mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-09 10:31:14 +00:00
5898fc70ec
This re-applies r223862, r224198, r224203, and r224754, which were reverted in r228129 because they exposed Clang misalignment problems when self-hosting. The combine caused the crashes because we turned ISD::LOAD/STORE nodes to ARMISD::VLD1/VST1_UPD nodes. When selecting addressing modes, we were very lax for the former, and only emitted the alignment operand (as in "[r1:128]") when it was larger than the standard alignment of the memory type. However, for ARMISD nodes, we just used the MMO alignment, no matter what. In our case, we turned ISD nodes to ARMISD nodes, and this caused the alignment operands to start being emitted. And that's how we exposed alignment problems that were ignored before (but I believe would have been caught with SCTRL.A==1?). To fix this, we can just mirror the hack done for ISD nodes: only take into account the MMO alignment when the access is overaligned. Original commit message: We used to only combine intrinsics, and turn them into VLD1_UPD/VST1_UPD when the base pointer is incremented after the load/store. We can do the same thing for generic load/stores. Note that we can only combine the first load/store+adds pair in a sequence (as might be generated for a v16f32 load for instance), because other combines turn the base pointer addition chain (each computing the address of the next load, from the address of the last load) into independent additions (common base pointer + this load's offset). rdar://19717869, rdar://14062261. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229932 91177308-0d34-0410-b5e6-96231b3b80d8
371 lines
15 KiB
LLVM
371 lines
15 KiB
LLVM
; RUN: llc -O3 -mtriple=thumb-eabi -mcpu=cortex-a9 %s -o - | FileCheck %s -check-prefix=A9
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; RUN: llc -O3 -mtriple=thumb-eabi -mcpu=cortex-a9 -addr-sink-using-gep=1 %s -o - | FileCheck %s -check-prefix=A9
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; @simple is the most basic chain of address induction variables. Chaining
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; saves at least one register and avoids complex addressing and setup
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; code.
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;
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; A9: @simple
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; no expensive address computation in the preheader
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; A9: lsl
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; A9-NOT: lsl
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; A9: %loop
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; no complex address modes
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; A9-NOT: lsl
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define i32 @simple(i32* %a, i32* %b, i32 %x) nounwind {
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entry:
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br label %loop
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loop:
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%iv = phi i32* [ %a, %entry ], [ %iv4, %loop ]
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%s = phi i32 [ 0, %entry ], [ %s4, %loop ]
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%v = load i32* %iv
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%iv1 = getelementptr inbounds i32* %iv, i32 %x
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%v1 = load i32* %iv1
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%iv2 = getelementptr inbounds i32* %iv1, i32 %x
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%v2 = load i32* %iv2
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%iv3 = getelementptr inbounds i32* %iv2, i32 %x
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%v3 = load i32* %iv3
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%s1 = add i32 %s, %v
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%s2 = add i32 %s1, %v1
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%s3 = add i32 %s2, %v2
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%s4 = add i32 %s3, %v3
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%iv4 = getelementptr inbounds i32* %iv3, i32 %x
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%cmp = icmp eq i32* %iv4, %b
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br i1 %cmp, label %exit, label %loop
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exit:
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ret i32 %s4
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}
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; @user is not currently chained because the IV is live across memory ops.
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;
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; A9: @user
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; stride multiples computed in the preheader
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; A9: lsl
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; A9: lsl
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; A9: %loop
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; complex address modes
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; A9: lsl
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; A9: lsl
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define i32 @user(i32* %a, i32* %b, i32 %x) nounwind {
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entry:
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br label %loop
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loop:
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%iv = phi i32* [ %a, %entry ], [ %iv4, %loop ]
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%s = phi i32 [ 0, %entry ], [ %s4, %loop ]
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%v = load i32* %iv
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%iv1 = getelementptr inbounds i32* %iv, i32 %x
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%v1 = load i32* %iv1
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%iv2 = getelementptr inbounds i32* %iv1, i32 %x
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%v2 = load i32* %iv2
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%iv3 = getelementptr inbounds i32* %iv2, i32 %x
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%v3 = load i32* %iv3
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%s1 = add i32 %s, %v
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%s2 = add i32 %s1, %v1
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%s3 = add i32 %s2, %v2
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%s4 = add i32 %s3, %v3
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%iv4 = getelementptr inbounds i32* %iv3, i32 %x
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store i32 %s4, i32* %iv
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%cmp = icmp eq i32* %iv4, %b
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br i1 %cmp, label %exit, label %loop
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exit:
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ret i32 %s4
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}
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; @extrastride is a slightly more interesting case of a single
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; complete chain with multiple strides. The test case IR is what LSR
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; used to do, and exactly what we don't want to do. LSR's new IV
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; chaining feature should now undo the damage.
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;
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; A9: extrastride:
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; no spills
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; A9-NOT: str
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; only one stride multiple in the preheader
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; A9: lsl
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; A9-NOT: {{str r|lsl}}
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; A9: %for.body{{$}}
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; no complex address modes or reloads
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; A9-NOT: {{ldr .*[sp]|lsl}}
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define void @extrastride(i8* nocapture %main, i32 %main_stride, i32* nocapture %res, i32 %x, i32 %y, i32 %z) nounwind {
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entry:
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%cmp8 = icmp eq i32 %z, 0
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br i1 %cmp8, label %for.end, label %for.body.lr.ph
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for.body.lr.ph: ; preds = %entry
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%add.ptr.sum = shl i32 %main_stride, 1 ; s*2
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%add.ptr1.sum = add i32 %add.ptr.sum, %main_stride ; s*3
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%add.ptr2.sum = add i32 %x, %main_stride ; s + x
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%add.ptr4.sum = shl i32 %main_stride, 2 ; s*4
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%add.ptr3.sum = add i32 %add.ptr2.sum, %add.ptr4.sum ; total IV stride = s*5+x
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br label %for.body
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for.body: ; preds = %for.body.lr.ph, %for.body
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%main.addr.011 = phi i8* [ %main, %for.body.lr.ph ], [ %add.ptr6, %for.body ]
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%i.010 = phi i32 [ 0, %for.body.lr.ph ], [ %inc, %for.body ]
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%res.addr.09 = phi i32* [ %res, %for.body.lr.ph ], [ %add.ptr7, %for.body ]
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%0 = bitcast i8* %main.addr.011 to i32*
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%1 = load i32* %0, align 4
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%add.ptr = getelementptr inbounds i8* %main.addr.011, i32 %main_stride
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%2 = bitcast i8* %add.ptr to i32*
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%3 = load i32* %2, align 4
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%add.ptr1 = getelementptr inbounds i8* %main.addr.011, i32 %add.ptr.sum
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%4 = bitcast i8* %add.ptr1 to i32*
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%5 = load i32* %4, align 4
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%add.ptr2 = getelementptr inbounds i8* %main.addr.011, i32 %add.ptr1.sum
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%6 = bitcast i8* %add.ptr2 to i32*
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%7 = load i32* %6, align 4
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%add.ptr3 = getelementptr inbounds i8* %main.addr.011, i32 %add.ptr4.sum
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%8 = bitcast i8* %add.ptr3 to i32*
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%9 = load i32* %8, align 4
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%add = add i32 %3, %1
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%add4 = add i32 %add, %5
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%add5 = add i32 %add4, %7
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%add6 = add i32 %add5, %9
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store i32 %add6, i32* %res.addr.09, align 4
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%add.ptr6 = getelementptr inbounds i8* %main.addr.011, i32 %add.ptr3.sum
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%add.ptr7 = getelementptr inbounds i32* %res.addr.09, i32 %y
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%inc = add i32 %i.010, 1
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%cmp = icmp eq i32 %inc, %z
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br i1 %cmp, label %for.end, label %for.body
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for.end: ; preds = %for.body, %entry
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ret void
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}
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; @foldedidx is an unrolled variant of this loop:
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; for (unsigned long i = 0; i < len; i += s) {
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; c[i] = a[i] + b[i];
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; }
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; where 's' can be folded into the addressing mode.
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; Consequently, we should *not* form any chains.
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;
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; A9: foldedidx:
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; A9: ldrb{{(.w)?}} {{r[0-9]|lr}}, [{{r[0-9]|lr}}, #3]
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define void @foldedidx(i8* nocapture %a, i8* nocapture %b, i8* nocapture %c) nounwind ssp {
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entry:
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br label %for.body
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for.body: ; preds = %for.body, %entry
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%i.07 = phi i32 [ 0, %entry ], [ %inc.3, %for.body ]
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%arrayidx = getelementptr inbounds i8* %a, i32 %i.07
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%0 = load i8* %arrayidx, align 1
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%conv5 = zext i8 %0 to i32
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%arrayidx1 = getelementptr inbounds i8* %b, i32 %i.07
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%1 = load i8* %arrayidx1, align 1
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%conv26 = zext i8 %1 to i32
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%add = add nsw i32 %conv26, %conv5
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%conv3 = trunc i32 %add to i8
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%arrayidx4 = getelementptr inbounds i8* %c, i32 %i.07
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store i8 %conv3, i8* %arrayidx4, align 1
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%inc1 = or i32 %i.07, 1
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%arrayidx.1 = getelementptr inbounds i8* %a, i32 %inc1
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%2 = load i8* %arrayidx.1, align 1
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%conv5.1 = zext i8 %2 to i32
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%arrayidx1.1 = getelementptr inbounds i8* %b, i32 %inc1
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%3 = load i8* %arrayidx1.1, align 1
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%conv26.1 = zext i8 %3 to i32
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%add.1 = add nsw i32 %conv26.1, %conv5.1
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%conv3.1 = trunc i32 %add.1 to i8
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%arrayidx4.1 = getelementptr inbounds i8* %c, i32 %inc1
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store i8 %conv3.1, i8* %arrayidx4.1, align 1
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%inc.12 = or i32 %i.07, 2
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%arrayidx.2 = getelementptr inbounds i8* %a, i32 %inc.12
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%4 = load i8* %arrayidx.2, align 1
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%conv5.2 = zext i8 %4 to i32
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%arrayidx1.2 = getelementptr inbounds i8* %b, i32 %inc.12
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%5 = load i8* %arrayidx1.2, align 1
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%conv26.2 = zext i8 %5 to i32
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%add.2 = add nsw i32 %conv26.2, %conv5.2
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%conv3.2 = trunc i32 %add.2 to i8
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%arrayidx4.2 = getelementptr inbounds i8* %c, i32 %inc.12
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store i8 %conv3.2, i8* %arrayidx4.2, align 1
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%inc.23 = or i32 %i.07, 3
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%arrayidx.3 = getelementptr inbounds i8* %a, i32 %inc.23
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%6 = load i8* %arrayidx.3, align 1
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%conv5.3 = zext i8 %6 to i32
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%arrayidx1.3 = getelementptr inbounds i8* %b, i32 %inc.23
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%7 = load i8* %arrayidx1.3, align 1
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%conv26.3 = zext i8 %7 to i32
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%add.3 = add nsw i32 %conv26.3, %conv5.3
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%conv3.3 = trunc i32 %add.3 to i8
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%arrayidx4.3 = getelementptr inbounds i8* %c, i32 %inc.23
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store i8 %conv3.3, i8* %arrayidx4.3, align 1
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%inc.3 = add nsw i32 %i.07, 4
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%exitcond.3 = icmp eq i32 %inc.3, 400
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br i1 %exitcond.3, label %for.end, label %for.body
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for.end: ; preds = %for.body
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ret void
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}
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; @testNeon is an important example of the nead for ivchains.
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;
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; Currently we have three extra add.w's that keep the store address
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; live past the next increment because ISEL is unfortunately undoing
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; the store chain. ISEL also fails to convert all but one of the stores to
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; post-increment addressing. However, the loads should use
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; post-increment addressing, no add's or add.w's beyond the three
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; mentioned. Most importantly, there should be no spills or reloads!
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;
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; A9: testNeon:
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; A9: %.lr.ph
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; A9-NOT: lsl.w
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; A9-NOT: {{ldr|str|adds|add r}}
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; A9: vst1.8 {{.*}} [r{{[0-9]+}}]!
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; A9-NOT: {{ldr|str|adds|add r}}
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; A9: add.w r
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; A9-NOT: {{ldr|str|adds|add r}}
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; A9: add.w r
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; A9-NOT: {{ldr|str|adds|add r}}
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; A9-NOT: add.w r
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; A9: bne
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define hidden void @testNeon(i8* %ref_data, i32 %ref_stride, i32 %limit, <16 x i8>* nocapture %data) nounwind optsize {
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%1 = icmp sgt i32 %limit, 0
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br i1 %1, label %.lr.ph, label %45
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.lr.ph: ; preds = %0
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%2 = shl nsw i32 %ref_stride, 1
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%3 = mul nsw i32 %ref_stride, 3
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%4 = shl nsw i32 %ref_stride, 2
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%5 = mul nsw i32 %ref_stride, 5
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%6 = mul nsw i32 %ref_stride, 6
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%7 = mul nsw i32 %ref_stride, 7
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%8 = shl nsw i32 %ref_stride, 3
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%9 = sub i32 0, %8
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%10 = mul i32 %limit, -64
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br label %11
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; <label>:11 ; preds = %11, %.lr.ph
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%.05 = phi i8* [ %ref_data, %.lr.ph ], [ %42, %11 ]
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%counter.04 = phi i32 [ 0, %.lr.ph ], [ %44, %11 ]
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%result.03 = phi <16 x i8> [ zeroinitializer, %.lr.ph ], [ %41, %11 ]
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%.012 = phi <16 x i8>* [ %data, %.lr.ph ], [ %43, %11 ]
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%12 = tail call <1 x i64> @llvm.arm.neon.vld1.v1i64(i8* %.05, i32 1) nounwind
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%13 = getelementptr inbounds i8* %.05, i32 %ref_stride
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%14 = tail call <1 x i64> @llvm.arm.neon.vld1.v1i64(i8* %13, i32 1) nounwind
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%15 = shufflevector <1 x i64> %12, <1 x i64> %14, <2 x i32> <i32 0, i32 1>
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%16 = bitcast <2 x i64> %15 to <16 x i8>
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%17 = getelementptr inbounds <16 x i8>* %.012, i32 1
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store <16 x i8> %16, <16 x i8>* %.012, align 4
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%18 = getelementptr inbounds i8* %.05, i32 %2
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%19 = tail call <1 x i64> @llvm.arm.neon.vld1.v1i64(i8* %18, i32 1) nounwind
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%20 = getelementptr inbounds i8* %.05, i32 %3
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%21 = tail call <1 x i64> @llvm.arm.neon.vld1.v1i64(i8* %20, i32 1) nounwind
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%22 = shufflevector <1 x i64> %19, <1 x i64> %21, <2 x i32> <i32 0, i32 1>
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%23 = bitcast <2 x i64> %22 to <16 x i8>
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%24 = getelementptr inbounds <16 x i8>* %.012, i32 2
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store <16 x i8> %23, <16 x i8>* %17, align 4
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%25 = getelementptr inbounds i8* %.05, i32 %4
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%26 = tail call <1 x i64> @llvm.arm.neon.vld1.v1i64(i8* %25, i32 1) nounwind
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%27 = getelementptr inbounds i8* %.05, i32 %5
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%28 = tail call <1 x i64> @llvm.arm.neon.vld1.v1i64(i8* %27, i32 1) nounwind
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%29 = shufflevector <1 x i64> %26, <1 x i64> %28, <2 x i32> <i32 0, i32 1>
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%30 = bitcast <2 x i64> %29 to <16 x i8>
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%31 = getelementptr inbounds <16 x i8>* %.012, i32 3
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store <16 x i8> %30, <16 x i8>* %24, align 4
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%32 = getelementptr inbounds i8* %.05, i32 %6
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%33 = tail call <1 x i64> @llvm.arm.neon.vld1.v1i64(i8* %32, i32 1) nounwind
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%34 = getelementptr inbounds i8* %.05, i32 %7
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%35 = tail call <1 x i64> @llvm.arm.neon.vld1.v1i64(i8* %34, i32 1) nounwind
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%36 = shufflevector <1 x i64> %33, <1 x i64> %35, <2 x i32> <i32 0, i32 1>
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%37 = bitcast <2 x i64> %36 to <16 x i8>
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store <16 x i8> %37, <16 x i8>* %31, align 4
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%38 = add <16 x i8> %16, %23
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%39 = add <16 x i8> %38, %30
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%40 = add <16 x i8> %39, %37
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%41 = add <16 x i8> %result.03, %40
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%42 = getelementptr i8* %.05, i32 %9
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%43 = getelementptr inbounds <16 x i8>* %.012, i32 -64
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%44 = add nsw i32 %counter.04, 1
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%exitcond = icmp eq i32 %44, %limit
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br i1 %exitcond, label %._crit_edge, label %11
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._crit_edge: ; preds = %11
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%scevgep = getelementptr <16 x i8>* %data, i32 %10
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br label %45
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; <label>:45 ; preds = %._crit_edge, %0
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%result.0.lcssa = phi <16 x i8> [ %41, %._crit_edge ], [ zeroinitializer, %0 ]
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%.01.lcssa = phi <16 x i8>* [ %scevgep, %._crit_edge ], [ %data, %0 ]
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store <16 x i8> %result.0.lcssa, <16 x i8>* %.01.lcssa, align 4
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ret void
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}
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declare <1 x i64> @llvm.arm.neon.vld1.v1i64(i8*, i32) nounwind readonly
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; Handle chains in which the same offset is used for both loads and
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; stores to the same array.
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; rdar://11410078.
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;
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; A9: @testReuse
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; A9: %for.body
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; A9: vld1.8 {d{{[0-9]+}}}, [[BASE:[r[0-9]+]]], [[INC:r[0-9]]]
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; A9: vld1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vld1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vld1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vld1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vld1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vld1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vld1.8 {d{{[0-9]+}}}, [[BASE]], {{r[0-9]}}
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; A9: vst1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vst1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vst1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vst1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vst1.8 {d{{[0-9]+}}}, [[BASE]], [[INC]]
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; A9: vst1.8 {d{{[0-9]+}}}, [[BASE]]
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; A9: bne
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define void @testReuse(i8* %src, i32 %stride) nounwind ssp {
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entry:
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%mul = shl nsw i32 %stride, 2
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%idx.neg = sub i32 0, %mul
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%mul1 = mul nsw i32 %stride, 3
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%idx.neg2 = sub i32 0, %mul1
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%mul5 = shl nsw i32 %stride, 1
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%idx.neg6 = sub i32 0, %mul5
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%idx.neg10 = sub i32 0, %stride
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br label %for.body
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for.body: ; preds = %for.body, %entry
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%i.0110 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
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%src.addr = phi i8* [ %src, %entry ], [ %add.ptr45, %for.body ]
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%add.ptr = getelementptr inbounds i8* %src.addr, i32 %idx.neg
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%vld1 = tail call <8 x i8> @llvm.arm.neon.vld1.v8i8(i8* %add.ptr, i32 1)
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%add.ptr3 = getelementptr inbounds i8* %src.addr, i32 %idx.neg2
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%vld2 = tail call <8 x i8> @llvm.arm.neon.vld1.v8i8(i8* %add.ptr3, i32 1)
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%add.ptr7 = getelementptr inbounds i8* %src.addr, i32 %idx.neg6
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%vld3 = tail call <8 x i8> @llvm.arm.neon.vld1.v8i8(i8* %add.ptr7, i32 1)
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%add.ptr11 = getelementptr inbounds i8* %src.addr, i32 %idx.neg10
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%vld4 = tail call <8 x i8> @llvm.arm.neon.vld1.v8i8(i8* %add.ptr11, i32 1)
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%vld5 = tail call <8 x i8> @llvm.arm.neon.vld1.v8i8(i8* %src.addr, i32 1)
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%add.ptr17 = getelementptr inbounds i8* %src.addr, i32 %stride
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%vld6 = tail call <8 x i8> @llvm.arm.neon.vld1.v8i8(i8* %add.ptr17, i32 1)
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%add.ptr20 = getelementptr inbounds i8* %src.addr, i32 %mul5
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%vld7 = tail call <8 x i8> @llvm.arm.neon.vld1.v8i8(i8* %add.ptr20, i32 1)
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%add.ptr23 = getelementptr inbounds i8* %src.addr, i32 %mul1
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%vld8 = tail call <8 x i8> @llvm.arm.neon.vld1.v8i8(i8* %add.ptr23, i32 1)
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%vadd1 = tail call <8 x i8> @llvm.arm.neon.vhaddu.v8i8(<8 x i8> %vld1, <8 x i8> %vld2) nounwind
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%vadd2 = tail call <8 x i8> @llvm.arm.neon.vhaddu.v8i8(<8 x i8> %vld2, <8 x i8> %vld3) nounwind
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%vadd3 = tail call <8 x i8> @llvm.arm.neon.vhaddu.v8i8(<8 x i8> %vld3, <8 x i8> %vld4) nounwind
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%vadd4 = tail call <8 x i8> @llvm.arm.neon.vhaddu.v8i8(<8 x i8> %vld4, <8 x i8> %vld5) nounwind
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%vadd5 = tail call <8 x i8> @llvm.arm.neon.vhaddu.v8i8(<8 x i8> %vld5, <8 x i8> %vld6) nounwind
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%vadd6 = tail call <8 x i8> @llvm.arm.neon.vhaddu.v8i8(<8 x i8> %vld6, <8 x i8> %vld7) nounwind
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tail call void @llvm.arm.neon.vst1.v8i8(i8* %add.ptr3, <8 x i8> %vadd1, i32 1)
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tail call void @llvm.arm.neon.vst1.v8i8(i8* %add.ptr7, <8 x i8> %vadd2, i32 1)
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tail call void @llvm.arm.neon.vst1.v8i8(i8* %add.ptr11, <8 x i8> %vadd3, i32 1)
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tail call void @llvm.arm.neon.vst1.v8i8(i8* %src.addr, <8 x i8> %vadd4, i32 1)
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tail call void @llvm.arm.neon.vst1.v8i8(i8* %add.ptr17, <8 x i8> %vadd5, i32 1)
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tail call void @llvm.arm.neon.vst1.v8i8(i8* %add.ptr20, <8 x i8> %vadd6, i32 1)
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%inc = add nsw i32 %i.0110, 1
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%add.ptr45 = getelementptr inbounds i8* %src.addr, i32 8
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%exitcond = icmp eq i32 %inc, 4
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br i1 %exitcond, label %for.end, label %for.body
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for.end: ; preds = %for.body
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ret void
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}
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declare <8 x i8> @llvm.arm.neon.vld1.v8i8(i8*, i32) nounwind readonly
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declare void @llvm.arm.neon.vst1.v8i8(i8*, <8 x i8>, i32) nounwind
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declare <8 x i8> @llvm.arm.neon.vhaddu.v8i8(<8 x i8>, <8 x i8>) nounwind readnone
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