mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-30 16:17:05 +00:00 
			
		
		
		
	SlotIndexes when available. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117392 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			664 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			664 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // Collect the sequence of machine instructions for a basic block.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "llvm/CodeGen/MachineBasicBlock.h"
 | |
| #include "llvm/BasicBlock.h"
 | |
| #include "llvm/CodeGen/LiveVariables.h"
 | |
| #include "llvm/CodeGen/MachineDominators.h"
 | |
| #include "llvm/CodeGen/MachineFunction.h"
 | |
| #include "llvm/CodeGen/MachineLoopInfo.h"
 | |
| #include "llvm/CodeGen/SlotIndexes.h"
 | |
| #include "llvm/MC/MCAsmInfo.h"
 | |
| #include "llvm/MC/MCContext.h"
 | |
| #include "llvm/Target/TargetRegisterInfo.h"
 | |
| #include "llvm/Target/TargetData.h"
 | |
| #include "llvm/Target/TargetInstrDesc.h"
 | |
| #include "llvm/Target/TargetInstrInfo.h"
 | |
| #include "llvm/Target/TargetMachine.h"
 | |
| #include "llvm/Assembly/Writer.h"
 | |
| #include "llvm/ADT/SmallString.h"
 | |
| #include "llvm/ADT/SmallPtrSet.h"
 | |
| #include "llvm/Support/Debug.h"
 | |
| #include "llvm/Support/LeakDetector.h"
 | |
| #include "llvm/Support/raw_ostream.h"
 | |
| #include <algorithm>
 | |
| using namespace llvm;
 | |
| 
 | |
| MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
 | |
|   : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
 | |
|     AddressTaken(false) {
 | |
|   Insts.Parent = this;
 | |
| }
 | |
| 
 | |
| MachineBasicBlock::~MachineBasicBlock() {
 | |
|   LeakDetector::removeGarbageObject(this);
 | |
| }
 | |
| 
 | |
| /// getSymbol - Return the MCSymbol for this basic block.
 | |
| ///
 | |
| MCSymbol *MachineBasicBlock::getSymbol() const {
 | |
|   const MachineFunction *MF = getParent();
 | |
|   MCContext &Ctx = MF->getContext();
 | |
|   const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
 | |
|   return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
 | |
|                                Twine(MF->getFunctionNumber()) + "_" +
 | |
|                                Twine(getNumber()));
 | |
| }
 | |
| 
 | |
| 
 | |
| raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
 | |
|   MBB.print(OS);
 | |
|   return OS;
 | |
| }
 | |
| 
 | |
| /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the 
 | |
| /// parent pointer of the MBB, the MBB numbering, and any instructions in the
 | |
| /// MBB to be on the right operand list for registers.
 | |
| ///
 | |
| /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
 | |
| /// gets the next available unique MBB number. If it is removed from a
 | |
| /// MachineFunction, it goes back to being #-1.
 | |
| void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
 | |
|   MachineFunction &MF = *N->getParent();
 | |
|   N->Number = MF.addToMBBNumbering(N);
 | |
| 
 | |
|   // Make sure the instructions have their operands in the reginfo lists.
 | |
|   MachineRegisterInfo &RegInfo = MF.getRegInfo();
 | |
|   for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
 | |
|     I->AddRegOperandsToUseLists(RegInfo);
 | |
| 
 | |
|   LeakDetector::removeGarbageObject(N);
 | |
| }
 | |
| 
 | |
| void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
 | |
|   N->getParent()->removeFromMBBNumbering(N->Number);
 | |
|   N->Number = -1;
 | |
|   LeakDetector::addGarbageObject(N);
 | |
| }
 | |
| 
 | |
| 
 | |
| /// addNodeToList (MI) - When we add an instruction to a basic block
 | |
| /// list, we update its parent pointer and add its operands from reg use/def
 | |
| /// lists if appropriate.
 | |
| void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
 | |
|   assert(N->getParent() == 0 && "machine instruction already in a basic block");
 | |
|   N->setParent(Parent);
 | |
|   
 | |
|   // Add the instruction's register operands to their corresponding
 | |
|   // use/def lists.
 | |
|   MachineFunction *MF = Parent->getParent();
 | |
|   N->AddRegOperandsToUseLists(MF->getRegInfo());
 | |
| 
 | |
|   LeakDetector::removeGarbageObject(N);
 | |
| }
 | |
| 
 | |
| /// removeNodeFromList (MI) - When we remove an instruction from a basic block
 | |
| /// list, we update its parent pointer and remove its operands from reg use/def
 | |
| /// lists if appropriate.
 | |
| void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
 | |
|   assert(N->getParent() != 0 && "machine instruction not in a basic block");
 | |
| 
 | |
|   // Remove from the use/def lists.
 | |
|   N->RemoveRegOperandsFromUseLists();
 | |
|   
 | |
|   N->setParent(0);
 | |
| 
 | |
|   LeakDetector::addGarbageObject(N);
 | |
| }
 | |
| 
 | |
| /// transferNodesFromList (MI) - When moving a range of instructions from one
 | |
| /// MBB list to another, we need to update the parent pointers and the use/def
 | |
| /// lists.
 | |
| void ilist_traits<MachineInstr>::
 | |
| transferNodesFromList(ilist_traits<MachineInstr> &fromList,
 | |
|                       MachineBasicBlock::iterator first,
 | |
|                       MachineBasicBlock::iterator last) {
 | |
|   assert(Parent->getParent() == fromList.Parent->getParent() &&
 | |
|         "MachineInstr parent mismatch!");
 | |
| 
 | |
|   // Splice within the same MBB -> no change.
 | |
|   if (Parent == fromList.Parent) return;
 | |
| 
 | |
|   // If splicing between two blocks within the same function, just update the
 | |
|   // parent pointers.
 | |
|   for (; first != last; ++first)
 | |
|     first->setParent(Parent);
 | |
| }
 | |
| 
 | |
| void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
 | |
|   assert(!MI->getParent() && "MI is still in a block!");
 | |
|   Parent->getParent()->DeleteMachineInstr(MI);
 | |
| }
 | |
| 
 | |
| MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
 | |
|   iterator I = begin();
 | |
|   while (I != end() && I->isPHI())
 | |
|     ++I;
 | |
|   return I;
 | |
| }
 | |
| 
 | |
| MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
 | |
|   iterator I = end();
 | |
|   while (I != begin() && (--I)->getDesc().isTerminator())
 | |
|     ; /*noop */
 | |
|   if (I != end() && !I->getDesc().isTerminator()) ++I;
 | |
|   return I;
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::dump() const {
 | |
|   print(dbgs());
 | |
| }
 | |
| 
 | |
| static inline void OutputReg(raw_ostream &os, unsigned RegNo,
 | |
|                              const TargetRegisterInfo *TRI = 0) {
 | |
|   if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
 | |
|     if (TRI)
 | |
|       os << " %" << TRI->get(RegNo).Name;
 | |
|     else
 | |
|       os << " %physreg" << RegNo;
 | |
|   } else
 | |
|     os << " %reg" << RegNo;
 | |
| }
 | |
| 
 | |
| StringRef MachineBasicBlock::getName() const {
 | |
|   if (const BasicBlock *LBB = getBasicBlock())
 | |
|     return LBB->getName();
 | |
|   else
 | |
|     return "(null)";
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
 | |
|   const MachineFunction *MF = getParent();
 | |
|   if (!MF) {
 | |
|     OS << "Can't print out MachineBasicBlock because parent MachineFunction"
 | |
|        << " is null\n";
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
 | |
| 
 | |
|   if (Indexes)
 | |
|     OS << Indexes->getMBBStartIdx(this) << '\t';
 | |
| 
 | |
|   OS << "BB#" << getNumber() << ": ";
 | |
| 
 | |
|   const char *Comma = "";
 | |
|   if (const BasicBlock *LBB = getBasicBlock()) {
 | |
|     OS << Comma << "derived from LLVM BB ";
 | |
|     WriteAsOperand(OS, LBB, /*PrintType=*/false);
 | |
|     Comma = ", ";
 | |
|   }
 | |
|   if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
 | |
|   if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
 | |
|   OS << '\n';
 | |
| 
 | |
|   const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
 | |
|   if (!livein_empty()) {
 | |
|     if (Indexes) OS << '\t';
 | |
|     OS << "    Live Ins:";
 | |
|     for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
 | |
|       OutputReg(OS, *I, TRI);
 | |
|     OS << '\n';
 | |
|   }
 | |
|   // Print the preds of this block according to the CFG.
 | |
|   if (!pred_empty()) {
 | |
|     if (Indexes) OS << '\t';
 | |
|     OS << "    Predecessors according to CFG:";
 | |
|     for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
 | |
|       OS << " BB#" << (*PI)->getNumber();
 | |
|     OS << '\n';
 | |
|   }
 | |
| 
 | |
|   for (const_iterator I = begin(); I != end(); ++I) {
 | |
|     if (Indexes) {
 | |
|       if (Indexes->hasIndex(I))
 | |
|         OS << Indexes->getInstructionIndex(I);
 | |
|       OS << '\t';
 | |
|     }
 | |
|     OS << '\t';
 | |
|     I->print(OS, &getParent()->getTarget());
 | |
|   }
 | |
| 
 | |
|   // Print the successors of this block according to the CFG.
 | |
|   if (!succ_empty()) {
 | |
|     if (Indexes) OS << '\t';
 | |
|     OS << "    Successors according to CFG:";
 | |
|     for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
 | |
|       OS << " BB#" << (*SI)->getNumber();
 | |
|     OS << '\n';
 | |
|   }
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::removeLiveIn(unsigned Reg) {
 | |
|   std::vector<unsigned>::iterator I =
 | |
|     std::find(LiveIns.begin(), LiveIns.end(), Reg);
 | |
|   assert(I != LiveIns.end() && "Not a live in!");
 | |
|   LiveIns.erase(I);
 | |
| }
 | |
| 
 | |
| bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
 | |
|   livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
 | |
|   return I != livein_end();
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
 | |
|   getParent()->splice(NewAfter, this);
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
 | |
|   MachineFunction::iterator BBI = NewBefore;
 | |
|   getParent()->splice(++BBI, this);
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::updateTerminator() {
 | |
|   const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
 | |
|   // A block with no successors has no concerns with fall-through edges.
 | |
|   if (this->succ_empty()) return;
 | |
| 
 | |
|   MachineBasicBlock *TBB = 0, *FBB = 0;
 | |
|   SmallVector<MachineOperand, 4> Cond;
 | |
|   DebugLoc dl;  // FIXME: this is nowhere
 | |
|   bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
 | |
|   (void) B;
 | |
|   assert(!B && "UpdateTerminators requires analyzable predecessors!");
 | |
|   if (Cond.empty()) {
 | |
|     if (TBB) {
 | |
|       // The block has an unconditional branch. If its successor is now
 | |
|       // its layout successor, delete the branch.
 | |
|       if (isLayoutSuccessor(TBB))
 | |
|         TII->RemoveBranch(*this);
 | |
|     } else {
 | |
|       // The block has an unconditional fallthrough. If its successor is not
 | |
|       // its layout successor, insert a branch.
 | |
|       TBB = *succ_begin();
 | |
|       if (!isLayoutSuccessor(TBB))
 | |
|         TII->InsertBranch(*this, TBB, 0, Cond, dl);
 | |
|     }
 | |
|   } else {
 | |
|     if (FBB) {
 | |
|       // The block has a non-fallthrough conditional branch. If one of its
 | |
|       // successors is its layout successor, rewrite it to a fallthrough
 | |
|       // conditional branch.
 | |
|       if (isLayoutSuccessor(TBB)) {
 | |
|         if (TII->ReverseBranchCondition(Cond))
 | |
|           return;
 | |
|         TII->RemoveBranch(*this);
 | |
|         TII->InsertBranch(*this, FBB, 0, Cond, dl);
 | |
|       } else if (isLayoutSuccessor(FBB)) {
 | |
|         TII->RemoveBranch(*this);
 | |
|         TII->InsertBranch(*this, TBB, 0, Cond, dl);
 | |
|       }
 | |
|     } else {
 | |
|       // The block has a fallthrough conditional branch.
 | |
|       MachineBasicBlock *MBBA = *succ_begin();
 | |
|       MachineBasicBlock *MBBB = *llvm::next(succ_begin());
 | |
|       if (MBBA == TBB) std::swap(MBBB, MBBA);
 | |
|       if (isLayoutSuccessor(TBB)) {
 | |
|         if (TII->ReverseBranchCondition(Cond)) {
 | |
|           // We can't reverse the condition, add an unconditional branch.
 | |
|           Cond.clear();
 | |
|           TII->InsertBranch(*this, MBBA, 0, Cond, dl);
 | |
|           return;
 | |
|         }
 | |
|         TII->RemoveBranch(*this);
 | |
|         TII->InsertBranch(*this, MBBA, 0, Cond, dl);
 | |
|       } else if (!isLayoutSuccessor(MBBA)) {
 | |
|         TII->RemoveBranch(*this);
 | |
|         TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
 | |
|   Successors.push_back(succ);
 | |
|   succ->addPredecessor(this);
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
 | |
|   succ->removePredecessor(this);
 | |
|   succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
 | |
|   assert(I != Successors.end() && "Not a current successor!");
 | |
|   Successors.erase(I);
 | |
| }
 | |
| 
 | |
| MachineBasicBlock::succ_iterator 
 | |
| MachineBasicBlock::removeSuccessor(succ_iterator I) {
 | |
|   assert(I != Successors.end() && "Not a current successor!");
 | |
|   (*I)->removePredecessor(this);
 | |
|   return Successors.erase(I);
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
 | |
|   Predecessors.push_back(pred);
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
 | |
|   std::vector<MachineBasicBlock *>::iterator I =
 | |
|     std::find(Predecessors.begin(), Predecessors.end(), pred);
 | |
|   assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
 | |
|   Predecessors.erase(I);
 | |
| }
 | |
| 
 | |
| void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
 | |
|   if (this == fromMBB)
 | |
|     return;
 | |
|   
 | |
|   while (!fromMBB->succ_empty()) {
 | |
|     MachineBasicBlock *Succ = *fromMBB->succ_begin();
 | |
|     addSuccessor(Succ);
 | |
|     fromMBB->removeSuccessor(Succ);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void
 | |
| MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
 | |
|   if (this == fromMBB)
 | |
|     return;
 | |
|   
 | |
|   while (!fromMBB->succ_empty()) {
 | |
|     MachineBasicBlock *Succ = *fromMBB->succ_begin();
 | |
|     addSuccessor(Succ);
 | |
|     fromMBB->removeSuccessor(Succ);
 | |
| 
 | |
|     // Fix up any PHI nodes in the successor.
 | |
|     for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end();
 | |
|          MI != ME && MI->isPHI(); ++MI)
 | |
|       for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
 | |
|         MachineOperand &MO = MI->getOperand(i);
 | |
|         if (MO.getMBB() == fromMBB)
 | |
|           MO.setMBB(this);
 | |
|       }
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
 | |
|   std::vector<MachineBasicBlock *>::const_iterator I =
 | |
|     std::find(Successors.begin(), Successors.end(), MBB);
 | |
|   return I != Successors.end();
 | |
| }
 | |
| 
 | |
| bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
 | |
|   MachineFunction::const_iterator I(this);
 | |
|   return llvm::next(I) == MachineFunction::const_iterator(MBB);
 | |
| }
 | |
| 
 | |
| bool MachineBasicBlock::canFallThrough() {
 | |
|   MachineFunction::iterator Fallthrough = this;
 | |
|   ++Fallthrough;
 | |
|   // If FallthroughBlock is off the end of the function, it can't fall through.
 | |
|   if (Fallthrough == getParent()->end())
 | |
|     return false;
 | |
| 
 | |
|   // If FallthroughBlock isn't a successor, no fallthrough is possible.
 | |
|   if (!isSuccessor(Fallthrough))
 | |
|     return false;
 | |
| 
 | |
|   // Analyze the branches, if any, at the end of the block.
 | |
|   MachineBasicBlock *TBB = 0, *FBB = 0;
 | |
|   SmallVector<MachineOperand, 4> Cond;
 | |
|   const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
 | |
|   if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
 | |
|     // If we couldn't analyze the branch, examine the last instruction.
 | |
|     // If the block doesn't end in a known control barrier, assume fallthrough
 | |
|     // is possible. The isPredicable check is needed because this code can be
 | |
|     // called during IfConversion, where an instruction which is normally a
 | |
|     // Barrier is predicated and thus no longer an actual control barrier. This
 | |
|     // is over-conservative though, because if an instruction isn't actually
 | |
|     // predicated we could still treat it like a barrier.
 | |
|     return empty() || !back().getDesc().isBarrier() ||
 | |
|            back().getDesc().isPredicable();
 | |
|   }
 | |
| 
 | |
|   // If there is no branch, control always falls through.
 | |
|   if (TBB == 0) return true;
 | |
| 
 | |
|   // If there is some explicit branch to the fallthrough block, it can obviously
 | |
|   // reach, even though the branch should get folded to fall through implicitly.
 | |
|   if (MachineFunction::iterator(TBB) == Fallthrough ||
 | |
|       MachineFunction::iterator(FBB) == Fallthrough)
 | |
|     return true;
 | |
| 
 | |
|   // If it's an unconditional branch to some block not the fall through, it
 | |
|   // doesn't fall through.
 | |
|   if (Cond.empty()) return false;
 | |
| 
 | |
|   // Otherwise, if it is conditional and has no explicit false block, it falls
 | |
|   // through.
 | |
|   return FBB == 0;
 | |
| }
 | |
| 
 | |
| MachineBasicBlock *
 | |
| MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
 | |
|   MachineFunction *MF = getParent();
 | |
|   DebugLoc dl;  // FIXME: this is nowhere
 | |
| 
 | |
|   // We may need to update this's terminator, but we can't do that if AnalyzeBranch
 | |
|   // fails. If this uses a jump table, we won't touch it.
 | |
|   const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
 | |
|   MachineBasicBlock *TBB = 0, *FBB = 0;
 | |
|   SmallVector<MachineOperand, 4> Cond;
 | |
|   if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
 | |
|     return NULL;
 | |
| 
 | |
|   MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
 | |
|   MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
 | |
|   DEBUG(dbgs() << "Splitting critical edge:"
 | |
|         " BB#" << getNumber()
 | |
|         << " -- BB#" << NMBB->getNumber()
 | |
|         << " -- BB#" << Succ->getNumber() << '\n');
 | |
| 
 | |
|   ReplaceUsesOfBlockWith(Succ, NMBB);
 | |
|   updateTerminator();
 | |
| 
 | |
|   // Insert unconditional "jump Succ" instruction in NMBB if necessary.
 | |
|   NMBB->addSuccessor(Succ);
 | |
|   if (!NMBB->isLayoutSuccessor(Succ)) {
 | |
|     Cond.clear();
 | |
|     MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
 | |
|   }
 | |
| 
 | |
|   // Fix PHI nodes in Succ so they refer to NMBB instead of this
 | |
|   for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end();
 | |
|        i != e && i->isPHI(); ++i)
 | |
|     for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
 | |
|       if (i->getOperand(ni+1).getMBB() == this)
 | |
|         i->getOperand(ni+1).setMBB(NMBB);
 | |
| 
 | |
|   if (LiveVariables *LV =
 | |
|         P->getAnalysisIfAvailable<LiveVariables>())
 | |
|     LV->addNewBlock(NMBB, this, Succ);
 | |
| 
 | |
|   if (MachineDominatorTree *MDT =
 | |
|       P->getAnalysisIfAvailable<MachineDominatorTree>()) {
 | |
|     // Update dominator information.
 | |
|     MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
 | |
| 
 | |
|     bool IsNewIDom = true;
 | |
|     for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
 | |
|          PI != E; ++PI) {
 | |
|       MachineBasicBlock *PredBB = *PI;
 | |
|       if (PredBB == NMBB)
 | |
|         continue;
 | |
|       if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
 | |
|         IsNewIDom = false;
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // We know "this" dominates the newly created basic block.
 | |
|     MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
 | |
| 
 | |
|     // If all the other predecessors of "Succ" are dominated by "Succ" itself
 | |
|     // then the new block is the new immediate dominator of "Succ". Otherwise,
 | |
|     // the new block doesn't dominate anything.
 | |
|     if (IsNewIDom)
 | |
|       MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
 | |
|   }
 | |
| 
 | |
|   if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
 | |
|     if (MachineLoop *TIL = MLI->getLoopFor(this)) {
 | |
|       // If one or the other blocks were not in a loop, the new block is not
 | |
|       // either, and thus LI doesn't need to be updated.
 | |
|       if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
 | |
|         if (TIL == DestLoop) {
 | |
|           // Both in the same loop, the NMBB joins loop.
 | |
|           DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
 | |
|         } else if (TIL->contains(DestLoop)) {
 | |
|           // Edge from an outer loop to an inner loop.  Add to the outer loop.
 | |
|           TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
 | |
|         } else if (DestLoop->contains(TIL)) {
 | |
|           // Edge from an inner loop to an outer loop.  Add to the outer loop.
 | |
|           DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
 | |
|         } else {
 | |
|           // Edge from two loops with no containment relation.  Because these
 | |
|           // are natural loops, we know that the destination block must be the
 | |
|           // header of its loop (adding a branch into a loop elsewhere would
 | |
|           // create an irreducible loop).
 | |
|           assert(DestLoop->getHeader() == Succ &&
 | |
|                  "Should not create irreducible loops!");
 | |
|           if (MachineLoop *P = DestLoop->getParentLoop())
 | |
|             P->addBasicBlockToLoop(NMBB, MLI->getBase());
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|   return NMBB;
 | |
| }
 | |
| 
 | |
| /// removeFromParent - This method unlinks 'this' from the containing function,
 | |
| /// and returns it, but does not delete it.
 | |
| MachineBasicBlock *MachineBasicBlock::removeFromParent() {
 | |
|   assert(getParent() && "Not embedded in a function!");
 | |
|   getParent()->remove(this);
 | |
|   return this;
 | |
| }
 | |
| 
 | |
| 
 | |
| /// eraseFromParent - This method unlinks 'this' from the containing function,
 | |
| /// and deletes it.
 | |
| void MachineBasicBlock::eraseFromParent() {
 | |
|   assert(getParent() && "Not embedded in a function!");
 | |
|   getParent()->erase(this);
 | |
| }
 | |
| 
 | |
| 
 | |
| /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
 | |
| /// 'Old', change the code and CFG so that it branches to 'New' instead.
 | |
| void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
 | |
|                                                MachineBasicBlock *New) {
 | |
|   assert(Old != New && "Cannot replace self with self!");
 | |
| 
 | |
|   MachineBasicBlock::iterator I = end();
 | |
|   while (I != begin()) {
 | |
|     --I;
 | |
|     if (!I->getDesc().isTerminator()) break;
 | |
| 
 | |
|     // Scan the operands of this machine instruction, replacing any uses of Old
 | |
|     // with New.
 | |
|     for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
 | |
|       if (I->getOperand(i).isMBB() &&
 | |
|           I->getOperand(i).getMBB() == Old)
 | |
|         I->getOperand(i).setMBB(New);
 | |
|   }
 | |
| 
 | |
|   // Update the successor information.
 | |
|   removeSuccessor(Old);
 | |
|   addSuccessor(New);
 | |
| }
 | |
| 
 | |
| /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
 | |
| /// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
 | |
| /// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
 | |
| /// null.
 | |
| /// 
 | |
| /// Besides DestA and DestB, retain other edges leading to LandingPads
 | |
| /// (currently there can be only one; we don't check or require that here).
 | |
| /// Note it is possible that DestA and/or DestB are LandingPads.
 | |
| bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
 | |
|                                              MachineBasicBlock *DestB,
 | |
|                                              bool isCond) {
 | |
|   // The values of DestA and DestB frequently come from a call to the
 | |
|   // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
 | |
|   // values from there.
 | |
|   //
 | |
|   // 1. If both DestA and DestB are null, then the block ends with no branches
 | |
|   //    (it falls through to its successor).
 | |
|   // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
 | |
|   //    with only an unconditional branch.
 | |
|   // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
 | |
|   //    with a conditional branch that falls through to a successor (DestB).
 | |
|   // 4. If DestA and DestB is set and isCond is true, then the block ends with a
 | |
|   //    conditional branch followed by an unconditional branch. DestA is the
 | |
|   //    'true' destination and DestB is the 'false' destination.
 | |
| 
 | |
|   bool Changed = false;
 | |
| 
 | |
|   MachineFunction::iterator FallThru =
 | |
|     llvm::next(MachineFunction::iterator(this));
 | |
| 
 | |
|   if (DestA == 0 && DestB == 0) {
 | |
|     // Block falls through to successor.
 | |
|     DestA = FallThru;
 | |
|     DestB = FallThru;
 | |
|   } else if (DestA != 0 && DestB == 0) {
 | |
|     if (isCond)
 | |
|       // Block ends in conditional jump that falls through to successor.
 | |
|       DestB = FallThru;
 | |
|   } else {
 | |
|     assert(DestA && DestB && isCond &&
 | |
|            "CFG in a bad state. Cannot correct CFG edges");
 | |
|   }
 | |
| 
 | |
|   // Remove superfluous edges. I.e., those which aren't destinations of this
 | |
|   // basic block, duplicate edges, or landing pads.
 | |
|   SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
 | |
|   MachineBasicBlock::succ_iterator SI = succ_begin();
 | |
|   while (SI != succ_end()) {
 | |
|     const MachineBasicBlock *MBB = *SI;
 | |
|     if (!SeenMBBs.insert(MBB) ||
 | |
|         (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
 | |
|       // This is a superfluous edge, remove it.
 | |
|       SI = removeSuccessor(SI);
 | |
|       Changed = true;
 | |
|     } else {
 | |
|       ++SI;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return Changed;
 | |
| }
 | |
| 
 | |
| /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
 | |
| /// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
 | |
| DebugLoc
 | |
| MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
 | |
|   DebugLoc DL;
 | |
|   MachineBasicBlock::iterator E = end();
 | |
|   if (MBBI != E) {
 | |
|     // Skip debug declarations, we don't want a DebugLoc from them.
 | |
|     MachineBasicBlock::iterator MBBI2 = MBBI;
 | |
|     while (MBBI2 != E && MBBI2->isDebugValue())
 | |
|       MBBI2++;
 | |
|     if (MBBI2 != E)
 | |
|       DL = MBBI2->getDebugLoc();
 | |
|   }
 | |
|   return DL;
 | |
| }
 | |
| 
 | |
| void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
 | |
|                           bool t) {
 | |
|   OS << "BB#" << MBB->getNumber();
 | |
| }
 | |
| 
 |