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			594 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			594 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Value.cpp - Implement the Value class -----------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the Value, ValueHandle, and User classes.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Constant.h"
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| #include "llvm/Constants.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/InstrTypes.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Module.h"
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| #include "llvm/ValueSymbolTable.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/LeakDetector.h"
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| #include "llvm/Support/ManagedStatic.h"
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| #include "llvm/Support/ValueHandle.h"
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| #include "llvm/System/RWMutex.h"
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| #include "llvm/System/Threading.h"
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| #include "llvm/ADT/DenseMap.h"
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| #include <algorithm>
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| using namespace llvm;
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| 
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| //===----------------------------------------------------------------------===//
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| //                                Value Class
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| //===----------------------------------------------------------------------===//
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| 
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| static inline const Type *checkType(const Type *Ty) {
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|   assert(Ty && "Value defined with a null type: Error!");
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|   return Ty;
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| }
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| 
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| Value::Value(const Type *ty, unsigned scid)
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|   : SubclassID(scid), HasValueHandle(0), SubclassData(0), VTy(checkType(ty)),
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|     UseList(0), Name(0) {
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|   if (isa<CallInst>(this) || isa<InvokeInst>(this))
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|     assert((VTy->isFirstClassType() || VTy == Type::VoidTy ||
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|             isa<OpaqueType>(ty) || VTy->getTypeID() == Type::StructTyID) &&
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|            "invalid CallInst  type!");
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|   else if (!isa<Constant>(this) && !isa<BasicBlock>(this))
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|     assert((VTy->isFirstClassType() || VTy == Type::VoidTy ||
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|            isa<OpaqueType>(ty)) &&
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|            "Cannot create non-first-class values except for constants!");
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| }
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| 
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| Value::~Value() {
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|   // Notify all ValueHandles (if present) that this value is going away.
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|   if (HasValueHandle)
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|     ValueHandleBase::ValueIsDeleted(this);
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|   
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| #ifndef NDEBUG      // Only in -g mode...
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|   // Check to make sure that there are no uses of this value that are still
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|   // around when the value is destroyed.  If there are, then we have a dangling
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|   // reference and something is wrong.  This code is here to print out what is
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|   // still being referenced.  The value in question should be printed as
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|   // a <badref>
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|   //
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|   if (!use_empty()) {
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|     cerr << "While deleting: " << *VTy << " %" << getNameStr() << "\n";
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|     for (use_iterator I = use_begin(), E = use_end(); I != E; ++I)
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|       cerr << "Use still stuck around after Def is destroyed:"
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|            << **I << "\n";
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|   }
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| #endif
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|   assert(use_empty() && "Uses remain when a value is destroyed!");
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| 
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|   // If this value is named, destroy the name.  This should not be in a symtab
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|   // at this point.
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|   if (Name)
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|     Name->Destroy();
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|   
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|   // There should be no uses of this object anymore, remove it.
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|   LeakDetector::removeGarbageObject(this);
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| }
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| 
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| /// hasNUses - Return true if this Value has exactly N users.
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| ///
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| bool Value::hasNUses(unsigned N) const {
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|   use_const_iterator UI = use_begin(), E = use_end();
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| 
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|   for (; N; --N, ++UI)
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|     if (UI == E) return false;  // Too few.
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|   return UI == E;
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| }
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| 
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| /// hasNUsesOrMore - Return true if this value has N users or more.  This is
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| /// logically equivalent to getNumUses() >= N.
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| ///
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| bool Value::hasNUsesOrMore(unsigned N) const {
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|   use_const_iterator UI = use_begin(), E = use_end();
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| 
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|   for (; N; --N, ++UI)
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|     if (UI == E) return false;  // Too few.
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| 
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|   return true;
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| }
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| 
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| /// isUsedInBasicBlock - Return true if this value is used in the specified
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| /// basic block.
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| bool Value::isUsedInBasicBlock(const BasicBlock *BB) const {
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|   for (use_const_iterator I = use_begin(), E = use_end(); I != E; ++I) {
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|     const Instruction *User = dyn_cast<Instruction>(*I);
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|     if (User && User->getParent() == BB)
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|       return true;
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|   }
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|   return false;
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| }
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| 
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| 
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| /// getNumUses - This method computes the number of uses of this Value.  This
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| /// is a linear time operation.  Use hasOneUse or hasNUses to check for specific
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| /// values.
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| unsigned Value::getNumUses() const {
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|   return (unsigned)std::distance(use_begin(), use_end());
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| }
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| 
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| static bool getSymTab(Value *V, ValueSymbolTable *&ST) {
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|   ST = 0;
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|   if (Instruction *I = dyn_cast<Instruction>(V)) {
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|     if (BasicBlock *P = I->getParent())
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|       if (Function *PP = P->getParent())
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|         ST = &PP->getValueSymbolTable();
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|   } else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
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|     if (Function *P = BB->getParent()) 
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|       ST = &P->getValueSymbolTable();
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|   } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
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|     if (Module *P = GV->getParent()) 
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|       ST = &P->getValueSymbolTable();
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|   } else if (Argument *A = dyn_cast<Argument>(V)) {
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|     if (Function *P = A->getParent()) 
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|       ST = &P->getValueSymbolTable();
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|   } else {
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|     assert(isa<Constant>(V) && "Unknown value type!");
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|     return true;  // no name is setable for this.
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|   }
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|   return false;
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| }
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| 
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| /// getNameStart - Return a pointer to a null terminated string for this name.
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| /// Note that names can have null characters within the string as well as at
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| /// their end.  This always returns a non-null pointer.
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| const char *Value::getNameStart() const {
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|   if (Name == 0) return "";
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|   return Name->getKeyData();
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| }
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| 
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| /// getNameLen - Return the length of the string, correctly handling nul
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| /// characters embedded into them.
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| unsigned Value::getNameLen() const {
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|   return Name ? Name->getKeyLength() : 0;
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| }
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| 
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| /// isName - Return true if this value has the name specified by the provided
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| /// nul terminated string.
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| bool Value::isName(const char *N) const {
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|   unsigned InLen = strlen(N);
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|   return InLen == getNameLen() && memcmp(getNameStart(), N, InLen) == 0;
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| }
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| 
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| 
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| std::string Value::getNameStr() const {
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|   if (Name == 0) return "";
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|   return std::string(Name->getKeyData(),
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|                      Name->getKeyData()+Name->getKeyLength());
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| }
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| 
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| void Value::setName(const std::string &name) {
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|   setName(&name[0], name.size());
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| }
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| 
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| void Value::setName(const char *Name) {
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|   setName(Name, Name ? strlen(Name) : 0);
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| }
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| 
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| void Value::setName(const char *NameStr, unsigned NameLen) {
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|   if (NameLen == 0 && !hasName()) return;
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|   assert(getType() != Type::VoidTy && "Cannot assign a name to void values!");
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|   
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|   // Get the symbol table to update for this object.
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|   ValueSymbolTable *ST;
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|   if (getSymTab(this, ST))
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|     return;  // Cannot set a name on this value (e.g. constant).
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| 
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|   if (!ST) { // No symbol table to update?  Just do the change.
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|     if (NameLen == 0) {
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|       // Free the name for this value.
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|       Name->Destroy();
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|       Name = 0;
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|       return;
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|     }
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|     
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|     if (Name) {
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|       // Name isn't changing?
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|       if (NameLen == Name->getKeyLength() &&
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|           !memcmp(Name->getKeyData(), NameStr, NameLen))
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|         return;
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|       Name->Destroy();
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|     }
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|     
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|     // NOTE: Could optimize for the case the name is shrinking to not deallocate
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|     // then reallocated.
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|       
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|     // Create the new name.
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|     Name = ValueName::Create(NameStr, NameStr+NameLen);
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|     Name->setValue(this);
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|     return;
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|   }
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|   
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|   // NOTE: Could optimize for the case the name is shrinking to not deallocate
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|   // then reallocated.
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|   if (hasName()) {
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|     // Name isn't changing?
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|     if (NameLen == Name->getKeyLength() &&
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|         !memcmp(Name->getKeyData(), NameStr, NameLen))
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|       return;
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| 
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|     // Remove old name.
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|     ST->removeValueName(Name);
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|     Name->Destroy();
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|     Name = 0;
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| 
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|     if (NameLen == 0)
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|       return;
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|   }
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| 
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|   // Name is changing to something new.
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|   Name = ST->createValueName(NameStr, NameLen, this);
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| }
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| 
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| 
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| /// takeName - transfer the name from V to this value, setting V's name to
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| /// empty.  It is an error to call V->takeName(V). 
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| void Value::takeName(Value *V) {
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|   ValueSymbolTable *ST = 0;
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|   // If this value has a name, drop it.
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|   if (hasName()) {
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|     // Get the symtab this is in.
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|     if (getSymTab(this, ST)) {
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|       // We can't set a name on this value, but we need to clear V's name if
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|       // it has one.
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|       if (V->hasName()) V->setName(0, 0);
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|       return;  // Cannot set a name on this value (e.g. constant).
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|     }
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|     
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|     // Remove old name.
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|     if (ST)
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|       ST->removeValueName(Name);
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|     Name->Destroy();
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|     Name = 0;
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|   } 
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|   
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|   // Now we know that this has no name.
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|   
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|   // If V has no name either, we're done.
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|   if (!V->hasName()) return;
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|    
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|   // Get this's symtab if we didn't before.
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|   if (!ST) {
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|     if (getSymTab(this, ST)) {
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|       // Clear V's name.
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|       V->setName(0, 0);
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|       return;  // Cannot set a name on this value (e.g. constant).
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|     }
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|   }
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|   
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|   // Get V's ST, this should always succed, because V has a name.
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|   ValueSymbolTable *VST;
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|   bool Failure = getSymTab(V, VST);
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|   assert(!Failure && "V has a name, so it should have a ST!"); Failure=Failure;
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|   
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|   // If these values are both in the same symtab, we can do this very fast.
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|   // This works even if both values have no symtab yet.
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|   if (ST == VST) {
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|     // Take the name!
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|     Name = V->Name;
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|     V->Name = 0;
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|     Name->setValue(this);
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|     return;
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|   }
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|   
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|   // Otherwise, things are slightly more complex.  Remove V's name from VST and
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|   // then reinsert it into ST.
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|   
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|   if (VST)
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|     VST->removeValueName(V->Name);
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|   Name = V->Name;
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|   V->Name = 0;
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|   Name->setValue(this);
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|   
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|   if (ST)
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|     ST->reinsertValue(this);
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| }
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| 
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| 
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| // uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
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| // except that it doesn't have all of the asserts.  The asserts fail because we
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| // are half-way done resolving types, which causes some types to exist as two
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| // different Type*'s at the same time.  This is a sledgehammer to work around
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| // this problem.
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| //
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| void Value::uncheckedReplaceAllUsesWith(Value *New) {
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|   // Notify all ValueHandles (if present) that this value is going away.
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|   if (HasValueHandle)
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|     ValueHandleBase::ValueIsRAUWd(this, New);
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|  
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|   while (!use_empty()) {
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|     Use &U = *UseList;
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|     // Must handle Constants specially, we cannot call replaceUsesOfWith on a
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|     // constant because they are uniqued.
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|     if (Constant *C = dyn_cast<Constant>(U.getUser())) {
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|       if (!isa<GlobalValue>(C)) {
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|         C->replaceUsesOfWithOnConstant(this, New, &U);
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|         continue;
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|       }
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|     }
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|     
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|     U.set(New);
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|   }
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| }
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| 
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| void Value::replaceAllUsesWith(Value *New) {
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|   assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
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|   assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!");
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|   assert(New->getType() == getType() &&
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|          "replaceAllUses of value with new value of different type!");
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| 
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|   uncheckedReplaceAllUsesWith(New);
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| }
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| 
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| Value *Value::stripPointerCasts() {
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|   if (!isa<PointerType>(getType()))
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|     return this;
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|   Value *V = this;
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|   do {
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|     if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
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|       if (CE->getOpcode() == Instruction::GetElementPtr) {
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|         for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
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|           if (!CE->getOperand(i)->isNullValue())
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|             return V;
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|         V = CE->getOperand(0);
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|       } else if (CE->getOpcode() == Instruction::BitCast) {
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|         V = CE->getOperand(0);
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|       } else {
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|         return V;
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|       }
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|     } else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(V)) {
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|       if (!GEP->hasAllZeroIndices())
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|         return V;
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|       V = GEP->getOperand(0);
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|     } else if (BitCastInst *CI = dyn_cast<BitCastInst>(V)) {
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|       V = CI->getOperand(0);
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|     } else {
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|       return V;
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|     }
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|     assert(isa<PointerType>(V->getType()) && "Unexpected operand type!");
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|   } while (1);
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| }
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| 
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| Value *Value::getUnderlyingObject() {
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|   if (!isa<PointerType>(getType()))
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|     return this;
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|   Value *V = this;
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|   unsigned MaxLookup = 6;
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|   do {
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|     if (Instruction *I = dyn_cast<Instruction>(V)) {
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|       if (!isa<BitCastInst>(I) && !isa<GetElementPtrInst>(I))
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|         return V;
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|       V = I->getOperand(0);
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|     } else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
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|       if (CE->getOpcode() != Instruction::BitCast &&
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|           CE->getOpcode() != Instruction::GetElementPtr)
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|         return V;
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|       V = CE->getOperand(0);
 | |
|     } else {
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|       return V;
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|     }
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|     assert(isa<PointerType>(V->getType()) && "Unexpected operand type!");
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|   } while (--MaxLookup);
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|   return V;
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| }
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| 
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| /// DoPHITranslation - If this value is a PHI node with CurBB as its parent,
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| /// return the value in the PHI node corresponding to PredBB.  If not, return
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| /// ourself.  This is useful if you want to know the value something has in a
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| /// predecessor block.
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| Value *Value::DoPHITranslation(const BasicBlock *CurBB, 
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|                                const BasicBlock *PredBB) {
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|   PHINode *PN = dyn_cast<PHINode>(this);
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|   if (PN && PN->getParent() == CurBB)
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|     return PN->getIncomingValueForBlock(PredBB);
 | |
|   return this;
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                             ValueHandleBase Class
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| //===----------------------------------------------------------------------===//
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| 
 | |
| /// ValueHandles - This map keeps track of all of the value handles that are
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| /// watching a Value*.  The Value::HasValueHandle bit is used to know whether or
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| /// not a value has an entry in this map.
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| typedef DenseMap<Value*, ValueHandleBase*> ValueHandlesTy;
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| static ManagedStatic<ValueHandlesTy> ValueHandles;
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| static ManagedStatic<sys::SmartRWMutex<true> > ValueHandlesLock;
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| 
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| /// AddToExistingUseList - Add this ValueHandle to the use list for VP, where
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| /// List is known to point into the existing use list.
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| void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) {
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|   assert(List && "Handle list is null?");
 | |
|   
 | |
|   // Splice ourselves into the list.
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|   Next = *List;
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|   *List = this;
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|   setPrevPtr(List);
 | |
|   if (Next) {
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|     Next->setPrevPtr(&Next);
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|     assert(VP == Next->VP && "Added to wrong list?");
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|   }
 | |
| }
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| 
 | |
| /// AddToUseList - Add this ValueHandle to the use list for VP.
 | |
| void ValueHandleBase::AddToUseList() {
 | |
|   assert(VP && "Null pointer doesn't have a use list!");
 | |
|   if (VP->HasValueHandle) {
 | |
|     // If this value already has a ValueHandle, then it must be in the
 | |
|     // ValueHandles map already.
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|     sys::SmartScopedReader<true> Reader(&*ValueHandlesLock);
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|     ValueHandleBase *&Entry = (*ValueHandles)[VP];
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|     assert(Entry != 0 && "Value doesn't have any handles?");
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|     AddToExistingUseList(&Entry);
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|     return;
 | |
|   }
 | |
|   
 | |
|   // Ok, it doesn't have any handles yet, so we must insert it into the
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|   // DenseMap.  However, doing this insertion could cause the DenseMap to
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|   // reallocate itself, which would invalidate all of the PrevP pointers that
 | |
|   // point into the old table.  Handle this by checking for reallocation and
 | |
|   // updating the stale pointers only if needed.
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|   sys::SmartScopedWriter<true> Writer(&*ValueHandlesLock);
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|   ValueHandlesTy &Handles = *ValueHandles;
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|   const void *OldBucketPtr = Handles.getPointerIntoBucketsArray();
 | |
|   
 | |
|   ValueHandleBase *&Entry = Handles[VP];
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|   assert(Entry == 0 && "Value really did already have handles?");
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|   AddToExistingUseList(&Entry);
 | |
|   VP->HasValueHandle = true;
 | |
|   
 | |
|   // If reallocation didn't happen or if this was the first insertion, don't
 | |
|   // walk the table.
 | |
|   if (Handles.isPointerIntoBucketsArray(OldBucketPtr) || 
 | |
|       Handles.size() == 1) {
 | |
|     return;
 | |
|   }
 | |
|   
 | |
|   // Okay, reallocation did happen.  Fix the Prev Pointers.
 | |
|   for (ValueHandlesTy::iterator I = Handles.begin(), E = Handles.end();
 | |
|        I != E; ++I) {
 | |
|     assert(I->second && I->first == I->second->VP && "List invariant broken!");
 | |
|     I->second->setPrevPtr(&I->second);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// RemoveFromUseList - Remove this ValueHandle from its current use list.
 | |
| void ValueHandleBase::RemoveFromUseList() {
 | |
|   assert(VP && VP->HasValueHandle && "Pointer doesn't have a use list!");
 | |
| 
 | |
|   // Unlink this from its use list.
 | |
|   ValueHandleBase **PrevPtr = getPrevPtr();
 | |
|   assert(*PrevPtr == this && "List invariant broken");
 | |
|   
 | |
|   *PrevPtr = Next;
 | |
|   if (Next) {
 | |
|     assert(Next->getPrevPtr() == &Next && "List invariant broken");
 | |
|     Next->setPrevPtr(PrevPtr);
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|     return;
 | |
|   }
 | |
|   
 | |
|   // If the Next pointer was null, then it is possible that this was the last
 | |
|   // ValueHandle watching VP.  If so, delete its entry from the ValueHandles
 | |
|   // map.
 | |
|   sys::SmartScopedWriter<true> Writer(&*ValueHandlesLock);
 | |
|   ValueHandlesTy &Handles = *ValueHandles;
 | |
|   if (Handles.isPointerIntoBucketsArray(PrevPtr)) {
 | |
|     Handles.erase(VP);
 | |
|     VP->HasValueHandle = false;
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| void ValueHandleBase::ValueIsDeleted(Value *V) {
 | |
|   assert(V->HasValueHandle && "Should only be called if ValueHandles present");
 | |
| 
 | |
|   // Get the linked list base, which is guaranteed to exist since the
 | |
|   // HasValueHandle flag is set.
 | |
|   ValueHandlesLock->reader_acquire();
 | |
|   ValueHandleBase *Entry = (*ValueHandles)[V];
 | |
|   ValueHandlesLock->reader_release();
 | |
|   assert(Entry && "Value bit set but no entries exist");
 | |
|   
 | |
|   while (Entry) {
 | |
|     // Advance pointer to avoid invalidation.
 | |
|     ValueHandleBase *ThisNode = Entry;
 | |
|     Entry = Entry->Next;
 | |
|     
 | |
|     switch (ThisNode->getKind()) {
 | |
|     case Assert:
 | |
| #ifndef NDEBUG      // Only in -g mode...
 | |
|       cerr << "While deleting: " << *V->getType() << " %" << V->getNameStr()
 | |
|            << "\n";
 | |
| #endif
 | |
|       cerr << "An asserting value handle still pointed to this value!\n";
 | |
|       abort();
 | |
|     case Weak:
 | |
|       // Weak just goes to null, which will unlink it from the list.
 | |
|       ThisNode->operator=(0);
 | |
|       break;
 | |
|     case Callback:
 | |
|       // Forward to the subclass's implementation.
 | |
|       static_cast<CallbackVH*>(ThisNode)->deleted();
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
|   
 | |
|   // All callbacks and weak references should be dropped by now.
 | |
|   assert(!V->HasValueHandle && "All references to V were not removed?");
 | |
| }
 | |
| 
 | |
| 
 | |
| void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) {
 | |
|   assert(Old->HasValueHandle &&"Should only be called if ValueHandles present");
 | |
|   assert(Old != New && "Changing value into itself!");
 | |
|   
 | |
|   // Get the linked list base, which is guaranteed to exist since the
 | |
|   // HasValueHandle flag is set.
 | |
|   ValueHandlesLock->reader_acquire();
 | |
|   ValueHandleBase *Entry = (*ValueHandles)[Old];
 | |
|   ValueHandlesLock->reader_release();
 | |
|   assert(Entry && "Value bit set but no entries exist");
 | |
|   
 | |
|   while (Entry) {
 | |
|     // Advance pointer to avoid invalidation.
 | |
|     ValueHandleBase *ThisNode = Entry;
 | |
|     Entry = Entry->Next;
 | |
|     
 | |
|     switch (ThisNode->getKind()) {
 | |
|     case Assert:
 | |
|       // Asserting handle does not follow RAUW implicitly.
 | |
|       break;
 | |
|     case Weak:
 | |
|       // Weak goes to the new value, which will unlink it from Old's list.
 | |
|       ThisNode->operator=(New);
 | |
|       break;
 | |
|     case Callback:
 | |
|       // Forward to the subclass's implementation.
 | |
|       static_cast<CallbackVH*>(ThisNode)->allUsesReplacedWith(New);
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// ~CallbackVH. Empty, but defined here to avoid emitting the vtable
 | |
| /// more than once.
 | |
| CallbackVH::~CallbackVH() {}
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                                 User Class
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| // replaceUsesOfWith - Replaces all references to the "From" definition with
 | |
| // references to the "To" definition.
 | |
| //
 | |
| void User::replaceUsesOfWith(Value *From, Value *To) {
 | |
|   if (From == To) return;   // Duh what?
 | |
| 
 | |
|   assert((!isa<Constant>(this) || isa<GlobalValue>(this)) &&
 | |
|          "Cannot call User::replaceUsesofWith on a constant!");
 | |
| 
 | |
|   for (unsigned i = 0, E = getNumOperands(); i != E; ++i)
 | |
|     if (getOperand(i) == From) {  // Is This operand is pointing to oldval?
 | |
|       // The side effects of this setOperand call include linking to
 | |
|       // "To", adding "this" to the uses list of To, and
 | |
|       // most importantly, removing "this" from the use list of "From".
 | |
|       setOperand(i, To); // Fix it now...
 | |
|     }
 | |
| }
 | |
| 
 |