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functional changes. Win32 code is untested, but should work fine. In the unix variant, rename RedirectFD to RedirectIO and let that function handle empty and null paths instead of doing that in the caller 3 times. This is the same as win32 already does it. In the win32 variant, use Path::isEmpty() instead of checking the resulting c_str() manually. This is the same as unix already does it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52230 91177308-0d34-0410-b5e6-96231b3b80d8
281 lines
7.4 KiB
C++
281 lines
7.4 KiB
C++
//===- llvm/System/Unix/Program.cpp -----------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Unix specific portion of the Program class.
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//
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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//=== WARNING: Implementation here must contain only generic UNIX code that
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//=== is guaranteed to work on *all* UNIX variants.
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//===----------------------------------------------------------------------===//
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#include <llvm/Config/config.h>
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#include "Unix.h"
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#include <iostream>
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#if HAVE_SYS_STAT_H
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#include <sys/stat.h>
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#endif
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#if HAVE_SYS_RESOURCE_H
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#include <sys/resource.h>
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#endif
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#if HAVE_SIGNAL_H
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#include <signal.h>
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#endif
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#if HAVE_FCNTL_H
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#include <fcntl.h>
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#endif
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namespace llvm {
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using namespace sys;
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// This function just uses the PATH environment variable to find the program.
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Path
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Program::FindProgramByName(const std::string& progName) {
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// Check some degenerate cases
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if (progName.length() == 0) // no program
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return Path();
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Path temp;
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if (!temp.set(progName)) // invalid name
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return Path();
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// FIXME: have to check for absolute filename - we cannot assume anything
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// about "." being in $PATH
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if (temp.canExecute()) // already executable as is
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return temp;
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// At this point, the file name is valid and its not executable
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// Get the path. If its empty, we can't do anything to find it.
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const char *PathStr = getenv("PATH");
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if (PathStr == 0)
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return Path();
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// Now we have a colon separated list of directories to search; try them.
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size_t PathLen = strlen(PathStr);
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while (PathLen) {
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// Find the first colon...
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const char *Colon = std::find(PathStr, PathStr+PathLen, ':');
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// Check to see if this first directory contains the executable...
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Path FilePath;
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if (FilePath.set(std::string(PathStr,Colon))) {
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FilePath.appendComponent(progName);
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if (FilePath.canExecute())
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return FilePath; // Found the executable!
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}
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// Nope it wasn't in this directory, check the next path in the list!
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PathLen -= Colon-PathStr;
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PathStr = Colon;
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// Advance past duplicate colons
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while (*PathStr == ':') {
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PathStr++;
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PathLen--;
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}
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}
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return Path();
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}
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static bool RedirectIO(const Path *Path, int FD, std::string* ErrMsg) {
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if (Path == 0)
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// Noop
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return false;
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std::string File;
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if (Path->isEmpty())
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// Redirect empty paths to /dev/null
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File = "/dev/null";
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else
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File = Path->toString();
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// Open the file
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int InFD = open(File.c_str(), FD == 0 ? O_RDONLY : O_WRONLY|O_CREAT, 0666);
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if (InFD == -1) {
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MakeErrMsg(ErrMsg, "Cannot open file '" + File + "' for "
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+ (FD == 0 ? "input" : "output") + "!\n");
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return true;
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}
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// Install it as the requested FD
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if (-1 == dup2(InFD, FD)) {
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MakeErrMsg(ErrMsg, "Cannot dup2");
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return true;
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}
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close(InFD); // Close the original FD
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return false;
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}
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static bool Timeout = false;
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static void TimeOutHandler(int Sig) {
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Timeout = true;
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}
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static void SetMemoryLimits (unsigned size)
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{
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#if HAVE_SYS_RESOURCE_H
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struct rlimit r;
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__typeof__ (r.rlim_cur) limit = (__typeof__ (r.rlim_cur)) (size) * 1048576;
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// Heap size
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getrlimit (RLIMIT_DATA, &r);
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r.rlim_cur = limit;
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setrlimit (RLIMIT_DATA, &r);
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#ifdef RLIMIT_RSS
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// Resident set size.
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getrlimit (RLIMIT_RSS, &r);
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r.rlim_cur = limit;
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setrlimit (RLIMIT_RSS, &r);
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#endif
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#ifdef RLIMIT_AS // e.g. NetBSD doesn't have it.
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// Virtual memory.
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getrlimit (RLIMIT_AS, &r);
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r.rlim_cur = limit;
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setrlimit (RLIMIT_AS, &r);
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#endif
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#endif
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}
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int
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Program::ExecuteAndWait(const Path& path,
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const char** args,
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const char** envp,
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const Path** redirects,
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unsigned secondsToWait,
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unsigned memoryLimit,
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std::string* ErrMsg)
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{
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if (!path.canExecute()) {
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if (ErrMsg)
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*ErrMsg = path.toString() + " is not executable";
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return -1;
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}
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#ifdef HAVE_SYS_WAIT_H
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// Create a child process.
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int child = fork();
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switch (child) {
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// An error occured: Return to the caller.
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case -1:
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MakeErrMsg(ErrMsg, "Couldn't fork");
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return -1;
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// Child process: Execute the program.
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case 0: {
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// Redirect file descriptors...
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if (redirects) {
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if (RedirectIO(redirects[0], 0, ErrMsg)) { return -1; }
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if (RedirectIO(redirects[1], 1, ErrMsg)) { return -1; }
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if (redirects[1] && redirects[2] &&
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*(redirects[1]) != *(redirects[2])) {
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if (RedirectIO(redirects[2], 2, ErrMsg)) { return -1; }
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} else if (-1 == dup2(1,2)) {
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MakeErrMsg(ErrMsg, "Can't redirect");
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return -1;
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}
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}
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// Set memory limits
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if (memoryLimit!=0) {
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SetMemoryLimits(memoryLimit);
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}
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// Execute!
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if (envp != 0)
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execve (path.c_str(), (char**)args, (char**)envp);
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else
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execv (path.c_str(), (char**)args);
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// If the execve() failed, we should exit and let the parent pick up
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// our non-zero exit status.
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exit (errno);
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}
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// Parent process: Break out of the switch to do our processing.
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default:
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break;
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}
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// Make sure stderr and stdout have been flushed
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std::cerr << std::flush;
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std::cout << std::flush;
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fsync(1);
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fsync(2);
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struct sigaction Act, Old;
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// Install a timeout handler.
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if (secondsToWait) {
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Timeout = false;
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Act.sa_sigaction = 0;
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Act.sa_handler = TimeOutHandler;
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sigemptyset(&Act.sa_mask);
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Act.sa_flags = 0;
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sigaction(SIGALRM, &Act, &Old);
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alarm(secondsToWait);
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}
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// Parent process: Wait for the child process to terminate.
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int status;
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while (wait(&status) != child)
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if (secondsToWait && errno == EINTR) {
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// Kill the child.
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kill(child, SIGKILL);
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// Turn off the alarm and restore the signal handler
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alarm(0);
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sigaction(SIGALRM, &Old, 0);
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// Wait for child to die
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if (wait(&status) != child)
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MakeErrMsg(ErrMsg, "Child timed out but wouldn't die");
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else
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MakeErrMsg(ErrMsg, "Child timed out", 0);
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return -1; // Timeout detected
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} else if (errno != EINTR) {
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MakeErrMsg(ErrMsg, "Error waiting for child process");
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return -1;
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}
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// We exited normally without timeout, so turn off the timer.
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if (secondsToWait) {
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alarm(0);
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sigaction(SIGALRM, &Old, 0);
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}
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// Return the proper exit status. 0=success, >0 is programs' exit status,
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// <0 means a signal was returned, -9999999 means the program dumped core.
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int result = 0;
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if (WIFEXITED(status))
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result = WEXITSTATUS(status);
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else if (WIFSIGNALED(status))
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result = 0 - WTERMSIG(status);
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#ifdef WCOREDUMP
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else if (WCOREDUMP(status))
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result |= 0x01000000;
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#endif
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return result;
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#else
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return -99;
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#endif
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}
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bool Program::ChangeStdinToBinary(){
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// Do nothing, as Unix doesn't differentiate between text and binary.
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return false;
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}
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bool Program::ChangeStdoutToBinary(){
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// Do nothing, as Unix doesn't differentiate between text and binary.
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return false;
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}
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}
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