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			122 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- AMDGPUTargetTransformInfo.cpp - AMDGPU specific TTI pass ---------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// \file
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// This file implements a TargetTransformInfo analysis pass specific to the
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// AMDGPU target machine. It uses the target's detailed information to provide
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// more precise answers to certain TTI queries, while letting the target
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// independent and default TTI implementations handle the rest.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "AMDGPUtti"
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#include "AMDGPU.h"
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#include "AMDGPUTargetMachine.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/CostTable.h"
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#include "llvm/Target/TargetLowering.h"
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using namespace llvm;
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// Declare the pass initialization routine locally as target-specific passes
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// don't have a target-wide initialization entry point, and so we rely on the
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// pass constructor initialization.
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namespace llvm {
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void initializeAMDGPUTTIPass(PassRegistry &);
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}
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namespace {
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class AMDGPUTTI final : public ImmutablePass, public TargetTransformInfo {
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  const AMDGPUTargetMachine *TM;
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  const AMDGPUSubtarget *ST;
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  const AMDGPUTargetLowering *TLI;
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  /// Estimate the overhead of scalarizing an instruction. Insert and Extract
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  /// are set if the result needs to be inserted and/or extracted from vectors.
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  unsigned getScalarizationOverhead(Type *Ty, bool Insert, bool Extract) const;
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public:
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  AMDGPUTTI() : ImmutablePass(ID), TM(0), ST(0), TLI(0) {
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    llvm_unreachable("This pass cannot be directly constructed");
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  }
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  AMDGPUTTI(const AMDGPUTargetMachine *TM)
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      : ImmutablePass(ID), TM(TM), ST(TM->getSubtargetImpl()),
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        TLI(TM->getTargetLowering()) {
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    initializeAMDGPUTTIPass(*PassRegistry::getPassRegistry());
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  }
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  virtual void initializePass() override { pushTTIStack(this); }
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  virtual void getAnalysisUsage(AnalysisUsage &AU) const override {
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    TargetTransformInfo::getAnalysisUsage(AU);
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  }
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  /// Pass identification.
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  static char ID;
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  /// Provide necessary pointer adjustments for the two base classes.
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  virtual void *getAdjustedAnalysisPointer(const void *ID) override {
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    if (ID == &TargetTransformInfo::ID)
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      return (TargetTransformInfo *)this;
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    return this;
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  }
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  virtual bool hasBranchDivergence() const override;
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  virtual void getUnrollingPreferences(Loop *L, UnrollingPreferences &UP) const;
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  /// @}
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};
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} // end anonymous namespace
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INITIALIZE_AG_PASS(AMDGPUTTI, TargetTransformInfo, "AMDGPUtti",
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                   "AMDGPU Target Transform Info", true, true, false)
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char AMDGPUTTI::ID = 0;
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ImmutablePass *
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llvm::createAMDGPUTargetTransformInfoPass(const AMDGPUTargetMachine *TM) {
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  return new AMDGPUTTI(TM);
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}
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bool AMDGPUTTI::hasBranchDivergence() const { return true; }
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void AMDGPUTTI::getUnrollingPreferences(Loop *L,
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                                        UnrollingPreferences &UP) const {
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  for (Loop::block_iterator BI = L->block_begin(), BE = L->block_end();
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                                                  BI != BE; ++BI) {
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    BasicBlock *BB = *BI;
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    for (BasicBlock::const_iterator I = BB->begin(), E = BB->end();
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                                                      I != E; ++I) {
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      const GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I);
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      if (!GEP)
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        continue;
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      const Value *Ptr = GEP->getPointerOperand();
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      const AllocaInst *Alloca = dyn_cast<AllocaInst>(GetUnderlyingObject(Ptr));
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      if (Alloca) {
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        // We want to do whatever we can to limit the number of alloca
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        // instructions that make it through to the code generator.  allocas
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        // require us to use indirect addressing, which is slow and prone to
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        // compiler bugs.  If this loop does an address calculation on an
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        // alloca ptr, then we want to use a higher than normal loop unroll
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        // threshold. This will give SROA a better chance to eliminate these
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        // allocas.
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        //
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        // Don't use the maximum allowed value here as it will make some
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        // programs way too big.
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        UP.Threshold = 500;
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      }
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    }
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  }
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}
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