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	The patch is generated using clang-tidy misc-use-override check.
This command was used:
  tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py \
    -checks='-*,misc-use-override' -header-filter='llvm|clang' \
    -j=32 -fix -format
http://reviews.llvm.org/D8925
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@234679 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			107 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- SectionMemoryManager.h - Memory manager for MCJIT/RtDyld -*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of a section-based memory manager used by
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// the MCJIT execution engine and RuntimeDyld.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
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#define LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/Memory.h"
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namespace llvm {
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/// This is a simple memory manager which implements the methods called by
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/// the RuntimeDyld class to allocate memory for section-based loading of
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/// objects, usually those generated by the MCJIT execution engine.
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///
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/// This memory manager allocates all section memory as read-write.  The
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/// RuntimeDyld will copy JITed section memory into these allocated blocks
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/// and perform any necessary linking and relocations.
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///
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/// Any client using this memory manager MUST ensure that section-specific
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/// page permissions have been applied before attempting to execute functions
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/// in the JITed object.  Permissions can be applied either by calling
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/// MCJIT::finalizeObject or by calling SectionMemoryManager::finalizeMemory
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/// directly.  Clients of MCJIT should call MCJIT::finalizeObject.
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class SectionMemoryManager : public RTDyldMemoryManager {
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  SectionMemoryManager(const SectionMemoryManager&) = delete;
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  void operator=(const SectionMemoryManager&) = delete;
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public:
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  SectionMemoryManager() { }
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  ~SectionMemoryManager() override;
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  /// \brief Allocates a memory block of (at least) the given size suitable for
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  /// executable code.
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  ///
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  /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
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  /// a default alignment of 16 will be used.
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  uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
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                               unsigned SectionID,
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                               StringRef SectionName) override;
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  /// \brief Allocates a memory block of (at least) the given size suitable for
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  /// executable code.
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  ///
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  /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
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  /// a default alignment of 16 will be used.
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  uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
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                               unsigned SectionID, StringRef SectionName,
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                               bool isReadOnly) override;
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  /// \brief Update section-specific memory permissions and other attributes.
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  ///
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  /// This method is called when object loading is complete and section page
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  /// permissions can be applied.  It is up to the memory manager implementation
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  /// to decide whether or not to act on this method.  The memory manager will
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  /// typically allocate all sections as read-write and then apply specific
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  /// permissions when this method is called.  Code sections cannot be executed
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  /// until this function has been called.  In addition, any cache coherency
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  /// operations needed to reliably use the memory are also performed.
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  ///
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  /// \returns true if an error occurred, false otherwise.
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  bool finalizeMemory(std::string *ErrMsg = nullptr) override;
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  /// \brief Invalidate instruction cache for code sections.
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  ///
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  /// Some platforms with separate data cache and instruction cache require
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  /// explicit cache flush, otherwise JIT code manipulations (like resolved
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  /// relocations) will get to the data cache but not to the instruction cache.
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  ///
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  /// This method is called from finalizeMemory.
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  virtual void invalidateInstructionCache();
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private:
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  struct MemoryGroup {
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      SmallVector<sys::MemoryBlock, 16> AllocatedMem;
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      SmallVector<sys::MemoryBlock, 16> FreeMem;
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      sys::MemoryBlock Near;
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  };
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  uint8_t *allocateSection(MemoryGroup &MemGroup, uintptr_t Size,
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                           unsigned Alignment);
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  std::error_code applyMemoryGroupPermissions(MemoryGroup &MemGroup,
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                                              unsigned Permissions);
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  MemoryGroup CodeMem;
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  MemoryGroup RWDataMem;
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  MemoryGroup RODataMem;
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};
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}
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#endif // LLVM_EXECUTION_ENGINE_SECTION_MEMORY_MANAGER_H
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