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	for ELF to work. 2) RIP addressing: Use SIB bytes for absolute relocations where RegBase=0, IndexReg=0. 3) The JIT can get the real address of cstpools and jmptables during code emission, fix that for object code emission git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78129 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			179 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
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			179 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CodeGen/ObjectCodeEmitter.h - Object Code Emitter -*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//  Generalized Object Code Emitter, works with ObjectModule and BinaryObject.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_OBJECTCODEEMITTER_H
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#define LLVM_CODEGEN_OBJECTCODEEMITTER_H
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#include "llvm/CodeGen/MachineCodeEmitter.h"
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namespace llvm {
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class BinaryObject;
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class MachineBasicBlock;
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class MachineCodeEmitter;
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class MachineFunction;
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class MachineConstantPool;
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class MachineJumpTableInfo;
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class MachineModuleInfo;
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class ObjectCodeEmitter : public MachineCodeEmitter {
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protected:
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  /// Binary Object (Section or Segment) we are emitting to.
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  BinaryObject *BO;
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  /// MBBLocations - This vector is a mapping from MBB ID's to their address.
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  /// It is filled in by the StartMachineBasicBlock callback and queried by
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  /// the getMachineBasicBlockAddress callback.
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  std::vector<uintptr_t> MBBLocations;
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  /// LabelLocations - This vector is a mapping from Label ID's to their 
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  /// address.
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  std::vector<uintptr_t> LabelLocations;
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  /// CPLocations - This is a map of constant pool indices to offsets from the
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  /// start of the section for that constant pool index.
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  std::vector<uintptr_t> CPLocations;
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  /// CPSections - This is a map of constant pool indices to the Section
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  /// containing the constant pool entry for that index.
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  std::vector<uintptr_t> CPSections;
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  /// JTLocations - This is a map of jump table indices to offsets from the
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  /// start of the section for that jump table index.
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  std::vector<uintptr_t> JTLocations;
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public:
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  ObjectCodeEmitter();
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  ObjectCodeEmitter(BinaryObject *bo);
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  virtual ~ObjectCodeEmitter();
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  /// setBinaryObject - set the BinaryObject we are writting to
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  void setBinaryObject(BinaryObject *bo);
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  /// emitByte - This callback is invoked when a byte needs to be 
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  /// written to the data stream, without buffer overflow testing.
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  void emitByte(uint8_t B);
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  /// emitWordLE - This callback is invoked when a 32-bit word needs to be
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  /// written to the data stream in little-endian format.
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  void emitWordLE(uint32_t W);
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  /// emitWordBE - This callback is invoked when a 32-bit word needs to be
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  /// written to the data stream in big-endian format.
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  void emitWordBE(uint32_t W);
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  /// emitDWordLE - This callback is invoked when a 64-bit word needs to be
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  /// written to the data stream in little-endian format.
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  void emitDWordLE(uint64_t W);
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  /// emitDWordBE - This callback is invoked when a 64-bit word needs to be
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  /// written to the data stream in big-endian format.
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  void emitDWordBE(uint64_t W);
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  /// emitAlignment - Move the CurBufferPtr pointer up the the specified
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  /// alignment (saturated to BufferEnd of course).
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  void emitAlignment(unsigned Alignment = 0, uint8_t fill = 0);
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  /// emitULEB128Bytes - This callback is invoked when a ULEB128 needs to be
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  /// written to the data stream.
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  void emitULEB128Bytes(uint64_t Value);
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  /// emitSLEB128Bytes - This callback is invoked when a SLEB128 needs to be
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  /// written to the data stream.
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  void emitSLEB128Bytes(uint64_t Value);
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  /// emitString - This callback is invoked when a String needs to be
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  /// written to the data stream.
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  void emitString(const std::string &String);
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  /// getCurrentPCValue - This returns the address that the next emitted byte
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  /// will be output to.
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  uintptr_t getCurrentPCValue() const;
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  /// getCurrentPCOffset - Return the offset from the start of the emitted
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  /// buffer that we are currently writing to.
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  uintptr_t getCurrentPCOffset() const;
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  /// addRelocation - Whenever a relocatable address is needed, it should be
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  /// noted with this interface.
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  void addRelocation(const MachineRelocation& relocation);
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  /// earlyResolveAddresses - True if the code emitter can use symbol addresses 
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  /// during code emission time. The JIT is capable of doing this because it
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  /// creates jump tables or constant pools in memory on the fly while the
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  /// object code emitters rely on a linker to have real addresses and should
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  /// use relocations instead.
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  bool earlyResolveAddresses() const { return false; }
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  /// startFunction - This callback is invoked when the specified function is
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  /// about to be code generated.  This initializes the BufferBegin/End/Ptr
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  /// fields.
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  virtual void startFunction(MachineFunction &F) = 0;
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  /// finishFunction - This callback is invoked when the specified function has
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  /// finished code generation.  If a buffer overflow has occurred, this method
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  /// returns true (the callee is required to try again), otherwise it returns
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  /// false.
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  virtual bool finishFunction(MachineFunction &F) = 0;
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  /// StartMachineBasicBlock - This should be called by the target when a new
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  /// basic block is about to be emitted.  This way the MCE knows where the
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  /// start of the block is, and can implement getMachineBasicBlockAddress.
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  virtual void StartMachineBasicBlock(MachineBasicBlock *MBB);
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  /// getMachineBasicBlockAddress - Return the address of the specified
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  /// MachineBasicBlock, only usable after the label for the MBB has been
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  /// emitted.
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  virtual uintptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const;
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  /// emitLabel - Emits a label
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  virtual void emitLabel(uint64_t LabelID) = 0;
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  /// getLabelAddress - Return the address of the specified LabelID, only usable
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  /// after the LabelID has been emitted.
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  virtual uintptr_t getLabelAddress(uint64_t LabelID) const = 0;
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  /// emitJumpTables - Emit all the jump tables for a given jump table info
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  /// record to the appropriate section.
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  virtual void emitJumpTables(MachineJumpTableInfo *MJTI) = 0;
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  /// getJumpTableEntryAddress - Return the address of the jump table with index
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  /// 'Index' in the function that last called initJumpTableInfo.
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  virtual uintptr_t getJumpTableEntryAddress(unsigned Index) const;
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  /// emitConstantPool - For each constant pool entry, figure out which section
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  /// the constant should live in, allocate space for it, and emit it to the 
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  /// Section data buffer.
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  virtual void emitConstantPool(MachineConstantPool *MCP) = 0;
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  /// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
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  /// the constant pool that was last emitted with the emitConstantPool method.
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  virtual uintptr_t getConstantPoolEntryAddress(unsigned Index) const;
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  /// getConstantPoolEntrySection - Return the section of the 'Index' entry in
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  /// the constant pool that was last emitted with the emitConstantPool method.
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  virtual uintptr_t getConstantPoolEntrySection(unsigned Index) const;
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  /// Specifies the MachineModuleInfo object. This is used for exception handling
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  /// purposes.
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  virtual void setModuleInfo(MachineModuleInfo* Info) = 0;
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  // to be implemented or depreciated with MachineModuleInfo
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}; // end class ObjectCodeEmitter
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} // end namespace llvm
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#endif
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