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	Move include/Config and include/Support into include/llvm/Config, include/llvm/ADT and include/llvm/Support. From here on out, all LLVM public header files must be under include/llvm/. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16137 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			935 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			935 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- UnixLocalInferiorProcess.cpp - A Local process on a Unixy system --===//
 | |
| // 
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file was developed by the LLVM research group and is distributed under
 | |
| // the University of Illinois Open Source License. See LICENSE.TXT for details.
 | |
| // 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // 
 | |
| // This file provides one implementation of the InferiorProcess class, which is
 | |
| // designed to be used on unixy systems (those that support pipe, fork, exec,
 | |
| // and signals).
 | |
| //
 | |
| // When the process is started, the debugger creates a pair of pipes, forks, and
 | |
| // makes the child start executing the program.  The child executes the process
 | |
| // with an IntrinsicLowering instance that turns debugger intrinsics into actual
 | |
| // callbacks.
 | |
| //
 | |
| // This target takes advantage of the fact that the Module* addresses in the
 | |
| // parent and the Module* addresses in the child will be the same, due to the
 | |
| // use of fork().  As such, global addresses looked up in the child can be sent
 | |
| // over the pipe to the debugger.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "llvm/Debugger/InferiorProcess.h"
 | |
| #include "llvm/Constant.h"
 | |
| #include "llvm/Instructions.h"
 | |
| #include "llvm/Module.h"
 | |
| #include "llvm/ModuleProvider.h"
 | |
| #include "llvm/Type.h"
 | |
| #include "llvm/CodeGen/IntrinsicLowering.h"
 | |
| #include "llvm/ExecutionEngine/GenericValue.h"
 | |
| #include "llvm/ExecutionEngine/ExecutionEngine.h"
 | |
| #include "llvm/Support/FileUtilities.h"
 | |
| #include "llvm/ADT/StringExtras.h"
 | |
| #include <cerrno>
 | |
| #include <csignal>
 | |
| #include <unistd.h>        // Unix-specific debugger support
 | |
| #include <sys/types.h>
 | |
| #include <sys/wait.h>
 | |
| using namespace llvm;
 | |
| 
 | |
| // runChild - Entry point for the child process.
 | |
| static void runChild(Module *M, const std::vector<std::string> &Arguments,
 | |
|                      const char * const *envp,
 | |
|                      FDHandle ReadFD, FDHandle WriteFD);
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                        Parent/Child Pipe Protocol
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // The parent/child communication protocol is designed to have the child process
 | |
| // responding to requests that the debugger makes.  Whenever the child process
 | |
| // has stopped (due to a break point, single stepping, etc), the child process
 | |
| // enters a message processing loop, where it reads and responds to commands
 | |
| // until the parent decides that it wants to continue execution in some way.
 | |
| //
 | |
| // Whenever the child process stops, it notifies the debugger by sending a
 | |
| // character over the wire.
 | |
| //
 | |
| 
 | |
| namespace {
 | |
|   /// LocationToken - Objects of this type are sent across the pipe from the
 | |
|   /// child to the parent to indicate where various stack frames are located.
 | |
|   struct LocationToken {
 | |
|     unsigned Line, Col;
 | |
|     const GlobalVariable *File;
 | |
|     LocationToken(unsigned L = 0, unsigned C = 0, const GlobalVariable *F = 0)
 | |
|       : Line(L), Col(C), File(F) {}
 | |
|   };
 | |
| }
 | |
| 
 | |
| // Once the debugger process has received the LocationToken, it can make
 | |
| // requests of the child by sending one of the following enum values followed by
 | |
| // any data required by that command.  The child responds with data appropriate
 | |
| // to the command.
 | |
| //
 | |
| namespace {
 | |
|   /// CommandID - This enum defines all of the commands that the child process
 | |
|   /// can respond to.  The actual expected data and responses are defined as the
 | |
|   /// enum values are defined.
 | |
|   ///
 | |
|   enum CommandID {
 | |
|     //===------------------------------------------------------------------===//
 | |
|     // Execution commands - These are sent to the child to from the debugger to
 | |
|     // get it to do certain things.
 | |
|     //
 | |
| 
 | |
|     // StepProgram: void->char - This command causes the program to continue
 | |
|     // execution, but stop as soon as it reaches another stoppoint.
 | |
|     StepProgram,
 | |
| 
 | |
|     // FinishProgram: FrameDesc*->char - This command causes the program to
 | |
|     // continue execution until the specified function frame returns.
 | |
|     FinishProgram, 
 | |
| 
 | |
|     // ContProgram: void->char - This command causes the program to continue
 | |
|     // execution, stopping at some point in the future.
 | |
|     ContProgram,
 | |
| 
 | |
|     // GetSubprogramDescriptor: FrameDesc*->GlobalValue* - This command returns
 | |
|     // the GlobalValue* descriptor object for the specified stack frame.
 | |
|     GetSubprogramDescriptor,
 | |
| 
 | |
|     // GetParentFrame: FrameDesc*->FrameDesc* - This command returns the frame
 | |
|     // descriptor for the parent stack frame to the specified one, or null if
 | |
|     // there is none.
 | |
|     GetParentFrame,
 | |
| 
 | |
|     // GetFrameLocation - FrameDesc*->LocationToken - This command returns the
 | |
|     // location that a particular stack frame is stopped at.
 | |
|     GetFrameLocation,
 | |
| 
 | |
|     // AddBreakpoint - LocationToken->unsigned - This command instructs the
 | |
|     // target to install a breakpoint at the specified location.
 | |
|     AddBreakpoint,
 | |
| 
 | |
|     // RemoveBreakpoint - unsigned->void - This command instructs the target to
 | |
|     // remove a breakpoint.
 | |
|     RemoveBreakpoint,
 | |
|   };
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                            Parent Process Code
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| namespace {
 | |
|   class IP : public InferiorProcess {
 | |
|     // ReadFD, WriteFD - The file descriptors to read/write to the inferior
 | |
|     // process.
 | |
|     FDHandle ReadFD, WriteFD;
 | |
| 
 | |
|     // ChildPID - The unix PID of the child process we forked.
 | |
|     mutable pid_t ChildPID;
 | |
|   public:
 | |
|     IP(Module *M, const std::vector<std::string> &Arguments,
 | |
|        const char * const *envp);
 | |
|     ~IP();
 | |
| 
 | |
|     std::string getStatus() const;
 | |
| 
 | |
|     /// Execution method implementations...
 | |
|     virtual void stepProgram();
 | |
|     virtual void finishProgram(void *Frame);
 | |
|     virtual void contProgram();
 | |
| 
 | |
| 
 | |
|     // Stack frame method implementations...
 | |
|     virtual void *getPreviousFrame(void *Frame) const;
 | |
|     virtual const GlobalVariable *getSubprogramDesc(void *Frame) const;
 | |
|     virtual void getFrameLocation(void *Frame, unsigned &LineNo,
 | |
|                                   unsigned &ColNo,
 | |
|                                   const GlobalVariable *&SourceDesc) const;
 | |
| 
 | |
|     // Breakpoint implementation methods
 | |
|     virtual unsigned addBreakpoint(unsigned LineNo, unsigned ColNo,
 | |
|                                    const GlobalVariable *SourceDesc);
 | |
|     virtual void removeBreakpoint(unsigned ID);
 | |
| 
 | |
| 
 | |
|   private:
 | |
|     /// startChild - This starts up the child process, and initializes the
 | |
|     /// ChildPID member.
 | |
|     ///
 | |
|     void startChild(Module *M, const std::vector<std::string> &Arguments,
 | |
|                     const char * const *envp);
 | |
| 
 | |
|     /// killChild - Kill or reap the child process.  This throws the
 | |
|     /// InferiorProcessDead exception an exit code if the process had already
 | |
|     /// died, otherwise it just kills it and returns.
 | |
|     void killChild() const;
 | |
| 
 | |
|   private:
 | |
|     // Methods for communicating with the child process.  If the child exits or
 | |
|     // dies while attempting to communicate with it, ChildPID is set to zero and
 | |
|     // an exception is thrown.
 | |
| 
 | |
|     /// readFromChild - Low-level primitive to read some data from the child,
 | |
|     /// throwing an exception if it dies.
 | |
|     void readFromChild(void *Buffer, unsigned Size) const;
 | |
| 
 | |
|     /// writeToChild - Low-level primitive to send some data to the child
 | |
|     /// process, throwing an exception if the child died.
 | |
|     void writeToChild(void *Buffer, unsigned Size) const;
 | |
| 
 | |
|     /// sendCommand - Send a command token and the request data to the child.
 | |
|     ///
 | |
|     void sendCommand(CommandID Command, void *Data, unsigned Size) const;
 | |
| 
 | |
|     /// waitForStop - This method waits for the child process to reach a stop
 | |
|     /// point.
 | |
|     void waitForStop();
 | |
|   };
 | |
| }
 | |
| 
 | |
| // create - This is the factory method for the InferiorProcess class.  Since
 | |
| // there is currently only one subclass of InferiorProcess, we just define it
 | |
| // here.
 | |
| InferiorProcess *
 | |
| InferiorProcess::create(Module *M, const std::vector<std::string> &Arguments,
 | |
|                         const char * const *envp) {
 | |
|   return new IP(M, Arguments, envp);
 | |
| }
 | |
| 
 | |
| /// IP constructor - Create some pipes, them fork a child process.  The child
 | |
| /// process should start execution of the debugged program, but stop at the
 | |
| /// first available opportunity.
 | |
| IP::IP(Module *M, const std::vector<std::string> &Arguments,
 | |
|        const char * const *envp)
 | |
|   : InferiorProcess(M) {
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| 
 | |
|   // Start the child running...
 | |
|   startChild(M, Arguments, envp);
 | |
|   
 | |
|   // Okay, we created the program and it is off and running.  Wait for it to
 | |
|   // stop now.
 | |
|   try {
 | |
|     waitForStop();
 | |
|   } catch (InferiorProcessDead &IPD) {
 | |
|     throw "Error waiting for the child process to stop.  "
 | |
|           "It exited with status " + itostr(IPD.getExitCode());
 | |
|   }
 | |
| }
 | |
| 
 | |
| IP::~IP() {
 | |
|   // If the child is still running, kill it.
 | |
|   if (!ChildPID) return;
 | |
| 
 | |
|   killChild();
 | |
| }
 | |
| 
 | |
| /// getStatus - Return information about the unix process being debugged.
 | |
| ///
 | |
| std::string IP::getStatus() const {
 | |
|   if (ChildPID == 0)
 | |
|     return "Unix target.  ERROR: child process appears to be dead!\n";
 | |
| 
 | |
|   return "Unix target: PID #" + utostr((unsigned)ChildPID) + "\n";
 | |
| }
 | |
| 
 | |
| 
 | |
| /// startChild - This starts up the child process, and initializes the
 | |
| /// ChildPID member.
 | |
| ///
 | |
| void IP::startChild(Module *M, const std::vector<std::string> &Arguments,
 | |
|                     const char * const *envp) {
 | |
|   // Create the pipes.  Make sure to immediately assign the returned file
 | |
|   // descriptors to FDHandle's so they get destroyed if an exception is thrown.
 | |
|   int FDs[2];
 | |
|   if (pipe(FDs)) throw "Error creating a pipe!";
 | |
|   FDHandle ChildReadFD(FDs[0]);
 | |
|   WriteFD = FDs[1];
 | |
| 
 | |
|   if (pipe(FDs)) throw "Error creating a pipe!";
 | |
|   ReadFD = FDs[0];
 | |
|   FDHandle ChildWriteFD(FDs[1]);
 | |
| 
 | |
|   // Fork off the child process.
 | |
|   switch (ChildPID = fork()) {
 | |
|   case -1: throw "Error forking child process!";
 | |
|   case 0:  // child
 | |
|     delete this;       // Free parent pipe file descriptors
 | |
|     runChild(M, Arguments, envp, ChildReadFD, ChildWriteFD);
 | |
|     exit(1);
 | |
|   default: break;
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// sendCommand - Send a command token and the request data to the child.
 | |
| ///
 | |
| void IP::sendCommand(CommandID Command, void *Data, unsigned Size) const {
 | |
|   writeToChild(&Command, sizeof(Command));
 | |
|   writeToChild(Data, Size);
 | |
| }
 | |
| 
 | |
| /// stepProgram - Implement the 'step' command, continuing execution until
 | |
| /// the next possible stop point.
 | |
| void IP::stepProgram() {
 | |
|   sendCommand(StepProgram, 0, 0);
 | |
|   waitForStop();
 | |
| }
 | |
| 
 | |
| /// finishProgram - Implement the 'finish' command, executing the program until
 | |
| /// the current function returns to its caller.
 | |
| void IP::finishProgram(void *Frame) {
 | |
|   sendCommand(FinishProgram, &Frame, sizeof(Frame));
 | |
|   waitForStop();
 | |
| }
 | |
| 
 | |
| /// contProgram - Implement the 'cont' command, continuing execution until
 | |
| /// a breakpoint is encountered.
 | |
| void IP::contProgram() {
 | |
|   sendCommand(ContProgram, 0, 0);
 | |
|   waitForStop();
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // Stack manipulation methods
 | |
| //
 | |
| 
 | |
| /// getPreviousFrame - Given the descriptor for the current stack frame,
 | |
| /// return the descriptor for the caller frame.  This returns null when it
 | |
| /// runs out of frames.
 | |
| void *IP::getPreviousFrame(void *Frame) const {
 | |
|   sendCommand(GetParentFrame, &Frame, sizeof(Frame));
 | |
|   readFromChild(&Frame, sizeof(Frame));
 | |
|   return Frame;
 | |
| }
 | |
| 
 | |
| /// getSubprogramDesc - Return the subprogram descriptor for the current
 | |
| /// stack frame.
 | |
| const GlobalVariable *IP::getSubprogramDesc(void *Frame) const {
 | |
|   sendCommand(GetSubprogramDescriptor, &Frame, sizeof(Frame));
 | |
|   const GlobalVariable *Desc;
 | |
|   readFromChild(&Desc, sizeof(Desc));
 | |
|   return Desc;
 | |
| }
 | |
| 
 | |
| /// getFrameLocation - This method returns the source location where each stack
 | |
| /// frame is stopped.
 | |
| void IP::getFrameLocation(void *Frame, unsigned &LineNo, unsigned &ColNo, 
 | |
|                           const GlobalVariable *&SourceDesc) const {
 | |
|   sendCommand(GetFrameLocation, &Frame, sizeof(Frame));
 | |
|   LocationToken Loc;
 | |
|   readFromChild(&Loc, sizeof(Loc));
 | |
|   LineNo     = Loc.Line;
 | |
|   ColNo      = Loc.Col;
 | |
|   SourceDesc = Loc.File;
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // Breakpoint manipulation methods
 | |
| //
 | |
| unsigned IP::addBreakpoint(unsigned LineNo, unsigned ColNo,
 | |
|                            const GlobalVariable *SourceDesc) {
 | |
|   LocationToken Loc;
 | |
|   Loc.Line = LineNo;
 | |
|   Loc.Col = ColNo;
 | |
|   Loc.File = SourceDesc;
 | |
|   sendCommand(AddBreakpoint, &Loc, sizeof(Loc));
 | |
|   unsigned ID;
 | |
|   readFromChild(&ID, sizeof(ID));
 | |
|   return ID;
 | |
| }
 | |
| 
 | |
| void IP::removeBreakpoint(unsigned ID) {
 | |
|   sendCommand(RemoveBreakpoint, &ID, sizeof(ID));
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //             Methods for communication with the child process
 | |
| //
 | |
| // Methods for communicating with the child process.  If the child exits or dies
 | |
| // while attempting to communicate with it, ChildPID is set to zero and an
 | |
| // exception is thrown.
 | |
| //
 | |
| 
 | |
| /// readFromChild - Low-level primitive to read some data from the child,
 | |
| /// throwing an exception if it dies.
 | |
| void IP::readFromChild(void *Buffer, unsigned Size) const {
 | |
|   assert(ChildPID &&
 | |
|          "Child process died and still attempting to communicate with it!");
 | |
|   while (Size) {
 | |
|     ssize_t Amount = read(ReadFD, Buffer, Size);
 | |
|     if (Amount == 0) {
 | |
|       // If we cannot communicate with the process, kill it.
 | |
|       killChild();
 | |
|       // If killChild succeeded, then the process must have closed the pipe FD
 | |
|       // or something, because the child existed, but we cannot communicate with
 | |
|       // it.
 | |
|       throw InferiorProcessDead(-1);
 | |
|     } else if (Amount == -1) {
 | |
|       if (errno != EINTR) {
 | |
|         ChildPID = 0;
 | |
|         killChild();
 | |
|         throw "Error reading from child process!";
 | |
|       }
 | |
|     } else {
 | |
|       // We read a chunk.
 | |
|       Buffer = (char*)Buffer + Amount;
 | |
|       Size -= Amount;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// writeToChild - Low-level primitive to send some data to the child
 | |
| /// process, throwing an exception if the child died.
 | |
| void IP::writeToChild(void *Buffer, unsigned Size) const {
 | |
|   while (Size) {
 | |
|     ssize_t Amount = write(WriteFD, Buffer, Size);
 | |
|     if (Amount < 0 && errno == EINTR) continue;
 | |
|     if (Amount <= 0) {
 | |
|       // If we cannot communicate with the process, kill it.
 | |
|       killChild();
 | |
| 
 | |
|       // If killChild succeeded, then the process must have closed the pipe FD
 | |
|       // or something, because the child existed, but we cannot communicate with
 | |
|       // it.
 | |
|       throw InferiorProcessDead(-1);
 | |
|     } else {
 | |
|       // We wrote a chunk.
 | |
|       Buffer = (char*)Buffer + Amount;
 | |
|       Size -= Amount;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// killChild - Kill or reap the child process.  This throws the
 | |
| /// InferiorProcessDead exception an exit code if the process had already
 | |
| /// died, otherwise it just returns the exit code if it had to be killed.
 | |
| void IP::killChild() const {
 | |
|   assert(ChildPID != 0 && "Child has already been reaped!");
 | |
|   
 | |
|   // If the process terminated on its own accord, closing the pipe file
 | |
|   // descriptors, we will get here.  Check to see if the process has already
 | |
|   // died in this manner, gracefully.
 | |
|   int Status = 0;
 | |
|   int PID;
 | |
|   do {
 | |
|     PID = waitpid(ChildPID, &Status, WNOHANG);
 | |
|   } while (PID < 0 && errno == EINTR);
 | |
|   if (PID < 0) throw "Error waiting for child to exit!";
 | |
| 
 | |
|   // Ok, there is a slight race condition here.  It's possible that we will find
 | |
|   // out that the file descriptor closed before waitpid will indicate that the
 | |
|   // process gracefully died.  If we don't know that the process gracefully
 | |
|   // died, wait a bit and try again.  This is pretty nasty.
 | |
|   if (PID == 0) {
 | |
|     usleep(10000);   // Wait a bit.
 | |
| 
 | |
|     // Try again.
 | |
|     Status = 0;
 | |
|     do {
 | |
|       PID = waitpid(ChildPID, &Status, WNOHANG);
 | |
|     } while (PID < 0 && errno == EINTR);
 | |
|     if (PID < 0) throw "Error waiting for child to exit!";
 | |
|   }
 | |
| 
 | |
|   // If the child process was already dead, then indicate that the process
 | |
|   // terminated on its own.
 | |
|   if (PID) {
 | |
|     assert(PID == ChildPID && "Didn't reap child?");
 | |
|     ChildPID = 0;            // Child has been reaped
 | |
|     if (WIFEXITED(Status))
 | |
|       throw InferiorProcessDead(WEXITSTATUS(Status));
 | |
|     else if (WIFSIGNALED(Status))
 | |
|       throw InferiorProcessDead(WTERMSIG(Status));
 | |
|     throw InferiorProcessDead(-1);
 | |
|   }
 | |
|   
 | |
|   // Otherwise, the child exists and has not yet been killed.
 | |
|   if (kill(ChildPID, SIGKILL) < 0)
 | |
|     throw "Error killing child process!";
 | |
| 
 | |
|   do {
 | |
|     PID = waitpid(ChildPID, 0, 0);
 | |
|   } while (PID < 0 && errno == EINTR);
 | |
|   if (PID <= 0) throw "Error waiting for child to exit!";
 | |
| 
 | |
|   assert(PID == ChildPID && "Didn't reap child?");
 | |
| }
 | |
| 
 | |
| 
 | |
| /// waitForStop - This method waits for the child process to reach a stop
 | |
| /// point.  When it does, it fills in the CurLocation member and returns.
 | |
| void IP::waitForStop() {
 | |
|   char Dummy;
 | |
|   readFromChild(&Dummy, sizeof(char));
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                             Child Process Code
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| namespace {
 | |
|   class SourceSubprogram;
 | |
| 
 | |
|   /// SourceRegion - Instances of this class represent the regions that are
 | |
|   /// active in the program.
 | |
|   class SourceRegion {
 | |
|     /// Parent - A pointer to the region that encloses the current one.
 | |
|     SourceRegion *Parent;
 | |
| 
 | |
|     /// CurSubprogram - The subprogram that contains this region.  This allows
 | |
|     /// efficient stack traversals.
 | |
|     SourceSubprogram *CurSubprogram;
 | |
| 
 | |
|     /// CurLine, CurCol, CurFile - The last location visited by this region.
 | |
|     /// This is used for getting the source location of callers in stack frames.
 | |
|     unsigned CurLine, CurCol;
 | |
|     void *CurFileDesc;
 | |
| 
 | |
|     //std::vector<void*> ActiveObjects;
 | |
|   public:
 | |
|     SourceRegion(SourceRegion *p, SourceSubprogram *Subprogram = 0)
 | |
|      : Parent(p), CurSubprogram(Subprogram ? Subprogram : p->getSubprogram()) {
 | |
|       CurLine = 0; CurCol = 0;
 | |
|       CurFileDesc = 0;
 | |
|     }
 | |
| 
 | |
|     virtual ~SourceRegion() {}
 | |
| 
 | |
|     SourceRegion *getParent() const { return Parent; }
 | |
|     SourceSubprogram *getSubprogram() const { return CurSubprogram; }
 | |
| 
 | |
|     void updateLocation(unsigned Line, unsigned Col, void *File) {
 | |
|       CurLine = Line;
 | |
|       CurCol = Col;
 | |
|       CurFileDesc = File;
 | |
|     }
 | |
| 
 | |
|     /// Return a LocationToken for the place that this stack frame stopped or
 | |
|     /// called a sub-function.
 | |
|     LocationToken getLocation(ExecutionEngine *EE) {
 | |
|       LocationToken LT;
 | |
|       LT.Line = CurLine;
 | |
|       LT.Col = CurCol;
 | |
|       const GlobalValue *GV = EE->getGlobalValueAtAddress(CurFileDesc);
 | |
|       LT.File = dyn_cast_or_null<GlobalVariable>(GV);
 | |
|       return LT;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   /// SourceSubprogram - This is a stack-frame that represents a source program.
 | |
|   ///
 | |
|   class SourceSubprogram : public SourceRegion {
 | |
|     /// Desc - A pointer to the descriptor for the subprogram that this frame
 | |
|     /// represents.
 | |
|     void *Desc;
 | |
|   public:
 | |
|     SourceSubprogram(SourceRegion *P, void *desc)
 | |
|       : SourceRegion(P, this), Desc(desc) {}
 | |
|     void *getDescriptor() const { return Desc; }
 | |
|   };
 | |
| 
 | |
| 
 | |
|   /// Child class - This class contains all of the information and methods used
 | |
|   /// by the child side of the debugger.  The single instance of this object is
 | |
|   /// pointed to by the "TheChild" global variable.
 | |
|   class Child {
 | |
|     /// M - The module for the program currently being debugged.
 | |
|     ///
 | |
|     Module *M;
 | |
| 
 | |
|     /// EE - The execution engine that we are using to run the program.
 | |
|     ///
 | |
|     ExecutionEngine *EE;
 | |
| 
 | |
|     /// ReadFD, WriteFD - The file descriptor handles for this side of the
 | |
|     /// debugger pipe.
 | |
|     FDHandle ReadFD, WriteFD;
 | |
| 
 | |
|     /// RegionStack - A linked list of all of the regions dynamically active.
 | |
|     ///
 | |
|     SourceRegion *RegionStack;
 | |
| 
 | |
|     /// StopAtNextOpportunity - If this flag is set, the child process will stop
 | |
|     /// and report to the debugger at the next possible chance it gets.
 | |
|     volatile bool StopAtNextOpportunity;
 | |
| 
 | |
|     /// StopWhenSubprogramReturns - If this is non-null, the debugger requests
 | |
|     /// that the program stops when the specified function frame is destroyed.
 | |
|     SourceSubprogram *StopWhenSubprogramReturns;
 | |
| 
 | |
|     /// Breakpoints - This contains a list of active breakpoints and their IDs.
 | |
|     ///
 | |
|     std::vector<std::pair<unsigned, LocationToken> > Breakpoints;
 | |
| 
 | |
|     /// CurBreakpoint - The last assigned breakpoint.
 | |
|     ///
 | |
|     unsigned CurBreakpoint;
 | |
| 
 | |
|   public:
 | |
|     Child(Module *m, ExecutionEngine *ee, FDHandle &Read, FDHandle &Write)
 | |
|       : M(m), EE(ee), ReadFD(Read), WriteFD(Write),
 | |
|         RegionStack(0), CurBreakpoint(0) {
 | |
|       StopAtNextOpportunity = true;
 | |
|       StopWhenSubprogramReturns = 0;
 | |
|     }
 | |
| 
 | |
|     /// writeToParent - Send the specified buffer of data to the debugger
 | |
|     /// process.
 | |
|     ///
 | |
|     void writeToParent(const void *Buffer, unsigned Size);
 | |
| 
 | |
|     /// readFromParent - Read the specified number of bytes from the parent.
 | |
|     ///
 | |
|     void readFromParent(void *Buffer, unsigned Size);
 | |
| 
 | |
|     /// childStopped - This method is called whenever the child has stopped
 | |
|     /// execution due to a breakpoint, step command, interruption, or whatever.
 | |
|     /// This stops the process, responds to any requests from the debugger, and
 | |
|     /// when commanded to, can continue execution by returning.
 | |
|     ///
 | |
|     void childStopped();
 | |
| 
 | |
|     /// startSubprogram - This method creates a new region for the subroutine
 | |
|     /// with the specified descriptor.
 | |
|     ///
 | |
|     void startSubprogram(void *FuncDesc);
 | |
| 
 | |
|     /// startRegion - This method initiates the creation of an anonymous region.
 | |
|     ///
 | |
|     void startRegion();
 | |
| 
 | |
|     /// endRegion - This method terminates the last active region.
 | |
|     ///
 | |
|     void endRegion();
 | |
| 
 | |
|     /// reachedLine - This method is automatically called by the program every
 | |
|     /// time it executes an llvm.dbg.stoppoint intrinsic.  If the debugger wants
 | |
|     /// us to stop here, we do so, otherwise we continue execution.
 | |
|     ///
 | |
|     void reachedLine(unsigned Line, unsigned Col, void *SourceDesc);
 | |
|   };
 | |
| 
 | |
|   /// TheChild - The single instance of the Child class, which only gets created
 | |
|   /// in the child process.
 | |
|   Child *TheChild = 0;
 | |
| } // end anonymous namespace
 | |
| 
 | |
| 
 | |
| // writeToParent - Send the specified buffer of data to the debugger process.
 | |
| void Child::writeToParent(const void *Buffer, unsigned Size) {
 | |
|   while (Size) {
 | |
|     ssize_t Amount = write(WriteFD, Buffer, Size);
 | |
|     if (Amount < 0 && errno == EINTR) continue;
 | |
|     if (Amount <= 0) {
 | |
|       write(2, "ERROR: Connection to debugger lost!\n", 36);
 | |
|       abort();
 | |
|     } else {
 | |
|       // We wrote a chunk.
 | |
|       Buffer = (const char*)Buffer + Amount;
 | |
|       Size -= Amount;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| // readFromParent - Read the specified number of bytes from the parent.
 | |
| void Child::readFromParent(void *Buffer, unsigned Size) {
 | |
|   while (Size) {
 | |
|     ssize_t Amount = read(ReadFD, Buffer, Size);
 | |
|     if (Amount < 0 && errno == EINTR) continue;
 | |
|     if (Amount <= 0) {
 | |
|       write(2, "ERROR: Connection to debugger lost!\n", 36);
 | |
|       abort();
 | |
|     } else {
 | |
|       // We read a chunk.
 | |
|       Buffer = (char*)Buffer + Amount;
 | |
|       Size -= Amount;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// childStopped - This method is called whenever the child has stopped
 | |
| /// execution due to a breakpoint, step command, interruption, or whatever.
 | |
| /// This stops the process, responds to any requests from the debugger, and when
 | |
| /// commanded to, can continue execution by returning.
 | |
| ///
 | |
| void Child::childStopped() {
 | |
|   // Since we stopped, notify the parent that we did so.
 | |
|   char Token = 0;
 | |
|   writeToParent(&Token, sizeof(char));
 | |
| 
 | |
|   StopAtNextOpportunity = false;
 | |
|   StopWhenSubprogramReturns = 0;
 | |
| 
 | |
|   // Now that the debugger knows that we stopped, read commands from it and
 | |
|   // respond to them appropriately.
 | |
|   CommandID Command;
 | |
|   while (1) {
 | |
|     SourceRegion *Frame;
 | |
|     const void *Result;
 | |
|     readFromParent(&Command, sizeof(CommandID));
 | |
| 
 | |
|     switch (Command) {
 | |
|     case StepProgram:
 | |
|       // To step the program, just return.
 | |
|       StopAtNextOpportunity = true;
 | |
|       return;
 | |
| 
 | |
|     case FinishProgram:         // Run until exit from the specified function...
 | |
|       readFromParent(&Frame, sizeof(Frame));
 | |
|       // The user wants us to stop when the specified FUNCTION exits, not when
 | |
|       // the specified REGION exits.
 | |
|       StopWhenSubprogramReturns = Frame->getSubprogram();
 | |
|       return;
 | |
| 
 | |
|     case ContProgram:
 | |
|       // To continue, just return back to execution.
 | |
|       return;
 | |
| 
 | |
|     case GetSubprogramDescriptor:
 | |
|       readFromParent(&Frame, sizeof(Frame));
 | |
|       Result =
 | |
|         EE->getGlobalValueAtAddress(Frame->getSubprogram()->getDescriptor());
 | |
|       writeToParent(&Result, sizeof(Result));
 | |
|       break;
 | |
| 
 | |
|     case GetParentFrame:
 | |
|       readFromParent(&Frame, sizeof(Frame));
 | |
|       Result = Frame ? Frame->getSubprogram()->getParent() : RegionStack;
 | |
|       writeToParent(&Result, sizeof(Result));
 | |
|       break;
 | |
| 
 | |
|     case GetFrameLocation: {
 | |
|       readFromParent(&Frame, sizeof(Frame));
 | |
|       LocationToken LT = Frame->getLocation(EE);
 | |
|       writeToParent(<, sizeof(LT));
 | |
|       break;
 | |
|     }
 | |
|     case AddBreakpoint: {
 | |
|       LocationToken Loc;
 | |
|       readFromParent(&Loc, sizeof(Loc));
 | |
|       // Convert the GlobalVariable pointer to the address it was emitted to.
 | |
|       Loc.File = (GlobalVariable*)EE->getPointerToGlobal(Loc.File);
 | |
|       unsigned ID = CurBreakpoint++;
 | |
|       Breakpoints.push_back(std::make_pair(ID, Loc));
 | |
|       writeToParent(&ID, sizeof(ID));
 | |
|       break;
 | |
|     }
 | |
|     case RemoveBreakpoint: {
 | |
|       unsigned ID = 0;
 | |
|       readFromParent(&ID, sizeof(ID));
 | |
|       for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
 | |
|         if (Breakpoints[i].first == ID) {
 | |
|           Breakpoints.erase(Breakpoints.begin()+i);
 | |
|           break;
 | |
|         }
 | |
|       break;
 | |
|     }
 | |
|     default:
 | |
|       assert(0 && "Unknown command!");
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| /// startSubprogram - This method creates a new region for the subroutine
 | |
| /// with the specified descriptor.
 | |
| void Child::startSubprogram(void *SPDesc) {
 | |
|   RegionStack = new SourceSubprogram(RegionStack, SPDesc);
 | |
| }
 | |
| 
 | |
| /// startRegion - This method initiates the creation of an anonymous region.
 | |
| ///
 | |
| void Child::startRegion() {
 | |
|   RegionStack = new SourceRegion(RegionStack);
 | |
| }
 | |
| 
 | |
| /// endRegion - This method terminates the last active region.
 | |
| ///
 | |
| void Child::endRegion() {
 | |
|   SourceRegion *R = RegionStack->getParent();
 | |
| 
 | |
|   // If the debugger wants us to stop when this frame is destroyed, do so.
 | |
|   if (RegionStack == StopWhenSubprogramReturns) {
 | |
|     StopAtNextOpportunity = true;
 | |
|     StopWhenSubprogramReturns = 0;
 | |
|   }
 | |
| 
 | |
|   delete RegionStack;
 | |
|   RegionStack = R;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| /// reachedLine - This method is automatically called by the program every time
 | |
| /// it executes an llvm.dbg.stoppoint intrinsic.  If the debugger wants us to
 | |
| /// stop here, we do so, otherwise we continue execution.  Note that the Data
 | |
| /// pointer coming in is a pointer to the LLVM global variable that represents
 | |
| /// the source file we are in.  We do not use the contents of the global
 | |
| /// directly in the child, but we do use its address.
 | |
| ///
 | |
| void Child::reachedLine(unsigned Line, unsigned Col, void *SourceDesc) {
 | |
|   if (RegionStack)
 | |
|     RegionStack->updateLocation(Line, Col, SourceDesc);
 | |
| 
 | |
|   // If we hit a breakpoint, stop the program.
 | |
|   for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
 | |
|     if (Line       == Breakpoints[i].second.Line &&
 | |
|         SourceDesc == (void*)Breakpoints[i].second.File &&
 | |
|         Col        == Breakpoints[i].second.Col) {
 | |
|       childStopped();
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|   // If we are single stepping the program, make sure to stop it.
 | |
|   if (StopAtNextOpportunity)
 | |
|     childStopped();
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                        Child class wrapper functions
 | |
| //
 | |
| // These functions are invoked directly by the program as it executes, in place
 | |
| // of the debugging intrinsic functions that it contains.
 | |
| //
 | |
| 
 | |
| 
 | |
| /// llvm_debugger_stop - Every time the program reaches a new source line, it
 | |
| /// will call back to this function.  If the debugger has a breakpoint or
 | |
| /// otherwise wants us to stop on this line, we do so, and notify the debugger
 | |
| /// over the pipe.
 | |
| ///
 | |
| extern "C"
 | |
| void *llvm_debugger_stop(void *Dummy, unsigned Line, unsigned Col,
 | |
|                          void *SourceDescriptor) {
 | |
|   TheChild->reachedLine(Line, Col, SourceDescriptor);
 | |
|   return Dummy;
 | |
| }
 | |
| 
 | |
| 
 | |
| /// llvm_dbg_region_start - This function is invoked every time an anonymous
 | |
| /// region of the source program is entered.
 | |
| ///
 | |
| extern "C"
 | |
| void *llvm_dbg_region_start(void *Dummy) {
 | |
|   TheChild->startRegion();
 | |
|   return Dummy;
 | |
| }
 | |
| 
 | |
| /// llvm_dbg_subprogram - This function is invoked every time a source-language
 | |
| /// subprogram has been entered.
 | |
| ///
 | |
| extern "C"
 | |
| void *llvm_dbg_subprogram(void *FuncDesc) {
 | |
|   TheChild->startSubprogram(FuncDesc);
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| /// llvm_dbg_region_end - This function is invoked every time a source-language
 | |
| /// region (started with llvm.dbg.region.start or llvm.dbg.func.start) is
 | |
| /// terminated.
 | |
| ///
 | |
| extern "C"
 | |
| void llvm_dbg_region_end(void *Dummy) {
 | |
|   TheChild->endRegion();
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| namespace {
 | |
|   /// DebuggerIntrinsicLowering - This class implements a simple intrinsic
 | |
|   /// lowering class that revectors debugging intrinsics to call actual
 | |
|   /// functions (defined above), instead of being turned into noops.
 | |
|   struct DebuggerIntrinsicLowering : public DefaultIntrinsicLowering {
 | |
|     virtual void LowerIntrinsicCall(CallInst *CI) {
 | |
|       Module *M = CI->getParent()->getParent()->getParent();
 | |
|       switch (CI->getCalledFunction()->getIntrinsicID()) {
 | |
|       case Intrinsic::dbg_stoppoint:
 | |
|         // Turn call into a call to llvm_debugger_stop
 | |
|         CI->setOperand(0, M->getOrInsertFunction("llvm_debugger_stop",
 | |
|                                   CI->getCalledFunction()->getFunctionType()));
 | |
|         break;
 | |
|       case Intrinsic::dbg_region_start:
 | |
|         // Turn call into a call to llvm_dbg_region_start
 | |
|         CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_start",
 | |
|                                   CI->getCalledFunction()->getFunctionType()));
 | |
|         break;
 | |
| 
 | |
|       case Intrinsic::dbg_region_end:
 | |
|         // Turn call into a call to llvm_dbg_region_end
 | |
|         CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_end",
 | |
|                                   CI->getCalledFunction()->getFunctionType()));
 | |
|         break;
 | |
|       case Intrinsic::dbg_func_start:
 | |
|         // Turn call into a call to llvm_dbg_subprogram
 | |
|         CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_subprogram",
 | |
|                                   CI->getCalledFunction()->getFunctionType()));
 | |
|         break;
 | |
|       default:
 | |
|         DefaultIntrinsicLowering::LowerIntrinsicCall(CI);
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
|   };
 | |
| } // end anonymous namespace
 | |
| 
 | |
| 
 | |
| static void runChild(Module *M, const std::vector<std::string> &Arguments,
 | |
|                      const char * const *envp,
 | |
|                      FDHandle ReadFD, FDHandle WriteFD) {
 | |
| 
 | |
|   // Create an execution engine that uses our custom intrinsic lowering object
 | |
|   // to revector debugging intrinsic functions into actual functions defined
 | |
|   // above.
 | |
|   ExecutionEngine *EE =
 | |
|     ExecutionEngine::create(new ExistingModuleProvider(M), false,
 | |
|                             new DebuggerIntrinsicLowering());
 | |
|   assert(EE && "Couldn't create an ExecutionEngine, not even an interpreter?");
 | |
|   
 | |
|   // Call the main function from M as if its signature were:
 | |
|   //   int main (int argc, char **argv, const char **envp)
 | |
|   // using the contents of Args to determine argc & argv, and the contents of
 | |
|   // EnvVars to determine envp.
 | |
|   //
 | |
|   Function *Fn = M->getMainFunction();
 | |
|   if (!Fn) exit(1);
 | |
| 
 | |
|   // Create the child class instance which will be used by the debugger
 | |
|   // callbacks to keep track of the current state of the process.
 | |
|   assert(TheChild == 0 && "A child process has already been created??");
 | |
|   TheChild = new Child(M, EE, ReadFD, WriteFD);
 | |
| 
 | |
|   // Run main...
 | |
|   int Result = EE->runFunctionAsMain(Fn, Arguments, envp);
 | |
| 
 | |
|   // If the program didn't explicitly call exit, call exit now, for the program.
 | |
|   // This ensures that any atexit handlers get called correctly.
 | |
|   Function *Exit = M->getOrInsertFunction("exit", Type::VoidTy, Type::IntTy, 0);
 | |
| 
 | |
|   std::vector<GenericValue> Args;
 | |
|   GenericValue ResultGV;
 | |
|   ResultGV.IntVal = Result;
 | |
|   Args.push_back(ResultGV);
 | |
|   EE->runFunction(Exit, Args);
 | |
|   abort();
 | |
| }
 |