentials.clear();
 | |
|   for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
 | |
|     if (I->succ_empty())
 | |
|       MergePotentials.push_back(std::make_pair(HashEndOfMBB(I, 2U), I));
 | |
|   }
 | |
|   // See if we can do any tail merging on those.
 | |
|   if (MergePotentials.size() < TailMergeThreshold)
 | |
|     MadeChange |= TryMergeBlocks(NULL, NULL);
 | |
| 
 | |
|   // Look at blocks (IBB) with multiple predecessors (PBB).
 | |
|   // We change each predecessor to a canonical form, by
 | |
|   // (1) temporarily removing any unconditional branch from the predecessor
 | |
|   // to IBB, and
 | |
|   // (2) alter conditional branches so they branch to the other block
 | |
|   // not IBB; this may require adding back an unconditional branch to IBB 
 | |
|   // later, where there wasn't one coming in.  E.g.
 | |
|   //   Bcc IBB
 | |
|   //   fallthrough to QBB
 | |
|   // here becomes
 | |
|   //   Bncc QBB
 | |
|   // with a conceptual B to IBB after that, which never actually exists.
 | |
|   // With those changes, we see whether the predecessors' tails match,
 | |
|   // and merge them if so.  We change things out of canonical form and
 | |
|   // back to the way they were later in the process.  (OptimizeBranches
 | |
|   // would undo some of this, but we can't use it, because we'd get into
 | |
|   // a compile-time infinite loop repeatedly doing and undoing the same
 | |
|   // transformations.)
 | |
| 
 | |
|   for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
 | |
|     if (!I->succ_empty() && I->pred_size() >= 2 && 
 | |
|          I->pred_size() < TailMergeThreshold) {
 | |
|       MachineBasicBlock *IBB = I;
 | |
|       MachineBasicBlock *PredBB = prior(I);
 | |
|       MergePotentials.clear();
 | |
|       for (MachineBasicBlock::pred_iterator P = I->pred_begin(), 
 | |
|                                             E2 = I->pred_end();
 | |
|            P != E2; ++P) {
 | |
|         MachineBasicBlock* PBB = *P;
 | |
|         // Skip blocks that loop to themselves, can't tail merge these.
 | |
|         if (PBB==IBB)
 | |
|           continue;
 | |
|         MachineBasicBlock *TBB = 0, *FBB = 0;
 | |
|         std::vector<MachineOperand> Cond;
 | |
|         if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond)) {
 | |
|           // Failing case:  IBB is the target of a cbr, and
 | |
|           // we cannot reverse the branch.
 | |
|           std::vector<MachineOperand> NewCond(Cond);
 | |
|           if (Cond.size() && TBB==IBB) {
 | |
|             if (TII->ReverseBranchCondition(NewCond))
 | |
|               continue;
 | |
|             // This is the QBB case described above
 | |
|             if (!FBB)
 | |
|               FBB = next(MachineFunction::iterator(PBB));
 | |
|           }
 | |
|           // Failing case:  the only way IBB can be reached from PBB is via
 | |
|           // exception handling.  Happens for landing pads.  Would be nice
 | |
|           // to have a bit in the edge so we didn't have to do all this.
 | |
|           if (IBB->isLandingPad()) {
 | |
|             MachineFunction::iterator IP = PBB;  IP++;
 | |
|             MachineBasicBlock* PredNextBB = NULL;
 | |
|             if (IP!=MF.end())
 | |
|               PredNextBB = IP;
 | |
|             if (TBB==NULL) {
 | |
|               if (IBB!=PredNextBB)      // fallthrough
 | |
|                 continue;
 | |
|             } else if (FBB) {
 | |
|               if (TBB!=IBB && FBB!=IBB)   // cbr then ubr
 | |
|                 continue;
 | |
|             } else if (Cond.size() == 0) {
 | |
|               if (TBB!=IBB)               // ubr
 | |
|                 continue;
 | |
|             } else {
 | |
|               if (TBB!=IBB && IBB!=PredNextBB)  // cbr
 | |
|                 continue;
 | |
|             }
 | |
|           }
 | |
|           // Remove the unconditional branch at the end, if any.
 | |
|           if (TBB && (Cond.size()==0 || FBB)) {
 | |
|             TII->RemoveBranch(*PBB);
 | |
|             if (Cond.size())
 | |
|               // reinsert conditional branch only, for now
 | |
|               TII->InsertBranch(*PBB, (TBB==IBB) ? FBB : TBB, 0, NewCond);
 | |
|           }
 | |
|           MergePotentials.push_back(std::make_pair(HashEndOfMBB(PBB, 1U), *P));
 | |
|         }
 | |
|       }
 | |
|     if (MergePotentials.size() >= 2)
 | |
|       MadeChange |= TryMergeBlocks(I, PredBB);
 | |
|     // Reinsert an unconditional branch if needed.
 | |
|     // The 1 below can be either an original single predecessor, or a result
 | |
|     // of removing blocks in TryMergeBlocks.
 | |
|     PredBB = prior(I);      // this may have been changed in TryMergeBlocks
 | |
|     if (MergePotentials.size()==1 && 
 | |
|         (MergePotentials.begin())->second != PredBB)
 | |
|       FixTail((MergePotentials.begin())->second, I, TII);
 | |
|     }
 | |
|   }
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //  Branch Optimization
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| bool BranchFolder::OptimizeBranches(MachineFunction &MF) {
 | |
|   MadeChange = false;
 | |
|   
 | |
|   // Make sure blocks are numbered in order
 | |
|   MF.RenumberBlocks();
 | |
| 
 | |
|   for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
 | |
|     MachineBasicBlock *MBB = I++;
 | |
|     OptimizeBlock(MBB);
 | |
|     
 | |
|     // If it is dead, remove it.
 | |
|     if (MBB->pred_empty()) {
 | |
|       RemoveDeadBlock(MBB);
 | |
|       MadeChange = true;
 | |
|       ++NumDeadBlocks;
 | |
|     }
 | |
|   }
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| 
 | |
| /// CanFallThrough - Return true if the specified block (with the specified
 | |
| /// branch condition) can implicitly transfer control to the block after it by
 | |
| /// falling off the end of it.  This should return false if it can reach the
 | |
| /// block after it, but it uses an explicit branch to do so (e.g. a table jump).
 | |
| ///
 | |
| /// True is a conservative answer.
 | |
| ///
 | |
| bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB,
 | |
|                                   bool BranchUnAnalyzable,
 | |
|                                   MachineBasicBlock *TBB, MachineBasicBlock *FBB,
 | |
|                                   const std::vector<MachineOperand> &Cond) {
 | |
|   MachineFunction::iterator Fallthrough = CurBB;
 | |
|   ++Fallthrough;
 | |
|   // If FallthroughBlock is off the end of the function, it can't fall through.
 | |
|   if (Fallthrough == CurBB->getParent()->end())
 | |
|     return false;
 | |
|   
 | |
|   // If FallthroughBlock isn't a successor of CurBB, no fallthrough is possible.
 | |
|   if (!CurBB->isSuccessor(Fallthrough))
 | |
|     return false;
 | |
|   
 | |
|   // If we couldn't analyze the branch, assume it could fall through.
 | |
|   if (BranchUnAnalyzable) return true;
 | |
|   
 | |
|   // If there is no branch, control always falls through.
 | |
|   if (TBB == 0) return true;
 | |
| 
 | |
|   // If there is some explicit branch to the fallthrough block, it can obviously
 | |
|   // reach, even though the branch should get folded to fall through implicitly.
 | |
|   if (MachineFunction::iterator(TBB) == Fallthrough ||
 | |
|       MachineFunction::iterator(FBB) == Fallthrough)
 | |
|     return true;
 | |
|   
 | |
|   // If it's an unconditional branch to some block not the fall through, it 
 | |
|   // doesn't fall through.
 | |
|   if (Cond.empty()) return false;
 | |
|   
 | |
|   // Otherwise, if it is conditional and has no explicit false block, it falls
 | |
|   // through.
 | |
|   return FBB == 0;
 | |
| }
 | |
| 
 | |
| /// CanFallThrough - Return true if the specified can implicitly transfer
 | |
| /// control to the block after it by falling off the end of it.  This should
 | |
| /// return false if it can reach the block after it, but it uses an explicit
 | |
| /// branch to do so (e.g. a table jump).
 | |
| ///
 | |
| /// True is a conservative answer.
 | |
| ///
 | |
| bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB) {
 | |
|   MachineBasicBlock *TBB = 0, *FBB = 0;
 | |
|   std::vector<MachineOperand> Cond;
 | |
|   bool CurUnAnalyzable = TII->AnalyzeBranch(*CurBB, TBB, FBB, Cond);
 | |
|   return CanFallThrough(CurBB, CurUnAnalyzable, TBB, FBB, Cond);
 | |
| }
 | |
| 
 | |
| /// IsBetterFallthrough - Return true if it would be clearly better to
 | |
| /// fall-through to MBB1 than to fall through into MBB2.  This has to return
 | |
| /// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
 | |
| /// result in infinite loops.
 | |
| static bool IsBetterFallthrough(MachineBasicBlock *MBB1, 
 | |
|                                 MachineBasicBlock *MBB2,
 | |
|                                 const TargetInstrInfo &TII) {
 | |
|   // Right now, we use a simple heuristic.  If MBB2 ends with a call, and
 | |
|   // MBB1 doesn't, we prefer to fall through into MBB1.  This allows us to
 | |
|   // optimize branches that branch to either a return block or an assert block
 | |
|   // into a fallthrough to the return.
 | |
|   if (MBB1->empty() || MBB2->empty()) return false;
 | |
| 
 | |
|   MachineInstr *MBB1I = --MBB1->end();
 | |
|   MachineInstr *MBB2I = --MBB2->end();
 | |
|   return TII.isCall(MBB2I->getOpcode()) && !TII.isCall(MBB1I->getOpcode());
 | |
| }
 | |
| 
 | |
| /// OptimizeBlock - Analyze and optimize control flow related to the specified
 | |
| /// block.  This is never called on the entry block.
 | |
| void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
 | |
|   MachineFunction::iterator FallThrough = MBB;
 | |
|   ++FallThrough;
 | |
|   
 | |
|   // If this block is empty, make everyone use its fall-through, not the block
 | |
|   // explicitly.  Landing pads should not do this since the landing-pad table
 | |
|   // points to this block.
 | |
|   if (MBB->empty() && !MBB->isLandingPad()) {
 | |
|     // Dead block?  Leave for cleanup later.
 | |
|     if (MBB->pred_empty()) return;
 | |
|     
 | |
|     if (FallThrough == MBB->getParent()->end()) {
 | |
|       // TODO: Simplify preds to not branch here if possible!
 | |
|     } else {
 | |
|       // Rewrite all predecessors of the old block to go to the fallthrough
 | |
|       // instead.
 | |
|       while (!MBB->pred_empty()) {
 | |
|         MachineBasicBlock *Pred = *(MBB->pred_end()-1);
 | |
|         Pred->ReplaceUsesOfBlockWith(MBB, FallThrough);
 | |
|       }
 | |
|       
 | |
|       // If MBB was the target of a jump table, update jump tables to go to the
 | |
|       // fallthrough instead.
 | |
|       MBB->getParent()->getJumpTableInfo()->
 | |
|         ReplaceMBBInJumpTables(MBB, FallThrough);
 | |
|       MadeChange = true;
 | |
|     }
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Check to see if we can simplify the terminator of the block before this
 | |
|   // one.
 | |
|   MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB));
 | |
| 
 | |
|   MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
 | |
|   std::vector<MachineOperand> PriorCond;
 | |
|   bool PriorUnAnalyzable =
 | |
|     TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond);
 | |
|   if (!PriorUnAnalyzable) {
 | |
|     // If the CFG for the prior block has extra edges, remove them.
 | |
|     MadeChange |= PrevBB.CorrectExtraCFGEdges(PriorTBB, PriorFBB,
 | |
|                                               !PriorCond.empty());
 | |
|     
 | |
|     // If the previous branch is conditional and both conditions go to the same
 | |
|     // destination, remove the branch, replacing it with an unconditional one or
 | |
|     // a fall-through.
 | |
|     if (PriorTBB && PriorTBB == PriorFBB) {
 | |
|       TII->RemoveBranch(PrevBB);
 | |
|       PriorCond.clear(); 
 | |
|       if (PriorTBB != MBB)
 | |
|         TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
 | |
|       MadeChange = true;
 | |
|       ++NumBranchOpts;
 | |
|       return OptimizeBlock(MBB);
 | |
|     }
 | |
|     
 | |
|     // If the previous branch *only* branches to *this* block (conditional or
 | |
|     // not) remove the branch.
 | |
|     if (PriorTBB == MBB && PriorFBB == 0) {
 | |
|       TII->RemoveBranch(PrevBB);
 | |
|       MadeChange = true;
 | |
|       ++NumBranchOpts;
 | |
|       return OptimizeBlock(MBB);
 | |
|     }
 | |
|     
 | |
|     // If the prior block branches somewhere else on the condition and here if
 | |
|     // the condition is false, remove the uncond second branch.
 | |
|     if (PriorFBB == MBB) {
 | |
|       TII->RemoveBranch(PrevBB);
 | |
|       TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
 | |
|       MadeChange = true;
 | |
|       ++NumBranchOpts;
 | |
|       return OptimizeBlock(MBB);
 | |
|     }
 | |
|     
 | |
|     // If the prior block branches here on true and somewhere else on false, and
 | |
|     // if the branch condition is reversible, reverse the branch to create a
 | |
|     // fall-through.
 | |
|     if (PriorTBB == MBB) {
 | |
|       std::vector<MachineOperand> NewPriorCond(PriorCond);
 | |
|       if (!TII->ReverseBranchCondition(NewPriorCond)) {
 | |
|         TII->RemoveBranch(PrevBB);
 | |
|         TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond);
 | |
|         MadeChange = true;
 | |
|         ++NumBranchOpts;
 | |
|         return OptimizeBlock(MBB);
 | |
|       }
 | |
|     }
 | |
|     
 | |
|     // If this block doesn't fall through (e.g. it ends with an uncond branch or
 | |
|     // has no successors) and if the pred falls through into this block, and if
 | |
|     // it would otherwise fall through into the block after this, move this
 | |
|     // block to the end of the function.
 | |
|     //
 | |
|     // We consider it more likely that execution will stay in the function (e.g.
 | |
|     // due to loops) than it is to exit it.  This asserts in loops etc, moving
 | |
|     // the assert condition out of the loop body.
 | |
|     if (!PriorCond.empty() && PriorFBB == 0 &&
 | |
|         MachineFunction::iterator(PriorTBB) == FallThrough &&
 | |
|         !CanFallThrough(MBB)) {
 | |
|       bool DoTransform = true;
 | |
|       
 | |
|       // We have to be careful that the succs of PredBB aren't both no-successor
 | |
|       // blocks.  If neither have successors and if PredBB is the second from
 | |
|       // last block in the function, we'd just keep swapping the two blocks for
 | |
|       // last.  Only do the swap if one is clearly better to fall through than
 | |
|       // the other.
 | |
|       if (FallThrough == --MBB->getParent()->end() &&
 | |
|           !IsBetterFallthrough(PriorTBB, MBB, *TII))
 | |
|         DoTransform = false;
 | |
| 
 | |
|       // We don't want to do this transformation if we have control flow like:
 | |
|       //   br cond BB2
 | |
|       // BB1:
 | |
|       //   ..
 | |
|       //   jmp BBX
 | |
|       // BB2:
 | |
|       //   ..
 | |
|       //   ret
 | |
|       //
 | |
|       // In this case, we could actually be moving the return block *into* a
 | |
|       // loop!
 | |
|       if (DoTransform && !MBB->succ_empty() &&
 | |
|           (!CanFallThrough(PriorTBB) || PriorTBB->empty()))
 | |
|         DoTransform = false;
 | |
|       
 | |
|       
 | |
|       if (DoTransform) {
 | |
|         // Reverse the branch so we will fall through on the previous true cond.
 | |
|         std::vector<MachineOperand> NewPriorCond(PriorCond);
 | |
|         if (!TII->ReverseBranchCondition(NewPriorCond)) {
 | |
|           DOUT << "\nMoving MBB: " << *MBB;
 | |
|           DOUT << "To make fallthrough to: " << *PriorTBB << "\n";
 | |
|           
 | |
|           TII->RemoveBranch(PrevBB);
 | |
|           TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond);
 | |
| 
 | |
|           // Move this block to the end of the function.
 | |
|           MBB->moveAfter(--MBB->getParent()->end());
 | |
|           MadeChange = true;
 | |
|           ++NumBranchOpts;
 | |
|           return;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   
 | |
|   // Analyze the branch in the current block.
 | |
|   MachineBasicBlock *CurTBB = 0, *CurFBB = 0;
 | |
|   std::vector<MachineOperand> CurCond;
 | |
|   bool CurUnAnalyzable = TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond);
 | |
|   if (!CurUnAnalyzable) {
 | |
|     // If the CFG for the prior block has extra edges, remove them.
 | |
|     MadeChange |= MBB->CorrectExtraCFGEdges(CurTBB, CurFBB, !CurCond.empty());
 | |
| 
 | |
|     // If this is a two-way branch, and the FBB branches to this block, reverse 
 | |
|     // the condition so the single-basic-block loop is faster.  Instead of:
 | |
|     //    Loop: xxx; jcc Out; jmp Loop
 | |
|     // we want:
 | |
|     //    Loop: xxx; jncc Loop; jmp Out
 | |
|     if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) {
 | |
|       std::vector<MachineOperand> NewCond(CurCond);
 | |
|       if (!TII->ReverseBranchCondition(NewCond)) {
 | |
|         TII->RemoveBranch(*MBB);
 | |
|         TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond);
 | |
|         MadeChange = true;
 | |
|         ++NumBranchOpts;
 | |
|         return OptimizeBlock(MBB);
 | |
|       }
 | |
|     }
 | |
|     
 | |
|     
 | |
|     // If this branch is the only thing in its block, see if we can forward
 | |
|     // other blocks across it.
 | |
|     if (CurTBB && CurCond.empty() && CurFBB == 0 && 
 | |
|         TII->isBranch(MBB->begin()->getOpcode()) && CurTBB != MBB) {
 | |
|       // This block may contain just an unconditional branch.  Because there can
 | |
|       // be 'non-branch terminators' in the block, try removing the branch and
 | |
|       // then seeing if the block is empty.
 | |
|       TII->RemoveBranch(*MBB);
 | |
| 
 | |
|       // If this block is just an unconditional branch to CurTBB, we can
 | |
|       // usually completely eliminate the block.  The only case we cannot
 | |
|       // completely eliminate the block is when the block before this one
 | |
|       // falls through into MBB and we can't understand the prior block's branch
 | |
|       // condition.
 | |
|       if (MBB->empty()) {
 | |
|         bool PredHasNoFallThrough = TII->BlockHasNoFallThrough(PrevBB);
 | |
|         if (PredHasNoFallThrough || !PriorUnAnalyzable ||
 | |
|             !PrevBB.isSuccessor(MBB)) {
 | |
|           // If the prior block falls through into us, turn it into an
 | |
|           // explicit branch to us to make updates simpler.
 | |
|           if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) && 
 | |
|               PriorTBB != MBB && PriorFBB != MBB) {
 | |
|             if (PriorTBB == 0) {
 | |
|               assert(PriorCond.empty() && PriorFBB == 0 &&
 | |
|                      "Bad branch analysis");
 | |
|               PriorTBB = MBB;
 | |
|             } else {
 | |
|               assert(PriorFBB == 0 && "Machine CFG out of date!");
 | |
|               PriorFBB = MBB;
 | |
|             }
 | |
|             TII->RemoveBranch(PrevBB);
 | |
|             TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond);
 | |
|           }
 | |
| 
 | |
|           // Iterate through all the predecessors, revectoring each in-turn.
 | |
|           size_t PI = 0;
 | |
|           bool DidChange = false;
 | |
|           bool HasBranchToSelf = false;
 | |
|           while(PI != MBB->pred_size()) {
 | |
|             MachineBasicBlock *PMBB = *(MBB->pred_begin() + PI);
 | |
|             if (PMBB == MBB) {
 | |
|               // If this block has an uncond branch to itself, leave it.
 | |
|               ++PI;
 | |
|               HasBranchToSelf = true;
 | |
|             } else {
 | |
|               DidChange = true;
 | |
|               PMBB->ReplaceUsesOfBlockWith(MBB, CurTBB);
 | |
|             }
 | |
|           }
 | |
| 
 | |
|           // Change any jumptables to go to the new MBB.
 | |
|           MBB->getParent()->getJumpTableInfo()->
 | |
|             ReplaceMBBInJumpTables(MBB, CurTBB);
 | |
|           if (DidChange) {
 | |
|             ++NumBranchOpts;
 | |
|             MadeChange = true;
 | |
|             if (!HasBranchToSelf) return;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|       
 | |
|       // Add the branch back if the block is more than just an uncond branch.
 | |
|       TII->InsertBranch(*MBB, CurTBB, 0, CurCond);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // If the prior block doesn't fall through into this block, and if this
 | |
|   // block doesn't fall through into some other block, see if we can find a
 | |
|   // place to move this block where a fall-through will happen.
 | |
|   if (!CanFallThrough(&PrevBB, PriorUnAnalyzable,
 | |
|                       PriorTBB, PriorFBB, PriorCond)) {
 | |
|     // Now we know that there was no fall-through into this block, check to
 | |
|     // see if it has a fall-through into its successor.
 | |
|     bool CurFallsThru = CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB, 
 | |
|                                        CurCond);
 | |
| 
 | |
|     if (!MBB->isLandingPad()) {
 | |
|       // Check all the predecessors of this block.  If one of them has no fall
 | |
|       // throughs, move this block right after it.
 | |
|       for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
 | |
|            E = MBB->pred_end(); PI != E; ++PI) {
 | |
|         // Analyze the branch at the end of the pred.
 | |
|         MachineBasicBlock *PredBB = *PI;
 | |
|         MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough;
 | |
|         if (PredBB != MBB && !CanFallThrough(PredBB)
 | |
|             && (!CurFallsThru || !CurTBB || !CurFBB)
 | |
|             && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) {
 | |
|           // If the current block doesn't fall through, just move it.
 | |
|           // If the current block can fall through and does not end with a
 | |
|           // conditional branch, we need to append an unconditional jump to 
 | |
|           // the (current) next block.  To avoid a possible compile-time
 | |
|           // infinite loop, move blocks only backward in this case.
 | |
|           // Also, if there are already 2 branches here, we cannot add a third;
 | |
|           // this means we have the case
 | |
|           // Bcc next
 | |
|           // B elsewhere
 | |
|           // next:
 | |
|           if (CurFallsThru) {
 | |
|             MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB));
 | |
|             CurCond.clear();
 | |
|             TII->InsertBranch(*MBB, NextBB, 0, CurCond);
 | |
|           }
 | |
|           MBB->moveAfter(PredBB);
 | |
|           MadeChange = true;
 | |
|           return OptimizeBlock(MBB);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|         
 | |
|     if (!CurFallsThru) {
 | |
|       // Check all successors to see if we can move this block before it.
 | |
|       for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
 | |
|            E = MBB->succ_end(); SI != E; ++SI) {
 | |
|         // Analyze the branch at the end of the block before the succ.
 | |
|         MachineBasicBlock *SuccBB = *SI;
 | |
|         MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev;
 | |
|         std::vector<MachineOperand> SuccPrevCond;
 | |
|         
 | |
|         // If this block doesn't already fall-through to that successor, and if
 | |
|         // the succ doesn't already have a block that can fall through into it,
 | |
|         // and if the successor isn't an EH destination, we can arrange for the
 | |
|         // fallthrough to happen.
 | |
|         if (SuccBB != MBB && !CanFallThrough(SuccPrev) &&
 | |
|             !SuccBB->isLandingPad()) {
 | |
|           MBB->moveBefore(SuccBB);
 | |
|           MadeChange = true;
 | |
|           return OptimizeBlock(MBB);
 | |
|         }
 | |
|       }
 | |
|       
 | |
|       // Okay, there is no really great place to put this block.  If, however,
 | |
|       // the block before this one would be a fall-through if this block were
 | |
|       // removed, move this block to the end of the function.
 | |
|       if (FallThrough != MBB->getParent()->end() &&
 | |
|           PrevBB.isSuccessor(FallThrough)) {
 | |
|         MBB->moveAfter(--MBB->getParent()->end());
 | |
|         MadeChange = true;
 | |
|         return;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 |