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offset accumulation to use a boring APInt instead of ConstantExprs. I didn't go all the way to an 'int64_t' because I wanted APInt to handle any magic required to properly wrap the arithmetic when the pointer width is <64 bits. If there is a significant penalty from using APInt here, first off WTF, and secondly let me know and I'll do the math by hand. I've left one layer still operating w/ ConstantExpr because it makes the interface quite a bit simpler, and that one isn't iterative so has much lower cost. I suppose this may potentially speed up some strang compilation situations, but I don't really expect much. It should have no functional impact either way. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152590 91177308-0d34-0410-b5e6-96231b3b80d8
Analysis Opportunities: //===---------------------------------------------------------------------===// In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the ScalarEvolution expression for %r is this: {1,+,3,+,2}<loop> Outside the loop, this could be evaluated simply as (%n * %n), however ScalarEvolution currently evaluates it as (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n)) In addition to being much more complicated, it involves i65 arithmetic, which is very inefficient when expanded into code. //===---------------------------------------------------------------------===// In formatValue in test/CodeGen/X86/lsr-delayed-fold.ll, ScalarEvolution is forming this expression: ((trunc i64 (-1 * %arg5) to i32) + (trunc i64 %arg5 to i32) + (-1 * (trunc i64 undef to i32))) This could be folded to (-1 * (trunc i64 undef to i32)) //===---------------------------------------------------------------------===//