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	http://llvm.org/viewvc/llvm-project?view=rev&revision=78127, I'm changing the ExecutionEngine's global mappings to hold AssertingVH<const GlobalValue>. That way, if unregistering a mapping fails to actually unregister it, we'll get an assert. Running the jit nightly tests didn't uncover any actual instances of the problem. This also uncovered the fact that AssertingVH<const X> didn't work, so I fixed that too. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78400 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			474 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			474 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- ExecutionEngine.h - Abstract Execution Engine Interface --*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the abstract interface that implements execution support
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// for LLVM.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_EXECUTION_ENGINE_H
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#define LLVM_EXECUTION_ENGINE_H
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#include <vector>
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#include <map>
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#include <string>
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/System/Mutex.h"
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#include "llvm/Target/TargetMachine.h"
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namespace llvm {
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struct GenericValue;
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class Constant;
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class Function;
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class GlobalVariable;
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class GlobalValue;
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class JITEventListener;
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class JITMemoryManager;
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class MachineCodeInfo;
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class Module;
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class ModuleProvider;
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class MutexGuard;
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class TargetData;
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class Type;
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template<typename> class AssertingVH;
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class ExecutionEngineState {
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private:
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  /// GlobalAddressMap - A mapping between LLVM global values and their
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  /// actualized version...
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  std::map<AssertingVH<const GlobalValue>, void *> GlobalAddressMap;
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  /// GlobalAddressReverseMap - This is the reverse mapping of GlobalAddressMap,
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  /// used to convert raw addresses into the LLVM global value that is emitted
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  /// at the address.  This map is not computed unless getGlobalValueAtAddress
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  /// is called at some point.
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  std::map<void *, AssertingVH<const GlobalValue> > GlobalAddressReverseMap;
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public:
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  std::map<AssertingVH<const GlobalValue>, void *> &
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  getGlobalAddressMap(const MutexGuard &) {
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    return GlobalAddressMap;
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  }
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  std::map<void*, AssertingVH<const GlobalValue> > &
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  getGlobalAddressReverseMap(const MutexGuard &) {
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    return GlobalAddressReverseMap;
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  }
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};
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class ExecutionEngine {
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  const TargetData *TD;
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  ExecutionEngineState state;
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  bool LazyCompilationDisabled;
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  bool GVCompilationDisabled;
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  bool SymbolSearchingDisabled;
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  bool DlsymStubsEnabled;
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  friend class EngineBuilder;  // To allow access to JITCtor and InterpCtor.
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protected:
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  /// Modules - This is a list of ModuleProvider's that we are JIT'ing from.  We
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  /// use a smallvector to optimize for the case where there is only one module.
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  SmallVector<ModuleProvider*, 1> Modules;
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  void setTargetData(const TargetData *td) {
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    TD = td;
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  }
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  /// getMemoryforGV - Allocate memory for a global variable.
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  virtual char* getMemoryForGV(const GlobalVariable* GV);
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  // To avoid having libexecutionengine depend on the JIT and interpreter
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  // libraries, the JIT and Interpreter set these functions to ctor pointers
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  // at startup time if they are linked in.
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  static ExecutionEngine *(*JITCtor)(ModuleProvider *MP,
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                                     std::string *ErrorStr,
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                                     JITMemoryManager *JMM,
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                                     CodeGenOpt::Level OptLevel,
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                                     bool GVsWithCode);
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  static ExecutionEngine *(*InterpCtor)(ModuleProvider *MP,
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                                        std::string *ErrorStr);
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  /// LazyFunctionCreator - If an unknown function is needed, this function
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  /// pointer is invoked to create it. If this returns null, the JIT will abort.
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  void* (*LazyFunctionCreator)(const std::string &);
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  /// ExceptionTableRegister - If Exception Handling is set, the JIT will 
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  /// register dwarf tables with this function
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  typedef void (*EERegisterFn)(void*);
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  static EERegisterFn ExceptionTableRegister;
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public:
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  /// lock - This lock is protects the ExecutionEngine, JIT, JITResolver and
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  /// JITEmitter classes.  It must be held while changing the internal state of
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  /// any of those classes.
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  sys::Mutex lock; // Used to make this class and subclasses thread-safe
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  //===--------------------------------------------------------------------===//
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  //  ExecutionEngine Startup
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  //===--------------------------------------------------------------------===//
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  virtual ~ExecutionEngine();
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  /// create - This is the factory method for creating an execution engine which
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  /// is appropriate for the current machine.  This takes ownership of the
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  /// module provider.
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  static ExecutionEngine *create(ModuleProvider *MP,
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                                 bool ForceInterpreter = false,
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                                 std::string *ErrorStr = 0,
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                                 CodeGenOpt::Level OptLevel =
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                                   CodeGenOpt::Default,
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                                 // Allocating globals with code breaks
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                                 // freeMachineCodeForFunction and is probably
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                                 // unsafe and bad for performance.  However,
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                                 // we have clients who depend on this
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                                 // behavior, so we must support it.
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                                 // Eventually, when we're willing to break
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                                 // some backwards compatability, this flag
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                                 // should be flipped to false, so that by
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                                 // default freeMachineCodeForFunction works.
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                                 bool GVsWithCode = true);
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  /// create - This is the factory method for creating an execution engine which
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  /// is appropriate for the current machine.  This takes ownership of the
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  /// module.
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  static ExecutionEngine *create(Module *M);
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  /// createJIT - This is the factory method for creating a JIT for the current
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  /// machine, it does not fall back to the interpreter.  This takes ownership
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  /// of the ModuleProvider and JITMemoryManager if successful.
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  ///
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  /// Clients should make sure to initialize targets prior to calling this
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  /// function.
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  static ExecutionEngine *createJIT(ModuleProvider *MP,
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                                    std::string *ErrorStr = 0,
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                                    JITMemoryManager *JMM = 0,
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                                    CodeGenOpt::Level OptLevel =
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                                      CodeGenOpt::Default,
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                                    bool GVsWithCode = true);
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  /// addModuleProvider - Add a ModuleProvider to the list of modules that we
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  /// can JIT from.  Note that this takes ownership of the ModuleProvider: when
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  /// the ExecutionEngine is destroyed, it destroys the MP as well.
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  virtual void addModuleProvider(ModuleProvider *P) {
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    Modules.push_back(P);
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  }
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  //===----------------------------------------------------------------------===//
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  const TargetData *getTargetData() const { return TD; }
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  /// removeModuleProvider - Remove a ModuleProvider from the list of modules.
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  /// Relases the Module from the ModuleProvider, materializing it in the
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  /// process, and returns the materialized Module.
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  virtual Module* removeModuleProvider(ModuleProvider *P,
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                                       std::string *ErrInfo = 0);
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  /// deleteModuleProvider - Remove a ModuleProvider from the list of modules,
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  /// and deletes the ModuleProvider and owned Module.  Avoids materializing 
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  /// the underlying module.
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  virtual void deleteModuleProvider(ModuleProvider *P,std::string *ErrInfo = 0);
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  /// FindFunctionNamed - Search all of the active modules to find the one that
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  /// defines FnName.  This is very slow operation and shouldn't be used for
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  /// general code.
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  Function *FindFunctionNamed(const char *FnName);
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  /// runFunction - Execute the specified function with the specified arguments,
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  /// and return the result.
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  ///
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  virtual GenericValue runFunction(Function *F,
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                                const std::vector<GenericValue> &ArgValues) = 0;
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  /// runStaticConstructorsDestructors - This method is used to execute all of
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  /// the static constructors or destructors for a program, depending on the
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  /// value of isDtors.
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  void runStaticConstructorsDestructors(bool isDtors);
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  /// runStaticConstructorsDestructors - This method is used to execute all of
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  /// the static constructors or destructors for a module, depending on the
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  /// value of isDtors.
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  void runStaticConstructorsDestructors(Module *module, bool isDtors);
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  /// runFunctionAsMain - This is a helper function which wraps runFunction to
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  /// handle the common task of starting up main with the specified argc, argv,
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  /// and envp parameters.
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  int runFunctionAsMain(Function *Fn, const std::vector<std::string> &argv,
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                        const char * const * envp);
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  /// addGlobalMapping - Tell the execution engine that the specified global is
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  /// at the specified location.  This is used internally as functions are JIT'd
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  /// and as global variables are laid out in memory.  It can and should also be
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  /// used by clients of the EE that want to have an LLVM global overlay
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  /// existing data in memory.  After adding a mapping for GV, you must not
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  /// destroy it until you've removed the mapping.
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  void addGlobalMapping(const GlobalValue *GV, void *Addr);
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  /// clearAllGlobalMappings - Clear all global mappings and start over again
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  /// use in dynamic compilation scenarios when you want to move globals
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  void clearAllGlobalMappings();
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  /// clearGlobalMappingsFromModule - Clear all global mappings that came from a
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  /// particular module, because it has been removed from the JIT.
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  void clearGlobalMappingsFromModule(Module *M);
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  /// updateGlobalMapping - Replace an existing mapping for GV with a new
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  /// address.  This updates both maps as required.  If "Addr" is null, the
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  /// entry for the global is removed from the mappings.  This returns the old
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  /// value of the pointer, or null if it was not in the map.
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  void *updateGlobalMapping(const GlobalValue *GV, void *Addr);
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  /// getPointerToGlobalIfAvailable - This returns the address of the specified
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  /// global value if it is has already been codegen'd, otherwise it returns
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  /// null.
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  ///
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  void *getPointerToGlobalIfAvailable(const GlobalValue *GV);
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  /// getPointerToGlobal - This returns the address of the specified global
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  /// value.  This may involve code generation if it's a function.  After
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  /// getting a pointer to GV, it and all globals it transitively refers to have
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  /// been passed to addGlobalMapping.  You must clear the mapping for each
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  /// referred-to global before destroying it.  If a referred-to global RTG is a
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  /// function and this ExecutionEngine is a JIT compiler, calling
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  /// updateGlobalMapping(RTG, 0) will leak the function's machine code, so you
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  /// should call freeMachineCodeForFunction(RTG) instead.  Note that
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  /// optimizations can move and delete non-external GlobalValues without
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  /// notifying the ExecutionEngine.
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  ///
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  void *getPointerToGlobal(const GlobalValue *GV);
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  /// getPointerToFunction - The different EE's represent function bodies in
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  /// different ways.  They should each implement this to say what a function
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  /// pointer should look like.  See getPointerToGlobal for the requirements on
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  /// destroying F and any GlobalValues it refers to.
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  ///
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  virtual void *getPointerToFunction(Function *F) = 0;
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  /// getPointerToFunctionOrStub - If the specified function has been
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  /// code-gen'd, return a pointer to the function.  If not, compile it, or use
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  /// a stub to implement lazy compilation if available.  See getPointerToGlobal
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  /// for the requirements on destroying F and any GlobalValues it refers to.
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  ///
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  virtual void *getPointerToFunctionOrStub(Function *F) {
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    // Default implementation, just codegen the function.
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    return getPointerToFunction(F);
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  }
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  // The JIT overrides a version that actually does this.
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  virtual void runJITOnFunction(Function *, MachineCodeInfo * = 0) { }
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  /// getGlobalValueAtAddress - Return the LLVM global value object that starts
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  /// at the specified address.
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  ///
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  const GlobalValue *getGlobalValueAtAddress(void *Addr);
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  void StoreValueToMemory(const GenericValue &Val, GenericValue *Ptr,
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                          const Type *Ty);
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  void InitializeMemory(const Constant *Init, void *Addr);
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  /// recompileAndRelinkFunction - This method is used to force a function
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  /// which has already been compiled to be compiled again, possibly
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  /// after it has been modified. Then the entry to the old copy is overwritten
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  /// with a branch to the new copy. If there was no old copy, this acts
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  /// just like VM::getPointerToFunction().
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  ///
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  virtual void *recompileAndRelinkFunction(Function *F) = 0;
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  /// freeMachineCodeForFunction - Release memory in the ExecutionEngine
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  /// corresponding to the machine code emitted to execute this function, useful
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  /// for garbage-collecting generated code.
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  ///
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  virtual void freeMachineCodeForFunction(Function *F) = 0;
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  /// getOrEmitGlobalVariable - Return the address of the specified global
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  /// variable, possibly emitting it to memory if needed.  This is used by the
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  /// Emitter.  See getPointerToGlobal for the requirements on destroying GV and
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  /// any GlobalValues it refers to.
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  virtual void *getOrEmitGlobalVariable(const GlobalVariable *GV) {
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    return getPointerToGlobal((GlobalValue*)GV);
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  }
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  /// Registers a listener to be called back on various events within
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  /// the JIT.  See JITEventListener.h for more details.  Does not
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  /// take ownership of the argument.  The argument may be NULL, in
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  /// which case these functions do nothing.
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  virtual void RegisterJITEventListener(JITEventListener *) {}
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  virtual void UnregisterJITEventListener(JITEventListener *) {}
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  /// DisableLazyCompilation - If called, the JIT will abort if lazy compilation
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  /// is ever attempted.
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  void DisableLazyCompilation(bool Disabled = true) {
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    LazyCompilationDisabled = Disabled;
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  }
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  bool isLazyCompilationDisabled() const {
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    return LazyCompilationDisabled;
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  }
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  /// DisableGVCompilation - If called, the JIT will abort if it's asked to
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  /// allocate space and populate a GlobalVariable that is not internal to
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  /// the module.
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  void DisableGVCompilation(bool Disabled = true) {
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    GVCompilationDisabled = Disabled;
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  }
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  bool isGVCompilationDisabled() const {
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    return GVCompilationDisabled;
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  }
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  /// DisableSymbolSearching - If called, the JIT will not try to lookup unknown
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  /// symbols with dlsym.  A client can still use InstallLazyFunctionCreator to
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  /// resolve symbols in a custom way.
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  void DisableSymbolSearching(bool Disabled = true) {
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    SymbolSearchingDisabled = Disabled;
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  }
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  bool isSymbolSearchingDisabled() const {
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    return SymbolSearchingDisabled;
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  }
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  /// EnableDlsymStubs - 
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  void EnableDlsymStubs(bool Enabled = true) {
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    DlsymStubsEnabled = Enabled;
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  }
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  bool areDlsymStubsEnabled() const {
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    return DlsymStubsEnabled;
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  }
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  /// InstallLazyFunctionCreator - If an unknown function is needed, the
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  /// specified function pointer is invoked to create it.  If it returns null,
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  /// the JIT will abort.
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  void InstallLazyFunctionCreator(void* (*P)(const std::string &)) {
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    LazyFunctionCreator = P;
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  }
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  /// InstallExceptionTableRegister - The JIT will use the given function
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  /// to register the exception tables it generates.
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  static void InstallExceptionTableRegister(void (*F)(void*)) {
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    ExceptionTableRegister = F;
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  }
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  /// RegisterTable - Registers the given pointer as an exception table. It uses
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  /// the ExceptionTableRegister function.
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  static void RegisterTable(void* res) {
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    if (ExceptionTableRegister)
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      ExceptionTableRegister(res);
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  }
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protected:
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  explicit ExecutionEngine(ModuleProvider *P);
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  void emitGlobals();
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  // EmitGlobalVariable - This method emits the specified global variable to the
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  // address specified in GlobalAddresses, or allocates new memory if it's not
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  // already in the map.
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  void EmitGlobalVariable(const GlobalVariable *GV);
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  GenericValue getConstantValue(const Constant *C);
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  void LoadValueFromMemory(GenericValue &Result, GenericValue *Ptr, 
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                           const Type *Ty);
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};
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namespace EngineKind {
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  // These are actually bitmasks that get or-ed together.
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  enum Kind {
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    JIT         = 0x1,
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    Interpreter = 0x2
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  };
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  const static Kind Either = (Kind)(JIT | Interpreter);
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}
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/// EngineBuilder - Builder class for ExecutionEngines.  Use this by
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/// stack-allocating a builder, chaining the various set* methods, and
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/// terminating it with a .create() call.
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class EngineBuilder {
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 private:
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  ModuleProvider *MP;
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  EngineKind::Kind WhichEngine;
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  std::string *ErrorStr;
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  CodeGenOpt::Level OptLevel;
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  JITMemoryManager *JMM;
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  bool AllocateGVsWithCode;
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  /// InitEngine - Does the common initialization of default options.
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  ///
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  void InitEngine() {
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    WhichEngine = EngineKind::Either;
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    ErrorStr = NULL;
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    OptLevel = CodeGenOpt::Default;
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    JMM = NULL;
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    AllocateGVsWithCode = false;
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  }
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 public:
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  /// EngineBuilder - Constructor for EngineBuilder.  If create() is called and
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						|
  /// is successful, the created engine takes ownership of the module
 | 
						|
  /// provider.
 | 
						|
  EngineBuilder(ModuleProvider *mp) : MP(mp) {
 | 
						|
    InitEngine();
 | 
						|
  }
 | 
						|
 | 
						|
  /// EngineBuilder - Overloaded constructor that automatically creates an
 | 
						|
  /// ExistingModuleProvider for an existing module.
 | 
						|
  EngineBuilder(Module *m);
 | 
						|
 | 
						|
  /// setEngineKind - Controls whether the user wants the interpreter, the JIT,
 | 
						|
  /// or whichever engine works.  This option defaults to EngineKind::Either.
 | 
						|
  EngineBuilder &setEngineKind(EngineKind::Kind w) {
 | 
						|
    WhichEngine = w;
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  /// setJITMemoryManager - Sets the memory manager to use.  This allows
 | 
						|
  /// clients to customize their memory allocation policies.  If create() is
 | 
						|
  /// called and is successful, the created engine takes ownership of the
 | 
						|
  /// memory manager.  This option defaults to NULL.
 | 
						|
  EngineBuilder &setJITMemoryManager(JITMemoryManager *jmm) {
 | 
						|
    JMM = jmm;
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  /// setErrorStr - Set the error string to write to on error.  This option
 | 
						|
  /// defaults to NULL.
 | 
						|
  EngineBuilder &setErrorStr(std::string *e) {
 | 
						|
    ErrorStr = e;
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  /// setOptLevel - Set the optimization level for the JIT.  This option
 | 
						|
  /// defaults to CodeGenOpt::Default.
 | 
						|
  EngineBuilder &setOptLevel(CodeGenOpt::Level l) {
 | 
						|
    OptLevel = l;
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  /// setAllocateGVsWithCode - Sets whether global values should be allocated
 | 
						|
  /// into the same buffer as code.  For most applications this should be set
 | 
						|
  /// to false.  Allocating globals with code breaks freeMachineCodeForFunction
 | 
						|
  /// and is probably unsafe and bad for performance.  However, we have clients
 | 
						|
  /// who depend on this behavior, so we must support it.  This option defaults
 | 
						|
  /// to false so that users of the new API can safely use the new memory
 | 
						|
  /// manager and free machine code.
 | 
						|
  EngineBuilder &setAllocateGVsWithCode(bool a) {
 | 
						|
    AllocateGVsWithCode = a;
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  ExecutionEngine *create();
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
} // End llvm namespace
 | 
						|
 | 
						|
#endif
 |