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			46 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
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| // 
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| // The MachineConstantPool class keeps track of constants referenced by a
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| // function which must be spilled to memory.  This is used for constants which
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| // are unable to be used directly as operands to instructions, which typically
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| // include floating point and large integer constants.
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| //
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| // Instructions reference the address of these constant pool constants through
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| // the use of MO_ConstantPoolIndex values.  When emitting assembly or machine
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| // code, these virtual address references are converted to refer to the
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| // address of the function constant pool values.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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| #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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| 
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| #include <vector>
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| class Constant;
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| 
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| class MachineConstantPool {
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|   std::vector<Constant*> Constants;
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| public:
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| 
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|   /// getConstantPoolIndex - Create a new entry in the constant pool or return
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|   /// an existing one.  This should eventually allow sharing of duplicate
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|   /// objects in the constant pool, but this is adequate for now.
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|   ///
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|   unsigned getConstantPoolIndex(Constant *C) {
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|     Constants.push_back(C);
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|     return Constants.size()-1;
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|   }
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| 
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|   const std::vector<Constant*> &getConstants() const { return Constants; }
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| 
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|   /// print - Used by the MachineFunction printer to print information about
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|   /// stack objects.  Implemented in MachineFunction.cpp
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|   ///
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|   void print(std::ostream &OS) const;
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| 
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|   /// dump - Call print(std::cerr) to be called from the debugger.
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|   void dump() const;
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| };
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| 
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| #endif
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