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			709 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			709 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect the sequence of machine instructions for a basic block.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
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#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/Support/DataTypes.h"
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#include <functional>
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namespace llvm {
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class Pass;
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class BasicBlock;
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class MachineFunction;
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class MCSymbol;
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class SlotIndexes;
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class StringRef;
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class raw_ostream;
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class MachineBranchProbabilityInfo;
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template <>
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struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
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private:
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  mutable ilist_half_node<MachineInstr> Sentinel;
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  // this is only set by the MachineBasicBlock owning the LiveList
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  friend class MachineBasicBlock;
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  MachineBasicBlock* Parent;
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public:
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  MachineInstr *createSentinel() const {
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    return static_cast<MachineInstr*>(&Sentinel);
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  }
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  void destroySentinel(MachineInstr *) const {}
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  MachineInstr *provideInitialHead() const { return createSentinel(); }
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  MachineInstr *ensureHead(MachineInstr*) const { return createSentinel(); }
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  static void noteHead(MachineInstr*, MachineInstr*) {}
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  void addNodeToList(MachineInstr* N);
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  void removeNodeFromList(MachineInstr* N);
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  void transferNodesFromList(ilist_traits &SrcTraits,
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                             ilist_iterator<MachineInstr> first,
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                             ilist_iterator<MachineInstr> last);
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  void deleteNode(MachineInstr *N);
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private:
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  void createNode(const MachineInstr &);
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};
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class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
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  typedef ilist<MachineInstr> Instructions;
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  Instructions Insts;
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  const BasicBlock *BB;
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  int Number;
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  MachineFunction *xParent;
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  /// Predecessors/Successors - Keep track of the predecessor / successor
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  /// basicblocks.
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  std::vector<MachineBasicBlock *> Predecessors;
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  std::vector<MachineBasicBlock *> Successors;
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  /// Weights - Keep track of the weights to the successors. This vector
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  /// has the same order as Successors, or it is empty if we don't use it
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  /// (disable optimization).
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  std::vector<uint32_t> Weights;
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  typedef std::vector<uint32_t>::iterator weight_iterator;
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  typedef std::vector<uint32_t>::const_iterator const_weight_iterator;
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  /// LiveIns - Keep track of the physical registers that are livein of
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  /// the basicblock.
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  std::vector<unsigned> LiveIns;
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  /// Alignment - Alignment of the basic block. Zero if the basic block does
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  /// not need to be aligned.
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  /// The alignment is specified as log2(bytes).
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  unsigned Alignment;
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  /// IsLandingPad - Indicate that this basic block is entered via an
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  /// exception handler.
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  bool IsLandingPad;
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  /// AddressTaken - Indicate that this basic block is potentially the
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  /// target of an indirect branch.
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  bool AddressTaken;
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  // Intrusive list support
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  MachineBasicBlock() {}
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  explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
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  ~MachineBasicBlock();
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  // MachineBasicBlocks are allocated and owned by MachineFunction.
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  friend class MachineFunction;
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public:
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  /// getBasicBlock - Return the LLVM basic block that this instance
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  /// corresponded to originally. Note that this may be NULL if this instance
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  /// does not correspond directly to an LLVM basic block.
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  ///
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  const BasicBlock *getBasicBlock() const { return BB; }
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  /// getName - Return the name of the corresponding LLVM basic block, or
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  /// "(null)".
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  StringRef getName() const;
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  /// getFullName - Return a formatted string to identify this block and its
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  /// parent function.
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  std::string getFullName() const;
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  /// hasAddressTaken - Test whether this block is potentially the target
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  /// of an indirect branch.
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  bool hasAddressTaken() const { return AddressTaken; }
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  /// setHasAddressTaken - Set this block to reflect that it potentially
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  /// is the target of an indirect branch.
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  void setHasAddressTaken() { AddressTaken = true; }
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  /// getParent - Return the MachineFunction containing this basic block.
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  ///
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  const MachineFunction *getParent() const { return xParent; }
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  MachineFunction *getParent() { return xParent; }
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  /// bundle_iterator - MachineBasicBlock iterator that automatically skips over
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  /// MIs that are inside bundles (i.e. walk top level MIs only).
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  template<typename Ty, typename IterTy>
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  class bundle_iterator
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    : public std::iterator<std::bidirectional_iterator_tag, Ty, ptrdiff_t> {
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    IterTy MII;
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  public:
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    bundle_iterator(IterTy mii) : MII(mii) {
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      assert(!MII->isInsideBundle() &&
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             "It's not legal to initialize bundle_iterator with a bundled MI");
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    }
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    bundle_iterator(Ty &mi) : MII(mi) {
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      assert(!mi.isInsideBundle() &&
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             "It's not legal to initialize bundle_iterator with a bundled MI");
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    }
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    bundle_iterator(Ty *mi) : MII(mi) {
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      assert((!mi || !mi->isInsideBundle()) &&
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             "It's not legal to initialize bundle_iterator with a bundled MI");
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    }
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    bundle_iterator(const bundle_iterator &I) : MII(I.MII) {}
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    bundle_iterator() : MII(0) {}
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    Ty &operator*() const { return *MII; }
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    Ty *operator->() const { return &operator*(); }
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    operator Ty*() const { return MII; }
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    bool operator==(const bundle_iterator &x) const {
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      return MII == x.MII;
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    }
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    bool operator!=(const bundle_iterator &x) const {
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      return !operator==(x);
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    }
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    // Increment and decrement operators...
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    bundle_iterator &operator--() {      // predecrement - Back up
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      do {
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        --MII;
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      } while (MII->isInsideBundle());
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      return *this;
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    }
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    bundle_iterator &operator++() {      // preincrement - Advance
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      do {
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        ++MII;
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      } while (MII->isInsideBundle());
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      return *this;
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    }
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    bundle_iterator operator--(int) {    // postdecrement operators...
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      bundle_iterator tmp = *this;
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      do {
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        --MII;
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      } while (MII->isInsideBundle());
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      return tmp;
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    }
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    bundle_iterator operator++(int) {    // postincrement operators...
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      bundle_iterator tmp = *this;
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      do {
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        ++MII;
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      } while (MII->isInsideBundle());
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      return tmp;
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    }
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    IterTy getInstrIterator() const {
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      return MII;
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    }
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  };
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  typedef Instructions::iterator                                 instr_iterator;
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  typedef Instructions::const_iterator                     const_instr_iterator;
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  typedef std::reverse_iterator<instr_iterator>          reverse_instr_iterator;
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  typedef
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  std::reverse_iterator<const_instr_iterator>      const_reverse_instr_iterator;
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  typedef
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  bundle_iterator<MachineInstr,instr_iterator>                         iterator;
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  typedef
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  bundle_iterator<const MachineInstr,const_instr_iterator>       const_iterator;
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  typedef std::reverse_iterator<const_iterator>          const_reverse_iterator;
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  typedef std::reverse_iterator<iterator>                      reverse_iterator;
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  unsigned size() const { return (unsigned)Insts.size(); }
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  bool empty() const { return Insts.empty(); }
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  MachineInstr& front() { return Insts.front(); }
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  MachineInstr& back()  { return Insts.back(); }
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  const MachineInstr& front() const { return Insts.front(); }
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  const MachineInstr& back()  const { return Insts.back(); }
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  instr_iterator                instr_begin()       { return Insts.begin();  }
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  const_instr_iterator          instr_begin() const { return Insts.begin();  }
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  instr_iterator                  instr_end()       { return Insts.end();    }
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  const_instr_iterator            instr_end() const { return Insts.end();    }
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  reverse_instr_iterator       instr_rbegin()       { return Insts.rbegin(); }
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  const_reverse_instr_iterator instr_rbegin() const { return Insts.rbegin(); }
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  reverse_instr_iterator       instr_rend  ()       { return Insts.rend();   }
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  const_reverse_instr_iterator instr_rend  () const { return Insts.rend();   }
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  iterator                begin()       { return Insts.begin();  }
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  const_iterator          begin() const { return Insts.begin();  }
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  iterator                  end()       {
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    instr_iterator II = instr_end();
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    if (II != instr_begin()) {
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      while (II->isInsideBundle())
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        --II;
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    }
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    return II;
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  }
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  const_iterator            end() const {
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    const_instr_iterator II = instr_end();
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    if (II != instr_begin()) {
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      while (II->isInsideBundle())
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        --II;
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    }
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    return II;
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  }
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  reverse_iterator       rbegin()       {
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    reverse_instr_iterator II = instr_rbegin();
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    if (II != instr_rend()) {
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      while (II->isInsideBundle())
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        ++II;
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    }
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    return II;
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  }
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  const_reverse_iterator rbegin() const {
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    const_reverse_instr_iterator II = instr_rbegin();
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    if (II != instr_rend()) {
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      while (II->isInsideBundle())
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        ++II;
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    }
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    return II;
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  }
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  reverse_iterator       rend  ()       { return Insts.rend();   }
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  const_reverse_iterator rend  () const { return Insts.rend();   }
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  // Machine-CFG iterators
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  typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
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  typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
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  typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
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  typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
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  typedef std::vector<MachineBasicBlock *>::reverse_iterator
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                                                         pred_reverse_iterator;
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  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
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                                                   const_pred_reverse_iterator;
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  typedef std::vector<MachineBasicBlock *>::reverse_iterator
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                                                         succ_reverse_iterator;
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  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
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                                                   const_succ_reverse_iterator;
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  pred_iterator        pred_begin()       { return Predecessors.begin(); }
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  const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
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  pred_iterator        pred_end()         { return Predecessors.end();   }
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  const_pred_iterator  pred_end()   const { return Predecessors.end();   }
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  pred_reverse_iterator        pred_rbegin()
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                                          { return Predecessors.rbegin();}
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  const_pred_reverse_iterator  pred_rbegin() const
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                                          { return Predecessors.rbegin();}
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  pred_reverse_iterator        pred_rend()
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                                          { return Predecessors.rend();  }
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  const_pred_reverse_iterator  pred_rend()   const
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                                          { return Predecessors.rend();  }
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  unsigned             pred_size()  const {
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    return (unsigned)Predecessors.size();
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  }
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  bool                 pred_empty() const { return Predecessors.empty(); }
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  succ_iterator        succ_begin()       { return Successors.begin();   }
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  const_succ_iterator  succ_begin() const { return Successors.begin();   }
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  succ_iterator        succ_end()         { return Successors.end();     }
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  const_succ_iterator  succ_end()   const { return Successors.end();     }
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  succ_reverse_iterator        succ_rbegin()
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                                          { return Successors.rbegin();  }
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  const_succ_reverse_iterator  succ_rbegin() const
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                                          { return Successors.rbegin();  }
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  succ_reverse_iterator        succ_rend()
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                                          { return Successors.rend();    }
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  const_succ_reverse_iterator  succ_rend()   const
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                                          { return Successors.rend();    }
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  unsigned             succ_size()  const {
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    return (unsigned)Successors.size();
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  }
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  bool                 succ_empty() const { return Successors.empty();   }
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  // LiveIn management methods.
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  /// addLiveIn - Add the specified register as a live in.  Note that it
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  /// is an error to add the same register to the same set more than once.
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  void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
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  /// removeLiveIn - Remove the specified register from the live in set.
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  ///
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  void removeLiveIn(unsigned Reg);
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  /// isLiveIn - Return true if the specified register is in the live in set.
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  ///
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  bool isLiveIn(unsigned Reg) const;
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  // Iteration support for live in sets.  These sets are kept in sorted
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  // order by their register number.
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  typedef std::vector<unsigned>::const_iterator livein_iterator;
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  livein_iterator livein_begin() const { return LiveIns.begin(); }
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  livein_iterator livein_end()   const { return LiveIns.end(); }
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  bool            livein_empty() const { return LiveIns.empty(); }
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  /// getAlignment - Return alignment of the basic block.
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  /// The alignment is specified as log2(bytes).
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  ///
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  unsigned getAlignment() const { return Alignment; }
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  /// setAlignment - Set alignment of the basic block.
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  /// The alignment is specified as log2(bytes).
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  ///
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  void setAlignment(unsigned Align) { Alignment = Align; }
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  /// isLandingPad - Returns true if the block is a landing pad. That is
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  /// this basic block is entered via an exception handler.
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  bool isLandingPad() const { return IsLandingPad; }
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  /// setIsLandingPad - Indicates the block is a landing pad.  That is
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  /// this basic block is entered via an exception handler.
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  void setIsLandingPad(bool V = true) { IsLandingPad = V; }
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  /// getLandingPadSuccessor - If this block has a successor that is a landing
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  /// pad, return it. Otherwise return NULL.
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  const MachineBasicBlock *getLandingPadSuccessor() const;
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  // Code Layout methods.
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  /// moveBefore/moveAfter - move 'this' block before or after the specified
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  /// block.  This only moves the block, it does not modify the CFG or adjust
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  /// potential fall-throughs at the end of the block.
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  void moveBefore(MachineBasicBlock *NewAfter);
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  void moveAfter(MachineBasicBlock *NewBefore);
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  /// updateTerminator - Update the terminator instructions in block to account
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  /// for changes to the layout. If the block previously used a fallthrough,
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  /// it may now need a branch, and if it previously used branching it may now
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  /// be able to use a fallthrough.
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  void updateTerminator();
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  // Machine-CFG mutators
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  /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
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  /// The Predecessors list of succ is automatically updated. WEIGHT
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  /// parameter is stored in Weights list and it may be used by
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  /// MachineBranchProbabilityInfo analysis to calculate branch probability.
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  ///
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  void addSuccessor(MachineBasicBlock *succ, uint32_t weight = 0);
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  /// removeSuccessor - Remove successor from the successors list of this
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  /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
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  ///
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  void removeSuccessor(MachineBasicBlock *succ);
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  /// removeSuccessor - Remove specified successor from the successors list of
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  /// this MachineBasicBlock. The Predecessors list of succ is automatically
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  /// updated.  Return the iterator to the element after the one removed.
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  ///
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  succ_iterator removeSuccessor(succ_iterator I);
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  /// replaceSuccessor - Replace successor OLD with NEW and update weight info.
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  ///
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  void replaceSuccessor(MachineBasicBlock *Old, MachineBasicBlock *New);
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  /// transferSuccessors - Transfers all the successors from MBB to this
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  /// machine basic block (i.e., copies all the successors fromMBB and
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  /// remove all the successors from fromMBB).
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  void transferSuccessors(MachineBasicBlock *fromMBB);
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  /// transferSuccessorsAndUpdatePHIs - Transfers all the successors, as
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  /// in transferSuccessors, and update PHI operands in the successor blocks
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  /// which refer to fromMBB to refer to this.
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  void transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB);
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  /// isSuccessor - Return true if the specified MBB is a successor of this
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  /// block.
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  bool isSuccessor(const MachineBasicBlock *MBB) const;
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  /// isLayoutSuccessor - Return true if the specified MBB will be emitted
 | 
						|
  /// immediately after this block, such that if this block exits by
 | 
						|
  /// falling through, control will transfer to the specified MBB. Note
 | 
						|
  /// that MBB need not be a successor at all, for example if this block
 | 
						|
  /// ends with an unconditional branch to some other block.
 | 
						|
  bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
 | 
						|
 | 
						|
  /// canFallThrough - Return true if the block can implicitly transfer
 | 
						|
  /// control to the block after it by falling off the end of it.  This should
 | 
						|
  /// return false if it can reach the block after it, but it uses an explicit
 | 
						|
  /// branch to do so (e.g., a table jump).  True is a conservative answer.
 | 
						|
  bool canFallThrough();
 | 
						|
 | 
						|
  /// Returns a pointer to the first instructon in this block that is not a
 | 
						|
  /// PHINode instruction. When adding instruction to the beginning of the
 | 
						|
  /// basic block, they should be added before the returned value, not before
 | 
						|
  /// the first instruction, which might be PHI.
 | 
						|
  /// Returns end() is there's no non-PHI instruction.
 | 
						|
  iterator getFirstNonPHI();
 | 
						|
 | 
						|
  /// SkipPHIsAndLabels - Return the first instruction in MBB after I that is
 | 
						|
  /// not a PHI or a label. This is the correct point to insert copies at the
 | 
						|
  /// beginning of a basic block.
 | 
						|
  iterator SkipPHIsAndLabels(iterator I);
 | 
						|
 | 
						|
  /// getFirstTerminator - returns an iterator to the first terminator
 | 
						|
  /// instruction of this basic block. If a terminator does not exist,
 | 
						|
  /// it returns end()
 | 
						|
  iterator getFirstTerminator();
 | 
						|
  const_iterator getFirstTerminator() const;
 | 
						|
 | 
						|
  /// getFirstInstrTerminator - Same getFirstTerminator but it ignores bundles
 | 
						|
  /// and return an instr_iterator instead.
 | 
						|
  instr_iterator getFirstInstrTerminator();
 | 
						|
 | 
						|
  /// getLastNonDebugInstr - returns an iterator to the last non-debug
 | 
						|
  /// instruction in the basic block, or end()
 | 
						|
  iterator getLastNonDebugInstr();
 | 
						|
  const_iterator getLastNonDebugInstr() const;
 | 
						|
 | 
						|
  /// SplitCriticalEdge - Split the critical edge from this block to the
 | 
						|
  /// given successor block, and return the newly created block, or null
 | 
						|
  /// if splitting is not possible.
 | 
						|
  ///
 | 
						|
  /// This function updates LiveVariables, MachineDominatorTree, and
 | 
						|
  /// MachineLoopInfo, as applicable.
 | 
						|
  MachineBasicBlock *SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P);
 | 
						|
 | 
						|
  void pop_front() { Insts.pop_front(); }
 | 
						|
  void pop_back() { Insts.pop_back(); }
 | 
						|
  void push_back(MachineInstr *MI) { Insts.push_back(MI); }
 | 
						|
 | 
						|
  template<typename IT>
 | 
						|
  void insert(instr_iterator I, IT S, IT E) {
 | 
						|
    Insts.insert(I, S, E);
 | 
						|
  }
 | 
						|
  instr_iterator insert(instr_iterator I, MachineInstr *M) {
 | 
						|
    return Insts.insert(I, M);
 | 
						|
  }
 | 
						|
  instr_iterator insertAfter(instr_iterator I, MachineInstr *M) {
 | 
						|
    return Insts.insertAfter(I, M);
 | 
						|
  }
 | 
						|
 | 
						|
  template<typename IT>
 | 
						|
  void insert(iterator I, IT S, IT E) {
 | 
						|
    Insts.insert(I.getInstrIterator(), S, E);
 | 
						|
  }
 | 
						|
  iterator insert(iterator I, MachineInstr *M) {
 | 
						|
    return Insts.insert(I.getInstrIterator(), M);
 | 
						|
  }
 | 
						|
  iterator insertAfter(iterator I, MachineInstr *M) {
 | 
						|
    return Insts.insertAfter(I.getInstrIterator(), M);
 | 
						|
  }
 | 
						|
 | 
						|
  /// erase - Remove the specified element or range from the instruction list.
 | 
						|
  /// These functions delete any instructions removed.
 | 
						|
  ///
 | 
						|
  instr_iterator erase(instr_iterator I) {
 | 
						|
    return Insts.erase(I);
 | 
						|
  }
 | 
						|
  instr_iterator erase(instr_iterator I, instr_iterator E) {
 | 
						|
    return Insts.erase(I, E);
 | 
						|
  }
 | 
						|
  instr_iterator erase_instr(MachineInstr *I) {
 | 
						|
    instr_iterator MII(I);
 | 
						|
    return erase(MII);
 | 
						|
  }
 | 
						|
 | 
						|
  iterator erase(iterator I);
 | 
						|
  iterator erase(iterator I, iterator E) {
 | 
						|
    return Insts.erase(I.getInstrIterator(), E.getInstrIterator());
 | 
						|
  }
 | 
						|
  iterator erase(MachineInstr *I) {
 | 
						|
    iterator MII(I);
 | 
						|
    return erase(MII);
 | 
						|
  }
 | 
						|
 | 
						|
  /// remove - Remove the instruction from the instruction list. This function
 | 
						|
  /// does not delete the instruction. WARNING: Note, if the specified
 | 
						|
  /// instruction is a bundle this function will remove all the bundled
 | 
						|
  /// instructions as well. It is up to the caller to keep a list of the
 | 
						|
  /// bundled instructions and re-insert them if desired. This function is
 | 
						|
  /// *not recommended* for manipulating instructions with bundles. Use
 | 
						|
  /// splice instead.
 | 
						|
  MachineInstr *remove(MachineInstr *I);
 | 
						|
  void clear() {
 | 
						|
    Insts.clear();
 | 
						|
  }
 | 
						|
 | 
						|
  /// splice - Take an instruction from MBB 'Other' at the position From,
 | 
						|
  /// and insert it into this MBB right before 'where'.
 | 
						|
  void splice(instr_iterator where, MachineBasicBlock *Other,
 | 
						|
              instr_iterator From) {
 | 
						|
    Insts.splice(where, Other->Insts, From);
 | 
						|
  }
 | 
						|
  void splice(iterator where, MachineBasicBlock *Other, iterator From);
 | 
						|
 | 
						|
  /// splice - Take a block of instructions from MBB 'Other' in the range [From,
 | 
						|
  /// To), and insert them into this MBB right before 'where'.
 | 
						|
  void splice(instr_iterator where, MachineBasicBlock *Other, instr_iterator From,
 | 
						|
              instr_iterator To) {
 | 
						|
    Insts.splice(where, Other->Insts, From, To);
 | 
						|
  }
 | 
						|
  void splice(iterator where, MachineBasicBlock *Other, iterator From,
 | 
						|
              iterator To) {
 | 
						|
    Insts.splice(where.getInstrIterator(), Other->Insts,
 | 
						|
                 From.getInstrIterator(), To.getInstrIterator());
 | 
						|
  }
 | 
						|
 | 
						|
  /// removeFromParent - This method unlinks 'this' from the containing
 | 
						|
  /// function, and returns it, but does not delete it.
 | 
						|
  MachineBasicBlock *removeFromParent();
 | 
						|
 | 
						|
  /// eraseFromParent - This method unlinks 'this' from the containing
 | 
						|
  /// function and deletes it.
 | 
						|
  void eraseFromParent();
 | 
						|
 | 
						|
  /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
 | 
						|
  /// 'Old', change the code and CFG so that it branches to 'New' instead.
 | 
						|
  void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
 | 
						|
 | 
						|
  /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
 | 
						|
  /// the CFG to be inserted.  If we have proven that MBB can only branch to
 | 
						|
  /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
 | 
						|
  /// DestB can be null. Besides DestA and DestB, retain other edges leading
 | 
						|
  /// to LandingPads (currently there can be only one; we don't check or require
 | 
						|
  /// that here). Note it is possible that DestA and/or DestB are LandingPads.
 | 
						|
  bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
 | 
						|
                            MachineBasicBlock *DestB,
 | 
						|
                            bool isCond);
 | 
						|
 | 
						|
  /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
 | 
						|
  /// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
 | 
						|
  DebugLoc findDebugLoc(instr_iterator MBBI);
 | 
						|
  DebugLoc findDebugLoc(iterator MBBI) {
 | 
						|
    return findDebugLoc(MBBI.getInstrIterator());
 | 
						|
  }
 | 
						|
 | 
						|
  // Debugging methods.
 | 
						|
  void dump() const;
 | 
						|
  void print(raw_ostream &OS, SlotIndexes* = 0) const;
 | 
						|
 | 
						|
  /// getNumber - MachineBasicBlocks are uniquely numbered at the function
 | 
						|
  /// level, unless they're not in a MachineFunction yet, in which case this
 | 
						|
  /// will return -1.
 | 
						|
  ///
 | 
						|
  int getNumber() const { return Number; }
 | 
						|
  void setNumber(int N) { Number = N; }
 | 
						|
 | 
						|
  /// getSymbol - Return the MCSymbol for this basic block.
 | 
						|
  ///
 | 
						|
  MCSymbol *getSymbol() const;
 | 
						|
 | 
						|
 | 
						|
private:
 | 
						|
  /// getWeightIterator - Return weight iterator corresponding to the I
 | 
						|
  /// successor iterator.
 | 
						|
  weight_iterator getWeightIterator(succ_iterator I);
 | 
						|
  const_weight_iterator getWeightIterator(const_succ_iterator I) const;
 | 
						|
 | 
						|
  friend class MachineBranchProbabilityInfo;
 | 
						|
 | 
						|
  /// getSuccWeight - Return weight of the edge from this block to MBB. This
 | 
						|
  /// method should NOT be called directly, but by using getEdgeWeight method
 | 
						|
  /// from MachineBranchProbabilityInfo class.
 | 
						|
  uint32_t getSuccWeight(const MachineBasicBlock *succ) const;
 | 
						|
 | 
						|
 | 
						|
  // Methods used to maintain doubly linked list of blocks...
 | 
						|
  friend struct ilist_traits<MachineBasicBlock>;
 | 
						|
 | 
						|
  // Machine-CFG mutators
 | 
						|
 | 
						|
  /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
 | 
						|
  /// Don't do this unless you know what you're doing, because it doesn't
 | 
						|
  /// update pred's successors list. Use pred->addSuccessor instead.
 | 
						|
  ///
 | 
						|
  void addPredecessor(MachineBasicBlock *pred);
 | 
						|
 | 
						|
  /// removePredecessor - Remove pred as a predecessor of this
 | 
						|
  /// MachineBasicBlock. Don't do this unless you know what you're
 | 
						|
  /// doing, because it doesn't update pred's successors list. Use
 | 
						|
  /// pred->removeSuccessor instead.
 | 
						|
  ///
 | 
						|
  void removePredecessor(MachineBasicBlock *pred);
 | 
						|
};
 | 
						|
 | 
						|
raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
 | 
						|
 | 
						|
void WriteAsOperand(raw_ostream &, const MachineBasicBlock*, bool t);
 | 
						|
 | 
						|
// This is useful when building IndexedMaps keyed on basic block pointers.
 | 
						|
struct MBB2NumberFunctor :
 | 
						|
  public std::unary_function<const MachineBasicBlock*, unsigned> {
 | 
						|
  unsigned operator()(const MachineBasicBlock *MBB) const {
 | 
						|
    return MBB->getNumber();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
//===--------------------------------------------------------------------===//
 | 
						|
// GraphTraits specializations for machine basic block graphs (machine-CFGs)
 | 
						|
//===--------------------------------------------------------------------===//
 | 
						|
 | 
						|
// Provide specializations of GraphTraits to be able to treat a
 | 
						|
// MachineFunction as a graph of MachineBasicBlocks...
 | 
						|
//
 | 
						|
 | 
						|
template <> struct GraphTraits<MachineBasicBlock *> {
 | 
						|
  typedef MachineBasicBlock NodeType;
 | 
						|
  typedef MachineBasicBlock::succ_iterator ChildIteratorType;
 | 
						|
 | 
						|
  static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
 | 
						|
  static inline ChildIteratorType child_begin(NodeType *N) {
 | 
						|
    return N->succ_begin();
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_end(NodeType *N) {
 | 
						|
    return N->succ_end();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
template <> struct GraphTraits<const MachineBasicBlock *> {
 | 
						|
  typedef const MachineBasicBlock NodeType;
 | 
						|
  typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
 | 
						|
 | 
						|
  static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
 | 
						|
  static inline ChildIteratorType child_begin(NodeType *N) {
 | 
						|
    return N->succ_begin();
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_end(NodeType *N) {
 | 
						|
    return N->succ_end();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
// Provide specializations of GraphTraits to be able to treat a
 | 
						|
// MachineFunction as a graph of MachineBasicBlocks... and to walk it
 | 
						|
// in inverse order.  Inverse order for a function is considered
 | 
						|
// to be when traversing the predecessor edges of a MBB
 | 
						|
// instead of the successor edges.
 | 
						|
//
 | 
						|
template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
 | 
						|
  typedef MachineBasicBlock NodeType;
 | 
						|
  typedef MachineBasicBlock::pred_iterator ChildIteratorType;
 | 
						|
  static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
 | 
						|
    return G.Graph;
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_begin(NodeType *N) {
 | 
						|
    return N->pred_begin();
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_end(NodeType *N) {
 | 
						|
    return N->pred_end();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
 | 
						|
  typedef const MachineBasicBlock NodeType;
 | 
						|
  typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
 | 
						|
  static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
 | 
						|
    return G.Graph;
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_begin(NodeType *N) {
 | 
						|
    return N->pred_begin();
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_end(NodeType *N) {
 | 
						|
    return N->pred_end();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
} // End llvm namespace
 | 
						|
 | 
						|
#endif
 |