mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-02 07:11:49 +00:00
8d84d5b62c
Furthermore, double the limit when more than 10% of the callee instructions are vector instructions. Multimedia kernels tend to love inlining. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@48725 91177308-0d34-0410-b5e6-96231b3b80d8
90 lines
3.0 KiB
C++
90 lines
3.0 KiB
C++
//===- InlineCost.cpp - Cost analysis for inliner ---------------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements bottom-up inlining of functions into callees.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef INLINECOST_H
|
|
#define INLINECOST_H
|
|
|
|
#include "llvm/ADT/SmallPtrSet.h"
|
|
#include <map>
|
|
#include <vector>
|
|
|
|
namespace llvm {
|
|
|
|
class Value;
|
|
class Function;
|
|
class CallSite;
|
|
|
|
/// InlineCostAnalyzer - Cost analyzer used by inliner.
|
|
class InlineCostAnalyzer {
|
|
struct ArgInfo {
|
|
public:
|
|
unsigned ConstantWeight;
|
|
unsigned AllocaWeight;
|
|
|
|
ArgInfo(unsigned CWeight, unsigned AWeight)
|
|
: ConstantWeight(CWeight), AllocaWeight(AWeight) {}
|
|
};
|
|
|
|
// FunctionInfo - For each function, calculate the size of it in blocks and
|
|
// instructions.
|
|
struct FunctionInfo {
|
|
// NumInsts, NumBlocks - Keep track of how large each function is, which is
|
|
// used to estimate the code size cost of inlining it.
|
|
unsigned NumInsts, NumBlocks;
|
|
|
|
// NumVectorInsts - Keep track how many instrctions produce vector values.
|
|
// The inliner is being more aggressive with inlining vector kernels.
|
|
unsigned NumVectorInsts;
|
|
|
|
// ArgumentWeights - Each formal argument of the function is inspected to
|
|
// see if it is used in any contexts where making it a constant or alloca
|
|
// would reduce the code size. If so, we add some value to the argument
|
|
// entry here.
|
|
std::vector<ArgInfo> ArgumentWeights;
|
|
|
|
FunctionInfo() : NumInsts(0), NumBlocks(0), NumVectorInsts(0) {}
|
|
|
|
/// analyzeFunction - Fill in the current structure with information gleaned
|
|
/// from the specified function.
|
|
void analyzeFunction(Function *F);
|
|
|
|
// CountCodeReductionForConstant - Figure out an approximation for how many
|
|
// instructions will be constant folded if the specified value is constant.
|
|
//
|
|
unsigned CountCodeReductionForConstant(Value *V);
|
|
|
|
// CountCodeReductionForAlloca - Figure out an approximation of how much smaller
|
|
// the function will be if it is inlined into a context where an argument
|
|
// becomes an alloca.
|
|
//
|
|
unsigned CountCodeReductionForAlloca(Value *V);
|
|
};
|
|
|
|
std::map<const Function *, FunctionInfo>CachedFunctionInfo;
|
|
|
|
public:
|
|
|
|
// getInlineCost - The heuristic used to determine if we should inline the
|
|
// function call or not.
|
|
//
|
|
int getInlineCost(CallSite CS,
|
|
SmallPtrSet<const Function *, 16> &NeverInline);
|
|
|
|
// getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a
|
|
// higher threshold to determine if the function call should be inlined.
|
|
float getInlineFudgeFactor(CallSite CS);
|
|
};
|
|
}
|
|
|
|
#endif
|