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	AKA: Recompile *ALL* the source code! This one went much better. No manual edits here. I spot-checked for silliness and grep-checked for really broken edits and everything seemed good. It all still compiles. Yell if you see something that looks goofy. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169133 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			407 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			407 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- FastISel.h - Definition of the FastISel class ---------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the FastISel class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_FASTISEL_H
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#define LLVM_CODEGEN_FASTISEL_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/ValueTypes.h"
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namespace llvm {
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class AllocaInst;
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class Constant;
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class ConstantFP;
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class FunctionLoweringInfo;
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class Instruction;
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class LoadInst;
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class MachineBasicBlock;
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class MachineConstantPool;
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class MachineFunction;
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class MachineInstr;
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class MachineFrameInfo;
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class MachineRegisterInfo;
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class DataLayout;
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class TargetInstrInfo;
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class TargetLibraryInfo;
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class TargetLowering;
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class TargetMachine;
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class TargetRegisterClass;
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class TargetRegisterInfo;
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class User;
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class Value;
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/// FastISel - This is a fast-path instruction selection class that
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/// generates poor code and doesn't support illegal types or non-trivial
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/// lowering, but runs quickly.
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class FastISel {
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protected:
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  DenseMap<const Value *, unsigned> LocalValueMap;
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  FunctionLoweringInfo &FuncInfo;
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  MachineRegisterInfo &MRI;
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  MachineFrameInfo &MFI;
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  MachineConstantPool &MCP;
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  DebugLoc DL;
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  const TargetMachine &TM;
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  const DataLayout &TD;
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  const TargetInstrInfo &TII;
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  const TargetLowering &TLI;
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  const TargetRegisterInfo &TRI;
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  const TargetLibraryInfo *LibInfo;
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  /// The position of the last instruction for materializing constants
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  /// for use in the current block. It resets to EmitStartPt when it
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  /// makes sense (for example, it's usually profitable to avoid function
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  /// calls between the definition and the use)
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  MachineInstr *LastLocalValue;
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  /// The top most instruction in the current block that is allowed for
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  /// emitting local variables. LastLocalValue resets to EmitStartPt when
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  /// it makes sense (for example, on function calls)
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  MachineInstr *EmitStartPt;
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public:
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  /// getLastLocalValue - Return the position of the last instruction
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  /// emitted for materializing constants for use in the current block.
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  MachineInstr *getLastLocalValue() { return LastLocalValue; }
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  /// setLastLocalValue - Update the position of the last instruction
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  /// emitted for materializing constants for use in the current block.
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  void setLastLocalValue(MachineInstr *I) {
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    EmitStartPt = I;
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    LastLocalValue = I;
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  }
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  /// startNewBlock - Set the current block to which generated machine
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  /// instructions will be appended, and clear the local CSE map.
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  ///
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  void startNewBlock();
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  /// getCurDebugLoc() - Return current debug location information.
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  DebugLoc getCurDebugLoc() const { return DL; }
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  /// SelectInstruction - Do "fast" instruction selection for the given
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  /// LLVM IR instruction, and append generated machine instructions to
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  /// the current block. Return true if selection was successful.
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  ///
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  bool SelectInstruction(const Instruction *I);
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  /// SelectOperator - Do "fast" instruction selection for the given
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  /// LLVM IR operator (Instruction or ConstantExpr), and append
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  /// generated machine instructions to the current block. Return true
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  /// if selection was successful.
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  ///
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  bool SelectOperator(const User *I, unsigned Opcode);
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  /// getRegForValue - Create a virtual register and arrange for it to
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  /// be assigned the value for the given LLVM value.
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  unsigned getRegForValue(const Value *V);
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  /// lookUpRegForValue - Look up the value to see if its value is already
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  /// cached in a register. It may be defined by instructions across blocks or
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  /// defined locally.
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  unsigned lookUpRegForValue(const Value *V);
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  /// getRegForGEPIndex - This is a wrapper around getRegForValue that also
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  /// takes care of truncating or sign-extending the given getelementptr
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  /// index value.
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  std::pair<unsigned, bool> getRegForGEPIndex(const Value *V);
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  /// TryToFoldLoad - The specified machine instr operand is a vreg, and that
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  /// vreg is being provided by the specified load instruction.  If possible,
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  /// try to fold the load as an operand to the instruction, returning true if
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  /// possible.
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  virtual bool TryToFoldLoad(MachineInstr * /*MI*/, unsigned /*OpNo*/,
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                             const LoadInst * /*LI*/) {
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    return false;
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  }
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  /// recomputeInsertPt - Reset InsertPt to prepare for inserting instructions
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  /// into the current block.
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  void recomputeInsertPt();
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  struct SavePoint {
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    MachineBasicBlock::iterator InsertPt;
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    DebugLoc DL;
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  };
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  /// enterLocalValueArea - Prepare InsertPt to begin inserting instructions
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  /// into the local value area and return the old insert position.
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  SavePoint enterLocalValueArea();
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  /// leaveLocalValueArea - Reset InsertPt to the given old insert position.
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  void leaveLocalValueArea(SavePoint Old);
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  virtual ~FastISel();
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protected:
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  explicit FastISel(FunctionLoweringInfo &funcInfo,
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                    const TargetLibraryInfo *libInfo);
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  /// TargetSelectInstruction - This method is called by target-independent
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  /// code when the normal FastISel process fails to select an instruction.
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  /// This gives targets a chance to emit code for anything that doesn't
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  /// fit into FastISel's framework. It returns true if it was successful.
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  ///
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  virtual bool
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  TargetSelectInstruction(const Instruction *I) = 0;
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  /// FastEmit_r - This method is called by target-independent code
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  /// to request that an instruction with the given type and opcode
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  /// be emitted.
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  virtual unsigned FastEmit_(MVT VT,
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                             MVT RetVT,
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                             unsigned Opcode);
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  /// FastEmit_r - This method is called by target-independent code
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  /// to request that an instruction with the given type, opcode, and
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  /// register operand be emitted.
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  ///
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  virtual unsigned FastEmit_r(MVT VT,
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                              MVT RetVT,
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                              unsigned Opcode,
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                              unsigned Op0, bool Op0IsKill);
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  /// FastEmit_rr - This method is called by target-independent code
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  /// to request that an instruction with the given type, opcode, and
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  /// register operands be emitted.
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  ///
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  virtual unsigned FastEmit_rr(MVT VT,
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                               MVT RetVT,
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                               unsigned Opcode,
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                               unsigned Op0, bool Op0IsKill,
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                               unsigned Op1, bool Op1IsKill);
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  /// FastEmit_ri - This method is called by target-independent code
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  /// to request that an instruction with the given type, opcode, and
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  /// register and immediate operands be emitted.
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  ///
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  virtual unsigned FastEmit_ri(MVT VT,
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                               MVT RetVT,
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                               unsigned Opcode,
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                               unsigned Op0, bool Op0IsKill,
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                               uint64_t Imm);
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  /// FastEmit_rf - This method is called by target-independent code
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  /// to request that an instruction with the given type, opcode, and
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  /// register and floating-point immediate operands be emitted.
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  ///
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  virtual unsigned FastEmit_rf(MVT VT,
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                               MVT RetVT,
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                               unsigned Opcode,
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                               unsigned Op0, bool Op0IsKill,
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                               const ConstantFP *FPImm);
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  /// FastEmit_rri - This method is called by target-independent code
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  /// to request that an instruction with the given type, opcode, and
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  /// register and immediate operands be emitted.
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  ///
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  virtual unsigned FastEmit_rri(MVT VT,
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                                MVT RetVT,
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                                unsigned Opcode,
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                                unsigned Op0, bool Op0IsKill,
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                                unsigned Op1, bool Op1IsKill,
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                                uint64_t Imm);
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  /// FastEmit_ri_ - This method is a wrapper of FastEmit_ri. It first tries
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  /// to emit an instruction with an immediate operand using FastEmit_ri.
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  /// If that fails, it materializes the immediate into a register and try
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  /// FastEmit_rr instead.
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  unsigned FastEmit_ri_(MVT VT,
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                        unsigned Opcode,
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                        unsigned Op0, bool Op0IsKill,
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                        uint64_t Imm, MVT ImmType);
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  /// FastEmit_i - This method is called by target-independent code
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  /// to request that an instruction with the given type, opcode, and
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  /// immediate operand be emitted.
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  virtual unsigned FastEmit_i(MVT VT,
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                              MVT RetVT,
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                              unsigned Opcode,
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                              uint64_t Imm);
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  /// FastEmit_f - This method is called by target-independent code
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  /// to request that an instruction with the given type, opcode, and
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  /// floating-point immediate operand be emitted.
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  virtual unsigned FastEmit_f(MVT VT,
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                              MVT RetVT,
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                              unsigned Opcode,
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                              const ConstantFP *FPImm);
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  /// FastEmitInst_ - Emit a MachineInstr with no operands and a
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  /// result register in the given register class.
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  ///
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  unsigned FastEmitInst_(unsigned MachineInstOpcode,
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                         const TargetRegisterClass *RC);
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  /// FastEmitInst_r - Emit a MachineInstr with one register operand
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  /// and a result register in the given register class.
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  ///
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  unsigned FastEmitInst_r(unsigned MachineInstOpcode,
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                          const TargetRegisterClass *RC,
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                          unsigned Op0, bool Op0IsKill);
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  /// FastEmitInst_rr - Emit a MachineInstr with two register operands
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  /// and a result register in the given register class.
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  ///
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  unsigned FastEmitInst_rr(unsigned MachineInstOpcode,
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                           const TargetRegisterClass *RC,
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                           unsigned Op0, bool Op0IsKill,
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                           unsigned Op1, bool Op1IsKill);
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  /// FastEmitInst_rrr - Emit a MachineInstr with three register operands
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  /// and a result register in the given register class.
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  ///
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  unsigned FastEmitInst_rrr(unsigned MachineInstOpcode,
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                           const TargetRegisterClass *RC,
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                           unsigned Op0, bool Op0IsKill,
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                           unsigned Op1, bool Op1IsKill,
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                           unsigned Op2, bool Op2IsKill);
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  /// FastEmitInst_ri - Emit a MachineInstr with a register operand,
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  /// an immediate, and a result register in the given register class.
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  ///
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  unsigned FastEmitInst_ri(unsigned MachineInstOpcode,
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                           const TargetRegisterClass *RC,
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                           unsigned Op0, bool Op0IsKill,
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                           uint64_t Imm);
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  /// FastEmitInst_rii - Emit a MachineInstr with one register operand
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  /// and two immediate operands.
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  ///
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  unsigned FastEmitInst_rii(unsigned MachineInstOpcode,
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                           const TargetRegisterClass *RC,
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                           unsigned Op0, bool Op0IsKill,
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                           uint64_t Imm1, uint64_t Imm2);
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  /// FastEmitInst_rf - Emit a MachineInstr with two register operands
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  /// and a result register in the given register class.
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  ///
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  unsigned FastEmitInst_rf(unsigned MachineInstOpcode,
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                           const TargetRegisterClass *RC,
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                           unsigned Op0, bool Op0IsKill,
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                           const ConstantFP *FPImm);
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  /// FastEmitInst_rri - Emit a MachineInstr with two register operands,
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  /// an immediate, and a result register in the given register class.
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  ///
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  unsigned FastEmitInst_rri(unsigned MachineInstOpcode,
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                            const TargetRegisterClass *RC,
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                            unsigned Op0, bool Op0IsKill,
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                            unsigned Op1, bool Op1IsKill,
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                            uint64_t Imm);
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  /// FastEmitInst_rrii - Emit a MachineInstr with two register operands,
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  /// two immediates operands, and a result register in the given register
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  /// class.
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  unsigned FastEmitInst_rrii(unsigned MachineInstOpcode,
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                             const TargetRegisterClass *RC,
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                             unsigned Op0, bool Op0IsKill,
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                             unsigned Op1, bool Op1IsKill,
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                             uint64_t Imm1, uint64_t Imm2);
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  /// FastEmitInst_i - Emit a MachineInstr with a single immediate
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  /// operand, and a result register in the given register class.
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  unsigned FastEmitInst_i(unsigned MachineInstrOpcode,
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                          const TargetRegisterClass *RC,
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                          uint64_t Imm);
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  /// FastEmitInst_ii - Emit a MachineInstr with a two immediate operands.
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  unsigned FastEmitInst_ii(unsigned MachineInstrOpcode,
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                          const TargetRegisterClass *RC,
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                          uint64_t Imm1, uint64_t Imm2);
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  /// FastEmitInst_extractsubreg - Emit a MachineInstr for an extract_subreg
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  /// from a specified index of a superregister to a specified type.
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  unsigned FastEmitInst_extractsubreg(MVT RetVT,
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                                      unsigned Op0, bool Op0IsKill,
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                                      uint32_t Idx);
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  /// FastEmitZExtFromI1 - Emit MachineInstrs to compute the value of Op
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  /// with all but the least significant bit set to zero.
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  unsigned FastEmitZExtFromI1(MVT VT,
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                              unsigned Op0, bool Op0IsKill);
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  /// FastEmitBranch - Emit an unconditional branch to the given block,
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  /// unless it is the immediate (fall-through) successor, and update
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  /// the CFG.
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  void FastEmitBranch(MachineBasicBlock *MBB, DebugLoc DL);
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  void UpdateValueMap(const Value* I, unsigned Reg, unsigned NumRegs = 1);
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  unsigned createResultReg(const TargetRegisterClass *RC);
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  /// TargetMaterializeConstant - Emit a constant in a register using
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  /// target-specific logic, such as constant pool loads.
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  virtual unsigned TargetMaterializeConstant(const Constant* C) {
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    return 0;
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  }
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  /// TargetMaterializeAlloca - Emit an alloca address in a register using
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  /// target-specific logic.
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  virtual unsigned TargetMaterializeAlloca(const AllocaInst* C) {
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    return 0;
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  }
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  virtual unsigned TargetMaterializeFloatZero(const ConstantFP* CF) {
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    return 0;
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  }
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private:
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  bool SelectBinaryOp(const User *I, unsigned ISDOpcode);
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  bool SelectFNeg(const User *I);
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  bool SelectGetElementPtr(const User *I);
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  bool SelectCall(const User *I);
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  bool SelectBitCast(const User *I);
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  bool SelectCast(const User *I, unsigned Opcode);
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  bool SelectExtractValue(const User *I);
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  bool SelectInsertValue(const User *I);
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  /// HandlePHINodesInSuccessorBlocks - Handle PHI nodes in successor blocks.
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  /// Emit code to ensure constants are copied into registers when needed.
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  /// Remember the virtual registers that need to be added to the Machine PHI
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  /// nodes as input.  We cannot just directly add them, because expansion
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  /// might result in multiple MBB's for one BB.  As such, the start of the
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  /// BB might correspond to a different MBB than the end.
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  bool HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB);
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  /// materializeRegForValue - Helper for getRegForVale. This function is
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  /// called when the value isn't already available in a register and must
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  /// be materialized with new instructions.
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  unsigned materializeRegForValue(const Value *V, MVT VT);
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  /// flushLocalValueMap - clears LocalValueMap and moves the area for the
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  /// new local variables to the beginning of the block. It helps to avoid
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  /// spilling cached variables across heavy instructions like calls.
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  void flushLocalValueMap();
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  /// hasTrivialKill - Test whether the given value has exactly one use.
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  bool hasTrivialKill(const Value *V) const;
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  /// removeDeadCode - Remove all dead instructions between the I and E.
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  void removeDeadCode(MachineBasicBlock::iterator I,
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                      MachineBasicBlock::iterator E);
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};
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}
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#endif
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