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			182 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			182 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===---- ScheduleDAGSDNodes.h - SDNode Scheduling --------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the ScheduleDAGSDNodes class, which implements
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| // scheduling for an SDNode-based dependency graph.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef SCHEDULEDAGSDNODES_H
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| #define SCHEDULEDAGSDNODES_H
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| 
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| #include "llvm/CodeGen/ScheduleDAG.h"
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| #include "llvm/CodeGen/SelectionDAG.h"
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| 
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| namespace llvm {
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|   /// ScheduleDAGSDNodes - A ScheduleDAG for scheduling SDNode-based DAGs.
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|   /// 
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|   /// Edges between SUnits are initially based on edges in the SelectionDAG,
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|   /// and additional edges can be added by the schedulers as heuristics.
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|   /// SDNodes such as Constants, Registers, and a few others that are not
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|   /// interesting to schedulers are not allocated SUnits.
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|   ///
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|   /// SDNodes with MVT::Flag operands are grouped along with the flagged
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|   /// nodes into a single SUnit so that they are scheduled together.
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|   ///
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|   /// SDNode-based scheduling graphs do not use SDep::Anti or SDep::Output
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|   /// edges.  Physical register dependence information is not carried in
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|   /// the DAG and must be handled explicitly by schedulers.
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|   ///
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|   class ScheduleDAGSDNodes : public ScheduleDAG {
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|   public:
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|     SelectionDAG *DAG;                    // DAG of the current basic block
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| 
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|     explicit ScheduleDAGSDNodes(MachineFunction &mf);
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| 
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|     virtual ~ScheduleDAGSDNodes() {}
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| 
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|     /// Run - perform scheduling.
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|     ///
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|     void Run(SelectionDAG *dag, MachineBasicBlock *bb,
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|              MachineBasicBlock::iterator insertPos);
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| 
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|     /// isPassiveNode - Return true if the node is a non-scheduled leaf.
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|     ///
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|     static bool isPassiveNode(SDNode *Node) {
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|       if (isa<ConstantSDNode>(Node))       return true;
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|       if (isa<ConstantFPSDNode>(Node))     return true;
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|       if (isa<RegisterSDNode>(Node))       return true;
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|       if (isa<GlobalAddressSDNode>(Node))  return true;
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|       if (isa<BasicBlockSDNode>(Node))     return true;
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|       if (isa<FrameIndexSDNode>(Node))     return true;
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|       if (isa<ConstantPoolSDNode>(Node))   return true;
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|       if (isa<JumpTableSDNode>(Node))      return true;
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|       if (isa<ExternalSymbolSDNode>(Node)) return true;
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|       if (isa<MemOperandSDNode>(Node))     return true;
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|       if (Node->getOpcode() == ISD::EntryToken) return true;
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|       return false;
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|     }
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| 
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|     /// NewSUnit - Creates a new SUnit and return a ptr to it.
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|     ///
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|     SUnit *NewSUnit(SDNode *N) {
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| #ifndef NDEBUG
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|       const SUnit *Addr = 0;
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|       if (!SUnits.empty())
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|         Addr = &SUnits[0];
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| #endif
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|       SUnits.push_back(SUnit(N, (unsigned)SUnits.size()));
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|       assert((Addr == 0 || Addr == &SUnits[0]) &&
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|              "SUnits std::vector reallocated on the fly!");
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|       SUnits.back().OrigNode = &SUnits.back();
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|       return &SUnits.back();
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|     }
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| 
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|     /// Clone - Creates a clone of the specified SUnit. It does not copy the
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|     /// predecessors / successors info nor the temporary scheduling states.
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|     ///
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|     SUnit *Clone(SUnit *N);
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|     
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|     /// BuildSchedGraph - Build the SUnit graph from the selection dag that we
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|     /// are input.  This SUnit graph is similar to the SelectionDAG, but
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|     /// excludes nodes that aren't interesting to scheduling, and represents
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|     /// flagged together nodes with a single SUnit.
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|     virtual void BuildSchedGraph();
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| 
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|     /// ComputeLatency - Compute node latency.
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|     ///
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|     virtual void ComputeLatency(SUnit *SU);
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| 
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|     /// CountResults - The results of target nodes have register or immediate
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|     /// operands first, then an optional chain, and optional flag operands
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|     /// (which do not go into the machine instrs.)
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|     static unsigned CountResults(SDNode *Node);
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| 
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|     /// CountOperands - The inputs to target nodes have any actual inputs first,
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|     /// followed by special operands that describe memory references, then an
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|     /// optional chain operand, then flag operands.  Compute the number of
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|     /// actual operands that will go into the resulting MachineInstr.
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|     static unsigned CountOperands(SDNode *Node);
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| 
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|     /// ComputeMemOperandsEnd - Find the index one past the last
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|     /// MemOperandSDNode operand
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|     static unsigned ComputeMemOperandsEnd(SDNode *Node);
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| 
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|     /// EmitNode - Generate machine code for an node and needed dependencies.
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|     /// VRBaseMap contains, for each already emitted node, the first virtual
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|     /// register number for the results of the node.
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|     ///
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|     void EmitNode(SDNode *Node, bool IsClone, bool HasClone,
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|                   DenseMap<SDValue, unsigned> &VRBaseMap,
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|                   DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM);
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|     
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|     virtual MachineBasicBlock *
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|     EmitSchedule(DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM);
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| 
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|     /// Schedule - Order nodes according to selected style, filling
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|     /// in the Sequence member.
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|     ///
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|     virtual void Schedule() = 0;
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| 
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|     virtual void dumpNode(const SUnit *SU) const;
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| 
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|     virtual std::string getGraphNodeLabel(const SUnit *SU) const;
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| 
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|     virtual void getCustomGraphFeatures(GraphWriter<ScheduleDAG*> &GW) const;
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| 
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|   private:
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|     /// EmitSubregNode - Generate machine code for subreg nodes.
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|     ///
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|     void EmitSubregNode(SDNode *Node, 
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|                         DenseMap<SDValue, unsigned> &VRBaseMap);
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| 
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|     /// EmitCopyToRegClassNode - Generate machine code for COPY_TO_REGCLASS
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|     /// nodes.
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|     ///
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|     void EmitCopyToRegClassNode(SDNode *Node,
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|                                 DenseMap<SDValue, unsigned> &VRBaseMap);
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| 
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|     /// getVR - Return the virtual register corresponding to the specified result
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|     /// of the specified node.
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|     unsigned getVR(SDValue Op, DenseMap<SDValue, unsigned> &VRBaseMap);
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|   
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|     /// getDstOfCopyToRegUse - If the only use of the specified result number of
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|     /// node is a CopyToReg, return its destination register. Return 0 otherwise.
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|     unsigned getDstOfOnlyCopyToRegUse(SDNode *Node, unsigned ResNo) const;
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| 
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|     void AddOperand(MachineInstr *MI, SDValue Op, unsigned IIOpNum,
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|                     const TargetInstrDesc *II,
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|                     DenseMap<SDValue, unsigned> &VRBaseMap);
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| 
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|     /// AddRegisterOperand - Add the specified register as an operand to the
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|     /// specified machine instr. Insert register copies if the register is
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|     /// not in the required register class.
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|     void AddRegisterOperand(MachineInstr *MI, SDValue Op,
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|                             unsigned IIOpNum, const TargetInstrDesc *II,
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|                             DenseMap<SDValue, unsigned> &VRBaseMap);
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| 
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|     /// EmitCopyFromReg - Generate machine code for an CopyFromReg node or an
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|     /// implicit physical register output.
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|     void EmitCopyFromReg(SDNode *Node, unsigned ResNo, bool IsClone,
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|                          bool IsCloned, unsigned SrcReg,
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|                          DenseMap<SDValue, unsigned> &VRBaseMap);
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|     
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|     void CreateVirtualRegisters(SDNode *Node, MachineInstr *MI,
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|                                 const TargetInstrDesc &II, bool IsClone,
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|                                 bool IsCloned,
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|                                 DenseMap<SDValue, unsigned> &VRBaseMap);
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| 
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|     /// BuildSchedUnits, AddSchedEdges - Helper functions for BuildSchedGraph.
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|     void BuildSchedUnits();
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|     void AddSchedEdges();
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|   };
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| }
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| 
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| #endif
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