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			321 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			321 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- CallGraph.h - Build a Module's call graph ----------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This interface is used to build and manipulate a call graph, which is a very
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// useful tool for interprocedural optimization.
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//
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// Every function in a module is represented as a node in the call graph.  The
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// callgraph node keeps track of which functions the are called by the function
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// corresponding to the node.
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//
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// A call graph may contain nodes where the function that they correspond to is
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// null.  These 'external' nodes are used to represent control flow that is not
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// represented (or analyzable) in the module.  In particular, this analysis
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// builds one external node such that:
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//   1. All functions in the module without internal linkage will have edges
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//      from this external node, indicating that they could be called by
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//      functions outside of the module.
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//   2. All functions whose address is used for something more than a direct
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//      call, for example being stored into a memory location will also have an
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//      edge from this external node.  Since they may be called by an unknown
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//      caller later, they must be tracked as such.
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//
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// There is a second external node added for calls that leave this module.
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// Functions have a call edge to the external node iff:
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//   1. The function is external, reflecting the fact that they could call
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//      anything without internal linkage or that has its address taken.
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//   2. The function contains an indirect function call.
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//
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// As an extension in the future, there may be multiple nodes with a null
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// function.  These will be used when we can prove (through pointer analysis)
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// that an indirect call site can call only a specific set of functions.
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//
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// Because of these properties, the CallGraph captures a conservative superset
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// of all of the caller-callee relationships, which is useful for
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// transformations.
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//
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// The CallGraph class also attempts to figure out what the root of the
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// CallGraph is, which it currently does by looking for a function named 'main'.
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// If no function named 'main' is found, the external node is used as the entry
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// node, reflecting the fact that any function without internal linkage could
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// be called into (which is common for libraries).
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_CALLGRAPH_H
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#define LLVM_ANALYSIS_CALLGRAPH_H
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/System/IncludeFile.h"
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#include <map>
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namespace llvm {
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class Function;
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class Module;
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class CallGraphNode;
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//===----------------------------------------------------------------------===//
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// CallGraph class definition
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//
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class CallGraph {
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protected:
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  Module *Mod;              // The module this call graph represents
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  typedef std::map<const Function *, CallGraphNode *> FunctionMapTy;
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  FunctionMapTy FunctionMap;    // Map from a function to its node
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public:
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  static char ID; // Class identification, replacement for typeinfo
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  //===---------------------------------------------------------------------
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  // Accessors...
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  //
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  typedef FunctionMapTy::iterator iterator;
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  typedef FunctionMapTy::const_iterator const_iterator;
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  /// getModule - Return the module the call graph corresponds to.
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  ///
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  Module &getModule() const { return *Mod; }
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  inline       iterator begin()       { return FunctionMap.begin(); }
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  inline       iterator end()         { return FunctionMap.end();   }
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  inline const_iterator begin() const { return FunctionMap.begin(); }
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  inline const_iterator end()   const { return FunctionMap.end();   }
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  // Subscripting operators, return the call graph node for the provided
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  // function
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  inline const CallGraphNode *operator[](const Function *F) const {
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    const_iterator I = FunctionMap.find(F);
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    assert(I != FunctionMap.end() && "Function not in callgraph!");
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    return I->second;
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  }
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  inline CallGraphNode *operator[](const Function *F) {
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    const_iterator I = FunctionMap.find(F);
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    assert(I != FunctionMap.end() && "Function not in callgraph!");
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    return I->second;
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  }
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  /// Returns the CallGraphNode which is used to represent undetermined calls 
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  /// into the callgraph.  Override this if you want behavioral inheritance.
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  virtual CallGraphNode* getExternalCallingNode() const { return 0; }
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  /// Return the root/main method in the module, or some other root node, such
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  /// as the externalcallingnode.  Overload these if you behavioral 
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  /// inheritance.
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  virtual CallGraphNode* getRoot() { return 0; }
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  virtual const CallGraphNode* getRoot() const { return 0; }
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  //===---------------------------------------------------------------------
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  // Functions to keep a call graph up to date with a function that has been
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  // modified.
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  //
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  /// removeFunctionFromModule - Unlink the function from this module, returning
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  /// it.  Because this removes the function from the module, the call graph
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  /// node is destroyed.  This is only valid if the function does not call any
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  /// other functions (ie, there are no edges in it's CGN).  The easiest way to
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  /// do this is to dropAllReferences before calling this.
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  ///
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  Function *removeFunctionFromModule(CallGraphNode *CGN);
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  Function *removeFunctionFromModule(Function *F) {
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    return removeFunctionFromModule((*this)[F]);
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  }
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  /// changeFunction - This method changes the function associated with this
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  /// CallGraphNode, for use by transformations that need to change the
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  /// prototype of a Function (thus they must create a new Function and move the
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  /// old code over).
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  void changeFunction(Function *OldF, Function *NewF);
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  /// getOrInsertFunction - This method is identical to calling operator[], but
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  /// it will insert a new CallGraphNode for the specified function if one does
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  /// not already exist.
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  CallGraphNode *getOrInsertFunction(const Function *F);
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  //===---------------------------------------------------------------------
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  // Pass infrastructure interface glue code...
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  //
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protected:
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  CallGraph() {}
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public:
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  virtual ~CallGraph() { destroy(); }
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  /// initialize - Call this method before calling other methods, 
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  /// re/initializes the state of the CallGraph.
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  ///
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  void initialize(Module &M);
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  virtual void print(std::ostream &o, const Module *M) const;
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  void print(std::ostream *o, const Module *M) const { if (o) print(*o, M); }
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  void dump() const;
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protected:
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  // destroy - Release memory for the call graph
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  virtual void destroy();
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};
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//===----------------------------------------------------------------------===//
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// CallGraphNode class definition
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//
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class CallGraphNode {
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  Function *F;
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  typedef std::pair<CallSite,CallGraphNode*> CallRecord;
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  std::vector<CallRecord> CalledFunctions;
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  CallGraphNode(const CallGraphNode &);           // Do not implement
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public:
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  //===---------------------------------------------------------------------
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  // Accessor methods...
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  //
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  typedef std::vector<CallRecord>::iterator iterator;
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  typedef std::vector<CallRecord>::const_iterator const_iterator;
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  // getFunction - Return the function that this call graph node represents...
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  Function *getFunction() const { return F; }
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  inline iterator begin() { return CalledFunctions.begin(); }
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  inline iterator end()   { return CalledFunctions.end();   }
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  inline const_iterator begin() const { return CalledFunctions.begin(); }
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  inline const_iterator end()   const { return CalledFunctions.end();   }
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  inline bool empty() const { return CalledFunctions.empty(); }
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  inline unsigned size() const { return (unsigned)CalledFunctions.size(); }
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  // Subscripting operator - Return the i'th called function...
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  //
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  CallGraphNode *operator[](unsigned i) const {
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    return CalledFunctions[i].second;
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  }
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  /// dump - Print out this call graph node.
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  ///
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  void dump() const;
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  void print(std::ostream &OS) const;
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  void print(std::ostream *OS) const { if (OS) print(*OS); }
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  //===---------------------------------------------------------------------
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  // Methods to keep a call graph up to date with a function that has been
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  // modified
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  //
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  /// removeAllCalledFunctions - As the name implies, this removes all edges
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  /// from this CallGraphNode to any functions it calls.
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  void removeAllCalledFunctions() {
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    CalledFunctions.clear();
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  }
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  /// addCalledFunction add a function to the list of functions called by this
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  /// one.
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  void addCalledFunction(CallSite CS, CallGraphNode *M) {
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    CalledFunctions.push_back(std::make_pair(CS, M));
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  }
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  /// removeCallEdgeTo - This method removes a *single* edge to the specified
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  /// callee function.  Note that this method takes linear time, so it should be
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  /// used sparingly.
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  void removeCallEdgeTo(CallGraphNode *Callee);
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  /// removeCallEdgeFor - This method removes the edge in the node for the
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  /// specified call site.  Note that this method takes linear time, so it
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  /// should be used sparingly.
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  void removeCallEdgeFor(CallSite CS);
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  /// removeAnyCallEdgeTo - This method removes any call edges from this node to
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  /// the specified callee function.  This takes more time to execute than
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  /// removeCallEdgeTo, so it should not be used unless necessary.
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  void removeAnyCallEdgeTo(CallGraphNode *Callee);
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  friend class CallGraph;
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  // CallGraphNode ctor - Create a node for the specified function.
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  inline CallGraphNode(Function *f) : F(f) {}
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};
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//===----------------------------------------------------------------------===//
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// GraphTraits specializations for call graphs so that they can be treated as
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// graphs by the generic graph algorithms.
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//
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// Provide graph traits for tranversing call graphs using standard graph
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// traversals.
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template <> struct GraphTraits<CallGraphNode*> {
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  typedef CallGraphNode NodeType;
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  typedef std::pair<CallSite, CallGraphNode*> CGNPairTy;
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  typedef std::pointer_to_unary_function<CGNPairTy, CallGraphNode*> CGNDerefFun;
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  static NodeType *getEntryNode(CallGraphNode *CGN) { return CGN; }
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  typedef mapped_iterator<NodeType::iterator, CGNDerefFun> ChildIteratorType;
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  static inline ChildIteratorType child_begin(NodeType *N) {
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    return map_iterator(N->begin(), CGNDerefFun(CGNDeref));
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  }
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  static inline ChildIteratorType child_end  (NodeType *N) {
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    return map_iterator(N->end(), CGNDerefFun(CGNDeref));
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  }
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  static CallGraphNode *CGNDeref(CGNPairTy P) {
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    return P.second;
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  }
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};
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template <> struct GraphTraits<const CallGraphNode*> {
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  typedef const CallGraphNode NodeType;
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  typedef NodeType::const_iterator ChildIteratorType;
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  static NodeType *getEntryNode(const CallGraphNode *CGN) { return CGN; }
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  static inline ChildIteratorType child_begin(NodeType *N) { return N->begin();}
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  static inline ChildIteratorType child_end  (NodeType *N) { return N->end(); }
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};
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template<> struct GraphTraits<CallGraph*> : public GraphTraits<CallGraphNode*> {
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  static NodeType *getEntryNode(CallGraph *CGN) {
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    return CGN->getExternalCallingNode();  // Start at the external node!
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  }
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  typedef std::pair<const Function*, CallGraphNode*> PairTy;
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  typedef std::pointer_to_unary_function<PairTy, CallGraphNode&> DerefFun;
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  // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
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  typedef mapped_iterator<CallGraph::iterator, DerefFun> nodes_iterator;
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  static nodes_iterator nodes_begin(CallGraph *CG) {
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    return map_iterator(CG->begin(), DerefFun(CGdereference));
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  }
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  static nodes_iterator nodes_end  (CallGraph *CG) {
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    return map_iterator(CG->end(), DerefFun(CGdereference));
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  }
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  static CallGraphNode &CGdereference(PairTy P) {
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    return *P.second;
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  }
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};
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template<> struct GraphTraits<const CallGraph*> :
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  public GraphTraits<const CallGraphNode*> {
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  static NodeType *getEntryNode(const CallGraph *CGN) {
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    return CGN->getExternalCallingNode();
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  }
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  // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
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  typedef CallGraph::const_iterator nodes_iterator;
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  static nodes_iterator nodes_begin(const CallGraph *CG) { return CG->begin(); }
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  static nodes_iterator nodes_end  (const CallGraph *CG) { return CG->end(); }
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};
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} // End llvm namespace
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// Make sure that any clients of this file link in CallGraph.cpp
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FORCE_DEFINING_FILE_TO_BE_LINKED(CallGraph)
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#endif
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