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			534 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			534 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- Reader.h - Interface To Bytecode Reading ----------------*- C++ -*-===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under the 
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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//  This header file defines the interface to the Bytecode Reader which is 
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//  responsible for correctly interpreting bytecode files (backwards compatible)
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//  and materializing a module from the bytecode read.
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//
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//===----------------------------------------------------------------------===//
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#ifndef BYTECODE_PARSER_H
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#define BYTECODE_PARSER_H
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/GlobalValue.h"
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#include "llvm/Function.h"
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#include "llvm/ModuleProvider.h"
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#include "llvm/Bytecode/Analyzer.h"
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#include <utility>
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#include <map>
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namespace llvm {
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class BytecodeHandler; ///< Forward declare the handler interface
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/// This class defines the interface for parsing a buffer of bytecode. The
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/// parser itself takes no action except to call the various functions of
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/// the handler interface. The parser's sole responsibility is the correct
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/// interpretation of the bytecode buffer. The handler is responsible for 
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/// instantiating and keeping track of all values. As a convenience, the parser 
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/// is responsible for materializing types and will pass them through the
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/// handler interface as necessary.
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/// @see BytecodeHandler
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/// @brief Bytecode Reader interface
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class BytecodeReader : public ModuleProvider {
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/// @name Constructors
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/// @{
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public:
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  /// @brief Default constructor. By default, no handler is used.
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  BytecodeReader( 
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    BytecodeHandler* h = 0
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  ) { 
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    Handler = h; 
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  }
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  ~BytecodeReader() { freeState(); }
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/// @}
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/// @name Types
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/// @{
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public:
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  /// @brief A convenience type for the buffer pointer
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  typedef const unsigned char* BufPtr;
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  /// @brief The type used for a vector of potentially abstract types
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  typedef std::vector<PATypeHolder> TypeListTy;
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  /// This type provides a vector of Value* via the User class for
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  /// storage of Values that have been constructed when reading the
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  /// bytecode. Because of forward referencing, constant replacement
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  /// can occur so we ensure that our list of Value* is updated
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  /// properly through those transitions. This ensures that the
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  /// correct Value* is in our list when it comes time to associate
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  /// constants with global variables at the end of reading the
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  /// globals section.
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  /// @brief A list of values as a User of those Values.
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  struct ValueList : public User {
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    ValueList() : User(Type::VoidTy, Value::ValueListVal) {}
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    // vector compatibility methods
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    unsigned size() const { return getNumOperands(); }
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    void push_back(Value *V) { Operands.push_back(Use(V, this)); }
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    Value *back() const { return Operands.back(); }
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    void pop_back() { Operands.pop_back(); }
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    bool empty() const { return Operands.empty(); }
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    // must override this 
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    virtual void print(std::ostream& os) const {
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      for ( unsigned i = 0; i < size(); i++ ) {
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        os << i << " ";
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        getOperand(i)->print(os);
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        os << "\n";
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      }
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    }
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  };
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  /// @brief A 2 dimensional table of values
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  typedef std::vector<ValueList*> ValueTable;
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  /// This map is needed so that forward references to constants can be looked 
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  /// up by Type and slot number when resolving those references.
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  /// @brief A mapping of a Type/slot pair to a Constant*.
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  typedef std::map<std::pair<const Type*,unsigned>, Constant*> ConstantRefsType;
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  /// For lazy read-in of functions, we need to save the location in the
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  /// data stream where the function is located. This structure provides that
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  /// information. Lazy read-in is used mostly by the JIT which only wants to
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  /// resolve functions as it needs them. 
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  /// @brief Keeps pointers to function contents for later use.
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  struct LazyFunctionInfo {
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    const unsigned char *Buf, *EndBuf;
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    LazyFunctionInfo(const unsigned char *B = 0, const unsigned char *EB = 0)
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      : Buf(B), EndBuf(EB) {}
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  };
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  /// @brief A mapping of functions to their LazyFunctionInfo for lazy reading.
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  typedef std::map<Function*, LazyFunctionInfo> LazyFunctionMap;
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  /// @brief A list of global variables and the slot number that initializes
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  /// them.
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  typedef std::vector<std::pair<GlobalVariable*, unsigned> > GlobalInitsList;
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  /// This type maps a typeslot/valueslot pair to the corresponding Value*.
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  /// It is used for dealing with forward references as values are read in.
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  /// @brief A map for dealing with forward references of values.
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  typedef std::map<std::pair<unsigned,unsigned>,Value*> ForwardReferenceMap;
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/// @}
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/// @name Methods
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/// @{
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public:
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  /// @brief Main interface to parsing a bytecode buffer.
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  void ParseBytecode(
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     const unsigned char *Buf,    ///< Beginning of the bytecode buffer
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     unsigned Length,             ///< Length of the bytecode buffer
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     const std::string &ModuleID  ///< An identifier for the module constructed.
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  );
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  /// @brief Parse all function bodies
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  void ParseAllFunctionBodies();
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  /// @brief Parse the next function of specific type
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  void ParseFunction(Function* Func) ;
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  /// This method is abstract in the parent ModuleProvider class. Its
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  /// implementation is identical to the ParseFunction method.
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  /// @see ParseFunction
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  /// @brief Make a specific function materialize.
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  virtual void materializeFunction(Function *F) {
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    LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.find(F);
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    if (Fi == LazyFunctionLoadMap.end()) return;
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    ParseFunction(F);
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  }
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  /// This method is abstract in the parent ModuleProvider class. Its
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  /// implementation is identical to ParseAllFunctionBodies. 
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  /// @see ParseAllFunctionBodies
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  /// @brief Make the whole module materialize
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  virtual Module* materializeModule() {
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    ParseAllFunctionBodies();
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    return TheModule;
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  }
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  /// This method is provided by the parent ModuleProvde class and overriden
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  /// here. It simply releases the module from its provided and frees up our
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  /// state.
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  /// @brief Release our hold on the generated module
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  Module* releaseModule() {
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    // Since we're losing control of this Module, we must hand it back complete
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    Module *M = ModuleProvider::releaseModule();
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    freeState();
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    return M;
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  }
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/// @}
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/// @name Parsing Units For Subclasses
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/// @{
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protected:
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  /// @brief Parse whole module scope
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  void ParseModule();
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  /// @brief Parse the version information block
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  void ParseVersionInfo();
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  /// @brief Parse the ModuleGlobalInfo block
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  void ParseModuleGlobalInfo();
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  /// @brief Parse a symbol table
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  void ParseSymbolTable( Function* Func, SymbolTable *ST);
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  /// @brief Parse functions lazily.
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  void ParseFunctionLazily();
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  ///  @brief Parse a function body
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  void ParseFunctionBody(Function* Func);
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  /// @brief Parse the type list portion of a compaction table
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  void ParseCompactionTypes(unsigned NumEntries);
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  /// @brief Parse a compaction table
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  void ParseCompactionTable();
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  /// @brief Parse global types
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  void ParseGlobalTypes();
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  /// @brief Parse a basic block (for LLVM 1.0 basic block blocks)
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  BasicBlock* ParseBasicBlock(unsigned BlockNo);
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  /// @brief parse an instruction list (for post LLVM 1.0 instruction lists
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  /// with blocks differentiated by terminating instructions.
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  unsigned ParseInstructionList(
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    Function* F   ///< The function into which BBs will be inserted
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  );
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  /// @brief Parse a single instruction.
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  void ParseInstruction(
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    std::vector<unsigned>& Args,   ///< The arguments to be filled in
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    BasicBlock* BB             ///< The BB the instruction goes in
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  );
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  /// @brief Parse the whole constant pool
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  void ParseConstantPool(ValueTable& Values, TypeListTy& Types, 
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                         bool isFunction);
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  /// @brief Parse a single constant value
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  Constant* ParseConstantValue(unsigned TypeID);
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  /// @brief Parse a block of types constants
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  void ParseTypes(TypeListTy &Tab, unsigned NumEntries);
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  /// @brief Parse a single type constant
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  const Type *ParseType();
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  /// @brief Parse a string constants block
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  void ParseStringConstants(unsigned NumEntries, ValueTable &Tab);
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/// @}
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/// @name Data
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/// @{
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private:
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  BufPtr MemStart;     ///< Start of the memory buffer
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  BufPtr MemEnd;       ///< End of the memory buffer
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  BufPtr BlockStart;   ///< Start of current block being parsed
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  BufPtr BlockEnd;     ///< End of current block being parsed
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  BufPtr At;           ///< Where we're currently parsing at
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  /// Information about the module, extracted from the bytecode revision number.
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  ///
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  unsigned char RevisionNum;        // The rev # itself
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  /// Flags to distinguish LLVM 1.0 & 1.1 bytecode formats (revision #0)
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  /// Revision #0 had an explicit alignment of data only for the
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  /// ModuleGlobalInfo block.  This was fixed to be like all other blocks in 1.2
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  bool hasInconsistentModuleGlobalInfo;
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  /// Revision #0 also explicitly encoded zero values for primitive types like
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  /// int/sbyte/etc.
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  bool hasExplicitPrimitiveZeros;
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  // Flags to control features specific the LLVM 1.2 and before (revision #1)
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  /// LLVM 1.2 and earlier required that getelementptr structure indices were
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  /// ubyte constants and that sequential type indices were longs.
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  bool hasRestrictedGEPTypes;
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  /// LLVM 1.2 and earlier had class Type deriving from Value and the Type
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  /// objects were located in the "Type Type" plane of various lists in read
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  /// by the bytecode reader. In LLVM 1.3 this is no longer the case. Types are
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  /// completely distinct from Values. Consequently, Types are written in fixed
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  /// locations in LLVM 1.3. This flag indicates that the older Type derived
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  /// from Value style of bytecode file is being read.
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  bool hasTypeDerivedFromValue;
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  /// LLVM 1.2 and earlier encoded block headers as two uint (8 bytes), one for
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  /// the size and one for the type. This is a bit wasteful, especially for
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  /// small files where the 8 bytes per block is a large fraction of the total
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  /// block size. In LLVM 1.3, the block type and length are encoded into a
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  /// single uint32 by restricting the number of block types (limit 31) and the
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  /// maximum size of a block (limit 2^27-1=134,217,727). Note that the module
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  /// block still uses the 8-byte format so the maximum size of a file can be
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  /// 2^32-1 bytes long.
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  bool hasLongBlockHeaders;
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  /// LLVM 1.2 and earlier wrote type slot numbers as vbr_uint32. In LLVM 1.3
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  /// this has been reduced to vbr_uint24. It shouldn't make much difference 
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  /// since we haven't run into a module with > 24 million types, but for safety
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  /// the 24-bit restriction has been enforced in 1.3 to free some bits in
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  /// various places and to ensure consistency. In particular, global vars are
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  /// restricted to 24-bits.
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  bool has32BitTypes;
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  /// LLVM 1.2 and earlier did not provide a target triple nor a list of 
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  /// libraries on which the bytecode is dependent. LLVM 1.3 provides these
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  /// features, for use in future versions of LLVM.
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  bool hasNoDependentLibraries;
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  /// LLVM 1.3 and earlier caused blocks and other fields to start on 32-bit
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  /// aligned boundaries. This can lead to as much as 30% bytecode size overhead
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  /// in various corner cases (lots of long instructions). In LLVM 1.4,
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  /// alignment of bytecode fields was done away with completely.
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  bool hasAlignment;
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  // In version 4 and earlier, the bytecode format did not support the 'undef'
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  // constant.
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  bool hasNoUndefValue;
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  // In version 4 and earlier, the bytecode format did not save space for flags
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  // in the global info block for functions.
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  bool hasNoFlagsForFunctions;
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  // In version 4 and earlier, there was no opcode space reserved for the
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  // unreachable instruction.
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  bool hasNoUnreachableInst;
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  // In version 5, basic blocks have a minimum index of 0 whereas all the 
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  // other primitives have a minimum index of 1 (because 0 is the "null" 
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  // value. In version 5, we made this consistent.
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  bool hasInconsistentBBSlotNums;
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  // In version 5, the types SByte and UByte were encoded as vbr_uint so that
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  // signed values > 63 and unsigned values >127 would be encoded as two
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  // bytes. In version 5, they are encoded directly in a single byte.
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  bool hasVBRByteTypes;
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  // In version 5, modules begin with a "Module Block" which encodes a 4-byte
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  // integer value 0x01 to identify the module block. This is unnecessary and
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  // removed in version 5.
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  bool hasUnnecessaryModuleBlockId;
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  /// CompactionTypes - If a compaction table is active in the current function,
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  /// this is the mapping that it contains.  We keep track of what resolved type
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  /// it is as well as what global type entry it is.
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  std::vector<std::pair<const Type*, unsigned> > CompactionTypes;
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  /// @brief If a compaction table is active in the current function,
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  /// this is the mapping that it contains.
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  std::vector<std::vector<Value*> > CompactionValues;
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  /// @brief This vector is used to deal with forward references to types in
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  /// a module.
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  TypeListTy ModuleTypes;
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  /// @brief This vector is used to deal with forward references to types in
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  /// a function.
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  TypeListTy FunctionTypes;
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  /// When the ModuleGlobalInfo section is read, we create a Function object
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  /// for each function in the module. When the function is loaded, after the
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  /// module global info is read, this Function is populated. Until then, the
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  /// functions in this vector just hold the function signature.
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  std::vector<Function*> FunctionSignatureList;
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  /// @brief This is the table of values belonging to the current function
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  ValueTable FunctionValues;
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  /// @brief This is the table of values belonging to the module (global)
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  ValueTable ModuleValues;
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  /// @brief This keeps track of function level forward references.
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  ForwardReferenceMap ForwardReferences;
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  /// @brief The basic blocks we've parsed, while parsing a function.
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  std::vector<BasicBlock*> ParsedBasicBlocks;
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  /// This maintains a mapping between <Type, Slot #>'s and forward references
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  /// to constants.  Such values may be referenced before they are defined, and
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  /// if so, the temporary object that they represent is held here.  @brief
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  /// Temporary place for forward references to constants.
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  ConstantRefsType ConstantFwdRefs;
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  /// Constant values are read in after global variables.  Because of this, we
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  /// must defer setting the initializers on global variables until after module
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  /// level constants have been read.  In the mean time, this list keeps track
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  /// of what we must do.
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  GlobalInitsList GlobalInits;
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  // For lazy reading-in of functions, we need to save away several pieces of
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  // information about each function: its begin and end pointer in the buffer
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  // and its FunctionSlot.
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  LazyFunctionMap LazyFunctionLoadMap;
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  /// This stores the parser's handler which is used for handling tasks other 
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  /// just than reading bytecode into the IR. If this is non-null, calls on 
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  /// the (polymorphic) BytecodeHandler interface (see llvm/Bytecode/Handler.h) 
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  /// will be made to report the logical structure of the bytecode file. What 
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  /// the handler does with the events it receives is completely orthogonal to 
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  /// the business of parsing the bytecode and building the IR.  This is used,
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  /// for example, by the llvm-abcd tool for analysis of byte code.
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  /// @brief Handler for parsing events.
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  BytecodeHandler* Handler;
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/// @}
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/// @name Implementation Details
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/// @{
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private:
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  /// @brief Determines if this module has a function or not.
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  bool hasFunctions() { return ! FunctionSignatureList.empty(); }
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  /// @brief Determines if the type id has an implicit null value.
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  bool hasImplicitNull(unsigned TyID );
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  /// @brief Converts a type slot number to its Type*
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  const Type *getType(unsigned ID);
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  /// @brief Converts a pre-sanitized type slot number to its Type* and
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  /// sanitizes the type id.
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  inline const Type* getSanitizedType(unsigned& ID );
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  /// @brief Read in and get a sanitized type id
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  inline const Type* BytecodeReader::readSanitizedType();
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  /// @brief Converts a Type* to its type slot number
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  unsigned getTypeSlot(const Type *Ty);
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  /// @brief Converts a normal type slot number to a compacted type slot num.
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  unsigned getCompactionTypeSlot(unsigned type);
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  /// @brief Gets the global type corresponding to the TypeId
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  const Type *getGlobalTableType(unsigned TypeId);
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  /// This is just like getTypeSlot, but when a compaction table is in use,
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  /// it is ignored. 
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  unsigned getGlobalTableTypeSlot(const Type *Ty);
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						|
  /// @brief Get a value from its typeid and slot number
 | 
						|
  Value* getValue(unsigned TypeID, unsigned num, bool Create = true);
 | 
						|
 | 
						|
  /// @brief Get a value from its type and slot number, ignoring compaction
 | 
						|
  /// tables.
 | 
						|
  Value *getGlobalTableValue(unsigned TyID, unsigned SlotNo);
 | 
						|
 | 
						|
  /// @brief Get a basic block for current function
 | 
						|
  BasicBlock *getBasicBlock(unsigned ID);
 | 
						|
 | 
						|
  /// @brief Get a constant value from its typeid and value slot.
 | 
						|
  Constant* getConstantValue(unsigned typeSlot, unsigned valSlot);
 | 
						|
 | 
						|
  /// @brief Convenience function for getting a constant value when
 | 
						|
  /// the Type has already been resolved.
 | 
						|
  Constant* getConstantValue(const Type *Ty, unsigned valSlot) {
 | 
						|
    return getConstantValue(getTypeSlot(Ty), valSlot);
 | 
						|
  }
 | 
						|
 | 
						|
  /// @brief Insert a newly created value
 | 
						|
  unsigned insertValue(Value *V, unsigned Type, ValueTable &Table);
 | 
						|
 | 
						|
  /// @brief Insert the arguments of a function.
 | 
						|
  void insertArguments(Function* F );
 | 
						|
 | 
						|
  /// @brief Resolve all references to the placeholder (if any) for the 
 | 
						|
  /// given constant.
 | 
						|
  void ResolveReferencesToConstant(Constant *C, unsigned Slot);
 | 
						|
 | 
						|
  /// @brief Release our memory.
 | 
						|
  void freeState() {
 | 
						|
    freeTable(FunctionValues);
 | 
						|
    freeTable(ModuleValues);
 | 
						|
  }
 | 
						|
 | 
						|
  /// @brief Free a table, making sure to free the ValueList in the table.
 | 
						|
  void freeTable(ValueTable &Tab) {
 | 
						|
    while (!Tab.empty()) {
 | 
						|
      delete Tab.back();
 | 
						|
      Tab.pop_back();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  inline void error(std::string errmsg);
 | 
						|
 | 
						|
  BytecodeReader(const BytecodeReader &);  // DO NOT IMPLEMENT
 | 
						|
  void operator=(const BytecodeReader &);  // DO NOT IMPLEMENT
 | 
						|
 | 
						|
/// @}
 | 
						|
/// @name Reader Primitives
 | 
						|
/// @{
 | 
						|
private:
 | 
						|
 | 
						|
  /// @brief Is there more to parse in the current block?
 | 
						|
  inline bool moreInBlock();
 | 
						|
 | 
						|
  /// @brief Have we read past the end of the block
 | 
						|
  inline void checkPastBlockEnd(const char * block_name);
 | 
						|
 | 
						|
  /// @brief Align to 32 bits
 | 
						|
  inline void align32();
 | 
						|
 | 
						|
  /// @brief Read an unsigned integer as 32-bits
 | 
						|
  inline unsigned read_uint();
 | 
						|
 | 
						|
  /// @brief Read an unsigned integer with variable bit rate encoding
 | 
						|
  inline unsigned read_vbr_uint();
 | 
						|
 | 
						|
  /// @brief Read an unsigned integer of no more than 24-bits with variable
 | 
						|
  /// bit rate encoding.
 | 
						|
  inline unsigned read_vbr_uint24();
 | 
						|
 | 
						|
  /// @brief Read an unsigned 64-bit integer with variable bit rate encoding.
 | 
						|
  inline uint64_t read_vbr_uint64();
 | 
						|
 | 
						|
  /// @brief Read a signed 64-bit integer with variable bit rate encoding.
 | 
						|
  inline int64_t read_vbr_int64();
 | 
						|
 | 
						|
  /// @brief Read a string
 | 
						|
  inline std::string read_str();
 | 
						|
 | 
						|
  /// @brief Read a float value
 | 
						|
  inline void read_float(float& FloatVal);
 | 
						|
 | 
						|
  /// @brief Read a double value
 | 
						|
  inline void read_double(double& DoubleVal);
 | 
						|
 | 
						|
  /// @brief Read an arbitrary data chunk of fixed length
 | 
						|
  inline void read_data(void *Ptr, void *End);
 | 
						|
 | 
						|
  /// @brief Read a bytecode block header
 | 
						|
  inline void read_block(unsigned &Type, unsigned &Size);
 | 
						|
 | 
						|
  /// @brief Read a type identifier and sanitize it.
 | 
						|
  inline bool read_typeid(unsigned &TypeId);
 | 
						|
 | 
						|
  /// @brief Recalculate type ID for pre 1.3 bytecode files.
 | 
						|
  inline bool sanitizeTypeId(unsigned &TypeId );
 | 
						|
/// @}
 | 
						|
};
 | 
						|
 | 
						|
/// @brief A function for creating a BytecodeAnalzer as a handler
 | 
						|
/// for the Bytecode reader.
 | 
						|
BytecodeHandler* createBytecodeAnalyzerHandler(BytecodeAnalysis& bca, 
 | 
						|
                                               std::ostream* output );
 | 
						|
 | 
						|
 | 
						|
} // End llvm namespace
 | 
						|
 | 
						|
// vim: sw=2
 | 
						|
#endif
 |