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			114 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- MCJIT.h - Class definition for the MCJIT ----------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_LIB_EXECUTIONENGINE_MCJIT_H
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| #define LLVM_LIB_EXECUTIONENGINE_MCJIT_H
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| 
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ExecutionEngine/ExecutionEngine.h"
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| #include "llvm/ExecutionEngine/RuntimeDyld.h"
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| #include "llvm/PassManager.h"
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| 
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| namespace llvm {
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| 
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| class ObjectImage;
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| 
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| // FIXME: This makes all kinds of horrible assumptions for the time being,
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| // like only having one module, not needing to worry about multi-threading,
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| // blah blah. Purely in get-it-up-and-limping mode for now.
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| 
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| class MCJIT : public ExecutionEngine {
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|   MCJIT(Module *M, TargetMachine *tm, RTDyldMemoryManager *MemMgr,
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|         bool AllocateGVsWithCode);
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| 
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|   TargetMachine *TM;
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|   MCContext *Ctx;
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|   RTDyldMemoryManager *MemMgr;
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|   RuntimeDyld Dyld;
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|   SmallVector<JITEventListener*, 2> EventListeners;
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| 
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|   // FIXME: Add support for multiple modules
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|   bool isCompiled;
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|   Module *M;
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|   OwningPtr<ObjectImage> LoadedObject;
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| 
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| public:
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|   ~MCJIT();
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| 
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|   /// @name ExecutionEngine interface implementation
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|   /// @{
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| 
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|   virtual void finalizeObject();
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| 
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|   virtual void *getPointerToBasicBlock(BasicBlock *BB);
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| 
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|   virtual void *getPointerToFunction(Function *F);
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| 
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|   virtual void *recompileAndRelinkFunction(Function *F);
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| 
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|   virtual void freeMachineCodeForFunction(Function *F);
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| 
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|   virtual GenericValue runFunction(Function *F,
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|                                    const std::vector<GenericValue> &ArgValues);
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| 
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|   /// getPointerToNamedFunction - This method returns the address of the
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|   /// specified function by using the dlsym function call.  As such it is only
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|   /// useful for resolving library symbols, not code generated symbols.
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|   ///
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|   /// If AbortOnFailure is false and no function with the given name is
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|   /// found, this function silently returns a null pointer. Otherwise,
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|   /// it prints a message to stderr and aborts.
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|   ///
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|   virtual void *getPointerToNamedFunction(const std::string &Name,
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|                                           bool AbortOnFailure = true);
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| 
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|   /// mapSectionAddress - map a section to its target address space value.
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|   /// Map the address of a JIT section as returned from the memory manager
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|   /// to the address in the target process as the running code will see it.
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|   /// This is the address which will be used for relocation resolution.
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|   virtual void mapSectionAddress(const void *LocalAddress,
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|                                  uint64_t TargetAddress) {
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|     Dyld.mapSectionAddress(LocalAddress, TargetAddress);
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|   }
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| 
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|   virtual void RegisterJITEventListener(JITEventListener *L);
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|   virtual void UnregisterJITEventListener(JITEventListener *L);
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| 
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|   /// @}
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|   /// @name (Private) Registration Interfaces
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|   /// @{
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| 
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|   static void Register() {
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|     MCJITCtor = createJIT;
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|   }
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| 
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|   static ExecutionEngine *createJIT(Module *M,
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|                                     std::string *ErrorStr,
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|                                     JITMemoryManager *JMM,
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|                                     bool GVsWithCode,
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|                                     TargetMachine *TM);
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| 
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|   // @}
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| 
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| protected:
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|   /// emitObject -- Generate a JITed object in memory from the specified module
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|   /// Currently, MCJIT only supports a single module and the module passed to
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|   /// this function call is expected to be the contained module.  The module
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|   /// is passed as a parameter here to prepare for multiple module support in 
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|   /// the future.
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|   void emitObject(Module *M);
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| 
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|   void NotifyObjectEmitted(const ObjectImage& Obj);
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|   void NotifyFreeingObject(const ObjectImage& Obj);
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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