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			491 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			491 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Type.h - Classes for handling data types -----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TYPE_H
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#define LLVM_TYPE_H
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#include "llvm/AbstractTypeUser.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/System/Atomic.h"
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#include "llvm/ADT/GraphTraits.h"
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#include <string>
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#include <vector>
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namespace llvm {
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class DerivedType;
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class PointerType;
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class IntegerType;
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class TypeMapBase;
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class raw_ostream;
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class Module;
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/// This file contains the declaration of the Type class.  For more "Type" type
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/// stuff, look in DerivedTypes.h.
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///
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/// The instances of the Type class are immutable: once they are created,
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/// they are never changed.  Also note that only one instance of a particular
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/// type is ever created.  Thus seeing if two types are equal is a matter of
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/// doing a trivial pointer comparison. To enforce that no two equal instances
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/// are created, Type instances can only be created via static factory methods 
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/// in class Type and in derived classes.
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/// 
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/// Once allocated, Types are never free'd, unless they are an abstract type
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/// that is resolved to a more concrete type.
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/// 
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/// Types themself don't have a name, and can be named either by:
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/// - using SymbolTable instance, typically from some Module,
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/// - using convenience methods in the Module class (which uses module's 
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///    SymbolTable too).
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///
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/// Opaque types are simple derived types with no state.  There may be many
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/// different Opaque type objects floating around, but two are only considered
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/// identical if they are pointer equals of each other.  This allows us to have
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/// two opaque types that end up resolving to different concrete types later.
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///
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/// Opaque types are also kinda weird and scary and different because they have
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/// to keep a list of uses of the type.  When, through linking, parsing, or
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/// bitcode reading, they become resolved, they need to find and update all
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/// users of the unknown type, causing them to reference a new, more concrete
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/// type.  Opaque types are deleted when their use list dwindles to zero users.
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///
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/// @brief Root of type hierarchy
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class Type : public AbstractTypeUser {
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public:
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  //===-------------------------------------------------------------------===//
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  /// Definitions of all of the base types for the Type system.  Based on this
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  /// value, you can cast to a "DerivedType" subclass (see DerivedTypes.h)
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  /// Note: If you add an element to this, you need to add an element to the
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  /// Type::getPrimitiveType function, or else things will break!
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  /// Also update LLVMTypeKind and LLVMGetTypeKind () in the C binding.
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  ///
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  enum TypeID {
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    // PrimitiveTypes .. make sure LastPrimitiveTyID stays up to date
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    VoidTyID = 0,    ///<  0: type with no size
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    FloatTyID,       ///<  1: 32 bit floating point type
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    DoubleTyID,      ///<  2: 64 bit floating point type
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    X86_FP80TyID,    ///<  3: 80 bit floating point type (X87)
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    FP128TyID,       ///<  4: 128 bit floating point type (112-bit mantissa)
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    PPC_FP128TyID,   ///<  5: 128 bit floating point type (two 64-bits)
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    LabelTyID,       ///<  6: Labels
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    MetadataTyID,    ///<  7: Metadata
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    // Derived types... see DerivedTypes.h file...
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    // Make sure FirstDerivedTyID stays up to date!!!
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    IntegerTyID,     ///<  8: Arbitrary bit width integers
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    FunctionTyID,    ///<  9: Functions
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    StructTyID,      ///< 10: Structures
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    ArrayTyID,       ///< 11: Arrays
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    PointerTyID,     ///< 12: Pointers
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    OpaqueTyID,      ///< 13: Opaque: type with unknown structure
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    VectorTyID,      ///< 14: SIMD 'packed' format, or other vector type
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    NumTypeIDs,                         // Must remain as last defined ID
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    LastPrimitiveTyID = LabelTyID,
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    FirstDerivedTyID = IntegerTyID
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  };
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private:
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  TypeID   ID : 8;    // The current base type of this type.
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  bool     Abstract : 1;  // True if type contains an OpaqueType
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  unsigned SubclassData : 23; //Space for subclasses to store data
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  /// RefCount - This counts the number of PATypeHolders that are pointing to
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  /// this type.  When this number falls to zero, if the type is abstract and
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  /// has no AbstractTypeUsers, the type is deleted.  This is only sensical for
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  /// derived types.
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  ///
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  mutable sys::cas_flag RefCount;
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  /// Context - This refers to the LLVMContext in which this type was uniqued.
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  LLVMContext &Context;
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  friend class LLVMContextImpl;
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  const Type *getForwardedTypeInternal() const;
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  // Some Type instances are allocated as arrays, some aren't. So we provide
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  // this method to get the right kind of destruction for the type of Type.
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  void destroy() const; // const is a lie, this does "delete this"!
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protected:
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  explicit Type(LLVMContext &C, TypeID id) :
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                             ID(id), Abstract(false), SubclassData(0),
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                             RefCount(0), Context(C),
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                             ForwardType(0), NumContainedTys(0),
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                             ContainedTys(0) {}
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  virtual ~Type() {
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    assert(AbstractTypeUsers.empty() && "Abstract types remain");
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  }
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  /// Types can become nonabstract later, if they are refined.
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  ///
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  inline void setAbstract(bool Val) { Abstract = Val; }
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  unsigned getRefCount() const { return RefCount; }
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  unsigned getSubclassData() const { return SubclassData; }
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  void setSubclassData(unsigned val) { SubclassData = val; }
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  /// ForwardType - This field is used to implement the union find scheme for
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  /// abstract types.  When types are refined to other types, this field is set
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  /// to the more refined type.  Only abstract types can be forwarded.
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  mutable const Type *ForwardType;
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  /// AbstractTypeUsers - Implement a list of the users that need to be notified
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  /// if I am a type, and I get resolved into a more concrete type.
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  ///
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  mutable std::vector<AbstractTypeUser *> AbstractTypeUsers;
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  /// NumContainedTys - Keeps track of how many PATypeHandle instances there
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  /// are at the end of this type instance for the list of contained types. It
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  /// is the subclasses responsibility to set this up. Set to 0 if there are no
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  /// contained types in this type.
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  unsigned NumContainedTys;
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  /// ContainedTys - A pointer to the array of Types (PATypeHandle) contained 
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  /// by this Type.  For example, this includes the arguments of a function 
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  /// type, the elements of a structure, the pointee of a pointer, the element
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  /// type of an array, etc.  This pointer may be 0 for types that don't 
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  /// contain other types (Integer, Double, Float).  In general, the subclass 
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  /// should arrange for space for the PATypeHandles to be included in the 
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  /// allocation of the type object and set this pointer to the address of the 
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  /// first element. This allows the Type class to manipulate the ContainedTys 
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  /// without understanding the subclass's placement for this array.  keeping 
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  /// it here also allows the subtype_* members to be implemented MUCH more 
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  /// efficiently, and dynamically very few types do not contain any elements.
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  PATypeHandle *ContainedTys;
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public:
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  void print(raw_ostream &O) const;
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  /// @brief Debugging support: print to stderr
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  void dump() const;
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  /// @brief Debugging support: print to stderr (use type names from context
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  /// module).
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  void dump(const Module *Context) const;
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  /// getContext - Fetch the LLVMContext in which this type was uniqued.
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  LLVMContext &getContext() const { return Context; }
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  //===--------------------------------------------------------------------===//
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  // Property accessors for dealing with types... Some of these virtual methods
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  // are defined in private classes defined in Type.cpp for primitive types.
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  //
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  /// getTypeID - Return the type id for the type.  This will return one
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  /// of the TypeID enum elements defined above.
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  ///
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  inline TypeID getTypeID() const { return ID; }
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  /// getDescription - Return the string representation of the type.
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  std::string getDescription() const;
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  /// isInteger - True if this is an instance of IntegerType.
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  ///
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  bool isInteger() const { return ID == IntegerTyID; } 
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  /// isIntOrIntVector - Return true if this is an integer type or a vector of
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  /// integer types.
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  ///
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  bool isIntOrIntVector() const;
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  /// isFloatingPoint - Return true if this is one of the five floating point
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  /// types
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  bool isFloatingPoint() const { return ID == FloatTyID || ID == DoubleTyID ||
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      ID == X86_FP80TyID || ID == FP128TyID || ID == PPC_FP128TyID; }
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  /// isFPOrFPVector - Return true if this is a FP type or a vector of FP types.
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  ///
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  bool isFPOrFPVector() const;
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  /// isAbstract - True if the type is either an Opaque type, or is a derived
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  /// type that includes an opaque type somewhere in it.
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  ///
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  inline bool isAbstract() const { return Abstract; }
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  /// canLosslesslyBitCastTo - Return true if this type could be converted 
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  /// with a lossless BitCast to type 'Ty'. For example, i8* to i32*. BitCasts 
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  /// are valid for types of the same size only where no re-interpretation of 
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  /// the bits is done.
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  /// @brief Determine if this type could be losslessly bitcast to Ty
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  bool canLosslesslyBitCastTo(const Type *Ty) const;
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  /// Here are some useful little methods to query what type derived types are
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  /// Note that all other types can just compare to see if this == Type::xxxTy;
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  ///
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  inline bool isPrimitiveType() const { return ID <= LastPrimitiveTyID; }
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  inline bool isDerivedType()   const { return ID >= FirstDerivedTyID; }
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  /// isFirstClassType - Return true if the type is "first class", meaning it
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  /// is a valid type for a Value.
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  ///
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  inline bool isFirstClassType() const {
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    // There are more first-class kinds than non-first-class kinds, so a
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    // negative test is simpler than a positive one.
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    return ID != FunctionTyID && ID != VoidTyID && ID != OpaqueTyID;
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  }
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  /// isSingleValueType - Return true if the type is a valid type for a
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  /// virtual register in codegen.  This includes all first-class types
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  /// except struct and array types.
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  ///
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  inline bool isSingleValueType() const {
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    return (ID != VoidTyID && ID <= LastPrimitiveTyID) ||
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            ID == IntegerTyID || ID == PointerTyID || ID == VectorTyID;
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  }
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  /// isAggregateType - Return true if the type is an aggregate type. This
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  /// means it is valid as the first operand of an insertvalue or
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  /// extractvalue instruction. This includes struct and array types, but
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  /// does not include vector types.
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  ///
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  inline bool isAggregateType() const {
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    return ID == StructTyID || ID == ArrayTyID;
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  }
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  /// isSized - Return true if it makes sense to take the size of this type.  To
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  /// get the actual size for a particular target, it is reasonable to use the
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  /// TargetData subsystem to do this.
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  ///
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  bool isSized() const {
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    // If it's a primitive, it is always sized.
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    if (ID == IntegerTyID || isFloatingPoint() || ID == PointerTyID)
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      return true;
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    // If it is not something that can have a size (e.g. a function or label),
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    // it doesn't have a size.
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    if (ID != StructTyID && ID != ArrayTyID && ID != VectorTyID)
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      return false;
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    // If it is something that can have a size and it's concrete, it definitely
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    // has a size, otherwise we have to try harder to decide.
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    return !isAbstract() || isSizedDerivedType();
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  }
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  /// getPrimitiveSizeInBits - Return the basic size of this type if it is a
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  /// primitive type.  These are fixed by LLVM and are not target dependent.
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  /// This will return zero if the type does not have a size or is not a
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  /// primitive type.
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  ///
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  /// Note that this may not reflect the size of memory allocated for an
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  /// instance of the type or the number of bytes that are written when an
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  /// instance of the type is stored to memory. The TargetData class provides
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  /// additional query functions to provide this information.
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  ///
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  unsigned getPrimitiveSizeInBits() const;
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  /// getScalarSizeInBits - If this is a vector type, return the
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  /// getPrimitiveSizeInBits value for the element type. Otherwise return the
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  /// getPrimitiveSizeInBits value for this type.
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  unsigned getScalarSizeInBits() const;
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  /// getFPMantissaWidth - Return the width of the mantissa of this type.  This
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  /// is only valid on floating point types.  If the FP type does not
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  /// have a stable mantissa (e.g. ppc long double), this method returns -1.
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  int getFPMantissaWidth() const;
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  /// getForwardedType - Return the type that this type has been resolved to if
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  /// it has been resolved to anything.  This is used to implement the
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  /// union-find algorithm for type resolution, and shouldn't be used by general
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  /// purpose clients.
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  const Type *getForwardedType() const {
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    if (!ForwardType) return 0;
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    return getForwardedTypeInternal();
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  }
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  /// getVAArgsPromotedType - Return the type an argument of this type
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  /// will be promoted to if passed through a variable argument
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  /// function.
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  const Type *getVAArgsPromotedType(LLVMContext &C) const; 
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  /// getScalarType - If this is a vector type, return the element type,
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  /// otherwise return this.
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  const Type *getScalarType() const;
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  //===--------------------------------------------------------------------===//
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  // Type Iteration support
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  //
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  typedef PATypeHandle *subtype_iterator;
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  subtype_iterator subtype_begin() const { return ContainedTys; }
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  subtype_iterator subtype_end() const { return &ContainedTys[NumContainedTys];}
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  /// getContainedType - This method is used to implement the type iterator
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  /// (defined a the end of the file).  For derived types, this returns the
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  /// types 'contained' in the derived type.
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  ///
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  const Type *getContainedType(unsigned i) const {
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    assert(i < NumContainedTys && "Index out of range!");
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    return ContainedTys[i].get();
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  }
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  /// getNumContainedTypes - Return the number of types in the derived type.
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  ///
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  unsigned getNumContainedTypes() const { return NumContainedTys; }
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  //===--------------------------------------------------------------------===//
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  // Static members exported by the Type class itself.  Useful for getting
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  // instances of Type.
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  //
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  /// getPrimitiveType - Return a type based on an identifier.
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  static const Type *getPrimitiveType(LLVMContext &C, TypeID IDNumber);
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  //===--------------------------------------------------------------------===//
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  // These are the builtin types that are always available...
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  //
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  static const Type *getVoidTy(LLVMContext &C);
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  static const Type *getLabelTy(LLVMContext &C);
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  static const Type *getFloatTy(LLVMContext &C);
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  static const Type *getDoubleTy(LLVMContext &C);
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  static const Type *getMetadataTy(LLVMContext &C);
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  static const Type *getX86_FP80Ty(LLVMContext &C);
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  static const Type *getFP128Ty(LLVMContext &C);
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  static const Type *getPPC_FP128Ty(LLVMContext &C);
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  static const IntegerType *getInt1Ty(LLVMContext &C);
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  static const IntegerType *getInt8Ty(LLVMContext &C);
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  static const IntegerType *getInt16Ty(LLVMContext &C);
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  static const IntegerType *getInt32Ty(LLVMContext &C);
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  static const IntegerType *getInt64Ty(LLVMContext &C);
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  /// Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const Type *) { return true; }
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  void addRef() const {
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    assert(isAbstract() && "Cannot add a reference to a non-abstract type!");
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    sys::AtomicIncrement(&RefCount);
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  }
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  void dropRef() const {
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    assert(isAbstract() && "Cannot drop a reference to a non-abstract type!");
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    assert(RefCount && "No objects are currently referencing this object!");
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    // If this is the last PATypeHolder using this object, and there are no
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    // PATypeHandles using it, the type is dead, delete it now.
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    sys::cas_flag OldCount = sys::AtomicDecrement(&RefCount);
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    if (OldCount == 0 && AbstractTypeUsers.empty())
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      this->destroy();
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  }
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  /// addAbstractTypeUser - Notify an abstract type that there is a new user of
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  /// it.  This function is called primarily by the PATypeHandle class.
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  ///
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  void addAbstractTypeUser(AbstractTypeUser *U) const;
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						|
  
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  /// removeAbstractTypeUser - Notify an abstract type that a user of the class
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  /// no longer has a handle to the type.  This function is called primarily by
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  /// the PATypeHandle class.  When there are no users of the abstract type, it
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  /// is annihilated, because there is no way to get a reference to it ever
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  /// again.
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  ///
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  void removeAbstractTypeUser(AbstractTypeUser *U) const;
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						|
  /// getPointerTo - Return a pointer to the current type.  This is equivalent
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  /// to PointerType::get(Foo, AddrSpace).
 | 
						|
  PointerType *getPointerTo(unsigned AddrSpace = 0) const;
 | 
						|
 | 
						|
private:
 | 
						|
  /// isSizedDerivedType - Derived types like structures and arrays are sized
 | 
						|
  /// iff all of the members of the type are sized as well.  Since asking for
 | 
						|
  /// their size is relatively uncommon, move this operation out of line.
 | 
						|
  bool isSizedDerivedType() const;
 | 
						|
 | 
						|
  virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
 | 
						|
  virtual void typeBecameConcrete(const DerivedType *AbsTy);
 | 
						|
 | 
						|
protected:
 | 
						|
  // PromoteAbstractToConcrete - This is an internal method used to calculate
 | 
						|
  // change "Abstract" from true to false when types are refined.
 | 
						|
  void PromoteAbstractToConcrete();
 | 
						|
  friend class TypeMapBase;
 | 
						|
};
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Define some inline methods for the AbstractTypeUser.h:PATypeHandle class.
 | 
						|
// These are defined here because they MUST be inlined, yet are dependent on
 | 
						|
// the definition of the Type class.
 | 
						|
//
 | 
						|
inline void PATypeHandle::addUser() {
 | 
						|
  assert(Ty && "Type Handle has a null type!");
 | 
						|
  if (Ty->isAbstract())
 | 
						|
    Ty->addAbstractTypeUser(User);
 | 
						|
}
 | 
						|
inline void PATypeHandle::removeUser() {
 | 
						|
  if (Ty->isAbstract())
 | 
						|
    Ty->removeAbstractTypeUser(User);
 | 
						|
}
 | 
						|
 | 
						|
// Define inline methods for PATypeHolder.
 | 
						|
 | 
						|
/// get - This implements the forwarding part of the union-find algorithm for
 | 
						|
/// abstract types.  Before every access to the Type*, we check to see if the
 | 
						|
/// type we are pointing to is forwarding to a new type.  If so, we drop our
 | 
						|
/// reference to the type.
 | 
						|
///
 | 
						|
inline Type* PATypeHolder::get() const {
 | 
						|
  const Type *NewTy = Ty->getForwardedType();
 | 
						|
  if (!NewTy) return const_cast<Type*>(Ty);
 | 
						|
  return *const_cast<PATypeHolder*>(this) = NewTy;
 | 
						|
}
 | 
						|
 | 
						|
inline void PATypeHolder::addRef() {
 | 
						|
  assert(Ty && "Type Holder has a null type!");
 | 
						|
  if (Ty->isAbstract())
 | 
						|
    Ty->addRef();
 | 
						|
}
 | 
						|
 | 
						|
inline void PATypeHolder::dropRef() {
 | 
						|
  if (Ty->isAbstract())
 | 
						|
    Ty->dropRef();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Provide specializations of GraphTraits to be able to treat a type as a
 | 
						|
// graph of sub types...
 | 
						|
 | 
						|
template <> struct GraphTraits<Type*> {
 | 
						|
  typedef Type NodeType;
 | 
						|
  typedef Type::subtype_iterator ChildIteratorType;
 | 
						|
 | 
						|
  static inline NodeType *getEntryNode(Type *T) { return T; }
 | 
						|
  static inline ChildIteratorType child_begin(NodeType *N) {
 | 
						|
    return N->subtype_begin();
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_end(NodeType *N) {
 | 
						|
    return N->subtype_end();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
template <> struct GraphTraits<const Type*> {
 | 
						|
  typedef const Type NodeType;
 | 
						|
  typedef Type::subtype_iterator ChildIteratorType;
 | 
						|
 | 
						|
  static inline NodeType *getEntryNode(const Type *T) { return T; }
 | 
						|
  static inline ChildIteratorType child_begin(NodeType *N) {
 | 
						|
    return N->subtype_begin();
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_end(NodeType *N) {
 | 
						|
    return N->subtype_end();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
template <> inline bool isa_impl<PointerType, Type>(const Type &Ty) {
 | 
						|
  return Ty.getTypeID() == Type::PointerTyID;
 | 
						|
}
 | 
						|
 | 
						|
raw_ostream &operator<<(raw_ostream &OS, const Type &T);
 | 
						|
 | 
						|
} // End llvm namespace
 | 
						|
 | 
						|
#endif
 |