mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-04 05:17:07 +00:00 
			
		
		
		
	The memory management in BugPoint is fairly convoluted, so this just unwraps one layer by changing the return type of functions that always return owned Modules. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216464 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			667 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			667 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- CrashDebugger.cpp - Debug compilation crashes ----------------------===//
 | 
						|
//
 | 
						|
//                     The LLVM Compiler Infrastructure
 | 
						|
//
 | 
						|
// This file is distributed under the University of Illinois Open Source
 | 
						|
// License. See LICENSE.TXT for details.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//
 | 
						|
// This file defines the bugpoint internals that narrow down compilation crashes
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#include "BugDriver.h"
 | 
						|
#include "ListReducer.h"
 | 
						|
#include "ToolRunner.h"
 | 
						|
#include "llvm/ADT/SmallPtrSet.h"
 | 
						|
#include "llvm/IR/CFG.h"
 | 
						|
#include "llvm/IR/Constants.h"
 | 
						|
#include "llvm/IR/DerivedTypes.h"
 | 
						|
#include "llvm/IR/Instructions.h"
 | 
						|
#include "llvm/IR/Module.h"
 | 
						|
#include "llvm/IR/ValueSymbolTable.h"
 | 
						|
#include "llvm/IR/Verifier.h"
 | 
						|
#include "llvm/Pass.h"
 | 
						|
#include "llvm/PassManager.h"
 | 
						|
#include "llvm/Support/CommandLine.h"
 | 
						|
#include "llvm/Support/FileUtilities.h"
 | 
						|
#include "llvm/Transforms/Scalar.h"
 | 
						|
#include "llvm/Transforms/Utils/Cloning.h"
 | 
						|
#include <set>
 | 
						|
using namespace llvm;
 | 
						|
 | 
						|
namespace {
 | 
						|
  cl::opt<bool>
 | 
						|
  KeepMain("keep-main",
 | 
						|
           cl::desc("Force function reduction to keep main"),
 | 
						|
           cl::init(false));
 | 
						|
  cl::opt<bool>
 | 
						|
  NoGlobalRM ("disable-global-remove",
 | 
						|
         cl::desc("Do not remove global variables"),
 | 
						|
         cl::init(false));
 | 
						|
}
 | 
						|
 | 
						|
namespace llvm {
 | 
						|
  class ReducePassList : public ListReducer<std::string> {
 | 
						|
    BugDriver &BD;
 | 
						|
  public:
 | 
						|
    ReducePassList(BugDriver &bd) : BD(bd) {}
 | 
						|
 | 
						|
    // doTest - Return true iff running the "removed" passes succeeds, and
 | 
						|
    // running the "Kept" passes fail when run on the output of the "removed"
 | 
						|
    // passes.  If we return true, we update the current module of bugpoint.
 | 
						|
    //
 | 
						|
    TestResult doTest(std::vector<std::string> &Removed,
 | 
						|
                      std::vector<std::string> &Kept,
 | 
						|
                      std::string &Error) override;
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
ReducePassList::TestResult
 | 
						|
ReducePassList::doTest(std::vector<std::string> &Prefix,
 | 
						|
                       std::vector<std::string> &Suffix,
 | 
						|
                       std::string &Error) {
 | 
						|
  std::string PrefixOutput;
 | 
						|
  Module *OrigProgram = nullptr;
 | 
						|
  if (!Prefix.empty()) {
 | 
						|
    outs() << "Checking to see if these passes crash: "
 | 
						|
           << getPassesString(Prefix) << ": ";
 | 
						|
    if (BD.runPasses(BD.getProgram(), Prefix, PrefixOutput))
 | 
						|
      return KeepPrefix;
 | 
						|
 | 
						|
    OrigProgram = BD.Program;
 | 
						|
 | 
						|
    BD.Program = parseInputFile(PrefixOutput, BD.getContext()).release();
 | 
						|
    if (BD.Program == nullptr) {
 | 
						|
      errs() << BD.getToolName() << ": Error reading bitcode file '"
 | 
						|
             << PrefixOutput << "'!\n";
 | 
						|
      exit(1);
 | 
						|
    }
 | 
						|
    sys::fs::remove(PrefixOutput);
 | 
						|
  }
 | 
						|
 | 
						|
  outs() << "Checking to see if these passes crash: "
 | 
						|
         << getPassesString(Suffix) << ": ";
 | 
						|
 | 
						|
  if (BD.runPasses(BD.getProgram(), Suffix)) {
 | 
						|
    delete OrigProgram;            // The suffix crashes alone...
 | 
						|
    return KeepSuffix;
 | 
						|
  }
 | 
						|
 | 
						|
  // Nothing failed, restore state...
 | 
						|
  if (OrigProgram) {
 | 
						|
    delete BD.Program;
 | 
						|
    BD.Program = OrigProgram;
 | 
						|
  }
 | 
						|
  return NoFailure;
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
  /// ReduceCrashingGlobalVariables - This works by removing the global
 | 
						|
  /// variable's initializer and seeing if the program still crashes. If it
 | 
						|
  /// does, then we keep that program and try again.
 | 
						|
  ///
 | 
						|
  class ReduceCrashingGlobalVariables : public ListReducer<GlobalVariable*> {
 | 
						|
    BugDriver &BD;
 | 
						|
    bool (*TestFn)(const BugDriver &, Module *);
 | 
						|
  public:
 | 
						|
    ReduceCrashingGlobalVariables(BugDriver &bd,
 | 
						|
                                  bool (*testFn)(const BugDriver &, Module *))
 | 
						|
      : BD(bd), TestFn(testFn) {}
 | 
						|
 | 
						|
    TestResult doTest(std::vector<GlobalVariable*> &Prefix,
 | 
						|
                      std::vector<GlobalVariable*> &Kept,
 | 
						|
                      std::string &Error) override {
 | 
						|
      if (!Kept.empty() && TestGlobalVariables(Kept))
 | 
						|
        return KeepSuffix;
 | 
						|
      if (!Prefix.empty() && TestGlobalVariables(Prefix))
 | 
						|
        return KeepPrefix;
 | 
						|
      return NoFailure;
 | 
						|
    }
 | 
						|
 | 
						|
    bool TestGlobalVariables(std::vector<GlobalVariable*> &GVs);
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
bool
 | 
						|
ReduceCrashingGlobalVariables::TestGlobalVariables(
 | 
						|
                              std::vector<GlobalVariable*> &GVs) {
 | 
						|
  // Clone the program to try hacking it apart...
 | 
						|
  ValueToValueMapTy VMap;
 | 
						|
  Module *M = CloneModule(BD.getProgram(), VMap);
 | 
						|
 | 
						|
  // Convert list to set for fast lookup...
 | 
						|
  std::set<GlobalVariable*> GVSet;
 | 
						|
 | 
						|
  for (unsigned i = 0, e = GVs.size(); i != e; ++i) {
 | 
						|
    GlobalVariable* CMGV = cast<GlobalVariable>(VMap[GVs[i]]);
 | 
						|
    assert(CMGV && "Global Variable not in module?!");
 | 
						|
    GVSet.insert(CMGV);
 | 
						|
  }
 | 
						|
 | 
						|
  outs() << "Checking for crash with only these global variables: ";
 | 
						|
  PrintGlobalVariableList(GVs);
 | 
						|
  outs() << ": ";
 | 
						|
 | 
						|
  // Loop over and delete any global variables which we aren't supposed to be
 | 
						|
  // playing with...
 | 
						|
  for (Module::global_iterator I = M->global_begin(), E = M->global_end();
 | 
						|
       I != E; ++I)
 | 
						|
    if (I->hasInitializer() && !GVSet.count(I)) {
 | 
						|
      I->setInitializer(nullptr);
 | 
						|
      I->setLinkage(GlobalValue::ExternalLinkage);
 | 
						|
    }
 | 
						|
 | 
						|
  // Try running the hacked up program...
 | 
						|
  if (TestFn(BD, M)) {
 | 
						|
    BD.setNewProgram(M);        // It crashed, keep the trimmed version...
 | 
						|
 | 
						|
    // Make sure to use global variable pointers that point into the now-current
 | 
						|
    // module.
 | 
						|
    GVs.assign(GVSet.begin(), GVSet.end());
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  delete M;
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
  /// ReduceCrashingFunctions reducer - This works by removing functions and
 | 
						|
  /// seeing if the program still crashes. If it does, then keep the newer,
 | 
						|
  /// smaller program.
 | 
						|
  ///
 | 
						|
  class ReduceCrashingFunctions : public ListReducer<Function*> {
 | 
						|
    BugDriver &BD;
 | 
						|
    bool (*TestFn)(const BugDriver &, Module *);
 | 
						|
  public:
 | 
						|
    ReduceCrashingFunctions(BugDriver &bd,
 | 
						|
                            bool (*testFn)(const BugDriver &, Module *))
 | 
						|
      : BD(bd), TestFn(testFn) {}
 | 
						|
 | 
						|
    TestResult doTest(std::vector<Function*> &Prefix,
 | 
						|
                      std::vector<Function*> &Kept,
 | 
						|
                      std::string &Error) override {
 | 
						|
      if (!Kept.empty() && TestFuncs(Kept))
 | 
						|
        return KeepSuffix;
 | 
						|
      if (!Prefix.empty() && TestFuncs(Prefix))
 | 
						|
        return KeepPrefix;
 | 
						|
      return NoFailure;
 | 
						|
    }
 | 
						|
 | 
						|
    bool TestFuncs(std::vector<Function*> &Prefix);
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
bool ReduceCrashingFunctions::TestFuncs(std::vector<Function*> &Funcs) {
 | 
						|
  // If main isn't present, claim there is no problem.
 | 
						|
  if (KeepMain && std::find(Funcs.begin(), Funcs.end(),
 | 
						|
                            BD.getProgram()->getFunction("main")) ==
 | 
						|
                      Funcs.end())
 | 
						|
    return false;
 | 
						|
 | 
						|
  // Clone the program to try hacking it apart...
 | 
						|
  ValueToValueMapTy VMap;
 | 
						|
  Module *M = CloneModule(BD.getProgram(), VMap);
 | 
						|
 | 
						|
  // Convert list to set for fast lookup...
 | 
						|
  std::set<Function*> Functions;
 | 
						|
  for (unsigned i = 0, e = Funcs.size(); i != e; ++i) {
 | 
						|
    Function *CMF = cast<Function>(VMap[Funcs[i]]);
 | 
						|
    assert(CMF && "Function not in module?!");
 | 
						|
    assert(CMF->getFunctionType() == Funcs[i]->getFunctionType() && "wrong ty");
 | 
						|
    assert(CMF->getName() == Funcs[i]->getName() && "wrong name");
 | 
						|
    Functions.insert(CMF);
 | 
						|
  }
 | 
						|
 | 
						|
  outs() << "Checking for crash with only these functions: ";
 | 
						|
  PrintFunctionList(Funcs);
 | 
						|
  outs() << ": ";
 | 
						|
 | 
						|
  // Loop over and delete any functions which we aren't supposed to be playing
 | 
						|
  // with...
 | 
						|
  for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
 | 
						|
    if (!I->isDeclaration() && !Functions.count(I))
 | 
						|
      DeleteFunctionBody(I);
 | 
						|
 | 
						|
  // Try running the hacked up program...
 | 
						|
  if (TestFn(BD, M)) {
 | 
						|
    BD.setNewProgram(M);        // It crashed, keep the trimmed version...
 | 
						|
 | 
						|
    // Make sure to use function pointers that point into the now-current
 | 
						|
    // module.
 | 
						|
    Funcs.assign(Functions.begin(), Functions.end());
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  delete M;
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
namespace {
 | 
						|
  /// ReduceCrashingBlocks reducer - This works by setting the terminators of
 | 
						|
  /// all terminators except the specified basic blocks to a 'ret' instruction,
 | 
						|
  /// then running the simplify-cfg pass.  This has the effect of chopping up
 | 
						|
  /// the CFG really fast which can reduce large functions quickly.
 | 
						|
  ///
 | 
						|
  class ReduceCrashingBlocks : public ListReducer<const BasicBlock*> {
 | 
						|
    BugDriver &BD;
 | 
						|
    bool (*TestFn)(const BugDriver &, Module *);
 | 
						|
  public:
 | 
						|
    ReduceCrashingBlocks(BugDriver &bd,
 | 
						|
                         bool (*testFn)(const BugDriver &, Module *))
 | 
						|
      : BD(bd), TestFn(testFn) {}
 | 
						|
 | 
						|
    TestResult doTest(std::vector<const BasicBlock*> &Prefix,
 | 
						|
                      std::vector<const BasicBlock*> &Kept,
 | 
						|
                      std::string &Error) override {
 | 
						|
      if (!Kept.empty() && TestBlocks(Kept))
 | 
						|
        return KeepSuffix;
 | 
						|
      if (!Prefix.empty() && TestBlocks(Prefix))
 | 
						|
        return KeepPrefix;
 | 
						|
      return NoFailure;
 | 
						|
    }
 | 
						|
 | 
						|
    bool TestBlocks(std::vector<const BasicBlock*> &Prefix);
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
bool ReduceCrashingBlocks::TestBlocks(std::vector<const BasicBlock*> &BBs) {
 | 
						|
  // Clone the program to try hacking it apart...
 | 
						|
  ValueToValueMapTy VMap;
 | 
						|
  Module *M = CloneModule(BD.getProgram(), VMap);
 | 
						|
 | 
						|
  // Convert list to set for fast lookup...
 | 
						|
  SmallPtrSet<BasicBlock*, 8> Blocks;
 | 
						|
  for (unsigned i = 0, e = BBs.size(); i != e; ++i)
 | 
						|
    Blocks.insert(cast<BasicBlock>(VMap[BBs[i]]));
 | 
						|
 | 
						|
  outs() << "Checking for crash with only these blocks:";
 | 
						|
  unsigned NumPrint = Blocks.size();
 | 
						|
  if (NumPrint > 10) NumPrint = 10;
 | 
						|
  for (unsigned i = 0, e = NumPrint; i != e; ++i)
 | 
						|
    outs() << " " << BBs[i]->getName();
 | 
						|
  if (NumPrint < Blocks.size())
 | 
						|
    outs() << "... <" << Blocks.size() << " total>";
 | 
						|
  outs() << ": ";
 | 
						|
 | 
						|
  // Loop over and delete any hack up any blocks that are not listed...
 | 
						|
  for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
 | 
						|
    for (Function::iterator BB = I->begin(), E = I->end(); BB != E; ++BB)
 | 
						|
      if (!Blocks.count(BB) && BB->getTerminator()->getNumSuccessors()) {
 | 
						|
        // Loop over all of the successors of this block, deleting any PHI nodes
 | 
						|
        // that might include it.
 | 
						|
        for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
 | 
						|
          (*SI)->removePredecessor(BB);
 | 
						|
 | 
						|
        TerminatorInst *BBTerm = BB->getTerminator();
 | 
						|
        
 | 
						|
        if (!BB->getTerminator()->getType()->isVoidTy())
 | 
						|
          BBTerm->replaceAllUsesWith(Constant::getNullValue(BBTerm->getType()));
 | 
						|
 | 
						|
        // Replace the old terminator instruction.
 | 
						|
        BB->getInstList().pop_back();
 | 
						|
        new UnreachableInst(BB->getContext(), BB);
 | 
						|
      }
 | 
						|
 | 
						|
  // The CFG Simplifier pass may delete one of the basic blocks we are
 | 
						|
  // interested in.  If it does we need to take the block out of the list.  Make
 | 
						|
  // a "persistent mapping" by turning basic blocks into <function, name> pairs.
 | 
						|
  // This won't work well if blocks are unnamed, but that is just the risk we
 | 
						|
  // have to take.
 | 
						|
  std::vector<std::pair<std::string, std::string> > BlockInfo;
 | 
						|
 | 
						|
  for (BasicBlock *BB : Blocks)
 | 
						|
    BlockInfo.push_back(std::make_pair(BB->getParent()->getName(),
 | 
						|
                                       BB->getName()));
 | 
						|
 | 
						|
  // Now run the CFG simplify pass on the function...
 | 
						|
  std::vector<std::string> Passes;
 | 
						|
  Passes.push_back("simplifycfg");
 | 
						|
  Passes.push_back("verify");
 | 
						|
  std::unique_ptr<Module> New = BD.runPassesOn(M, Passes);
 | 
						|
  delete M;
 | 
						|
  if (!New) {
 | 
						|
    errs() << "simplifycfg failed!\n";
 | 
						|
    exit(1);
 | 
						|
  }
 | 
						|
  M = New.release();
 | 
						|
 | 
						|
  // Try running on the hacked up program...
 | 
						|
  if (TestFn(BD, M)) {
 | 
						|
    BD.setNewProgram(M);      // It crashed, keep the trimmed version...
 | 
						|
 | 
						|
    // Make sure to use basic block pointers that point into the now-current
 | 
						|
    // module, and that they don't include any deleted blocks.
 | 
						|
    BBs.clear();
 | 
						|
    const ValueSymbolTable &GST = M->getValueSymbolTable();
 | 
						|
    for (unsigned i = 0, e = BlockInfo.size(); i != e; ++i) {
 | 
						|
      Function *F = cast<Function>(GST.lookup(BlockInfo[i].first));
 | 
						|
      ValueSymbolTable &ST = F->getValueSymbolTable();
 | 
						|
      Value* V = ST.lookup(BlockInfo[i].second);
 | 
						|
      if (V && V->getType() == Type::getLabelTy(V->getContext()))
 | 
						|
        BBs.push_back(cast<BasicBlock>(V));
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  delete M;  // It didn't crash, try something else.
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
  /// ReduceCrashingInstructions reducer - This works by removing the specified
 | 
						|
  /// non-terminator instructions and replacing them with undef.
 | 
						|
  ///
 | 
						|
  class ReduceCrashingInstructions : public ListReducer<const Instruction*> {
 | 
						|
    BugDriver &BD;
 | 
						|
    bool (*TestFn)(const BugDriver &, Module *);
 | 
						|
  public:
 | 
						|
    ReduceCrashingInstructions(BugDriver &bd,
 | 
						|
                               bool (*testFn)(const BugDriver &, Module *))
 | 
						|
      : BD(bd), TestFn(testFn) {}
 | 
						|
 | 
						|
    TestResult doTest(std::vector<const Instruction*> &Prefix,
 | 
						|
                      std::vector<const Instruction*> &Kept,
 | 
						|
                      std::string &Error) override {
 | 
						|
      if (!Kept.empty() && TestInsts(Kept))
 | 
						|
        return KeepSuffix;
 | 
						|
      if (!Prefix.empty() && TestInsts(Prefix))
 | 
						|
        return KeepPrefix;
 | 
						|
      return NoFailure;
 | 
						|
    }
 | 
						|
 | 
						|
    bool TestInsts(std::vector<const Instruction*> &Prefix);
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
bool ReduceCrashingInstructions::TestInsts(std::vector<const Instruction*>
 | 
						|
                                           &Insts) {
 | 
						|
  // Clone the program to try hacking it apart...
 | 
						|
  ValueToValueMapTy VMap;
 | 
						|
  Module *M = CloneModule(BD.getProgram(), VMap);
 | 
						|
 | 
						|
  // Convert list to set for fast lookup...
 | 
						|
  SmallPtrSet<Instruction*, 64> Instructions;
 | 
						|
  for (unsigned i = 0, e = Insts.size(); i != e; ++i) {
 | 
						|
    assert(!isa<TerminatorInst>(Insts[i]));
 | 
						|
    Instructions.insert(cast<Instruction>(VMap[Insts[i]]));
 | 
						|
  }
 | 
						|
 | 
						|
  outs() << "Checking for crash with only " << Instructions.size();
 | 
						|
  if (Instructions.size() == 1)
 | 
						|
    outs() << " instruction: ";
 | 
						|
  else
 | 
						|
    outs() << " instructions: ";
 | 
						|
 | 
						|
  for (Module::iterator MI = M->begin(), ME = M->end(); MI != ME; ++MI)
 | 
						|
    for (Function::iterator FI = MI->begin(), FE = MI->end(); FI != FE; ++FI)
 | 
						|
      for (BasicBlock::iterator I = FI->begin(), E = FI->end(); I != E;) {
 | 
						|
        Instruction *Inst = I++;
 | 
						|
        if (!Instructions.count(Inst) && !isa<TerminatorInst>(Inst) &&
 | 
						|
            !isa<LandingPadInst>(Inst)) {
 | 
						|
          if (!Inst->getType()->isVoidTy())
 | 
						|
            Inst->replaceAllUsesWith(UndefValue::get(Inst->getType()));
 | 
						|
          Inst->eraseFromParent();
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
  // Verify that this is still valid.
 | 
						|
  PassManager Passes;
 | 
						|
  Passes.add(createVerifierPass());
 | 
						|
  Passes.add(createDebugInfoVerifierPass());
 | 
						|
  Passes.run(*M);
 | 
						|
 | 
						|
  // Try running on the hacked up program...
 | 
						|
  if (TestFn(BD, M)) {
 | 
						|
    BD.setNewProgram(M);      // It crashed, keep the trimmed version...
 | 
						|
 | 
						|
    // Make sure to use instruction pointers that point into the now-current
 | 
						|
    // module, and that they don't include any deleted blocks.
 | 
						|
    Insts.clear();
 | 
						|
    for (Instruction *Inst : Instructions)
 | 
						|
      Insts.push_back(Inst);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  delete M;  // It didn't crash, try something else.
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// DebugACrash - Given a predicate that determines whether a component crashes
 | 
						|
/// on a program, try to destructively reduce the program while still keeping
 | 
						|
/// the predicate true.
 | 
						|
static bool DebugACrash(BugDriver &BD,
 | 
						|
                        bool (*TestFn)(const BugDriver &, Module *),
 | 
						|
                        std::string &Error) {
 | 
						|
  // See if we can get away with nuking some of the global variable initializers
 | 
						|
  // in the program...
 | 
						|
  if (!NoGlobalRM &&
 | 
						|
      BD.getProgram()->global_begin() != BD.getProgram()->global_end()) {
 | 
						|
    // Now try to reduce the number of global variable initializers in the
 | 
						|
    // module to something small.
 | 
						|
    Module *M = CloneModule(BD.getProgram());
 | 
						|
    bool DeletedInit = false;
 | 
						|
 | 
						|
    for (Module::global_iterator I = M->global_begin(), E = M->global_end();
 | 
						|
         I != E; ++I)
 | 
						|
      if (I->hasInitializer()) {
 | 
						|
        I->setInitializer(nullptr);
 | 
						|
        I->setLinkage(GlobalValue::ExternalLinkage);
 | 
						|
        DeletedInit = true;
 | 
						|
      }
 | 
						|
 | 
						|
    if (!DeletedInit) {
 | 
						|
      delete M;  // No change made...
 | 
						|
    } else {
 | 
						|
      // See if the program still causes a crash...
 | 
						|
      outs() << "\nChecking to see if we can delete global inits: ";
 | 
						|
 | 
						|
      if (TestFn(BD, M)) {      // Still crashes?
 | 
						|
        BD.setNewProgram(M);
 | 
						|
        outs() << "\n*** Able to remove all global initializers!\n";
 | 
						|
      } else {                  // No longer crashes?
 | 
						|
        outs() << "  - Removing all global inits hides problem!\n";
 | 
						|
        delete M;
 | 
						|
 | 
						|
        std::vector<GlobalVariable*> GVs;
 | 
						|
 | 
						|
        for (Module::global_iterator I = BD.getProgram()->global_begin(),
 | 
						|
               E = BD.getProgram()->global_end(); I != E; ++I)
 | 
						|
          if (I->hasInitializer())
 | 
						|
            GVs.push_back(I);
 | 
						|
 | 
						|
        if (GVs.size() > 1 && !BugpointIsInterrupted) {
 | 
						|
          outs() << "\n*** Attempting to reduce the number of global "
 | 
						|
                    << "variables in the testcase\n";
 | 
						|
 | 
						|
          unsigned OldSize = GVs.size();
 | 
						|
          ReduceCrashingGlobalVariables(BD, TestFn).reduceList(GVs, Error);
 | 
						|
          if (!Error.empty())
 | 
						|
            return true;
 | 
						|
 | 
						|
          if (GVs.size() < OldSize)
 | 
						|
            BD.EmitProgressBitcode(BD.getProgram(), "reduced-global-variables");
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Now try to reduce the number of functions in the module to something small.
 | 
						|
  std::vector<Function*> Functions;
 | 
						|
  for (Module::iterator I = BD.getProgram()->begin(),
 | 
						|
         E = BD.getProgram()->end(); I != E; ++I)
 | 
						|
    if (!I->isDeclaration())
 | 
						|
      Functions.push_back(I);
 | 
						|
 | 
						|
  if (Functions.size() > 1 && !BugpointIsInterrupted) {
 | 
						|
    outs() << "\n*** Attempting to reduce the number of functions "
 | 
						|
      "in the testcase\n";
 | 
						|
 | 
						|
    unsigned OldSize = Functions.size();
 | 
						|
    ReduceCrashingFunctions(BD, TestFn).reduceList(Functions, Error);
 | 
						|
 | 
						|
    if (Functions.size() < OldSize)
 | 
						|
      BD.EmitProgressBitcode(BD.getProgram(), "reduced-function");
 | 
						|
  }
 | 
						|
 | 
						|
  // Attempt to delete entire basic blocks at a time to speed up
 | 
						|
  // convergence... this actually works by setting the terminator of the blocks
 | 
						|
  // to a return instruction then running simplifycfg, which can potentially
 | 
						|
  // shrinks the code dramatically quickly
 | 
						|
  //
 | 
						|
  if (!DisableSimplifyCFG && !BugpointIsInterrupted) {
 | 
						|
    std::vector<const BasicBlock*> Blocks;
 | 
						|
    for (Module::const_iterator I = BD.getProgram()->begin(),
 | 
						|
           E = BD.getProgram()->end(); I != E; ++I)
 | 
						|
      for (Function::const_iterator FI = I->begin(), E = I->end(); FI !=E; ++FI)
 | 
						|
        Blocks.push_back(FI);
 | 
						|
    unsigned OldSize = Blocks.size();
 | 
						|
    ReduceCrashingBlocks(BD, TestFn).reduceList(Blocks, Error);
 | 
						|
    if (Blocks.size() < OldSize)
 | 
						|
      BD.EmitProgressBitcode(BD.getProgram(), "reduced-blocks");
 | 
						|
  }
 | 
						|
 | 
						|
  // Attempt to delete instructions using bisection. This should help out nasty
 | 
						|
  // cases with large basic blocks where the problem is at one end.
 | 
						|
  if (!BugpointIsInterrupted) {
 | 
						|
    std::vector<const Instruction*> Insts;
 | 
						|
    for (Module::const_iterator MI = BD.getProgram()->begin(),
 | 
						|
           ME = BD.getProgram()->end(); MI != ME; ++MI)
 | 
						|
      for (Function::const_iterator FI = MI->begin(), FE = MI->end(); FI != FE;
 | 
						|
           ++FI)
 | 
						|
        for (BasicBlock::const_iterator I = FI->begin(), E = FI->end();
 | 
						|
             I != E; ++I)
 | 
						|
          if (!isa<TerminatorInst>(I))
 | 
						|
            Insts.push_back(I);
 | 
						|
 | 
						|
    ReduceCrashingInstructions(BD, TestFn).reduceList(Insts, Error);
 | 
						|
  }
 | 
						|
 | 
						|
  // FIXME: This should use the list reducer to converge faster by deleting
 | 
						|
  // larger chunks of instructions at a time!
 | 
						|
  unsigned Simplification = 2;
 | 
						|
  do {
 | 
						|
    if (BugpointIsInterrupted) break;
 | 
						|
    --Simplification;
 | 
						|
    outs() << "\n*** Attempting to reduce testcase by deleting instruc"
 | 
						|
           << "tions: Simplification Level #" << Simplification << '\n';
 | 
						|
 | 
						|
    // Now that we have deleted the functions that are unnecessary for the
 | 
						|
    // program, try to remove instructions that are not necessary to cause the
 | 
						|
    // crash.  To do this, we loop through all of the instructions in the
 | 
						|
    // remaining functions, deleting them (replacing any values produced with
 | 
						|
    // nulls), and then running ADCE and SimplifyCFG.  If the transformed input
 | 
						|
    // still triggers failure, keep deleting until we cannot trigger failure
 | 
						|
    // anymore.
 | 
						|
    //
 | 
						|
    unsigned InstructionsToSkipBeforeDeleting = 0;
 | 
						|
  TryAgain:
 | 
						|
 | 
						|
    // Loop over all of the (non-terminator) instructions remaining in the
 | 
						|
    // function, attempting to delete them.
 | 
						|
    unsigned CurInstructionNum = 0;
 | 
						|
    for (Module::const_iterator FI = BD.getProgram()->begin(),
 | 
						|
           E = BD.getProgram()->end(); FI != E; ++FI)
 | 
						|
      if (!FI->isDeclaration())
 | 
						|
        for (Function::const_iterator BI = FI->begin(), E = FI->end(); BI != E;
 | 
						|
             ++BI)
 | 
						|
          for (BasicBlock::const_iterator I = BI->begin(), E = --BI->end();
 | 
						|
               I != E; ++I, ++CurInstructionNum) {
 | 
						|
            if (InstructionsToSkipBeforeDeleting) {
 | 
						|
              --InstructionsToSkipBeforeDeleting;
 | 
						|
            } else {
 | 
						|
              if (BugpointIsInterrupted) goto ExitLoops;
 | 
						|
 | 
						|
              if (isa<LandingPadInst>(I))
 | 
						|
                continue;
 | 
						|
 | 
						|
              outs() << "Checking instruction: " << *I;
 | 
						|
              std::unique_ptr<Module> M =
 | 
						|
                  BD.deleteInstructionFromProgram(I, Simplification);
 | 
						|
 | 
						|
              // Find out if the pass still crashes on this pass...
 | 
						|
              if (TestFn(BD, M.get())) {
 | 
						|
                // Yup, it does, we delete the old module, and continue trying
 | 
						|
                // to reduce the testcase...
 | 
						|
                BD.setNewProgram(M.release());
 | 
						|
                InstructionsToSkipBeforeDeleting = CurInstructionNum;
 | 
						|
                goto TryAgain;  // I wish I had a multi-level break here!
 | 
						|
              }
 | 
						|
            }
 | 
						|
          }
 | 
						|
 | 
						|
    if (InstructionsToSkipBeforeDeleting) {
 | 
						|
      InstructionsToSkipBeforeDeleting = 0;
 | 
						|
      goto TryAgain;
 | 
						|
    }
 | 
						|
 | 
						|
  } while (Simplification);
 | 
						|
ExitLoops:
 | 
						|
 | 
						|
  // Try to clean up the testcase by running funcresolve and globaldce...
 | 
						|
  if (!BugpointIsInterrupted) {
 | 
						|
    outs() << "\n*** Attempting to perform final cleanups: ";
 | 
						|
    Module *M = CloneModule(BD.getProgram());
 | 
						|
    M = BD.performFinalCleanups(M, true).release();
 | 
						|
 | 
						|
    // Find out if the pass still crashes on the cleaned up program...
 | 
						|
    if (TestFn(BD, M)) {
 | 
						|
      BD.setNewProgram(M);     // Yup, it does, keep the reduced version...
 | 
						|
    } else {
 | 
						|
      delete M;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  BD.EmitProgressBitcode(BD.getProgram(), "reduced-simplified");
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
static bool TestForOptimizerCrash(const BugDriver &BD, Module *M) {
 | 
						|
  return BD.runPasses(M);
 | 
						|
}
 | 
						|
 | 
						|
/// debugOptimizerCrash - This method is called when some pass crashes on input.
 | 
						|
/// It attempts to prune down the testcase to something reasonable, and figure
 | 
						|
/// out exactly which pass is crashing.
 | 
						|
///
 | 
						|
bool BugDriver::debugOptimizerCrash(const std::string &ID) {
 | 
						|
  outs() << "\n*** Debugging optimizer crash!\n";
 | 
						|
 | 
						|
  std::string Error;
 | 
						|
  // Reduce the list of passes which causes the optimizer to crash...
 | 
						|
  if (!BugpointIsInterrupted)
 | 
						|
    ReducePassList(*this).reduceList(PassesToRun, Error);
 | 
						|
  assert(Error.empty());
 | 
						|
 | 
						|
  outs() << "\n*** Found crashing pass"
 | 
						|
         << (PassesToRun.size() == 1 ? ": " : "es: ")
 | 
						|
         << getPassesString(PassesToRun) << '\n';
 | 
						|
 | 
						|
  EmitProgressBitcode(Program, ID);
 | 
						|
 | 
						|
  bool Success = DebugACrash(*this, TestForOptimizerCrash, Error);
 | 
						|
  assert(Error.empty());
 | 
						|
  return Success;
 | 
						|
}
 | 
						|
 | 
						|
static bool TestForCodeGenCrash(const BugDriver &BD, Module *M) {
 | 
						|
  std::string Error;
 | 
						|
  BD.compileProgram(M, &Error);
 | 
						|
  if (!Error.empty()) {
 | 
						|
    errs() << "<crash>\n";
 | 
						|
    return true;  // Tool is still crashing.
 | 
						|
  }
 | 
						|
  errs() << '\n';
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// debugCodeGeneratorCrash - This method is called when the code generator
 | 
						|
/// crashes on an input.  It attempts to reduce the input as much as possible
 | 
						|
/// while still causing the code generator to crash.
 | 
						|
bool BugDriver::debugCodeGeneratorCrash(std::string &Error) {
 | 
						|
  errs() << "*** Debugging code generator crash!\n";
 | 
						|
 | 
						|
  return DebugACrash(*this, TestForCodeGenCrash, Error);
 | 
						|
}
 |