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llvm-6502/lib/Target/AArch64/AArch64InterleavedAccess.cpp
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2015-06-11 13:06:02 +00:00

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//=--------------------- AArch64InterleavedAccess.cpp ----------------------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the AArch64InterleavedAccess pass, which identifies
// interleaved memory accesses and Transforms them into an AArch64 ldN/stN
// intrinsics (N = 2, 3, 4).
//
// An interleaved load reads data from memory into several vectors, with
// DE-interleaving the data on factor. An interleaved store writes several
// vectors to memory with RE-interleaving the data on factor. The interleave
// factor is equal to the number of vectors. AArch64 backend supports interleave
// factor of 2, 3 and 4.
//
// E.g. Transform an interleaved load (Factor = 2):
// %wide.vec = load <8 x i32>, <8 x i32>* %ptr
// %v0 = shuffle %wide.vec, undef, <0, 2, 4, 6> ; Extract even elements
// %v1 = shuffle %wide.vec, undef, <1, 3, 5, 7> ; Extract odd elements
// Into:
// %ld2 = { <4 x i32>, <4 x i32> } call aarch64.neon.ld2(%ptr)
// %v0 = extractelement { <4 x i32>, <4 x i32> } %ld2, i32 0
// %v1 = extractelement { <4 x i32>, <4 x i32> } %ld2, i32 1
//
// E.g. Transform an interleaved store (Factor = 2):
// %i.vec = shuffle %v0, %v1, <0, 4, 1, 5, 2, 6, 3, 7> ; Interleaved vec
// store <8 x i32> %i.vec, <8 x i32>* %ptr
// Into:
// %v0 = shuffle %i.vec, undef, <0, 1, 2, 3>
// %v1 = shuffle %i.vec, undef, <4, 5, 6, 7>
// call void aarch64.neon.st2(%v0, %v1, %ptr)
//
//===----------------------------------------------------------------------===//
#include "AArch64.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/IR/InstIterator.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#define DEBUG_TYPE "aarch64-interleaved-access"
static const unsigned MIN_FACTOR = 2;
static const unsigned MAX_FACTOR = 4;
namespace llvm {
static void initializeAArch64InterleavedAccessPass(PassRegistry &);
}
namespace {
class AArch64InterleavedAccess : public FunctionPass {
public:
static char ID;
AArch64InterleavedAccess() : FunctionPass(ID) {
initializeAArch64InterleavedAccessPass(*PassRegistry::getPassRegistry());
}
const char *getPassName() const override {
return "AArch64 Interleaved Access Pass";
}
bool runOnFunction(Function &F) override;
private:
const DataLayout *DL;
Module *M;
/// \brief Transform an interleaved load into ldN intrinsic.
bool matchInterleavedLoad(ShuffleVectorInst *SVI,
SmallSetVector<Instruction *, 32> &DeadInsts);
/// \brief Transform an interleaved store into stN intrinsic.
bool matchInterleavedStore(ShuffleVectorInst *SVI,
SmallSetVector<Instruction *, 32> &DeadInsts);
};
} // end anonymous namespace.
char AArch64InterleavedAccess::ID = 0;
INITIALIZE_PASS_BEGIN(AArch64InterleavedAccess, DEBUG_TYPE,
"AArch64 interleaved access Pass", false, false)
INITIALIZE_PASS_END(AArch64InterleavedAccess, DEBUG_TYPE,
"AArch64 interleaved access Pass", false, false)
FunctionPass *llvm::createAArch64InterleavedAccessPass() {
return new AArch64InterleavedAccess();
}
/// \brief Get a ldN/stN intrinsic according to the Factor (2, 3, or 4).
static Intrinsic::ID getLdNStNIntrinsic(unsigned Factor, bool IsLoad) {
static const Intrinsic::ID LoadInt[3] = {Intrinsic::aarch64_neon_ld2,
Intrinsic::aarch64_neon_ld3,
Intrinsic::aarch64_neon_ld4};
static const Intrinsic::ID StoreInt[3] = {Intrinsic::aarch64_neon_st2,
Intrinsic::aarch64_neon_st3,
Intrinsic::aarch64_neon_st4};
assert(Factor >= MIN_FACTOR && Factor <= MAX_FACTOR &&
"Invalid interleave factor");
if (IsLoad)
return LoadInt[Factor - 2];
else
return StoreInt[Factor - 2];
}
/// \brief Check if the mask is a DE-interleave mask of the given factor
/// \p Factor like:
/// <Index, Index+Factor, ..., Index+(NumElts-1)*Factor>
static bool isDeInterleaveMaskOfFactor(ArrayRef<int> Mask, unsigned Factor,
unsigned &Index) {
// Check all potential start indices from 0 to (Factor - 1).
for (Index = 0; Index < Factor; Index++) {
unsigned i = 0;
// Check that elements are in ascending order by Factor.
for (; i < Mask.size(); i++)
if (Mask[i] >= 0 && static_cast<unsigned>(Mask[i]) != Index + i * Factor)
break;
if (i == Mask.size())
return true;
}
return false;
}
/// \brief Check if the mask is a DE-interleave mask for an interleaved load.
///
/// E.g. DE-interleave masks (Factor = 2) could be:
/// <0, 2, 4, 6> (mask of index 0 to extract even elements)
/// <1, 3, 5, 7> (mask of index 1 to extract odd elements)
static bool isDeInterleaveMask(ArrayRef<int> Mask, unsigned &Factor,
unsigned &Index) {
unsigned NumElts = Mask.size();
if (NumElts < 2)
return false;
for (Factor = MIN_FACTOR; Factor <= MAX_FACTOR; Factor++)
if (isDeInterleaveMaskOfFactor(Mask, Factor, Index))
return true;
return false;
}
/// \brief Check if the given mask \p Mask is RE-interleaved mask of the given
/// factor \p Factor.
///
/// I.e. <0, NumSubElts, ... , NumSubElts*(Factor - 1), 1, NumSubElts + 1, ...>
static bool isReInterleaveMaskOfFactor(ArrayRef<int> Mask, unsigned Factor) {
unsigned NumElts = Mask.size();
if (NumElts % Factor)
return false;
unsigned NumSubElts = NumElts / Factor;
if (!isPowerOf2_32(NumSubElts))
return false;
for (unsigned i = 0; i < NumSubElts; i++)
for (unsigned j = 0; j < Factor; j++)
if (Mask[i * Factor + j] >= 0 &&
static_cast<unsigned>(Mask[i * Factor + j]) != j * NumSubElts + i)
return false;
return true;
}
/// \brief Check if the mask is RE-interleave mask for an interleaved store.
///
/// E.g. The RE-interleave mask (Factor = 2) could be:
/// <0, 4, 1, 5, 2, 6, 3, 7>
static bool isReInterleaveMask(ArrayRef<int> Mask, unsigned &Factor) {
if (Mask.size() < 4)
return false;
// Check potential Factors and return true if find a factor for the mask.
for (Factor = MIN_FACTOR; Factor <= MAX_FACTOR; Factor++)
if (isReInterleaveMaskOfFactor(Mask, Factor))
return true;
return false;
}
/// \brief Get a mask consisting of sequential integers starting from \p Start.
///
/// I.e. <Start, Start + 1, ..., Start + NumElts - 1>
static Constant *getSequentialMask(IRBuilder<> &Builder, unsigned Start,
unsigned NumElts) {
SmallVector<Constant *, 16> Mask;
for (unsigned i = 0; i < NumElts; i++)
Mask.push_back(Builder.getInt32(Start + i));
return ConstantVector::get(Mask);
}
bool AArch64InterleavedAccess::matchInterleavedLoad(
ShuffleVectorInst *SVI, SmallSetVector<Instruction *, 32> &DeadInsts) {
if (DeadInsts.count(SVI))
return false;
LoadInst *LI = dyn_cast<LoadInst>(SVI->getOperand(0));
if (!LI || !LI->isSimple() || !isa<UndefValue>(SVI->getOperand(1)))
return false;
SmallVector<ShuffleVectorInst *, 4> Shuffles;
// Check if all users of this load are shufflevectors.
for (auto UI = LI->user_begin(), E = LI->user_end(); UI != E; UI++) {
ShuffleVectorInst *SV = dyn_cast<ShuffleVectorInst>(*UI);
if (!SV)
return false;
Shuffles.push_back(SV);
}
// Check if the type of the first shuffle is legal.
VectorType *VecTy = Shuffles[0]->getType();
unsigned TypeSize = DL->getTypeAllocSizeInBits(VecTy);
if (TypeSize != 64 && TypeSize != 128)
return false;
// Check if the mask of the first shuffle is strided and get the start index.
unsigned Factor, Index;
if (!isDeInterleaveMask(Shuffles[0]->getShuffleMask(), Factor, Index))
return false;
// Holds the corresponding index for each strided shuffle.
SmallVector<unsigned, 4> Indices;
Indices.push_back(Index);
// Check if other shufflevectors are of the same type and factor
for (unsigned i = 1; i < Shuffles.size(); i++) {
if (Shuffles[i]->getType() != VecTy)
return false;
unsigned Index;
if (!isDeInterleaveMaskOfFactor(Shuffles[i]->getShuffleMask(), Factor,
Index))
return false;
Indices.push_back(Index);
}
DEBUG(dbgs() << "Found an interleaved load:" << *LI << "\n");
// A pointer vector can not be the return type of the ldN intrinsics. Need to
// load integer vectors first and then convert to pointer vectors.
Type *EltTy = VecTy->getVectorElementType();
if (EltTy->isPointerTy())
VecTy = VectorType::get(DL->getIntPtrType(EltTy),
VecTy->getVectorNumElements());
Type *PtrTy = VecTy->getPointerTo(LI->getPointerAddressSpace());
Type *Tys[2] = {VecTy, PtrTy};
Function *LdNFunc =
Intrinsic::getDeclaration(M, getLdNStNIntrinsic(Factor, true), Tys);
IRBuilder<> Builder(LI);
Value *Ptr = Builder.CreateBitCast(LI->getPointerOperand(), PtrTy);
CallInst *LdN = Builder.CreateCall(LdNFunc, Ptr, "ldN");
DEBUG(dbgs() << " Created:" << *LdN << "\n");
// Replace each strided shufflevector with the corresponding vector loaded
// by ldN.
for (unsigned i = 0; i < Shuffles.size(); i++) {
ShuffleVectorInst *SV = Shuffles[i];
unsigned Index = Indices[i];
Value *SubVec = Builder.CreateExtractValue(LdN, Index);
// Convert the integer vector to pointer vector if the element is pointer.
if (EltTy->isPointerTy())
SubVec = Builder.CreateIntToPtr(SubVec, SV->getType());
SV->replaceAllUsesWith(SubVec);
DEBUG(dbgs() << " Replaced:" << *SV << "\n"
<< " With:" << *SubVec << "\n");
// Avoid analyzing it twice.
DeadInsts.insert(SV);
}
// Mark this load as dead.
DeadInsts.insert(LI);
return true;
}
bool AArch64InterleavedAccess::matchInterleavedStore(
ShuffleVectorInst *SVI, SmallSetVector<Instruction *, 32> &DeadInsts) {
if (DeadInsts.count(SVI) || !SVI->hasOneUse())
return false;
StoreInst *SI = dyn_cast<StoreInst>(SVI->user_back());
if (!SI || !SI->isSimple())
return false;
// Check if the mask is interleaved and get the interleave factor.
unsigned Factor;
if (!isReInterleaveMask(SVI->getShuffleMask(), Factor))
return false;
VectorType *VecTy = SVI->getType();
unsigned NumSubElts = VecTy->getVectorNumElements() / Factor;
Type *EltTy = VecTy->getVectorElementType();
VectorType *SubVecTy = VectorType::get(EltTy, NumSubElts);
// Skip illegal vector types.
unsigned TypeSize = DL->getTypeAllocSizeInBits(SubVecTy);
if (TypeSize != 64 && TypeSize != 128)
return false;
DEBUG(dbgs() << "Found an interleaved store:" << *SI << "\n");
Value *Op0 = SVI->getOperand(0);
Value *Op1 = SVI->getOperand(1);
IRBuilder<> Builder(SI);
// StN intrinsics don't support pointer vectors as arguments. Convert pointer
// vectors to integer vectors.
if (EltTy->isPointerTy()) {
Type *IntTy = DL->getIntPtrType(EltTy);
unsigned NumOpElts =
dyn_cast<VectorType>(Op0->getType())->getVectorNumElements();
// The corresponding integer vector type of the same element size.
Type *IntVecTy = VectorType::get(IntTy, NumOpElts);
Op0 = Builder.CreatePtrToInt(Op0, IntVecTy);
Op1 = Builder.CreatePtrToInt(Op1, IntVecTy);
SubVecTy = VectorType::get(IntTy, NumSubElts);
}
Type *PtrTy = SubVecTy->getPointerTo(SI->getPointerAddressSpace());
Type *Tys[2] = {SubVecTy, PtrTy};
Function *StNFunc =
Intrinsic::getDeclaration(M, getLdNStNIntrinsic(Factor, false), Tys);
SmallVector<Value *, 5> Ops;
// Split the shufflevector operands into sub vectors for the new stN call.
for (unsigned i = 0; i < Factor; i++)
Ops.push_back(Builder.CreateShuffleVector(
Op0, Op1, getSequentialMask(Builder, NumSubElts * i, NumSubElts)));
Ops.push_back(Builder.CreateBitCast(SI->getPointerOperand(), PtrTy));
CallInst *StN = Builder.CreateCall(StNFunc, Ops);
(void)StN; // silence warning.
DEBUG(dbgs() << " Replaced:" << *SI << "'\n");
DEBUG(dbgs() << " with:" << *StN << "\n");
// Mark this shufflevector and store as dead.
DeadInsts.insert(SI);
DeadInsts.insert(SVI);
return true;
}
bool AArch64InterleavedAccess::runOnFunction(Function &F) {
DEBUG(dbgs() << "*** " << getPassName() << ": " << F.getName() << "\n");
M = F.getParent();
DL = &M->getDataLayout();
// Holds dead instructions that will be erased later.
SmallSetVector<Instruction *, 32> DeadInsts;
bool Changed = false;
for (auto &I : inst_range(F)) {
if (ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(&I)) {
Changed |= matchInterleavedLoad(SVI, DeadInsts);
Changed |= matchInterleavedStore(SVI, DeadInsts);
}
}
for (auto I : DeadInsts)
I->eraseFromParent();
return Changed;
}