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	will make it more obvious what it represents, and stop it being confused with the StoreSize. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@71349 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			462 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			462 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements a trivial dead store elimination that only considers
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| // basic-block local redundant stores.
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| //
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| // FIXME: This should eventually be extended to be a post-dominator tree
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| // traversal.  Doing so would be pretty trivial.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "dse"
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/Constants.h"
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| #include "llvm/Function.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/IntrinsicInst.h"
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| #include "llvm/Pass.h"
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| #include "llvm/ADT/SmallPtrSet.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/Analysis/AliasAnalysis.h"
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| #include "llvm/Analysis/Dominators.h"
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| #include "llvm/Analysis/MemoryDependenceAnalysis.h"
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| #include "llvm/Target/TargetData.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| #include "llvm/Support/Compiler.h"
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| using namespace llvm;
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| 
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| STATISTIC(NumFastStores, "Number of stores deleted");
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| STATISTIC(NumFastOther , "Number of other instrs removed");
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| 
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| namespace {
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|   struct VISIBILITY_HIDDEN DSE : public FunctionPass {
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|     static char ID; // Pass identification, replacement for typeid
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|     DSE() : FunctionPass(&ID) {}
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| 
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|     virtual bool runOnFunction(Function &F) {
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|       bool Changed = false;
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|       for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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|         Changed |= runOnBasicBlock(*I);
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|       return Changed;
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|     }
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|     
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|     bool runOnBasicBlock(BasicBlock &BB);
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|     bool handleFreeWithNonTrivialDependency(FreeInst *F, MemDepResult Dep);
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|     bool handleEndBlock(BasicBlock &BB);
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|     bool RemoveUndeadPointers(Value* Ptr, uint64_t killPointerSize,
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|                               BasicBlock::iterator& BBI,
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|                               SmallPtrSet<Value*, 64>& deadPointers);
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|     void DeleteDeadInstruction(Instruction *I,
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|                                SmallPtrSet<Value*, 64> *deadPointers = 0);
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|     
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| 
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|     // getAnalysisUsage - We require post dominance frontiers (aka Control
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|     // Dependence Graph)
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|     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|       AU.setPreservesCFG();
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|       AU.addRequired<DominatorTree>();
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|       AU.addRequired<TargetData>();
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|       AU.addRequired<AliasAnalysis>();
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|       AU.addRequired<MemoryDependenceAnalysis>();
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|       AU.addPreserved<DominatorTree>();
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|       AU.addPreserved<AliasAnalysis>();
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|       AU.addPreserved<MemoryDependenceAnalysis>();
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|     }
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|   };
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| }
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| 
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| char DSE::ID = 0;
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| static RegisterPass<DSE> X("dse", "Dead Store Elimination");
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| 
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| FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); }
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| 
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| bool DSE::runOnBasicBlock(BasicBlock &BB) {
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|   MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
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|   TargetData &TD = getAnalysis<TargetData>();  
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| 
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|   bool MadeChange = false;
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|   
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|   // Do a top-down walk on the BB
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|   for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) {
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|     Instruction *Inst = BBI++;
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|     
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|     // If we find a store or a free, get it's memory dependence.
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|     if (!isa<StoreInst>(Inst) && !isa<FreeInst>(Inst))
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|       continue;
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|     
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|     // Don't molest volatile stores or do queries that will return "clobber".
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|     if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
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|       if (SI->isVolatile())
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|         continue;
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| 
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|     MemDepResult InstDep = MD.getDependency(Inst);
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|     
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|     // Ignore non-local stores.
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|     // FIXME: cross-block DSE would be fun. :)
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|     if (InstDep.isNonLocal()) continue;
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|   
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|     // Handle frees whose dependencies are non-trivial.
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|     if (FreeInst *FI = dyn_cast<FreeInst>(Inst)) {
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|       MadeChange |= handleFreeWithNonTrivialDependency(FI, InstDep);
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|       continue;
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|     }
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|     
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|     StoreInst *SI = cast<StoreInst>(Inst);
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|     
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|     // If not a definite must-alias dependency, ignore it.
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|     if (!InstDep.isDef())
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|       continue;
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|     
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|     // If this is a store-store dependence, then the previous store is dead so
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|     // long as this store is at least as big as it.
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|     if (StoreInst *DepStore = dyn_cast<StoreInst>(InstDep.getInst()))
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|       if (TD.getTypeStoreSize(DepStore->getOperand(0)->getType()) <=
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|           TD.getTypeStoreSize(SI->getOperand(0)->getType())) {
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|         // Delete the store and now-dead instructions that feed it.
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|         DeleteDeadInstruction(DepStore);
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|         NumFastStores++;
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|         MadeChange = true;
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|         
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|         if (BBI != BB.begin())
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|           --BBI;
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|         continue;
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|       }
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|     
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|     // If we're storing the same value back to a pointer that we just
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|     // loaded from, then the store can be removed.
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|     if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) {
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|       if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
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|           SI->getOperand(0) == DepLoad) {
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|         DeleteDeadInstruction(SI);
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|         if (BBI != BB.begin())
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|           --BBI;
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|         NumFastStores++;
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|         MadeChange = true;
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|         continue;
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|       }
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|     }
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|   }
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|   
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|   // If this block ends in a return, unwind, or unreachable, all allocas are
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|   // dead at its end, which means stores to them are also dead.
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|   if (BB.getTerminator()->getNumSuccessors() == 0)
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|     MadeChange |= handleEndBlock(BB);
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|   
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|   return MadeChange;
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| }
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| 
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| /// handleFreeWithNonTrivialDependency - Handle frees of entire structures whose
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| /// dependency is a store to a field of that structure.
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| bool DSE::handleFreeWithNonTrivialDependency(FreeInst *F, MemDepResult Dep) {
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|   AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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|   
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|   StoreInst *Dependency = dyn_cast_or_null<StoreInst>(Dep.getInst());
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|   if (!Dependency || Dependency->isVolatile())
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|     return false;
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|   
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|   Value *DepPointer = Dependency->getPointerOperand()->getUnderlyingObject();
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| 
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|   // Check for aliasing.
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|   if (AA.alias(F->getPointerOperand(), 1, DepPointer, 1) !=
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|          AliasAnalysis::MustAlias)
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|     return false;
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|   
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|   // DCE instructions only used to calculate that store
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|   DeleteDeadInstruction(Dependency);
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|   NumFastStores++;
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|   return true;
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| }
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| 
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| /// handleEndBlock - Remove dead stores to stack-allocated locations in the
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| /// function end block.  Ex:
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| /// %A = alloca i32
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| /// ...
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| /// store i32 1, i32* %A
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| /// ret void
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| bool DSE::handleEndBlock(BasicBlock &BB) {
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|   TargetData &TD = getAnalysis<TargetData>();
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|   AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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|   
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|   bool MadeChange = false;
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|   
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|   // Pointers alloca'd in this function are dead in the end block
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|   SmallPtrSet<Value*, 64> deadPointers;
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|   
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|   // Find all of the alloca'd pointers in the entry block.
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|   BasicBlock *Entry = BB.getParent()->begin();
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|   for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
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|     if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
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|       deadPointers.insert(AI);
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|   
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|   // Treat byval arguments the same, stores to them are dead at the end of the
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|   // function.
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|   for (Function::arg_iterator AI = BB.getParent()->arg_begin(),
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|        AE = BB.getParent()->arg_end(); AI != AE; ++AI)
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|     if (AI->hasByValAttr())
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|       deadPointers.insert(AI);
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|   
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|   // Scan the basic block backwards
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|   for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
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|     --BBI;
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|     
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|     // If we find a store whose pointer is dead.
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|     if (StoreInst* S = dyn_cast<StoreInst>(BBI)) {
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|       if (!S->isVolatile()) {
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|         // See through pointer-to-pointer bitcasts
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|         Value* pointerOperand = S->getPointerOperand()->getUnderlyingObject();
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| 
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|         // Alloca'd pointers or byval arguments (which are functionally like
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|         // alloca's) are valid candidates for removal.
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|         if (deadPointers.count(pointerOperand)) {
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|           // DCE instructions only used to calculate that store.
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|           BBI++;
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|           DeleteDeadInstruction(S, &deadPointers);
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|           NumFastStores++;
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|           MadeChange = true;
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|         }
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|       }
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|       
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|       continue;
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|     }
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|     
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|     // We can also remove memcpy's to local variables at the end of a function.
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|     if (MemCpyInst *M = dyn_cast<MemCpyInst>(BBI)) {
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|       Value *dest = M->getDest()->getUnderlyingObject();
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| 
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|       if (deadPointers.count(dest)) {
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|         BBI++;
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|         DeleteDeadInstruction(M, &deadPointers);
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|         NumFastOther++;
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|         MadeChange = true;
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|         continue;
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|       }
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|       
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|       // Because a memcpy is also a load, we can't skip it if we didn't remove
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|       // it.
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|     }
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|     
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|     Value* killPointer = 0;
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|     uint64_t killPointerSize = ~0UL;
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|     
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|     // If we encounter a use of the pointer, it is no longer considered dead
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|     if (LoadInst *L = dyn_cast<LoadInst>(BBI)) {
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|       // However, if this load is unused and not volatile, we can go ahead and
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|       // remove it, and not have to worry about it making our pointer undead!
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|       if (L->use_empty() && !L->isVolatile()) {
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|         BBI++;
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|         DeleteDeadInstruction(L, &deadPointers);
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|         NumFastOther++;
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|         MadeChange = true;
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|         continue;
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|       }
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|       
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|       killPointer = L->getPointerOperand();
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|     } else if (VAArgInst* V = dyn_cast<VAArgInst>(BBI)) {
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|       killPointer = V->getOperand(0);
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|     } else if (isa<MemCpyInst>(BBI) &&
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|                isa<ConstantInt>(cast<MemCpyInst>(BBI)->getLength())) {
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|       killPointer = cast<MemCpyInst>(BBI)->getSource();
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|       killPointerSize = cast<ConstantInt>(
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|                             cast<MemCpyInst>(BBI)->getLength())->getZExtValue();
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|     } else if (AllocaInst* A = dyn_cast<AllocaInst>(BBI)) {
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|       deadPointers.erase(A);
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|       
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|       // Dead alloca's can be DCE'd when we reach them
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|       if (A->use_empty()) {
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|         BBI++;
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|         DeleteDeadInstruction(A, &deadPointers);
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|         NumFastOther++;
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|         MadeChange = true;
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|       }
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|       
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|       continue;
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|     } else if (CallSite::get(BBI).getInstruction() != 0) {
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|       // If this call does not access memory, it can't
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|       // be undeadifying any of our pointers.
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|       CallSite CS = CallSite::get(BBI);
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|       if (AA.doesNotAccessMemory(CS))
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|         continue;
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|       
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|       unsigned modRef = 0;
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|       unsigned other = 0;
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|       
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|       // Remove any pointers made undead by the call from the dead set
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|       std::vector<Value*> dead;
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|       for (SmallPtrSet<Value*, 64>::iterator I = deadPointers.begin(),
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|            E = deadPointers.end(); I != E; ++I) {
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|         // HACK: if we detect that our AA is imprecise, it's not
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|         // worth it to scan the rest of the deadPointers set.  Just
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|         // assume that the AA will return ModRef for everything, and
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|         // go ahead and bail.
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|         if (modRef >= 16 && other == 0) {
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|           deadPointers.clear();
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|           return MadeChange;
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|         }
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| 
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|         // Get size information for the alloca
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|         unsigned pointerSize = ~0U;
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|         if (AllocaInst* A = dyn_cast<AllocaInst>(*I)) {
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|           if (ConstantInt* C = dyn_cast<ConstantInt>(A->getArraySize()))
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|             pointerSize = C->getZExtValue() *
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|                           TD.getTypeAllocSize(A->getAllocatedType());
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|         } else {
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|           const PointerType* PT = cast<PointerType>(
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|                                                  cast<Argument>(*I)->getType());
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|           pointerSize = TD.getTypeAllocSize(PT->getElementType());
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|         }
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| 
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|         // See if the call site touches it
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|         AliasAnalysis::ModRefResult A = AA.getModRefInfo(CS, *I, pointerSize);
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|         
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|         if (A == AliasAnalysis::ModRef)
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|           modRef++;
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|         else
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|           other++;
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|         
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|         if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref)
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|           dead.push_back(*I);
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|       }
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| 
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|       for (std::vector<Value*>::iterator I = dead.begin(), E = dead.end();
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|            I != E; ++I)
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|         deadPointers.erase(*I);
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|       
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|       continue;
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|     } else if (isInstructionTriviallyDead(BBI)) {
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|       // For any non-memory-affecting non-terminators, DCE them as we reach them
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|       Instruction *Inst = BBI;
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|       BBI++;
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|       DeleteDeadInstruction(Inst, &deadPointers);
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|       NumFastOther++;
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|       MadeChange = true;
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|       continue;
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|     }
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|     
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|     if (!killPointer)
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|       continue;
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| 
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|     killPointer = killPointer->getUnderlyingObject();
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| 
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|     // Deal with undead pointers
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|     MadeChange |= RemoveUndeadPointers(killPointer, killPointerSize, BBI,
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|                                        deadPointers);
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|   }
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|   
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|   return MadeChange;
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| }
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| 
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| /// RemoveUndeadPointers - check for uses of a pointer that make it
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| /// undead when scanning for dead stores to alloca's.
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| bool DSE::RemoveUndeadPointers(Value* killPointer, uint64_t killPointerSize,
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|                                BasicBlock::iterator &BBI,
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|                                SmallPtrSet<Value*, 64>& deadPointers) {
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|   TargetData &TD = getAnalysis<TargetData>();
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|   AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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|                                   
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|   // If the kill pointer can be easily reduced to an alloca,
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|   // don't bother doing extraneous AA queries.
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|   if (deadPointers.count(killPointer)) {
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|     deadPointers.erase(killPointer);
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|     return false;
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|   }
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|   
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|   // A global can't be in the dead pointer set.
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|   if (isa<GlobalValue>(killPointer))
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|     return false;
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|   
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|   bool MadeChange = false;
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|   
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|   SmallVector<Value*, 16> undead;
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|     
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|   for (SmallPtrSet<Value*, 64>::iterator I = deadPointers.begin(),
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|       E = deadPointers.end(); I != E; ++I) {
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|     // Get size information for the alloca.
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|     unsigned pointerSize = ~0U;
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|     if (AllocaInst* A = dyn_cast<AllocaInst>(*I)) {
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|       if (ConstantInt* C = dyn_cast<ConstantInt>(A->getArraySize()))
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|         pointerSize = C->getZExtValue() *
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|                       TD.getTypeAllocSize(A->getAllocatedType());
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|     } else {
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|       const PointerType* PT = cast<PointerType>(cast<Argument>(*I)->getType());
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|       pointerSize = TD.getTypeAllocSize(PT->getElementType());
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|     }
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| 
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|     // See if this pointer could alias it
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|     AliasAnalysis::AliasResult A = AA.alias(*I, pointerSize,
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|                                             killPointer, killPointerSize);
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| 
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|     // If it must-alias and a store, we can delete it
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|     if (isa<StoreInst>(BBI) && A == AliasAnalysis::MustAlias) {
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|       StoreInst* S = cast<StoreInst>(BBI);
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| 
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|       // Remove it!
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|       BBI++;
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|       DeleteDeadInstruction(S, &deadPointers);
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|       NumFastStores++;
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|       MadeChange = true;
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| 
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|       continue;
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| 
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|       // Otherwise, it is undead
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|     } else if (A != AliasAnalysis::NoAlias)
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|       undead.push_back(*I);
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|   }
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| 
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|   for (SmallVector<Value*, 16>::iterator I = undead.begin(), E = undead.end();
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|        I != E; ++I)
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|       deadPointers.erase(*I);
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|   
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|   return MadeChange;
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| }
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| 
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| /// DeleteDeadInstruction - Delete this instruction.  Before we do, go through
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| /// and zero out all the operands of this instruction.  If any of them become
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| /// dead, delete them and the computation tree that feeds them.
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| ///
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| /// If ValueSet is non-null, remove any deleted instructions from it as well.
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| ///
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| void DSE::DeleteDeadInstruction(Instruction *I,
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|                                 SmallPtrSet<Value*, 64> *ValueSet) {
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|   SmallVector<Instruction*, 32> NowDeadInsts;
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|   
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|   NowDeadInsts.push_back(I);
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|   --NumFastOther;
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| 
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|   // Before we touch this instruction, remove it from memdep!
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|   MemoryDependenceAnalysis &MDA = getAnalysis<MemoryDependenceAnalysis>();
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|   while (!NowDeadInsts.empty()) {
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|     Instruction *DeadInst = NowDeadInsts.back();
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|     NowDeadInsts.pop_back();
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|     
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|     ++NumFastOther;
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|     
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|     // This instruction is dead, zap it, in stages.  Start by removing it from
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|     // MemDep, which needs to know the operands and needs it to be in the
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|     // function.
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|     MDA.removeInstruction(DeadInst);
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|     
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|     for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
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|       Value *Op = DeadInst->getOperand(op);
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|       DeadInst->setOperand(op, 0);
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|       
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|       // If this operand just became dead, add it to the NowDeadInsts list.
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|       if (!Op->use_empty()) continue;
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|       
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|       if (Instruction *OpI = dyn_cast<Instruction>(Op))
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|         if (isInstructionTriviallyDead(OpI))
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|           NowDeadInsts.push_back(OpI);
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|     }
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|     
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|     DeadInst->eraseFromParent();
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|     
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|     if (ValueSet) ValueSet->erase(DeadInst);
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|   }
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| }
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