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	about to be spilled. This can only happen when two extra snippet registers are included in the spill, and there is a copy between them. Hoisting the spill creates problems because the hoist will mark the copy for later dead code elimination, and spilling the second register will turn the copy into a spill. <rdar://problem/9420853> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131192 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			1037 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1037 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-------- InlineSpiller.cpp - Insert spills and restores inline -------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// The inline spiller modifies the machine function directly instead of
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// inserting spills and restores in VirtRegMap.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "regalloc"
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#include "Spiller.h"
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#include "LiveRangeEdit.h"
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#include "VirtRegMap.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/LiveStackAnalysis.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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STATISTIC(NumSpilledRanges,   "Number of spilled live ranges");
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STATISTIC(NumSnippets,        "Number of snippets included in spills");
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STATISTIC(NumSpills,          "Number of spills inserted");
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STATISTIC(NumReloads,         "Number of reloads inserted");
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STATISTIC(NumFolded,          "Number of folded stack accesses");
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STATISTIC(NumFoldedLoads,     "Number of folded loads");
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STATISTIC(NumRemats,          "Number of rematerialized defs for spilling");
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STATISTIC(NumOmitReloadSpill, "Number of omitted spills after reloads");
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STATISTIC(NumHoistLocal,      "Number of locally hoisted spills");
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STATISTIC(NumHoistGlobal,     "Number of globally hoisted spills");
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STATISTIC(NumRedundantSpills, "Number of redundant spills identified");
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namespace {
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class InlineSpiller : public Spiller {
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  MachineFunctionPass &Pass;
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  MachineFunction &MF;
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  LiveIntervals &LIS;
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  LiveStacks &LSS;
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  AliasAnalysis *AA;
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  MachineDominatorTree &MDT;
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  MachineLoopInfo &Loops;
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  VirtRegMap &VRM;
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  MachineFrameInfo &MFI;
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  MachineRegisterInfo &MRI;
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  const TargetInstrInfo &TII;
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  const TargetRegisterInfo &TRI;
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  // Variables that are valid during spill(), but used by multiple methods.
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  LiveRangeEdit *Edit;
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  LiveInterval *StackInt;
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  int StackSlot;
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  unsigned Original;
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  // All registers to spill to StackSlot, including the main register.
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  SmallVector<unsigned, 8> RegsToSpill;
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  // All COPY instructions to/from snippets.
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  // They are ignored since both operands refer to the same stack slot.
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  SmallPtrSet<MachineInstr*, 8> SnippetCopies;
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  // Values that failed to remat at some point.
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  SmallPtrSet<VNInfo*, 8> UsedValues;
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  // Information about a value that was defined by a copy from a sibling
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  // register.
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  struct SibValueInfo {
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    // True when all reaching defs were reloads: No spill is necessary.
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    bool AllDefsAreReloads;
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    // The preferred register to spill.
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    unsigned SpillReg;
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    // The value of SpillReg that should be spilled.
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    VNInfo *SpillVNI;
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    // A defining instruction that is not a sibling copy or a reload, or NULL.
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    // This can be used as a template for rematerialization.
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    MachineInstr *DefMI;
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    SibValueInfo(unsigned Reg, VNInfo *VNI)
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      : AllDefsAreReloads(false), SpillReg(Reg), SpillVNI(VNI), DefMI(0) {}
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  };
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  // Values in RegsToSpill defined by sibling copies.
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  typedef DenseMap<VNInfo*, SibValueInfo> SibValueMap;
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  SibValueMap SibValues;
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  // Dead defs generated during spilling.
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  SmallVector<MachineInstr*, 8> DeadDefs;
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  ~InlineSpiller() {}
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public:
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  InlineSpiller(MachineFunctionPass &pass,
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                MachineFunction &mf,
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                VirtRegMap &vrm)
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    : Pass(pass),
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      MF(mf),
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      LIS(pass.getAnalysis<LiveIntervals>()),
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      LSS(pass.getAnalysis<LiveStacks>()),
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      AA(&pass.getAnalysis<AliasAnalysis>()),
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      MDT(pass.getAnalysis<MachineDominatorTree>()),
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      Loops(pass.getAnalysis<MachineLoopInfo>()),
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      VRM(vrm),
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      MFI(*mf.getFrameInfo()),
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      MRI(mf.getRegInfo()),
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      TII(*mf.getTarget().getInstrInfo()),
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      TRI(*mf.getTarget().getRegisterInfo()) {}
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  void spill(LiveRangeEdit &);
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private:
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  bool isSnippet(const LiveInterval &SnipLI);
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  void collectRegsToSpill();
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  bool isRegToSpill(unsigned Reg) {
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    return std::find(RegsToSpill.begin(),
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                     RegsToSpill.end(), Reg) != RegsToSpill.end();
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  }
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  bool isSibling(unsigned Reg);
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  MachineInstr *traceSiblingValue(unsigned, VNInfo*, VNInfo*);
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  void analyzeSiblingValues();
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  bool hoistSpill(LiveInterval &SpillLI, MachineInstr *CopyMI);
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  void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
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  void markValueUsed(LiveInterval*, VNInfo*);
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  bool reMaterializeFor(LiveInterval&, MachineBasicBlock::iterator MI);
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  void reMaterializeAll();
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  bool coalesceStackAccess(MachineInstr *MI, unsigned Reg);
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  bool foldMemoryOperand(MachineBasicBlock::iterator MI,
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                         const SmallVectorImpl<unsigned> &Ops,
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                         MachineInstr *LoadMI = 0);
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  void insertReload(LiveInterval &NewLI, SlotIndex,
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                    MachineBasicBlock::iterator MI);
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  void insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
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                   SlotIndex, MachineBasicBlock::iterator MI);
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  void spillAroundUses(unsigned Reg);
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  void spillAll();
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};
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}
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namespace llvm {
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Spiller *createInlineSpiller(MachineFunctionPass &pass,
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                             MachineFunction &mf,
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                             VirtRegMap &vrm) {
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  return new InlineSpiller(pass, mf, vrm);
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}
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}
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//===----------------------------------------------------------------------===//
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//                                Snippets
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//===----------------------------------------------------------------------===//
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// When spilling a virtual register, we also spill any snippets it is connected
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// to. The snippets are small live ranges that only have a single real use,
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// leftovers from live range splitting. Spilling them enables memory operand
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// folding or tightens the live range around the single use.
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//
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// This minimizes register pressure and maximizes the store-to-load distance for
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// spill slots which can be important in tight loops.
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/// isFullCopyOf - If MI is a COPY to or from Reg, return the other register,
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/// otherwise return 0.
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static unsigned isFullCopyOf(const MachineInstr *MI, unsigned Reg) {
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  if (!MI->isCopy())
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    return 0;
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  if (MI->getOperand(0).getSubReg() != 0)
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    return 0;
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  if (MI->getOperand(1).getSubReg() != 0)
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    return 0;
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  if (MI->getOperand(0).getReg() == Reg)
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      return MI->getOperand(1).getReg();
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  if (MI->getOperand(1).getReg() == Reg)
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      return MI->getOperand(0).getReg();
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  return 0;
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}
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/// isSnippet - Identify if a live interval is a snippet that should be spilled.
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/// It is assumed that SnipLI is a virtual register with the same original as
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/// Edit->getReg().
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bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
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  unsigned Reg = Edit->getReg();
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  // A snippet is a tiny live range with only a single instruction using it
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  // besides copies to/from Reg or spills/fills. We accept:
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  //
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  //   %snip = COPY %Reg / FILL fi#
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  //   %snip = USE %snip
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  //   %Reg = COPY %snip / SPILL %snip, fi#
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  //
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  if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI))
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    return false;
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  MachineInstr *UseMI = 0;
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  // Check that all uses satisfy our criteria.
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  for (MachineRegisterInfo::reg_nodbg_iterator
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         RI = MRI.reg_nodbg_begin(SnipLI.reg);
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       MachineInstr *MI = RI.skipInstruction();) {
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    // Allow copies to/from Reg.
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    if (isFullCopyOf(MI, Reg))
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      continue;
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    // Allow stack slot loads.
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    int FI;
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    if (SnipLI.reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
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      continue;
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    // Allow stack slot stores.
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    if (SnipLI.reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
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      continue;
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    // Allow a single additional instruction.
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    if (UseMI && MI != UseMI)
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      return false;
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    UseMI = MI;
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  }
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  return true;
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}
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/// collectRegsToSpill - Collect live range snippets that only have a single
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/// real use.
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void InlineSpiller::collectRegsToSpill() {
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  unsigned Reg = Edit->getReg();
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  // Main register always spills.
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  RegsToSpill.assign(1, Reg);
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  SnippetCopies.clear();
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  // Snippets all have the same original, so there can't be any for an original
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  // register.
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  if (Original == Reg)
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    return;
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  for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
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       MachineInstr *MI = RI.skipInstruction();) {
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    unsigned SnipReg = isFullCopyOf(MI, Reg);
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    if (!isSibling(SnipReg))
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      continue;
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    LiveInterval &SnipLI = LIS.getInterval(SnipReg);
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    if (!isSnippet(SnipLI))
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      continue;
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    SnippetCopies.insert(MI);
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    if (isRegToSpill(SnipReg))
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      continue;
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    RegsToSpill.push_back(SnipReg);
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    DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n');
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    ++NumSnippets;
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  }
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}
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//===----------------------------------------------------------------------===//
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//                            Sibling Values
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//===----------------------------------------------------------------------===//
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// After live range splitting, some values to be spilled may be defined by
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// copies from sibling registers. We trace the sibling copies back to the
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// original value if it still exists. We need it for rematerialization.
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//
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// Even when the value can't be rematerialized, we still want to determine if
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// the value has already been spilled, or we may want to hoist the spill from a
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// loop.
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bool InlineSpiller::isSibling(unsigned Reg) {
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  return TargetRegisterInfo::isVirtualRegister(Reg) &&
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           VRM.getOriginal(Reg) == Original;
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}
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/// traceSiblingValue - Trace a value that is about to be spilled back to the
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/// real defining instructions by looking through sibling copies. Always stay
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/// within the range of OrigVNI so the registers are known to carry the same
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/// value.
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///
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/// Determine if the value is defined by all reloads, so spilling isn't
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/// necessary - the value is already in the stack slot.
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///
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/// Return a defining instruction that may be a candidate for rematerialization.
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///
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MachineInstr *InlineSpiller::traceSiblingValue(unsigned UseReg, VNInfo *UseVNI,
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                                               VNInfo *OrigVNI) {
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  DEBUG(dbgs() << "Tracing value " << PrintReg(UseReg) << ':'
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               << UseVNI->id << '@' << UseVNI->def << '\n');
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  SmallPtrSet<VNInfo*, 8> Visited;
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  SmallVector<std::pair<unsigned, VNInfo*>, 8> WorkList;
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  WorkList.push_back(std::make_pair(UseReg, UseVNI));
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  // Best spill candidate seen so far. This must dominate UseVNI.
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  SibValueInfo SVI(UseReg, UseVNI);
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  MachineBasicBlock *UseMBB = LIS.getMBBFromIndex(UseVNI->def);
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  unsigned SpillDepth = Loops.getLoopDepth(UseMBB);
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  bool SeenOrigPHI = false; // Original PHI met.
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  do {
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    unsigned Reg;
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    VNInfo *VNI;
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    tie(Reg, VNI) = WorkList.pop_back_val();
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    if (!Visited.insert(VNI))
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      continue;
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    // Is this value a better spill candidate?
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    if (!isRegToSpill(Reg)) {
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      MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
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      if (MBB != UseMBB && MDT.dominates(MBB, UseMBB)) {
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        // This is a valid spill location dominating UseVNI.
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        // Prefer to spill at a smaller loop depth.
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        unsigned Depth = Loops.getLoopDepth(MBB);
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        if (Depth < SpillDepth) {
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          DEBUG(dbgs() << "  spill depth " << Depth << ": " << PrintReg(Reg)
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                       << ':' << VNI->id << '@' << VNI->def << '\n');
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          SVI.SpillReg = Reg;
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          SVI.SpillVNI = VNI;
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          SpillDepth = Depth;
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        }
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      }
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    }
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    // Trace through PHI-defs created by live range splitting.
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    if (VNI->isPHIDef()) {
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      if (VNI->def == OrigVNI->def) {
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        DEBUG(dbgs() << "  orig phi value " << PrintReg(Reg) << ':'
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                     << VNI->id << '@' << VNI->def << '\n');
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        SeenOrigPHI = true;
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        continue;
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      }
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      // Get values live-out of predecessors.
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						|
      LiveInterval &LI = LIS.getInterval(Reg);
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						|
      MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
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						|
      for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
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						|
             PE = MBB->pred_end(); PI != PE; ++PI) {
 | 
						|
        VNInfo *PVNI = LI.getVNInfoAt(LIS.getMBBEndIdx(*PI).getPrevSlot());
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						|
        if (PVNI)
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						|
          WorkList.push_back(std::make_pair(Reg, PVNI));
 | 
						|
      }
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
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						|
    assert(MI && "Missing def");
 | 
						|
 | 
						|
    // Trace through sibling copies.
 | 
						|
    if (unsigned SrcReg = isFullCopyOf(MI, Reg)) {
 | 
						|
      if (isSibling(SrcReg)) {
 | 
						|
        LiveInterval &SrcLI = LIS.getInterval(SrcReg);
 | 
						|
        VNInfo *SrcVNI = SrcLI.getVNInfoAt(VNI->def.getUseIndex());
 | 
						|
        assert(SrcVNI && "Copy from non-existing value");
 | 
						|
        DEBUG(dbgs() << "  copy of " << PrintReg(SrcReg) << ':'
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						|
                     << SrcVNI->id << '@' << SrcVNI->def << '\n');
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						|
        WorkList.push_back(std::make_pair(SrcReg, SrcVNI));
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Track reachable reloads.
 | 
						|
    int FI;
 | 
						|
    if (Reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot) {
 | 
						|
      DEBUG(dbgs() << "  reload " << PrintReg(Reg) << ':'
 | 
						|
                   << VNI->id << "@" << VNI->def << '\n');
 | 
						|
      SVI.AllDefsAreReloads = true;
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // We have an 'original' def. Don't record trivial cases.
 | 
						|
    if (VNI == UseVNI) {
 | 
						|
      DEBUG(dbgs() << "Not a sibling copy.\n");
 | 
						|
      return MI;
 | 
						|
    }
 | 
						|
 | 
						|
    // Potential remat candidate.
 | 
						|
    DEBUG(dbgs() << "  def " << PrintReg(Reg) << ':'
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						|
                 << VNI->id << '@' << VNI->def << '\t' << *MI);
 | 
						|
    SVI.DefMI = MI;
 | 
						|
  } while (!WorkList.empty());
 | 
						|
 | 
						|
  if (SeenOrigPHI || SVI.DefMI)
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						|
    SVI.AllDefsAreReloads = false;
 | 
						|
 | 
						|
  DEBUG({
 | 
						|
    if (SVI.AllDefsAreReloads)
 | 
						|
      dbgs() << "All defs are reloads.\n";
 | 
						|
    else
 | 
						|
      dbgs() << "Prefer to spill " << PrintReg(SVI.SpillReg) << ':'
 | 
						|
             << SVI.SpillVNI->id << '@' << SVI.SpillVNI->def << '\n';
 | 
						|
  });
 | 
						|
  SibValues.insert(std::make_pair(UseVNI, SVI));
 | 
						|
  return SVI.DefMI;
 | 
						|
}
 | 
						|
 | 
						|
/// analyzeSiblingValues - Trace values defined by sibling copies back to
 | 
						|
/// something that isn't a sibling copy.
 | 
						|
///
 | 
						|
/// Keep track of values that may be rematerializable.
 | 
						|
void InlineSpiller::analyzeSiblingValues() {
 | 
						|
  SibValues.clear();
 | 
						|
 | 
						|
  // No siblings at all?
 | 
						|
  if (Edit->getReg() == Original)
 | 
						|
    return;
 | 
						|
 | 
						|
  LiveInterval &OrigLI = LIS.getInterval(Original);
 | 
						|
  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
 | 
						|
    unsigned Reg = RegsToSpill[i];
 | 
						|
    LiveInterval &LI = LIS.getInterval(Reg);
 | 
						|
    for (LiveInterval::const_vni_iterator VI = LI.vni_begin(),
 | 
						|
         VE = LI.vni_end(); VI != VE; ++VI) {
 | 
						|
      VNInfo *VNI = *VI;
 | 
						|
      if (VNI->isUnused())
 | 
						|
        continue;
 | 
						|
      MachineInstr *DefMI = 0;
 | 
						|
      // Check possible sibling copies.
 | 
						|
      if (VNI->isPHIDef() || VNI->getCopy()) {
 | 
						|
        VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
 | 
						|
        if (OrigVNI->def != VNI->def)
 | 
						|
          DefMI = traceSiblingValue(Reg, VNI, OrigVNI);
 | 
						|
      }
 | 
						|
      if (!DefMI && !VNI->isPHIDef())
 | 
						|
        DefMI = LIS.getInstructionFromIndex(VNI->def);
 | 
						|
      if (DefMI && Edit->checkRematerializable(VNI, DefMI, TII, AA)) {
 | 
						|
        DEBUG(dbgs() << "Value " << PrintReg(Reg) << ':' << VNI->id << '@'
 | 
						|
                     << VNI->def << " may remat from " << *DefMI);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// hoistSpill - Given a sibling copy that defines a value to be spilled, insert
 | 
						|
/// a spill at a better location.
 | 
						|
bool InlineSpiller::hoistSpill(LiveInterval &SpillLI, MachineInstr *CopyMI) {
 | 
						|
  SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
 | 
						|
  VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getDefIndex());
 | 
						|
  assert(VNI && VNI->def == Idx.getDefIndex() && "Not defined by copy");
 | 
						|
  SibValueMap::iterator I = SibValues.find(VNI);
 | 
						|
  if (I == SibValues.end())
 | 
						|
    return false;
 | 
						|
 | 
						|
  const SibValueInfo &SVI = I->second;
 | 
						|
 | 
						|
  // Let the normal folding code deal with the boring case.
 | 
						|
  if (!SVI.AllDefsAreReloads && SVI.SpillVNI == VNI)
 | 
						|
    return false;
 | 
						|
 | 
						|
  // SpillReg may have been deleted by remat and DCE.
 | 
						|
  if (!LIS.hasInterval(SVI.SpillReg)) {
 | 
						|
    DEBUG(dbgs() << "Stale interval: " << PrintReg(SVI.SpillReg) << '\n');
 | 
						|
    SibValues.erase(I);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  LiveInterval &SibLI = LIS.getInterval(SVI.SpillReg);
 | 
						|
  if (!SibLI.containsValue(SVI.SpillVNI)) {
 | 
						|
    DEBUG(dbgs() << "Stale value: " << PrintReg(SVI.SpillReg) << '\n');
 | 
						|
    SibValues.erase(I);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // Conservatively extend the stack slot range to the range of the original
 | 
						|
  // value. We may be able to do better with stack slot coloring by being more
 | 
						|
  // careful here.
 | 
						|
  assert(StackInt && "No stack slot assigned yet.");
 | 
						|
  LiveInterval &OrigLI = LIS.getInterval(Original);
 | 
						|
  VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
 | 
						|
  StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0));
 | 
						|
  DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
 | 
						|
               << *StackInt << '\n');
 | 
						|
 | 
						|
  // Already spilled everywhere.
 | 
						|
  if (SVI.AllDefsAreReloads) {
 | 
						|
    ++NumOmitReloadSpill;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  // We are going to spill SVI.SpillVNI immediately after its def, so clear out
 | 
						|
  // any later spills of the same value.
 | 
						|
  eliminateRedundantSpills(SibLI, SVI.SpillVNI);
 | 
						|
 | 
						|
  MachineBasicBlock *MBB = LIS.getMBBFromIndex(SVI.SpillVNI->def);
 | 
						|
  MachineBasicBlock::iterator MII;
 | 
						|
  if (SVI.SpillVNI->isPHIDef())
 | 
						|
    MII = MBB->SkipPHIsAndLabels(MBB->begin());
 | 
						|
  else {
 | 
						|
    MachineInstr *DefMI = LIS.getInstructionFromIndex(SVI.SpillVNI->def);
 | 
						|
    assert(DefMI && "Defining instruction disappeared");
 | 
						|
    MII = DefMI;
 | 
						|
    ++MII;
 | 
						|
  }
 | 
						|
  // Insert spill without kill flag immediately after def.
 | 
						|
  TII.storeRegToStackSlot(*MBB, MII, SVI.SpillReg, false, StackSlot,
 | 
						|
                          MRI.getRegClass(SVI.SpillReg), &TRI);
 | 
						|
  --MII; // Point to store instruction.
 | 
						|
  LIS.InsertMachineInstrInMaps(MII);
 | 
						|
  VRM.addSpillSlotUse(StackSlot, MII);
 | 
						|
  DEBUG(dbgs() << "\thoisted: " << SVI.SpillVNI->def << '\t' << *MII);
 | 
						|
 | 
						|
  if (MBB == CopyMI->getParent())
 | 
						|
    ++NumHoistLocal;
 | 
						|
  else
 | 
						|
    ++NumHoistGlobal;
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any
 | 
						|
/// redundant spills of this value in SLI.reg and sibling copies.
 | 
						|
void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
 | 
						|
  assert(VNI && "Missing value");
 | 
						|
  SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
 | 
						|
  WorkList.push_back(std::make_pair(&SLI, VNI));
 | 
						|
  assert(StackInt && "No stack slot assigned yet.");
 | 
						|
 | 
						|
  do {
 | 
						|
    LiveInterval *LI;
 | 
						|
    tie(LI, VNI) = WorkList.pop_back_val();
 | 
						|
    unsigned Reg = LI->reg;
 | 
						|
    DEBUG(dbgs() << "Checking redundant spills for "
 | 
						|
                 << VNI->id << '@' << VNI->def << " in " << *LI << '\n');
 | 
						|
 | 
						|
    // Regs to spill are taken care of.
 | 
						|
    if (isRegToSpill(Reg))
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Add all of VNI's live range to StackInt.
 | 
						|
    StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0));
 | 
						|
    DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n');
 | 
						|
 | 
						|
    // Find all spills and copies of VNI.
 | 
						|
    for (MachineRegisterInfo::use_nodbg_iterator UI = MRI.use_nodbg_begin(Reg);
 | 
						|
         MachineInstr *MI = UI.skipInstruction();) {
 | 
						|
      if (!MI->isCopy() && !MI->getDesc().mayStore())
 | 
						|
        continue;
 | 
						|
      SlotIndex Idx = LIS.getInstructionIndex(MI);
 | 
						|
      if (LI->getVNInfoAt(Idx) != VNI)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Follow sibling copies down the dominator tree.
 | 
						|
      if (unsigned DstReg = isFullCopyOf(MI, Reg)) {
 | 
						|
        if (isSibling(DstReg)) {
 | 
						|
           LiveInterval &DstLI = LIS.getInterval(DstReg);
 | 
						|
           VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getDefIndex());
 | 
						|
           assert(DstVNI && "Missing defined value");
 | 
						|
           assert(DstVNI->def == Idx.getDefIndex() && "Wrong copy def slot");
 | 
						|
           WorkList.push_back(std::make_pair(&DstLI, DstVNI));
 | 
						|
        }
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // Erase spills.
 | 
						|
      int FI;
 | 
						|
      if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) {
 | 
						|
        DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << *MI);
 | 
						|
        // eliminateDeadDefs won't normally remove stores, so switch opcode.
 | 
						|
        MI->setDesc(TII.get(TargetOpcode::KILL));
 | 
						|
        DeadDefs.push_back(MI);
 | 
						|
        ++NumRedundantSpills;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  } while (!WorkList.empty());
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                            Rematerialization
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// markValueUsed - Remember that VNI failed to rematerialize, so its defining
 | 
						|
/// instruction cannot be eliminated. See through snippet copies
 | 
						|
void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) {
 | 
						|
  SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
 | 
						|
  WorkList.push_back(std::make_pair(LI, VNI));
 | 
						|
  do {
 | 
						|
    tie(LI, VNI) = WorkList.pop_back_val();
 | 
						|
    if (!UsedValues.insert(VNI))
 | 
						|
      continue;
 | 
						|
 | 
						|
    if (VNI->isPHIDef()) {
 | 
						|
      MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
 | 
						|
      for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
 | 
						|
             PE = MBB->pred_end(); PI != PE; ++PI) {
 | 
						|
        VNInfo *PVNI = LI->getVNInfoAt(LIS.getMBBEndIdx(*PI).getPrevSlot());
 | 
						|
        if (PVNI)
 | 
						|
          WorkList.push_back(std::make_pair(LI, PVNI));
 | 
						|
      }
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // Follow snippet copies.
 | 
						|
    MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
 | 
						|
    if (!SnippetCopies.count(MI))
 | 
						|
      continue;
 | 
						|
    LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg());
 | 
						|
    assert(isRegToSpill(SnipLI.reg) && "Unexpected register in copy");
 | 
						|
    VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getUseIndex());
 | 
						|
    assert(SnipVNI && "Snippet undefined before copy");
 | 
						|
    WorkList.push_back(std::make_pair(&SnipLI, SnipVNI));
 | 
						|
  } while (!WorkList.empty());
 | 
						|
}
 | 
						|
 | 
						|
/// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
 | 
						|
bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg,
 | 
						|
                                     MachineBasicBlock::iterator MI) {
 | 
						|
  SlotIndex UseIdx = LIS.getInstructionIndex(MI).getUseIndex();
 | 
						|
  VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx);
 | 
						|
 | 
						|
  if (!ParentVNI) {
 | 
						|
    DEBUG(dbgs() << "\tadding <undef> flags: ");
 | 
						|
    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | 
						|
      MachineOperand &MO = MI->getOperand(i);
 | 
						|
      if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg)
 | 
						|
        MO.setIsUndef();
 | 
						|
    }
 | 
						|
    DEBUG(dbgs() << UseIdx << '\t' << *MI);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (SnippetCopies.count(MI))
 | 
						|
    return false;
 | 
						|
 | 
						|
  // Use an OrigVNI from traceSiblingValue when ParentVNI is a sibling copy.
 | 
						|
  LiveRangeEdit::Remat RM(ParentVNI);
 | 
						|
  SibValueMap::const_iterator SibI = SibValues.find(ParentVNI);
 | 
						|
  if (SibI != SibValues.end())
 | 
						|
    RM.OrigMI = SibI->second.DefMI;
 | 
						|
  if (!Edit->canRematerializeAt(RM, UseIdx, false, LIS)) {
 | 
						|
    markValueUsed(&VirtReg, ParentVNI);
 | 
						|
    DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // If the instruction also writes VirtReg.reg, it had better not require the
 | 
						|
  // same register for uses and defs.
 | 
						|
  bool Reads, Writes;
 | 
						|
  SmallVector<unsigned, 8> Ops;
 | 
						|
  tie(Reads, Writes) = MI->readsWritesVirtualRegister(VirtReg.reg, &Ops);
 | 
						|
  if (Writes) {
 | 
						|
    for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
 | 
						|
      MachineOperand &MO = MI->getOperand(Ops[i]);
 | 
						|
      if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) {
 | 
						|
        markValueUsed(&VirtReg, ParentVNI);
 | 
						|
        DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
 | 
						|
        return false;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Before rematerializing into a register for a single instruction, try to
 | 
						|
  // fold a load into the instruction. That avoids allocating a new register.
 | 
						|
  if (RM.OrigMI->getDesc().canFoldAsLoad() &&
 | 
						|
      foldMemoryOperand(MI, Ops, RM.OrigMI)) {
 | 
						|
    Edit->markRematerialized(RM.ParentVNI);
 | 
						|
    ++NumFoldedLoads;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  // Alocate a new register for the remat.
 | 
						|
  LiveInterval &NewLI = Edit->createFrom(Original, LIS, VRM);
 | 
						|
  NewLI.markNotSpillable();
 | 
						|
 | 
						|
  // Finally we can rematerialize OrigMI before MI.
 | 
						|
  SlotIndex DefIdx = Edit->rematerializeAt(*MI->getParent(), MI, NewLI.reg, RM,
 | 
						|
                                           LIS, TII, TRI);
 | 
						|
  DEBUG(dbgs() << "\tremat:  " << DefIdx << '\t'
 | 
						|
               << *LIS.getInstructionFromIndex(DefIdx));
 | 
						|
 | 
						|
  // Replace operands
 | 
						|
  for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
 | 
						|
    MachineOperand &MO = MI->getOperand(Ops[i]);
 | 
						|
    if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) {
 | 
						|
      MO.setReg(NewLI.reg);
 | 
						|
      MO.setIsKill();
 | 
						|
    }
 | 
						|
  }
 | 
						|
  DEBUG(dbgs() << "\t        " << UseIdx << '\t' << *MI);
 | 
						|
 | 
						|
  VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, LIS.getVNInfoAllocator());
 | 
						|
  NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI));
 | 
						|
  DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
 | 
						|
  ++NumRemats;
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// reMaterializeAll - Try to rematerialize as many uses as possible,
 | 
						|
/// and trim the live ranges after.
 | 
						|
void InlineSpiller::reMaterializeAll() {
 | 
						|
  // analyzeSiblingValues has already tested all relevant defining instructions.
 | 
						|
  if (!Edit->anyRematerializable(LIS, TII, AA))
 | 
						|
    return;
 | 
						|
 | 
						|
  UsedValues.clear();
 | 
						|
 | 
						|
  // Try to remat before all uses of snippets.
 | 
						|
  bool anyRemat = false;
 | 
						|
  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
 | 
						|
    unsigned Reg = RegsToSpill[i];
 | 
						|
    LiveInterval &LI = LIS.getInterval(Reg);
 | 
						|
    for (MachineRegisterInfo::use_nodbg_iterator
 | 
						|
         RI = MRI.use_nodbg_begin(Reg);
 | 
						|
         MachineInstr *MI = RI.skipInstruction();)
 | 
						|
      anyRemat |= reMaterializeFor(LI, MI);
 | 
						|
  }
 | 
						|
  if (!anyRemat)
 | 
						|
    return;
 | 
						|
 | 
						|
  // Remove any values that were completely rematted.
 | 
						|
  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
 | 
						|
    unsigned Reg = RegsToSpill[i];
 | 
						|
    LiveInterval &LI = LIS.getInterval(Reg);
 | 
						|
    for (LiveInterval::vni_iterator I = LI.vni_begin(), E = LI.vni_end();
 | 
						|
         I != E; ++I) {
 | 
						|
      VNInfo *VNI = *I;
 | 
						|
      if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI))
 | 
						|
        continue;
 | 
						|
      MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
 | 
						|
      MI->addRegisterDead(Reg, &TRI);
 | 
						|
      if (!MI->allDefsAreDead())
 | 
						|
        continue;
 | 
						|
      DEBUG(dbgs() << "All defs dead: " << *MI);
 | 
						|
      DeadDefs.push_back(MI);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Eliminate dead code after remat. Note that some snippet copies may be
 | 
						|
  // deleted here.
 | 
						|
  if (DeadDefs.empty())
 | 
						|
    return;
 | 
						|
  DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
 | 
						|
  Edit->eliminateDeadDefs(DeadDefs, LIS, VRM, TII);
 | 
						|
 | 
						|
  // Get rid of deleted and empty intervals.
 | 
						|
  for (unsigned i = RegsToSpill.size(); i != 0; --i) {
 | 
						|
    unsigned Reg = RegsToSpill[i-1];
 | 
						|
    if (!LIS.hasInterval(Reg)) {
 | 
						|
      RegsToSpill.erase(RegsToSpill.begin() + (i - 1));
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    LiveInterval &LI = LIS.getInterval(Reg);
 | 
						|
    if (!LI.empty())
 | 
						|
      continue;
 | 
						|
    Edit->eraseVirtReg(Reg, LIS);
 | 
						|
    RegsToSpill.erase(RegsToSpill.begin() + (i - 1));
 | 
						|
  }
 | 
						|
  DEBUG(dbgs() << RegsToSpill.size() << " registers to spill after remat.\n");
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                                 Spilling
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// If MI is a load or store of StackSlot, it can be removed.
 | 
						|
bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
 | 
						|
  int FI = 0;
 | 
						|
  unsigned InstrReg;
 | 
						|
  if (!(InstrReg = TII.isLoadFromStackSlot(MI, FI)) &&
 | 
						|
      !(InstrReg = TII.isStoreToStackSlot(MI, FI)))
 | 
						|
    return false;
 | 
						|
 | 
						|
  // We have a stack access. Is it the right register and slot?
 | 
						|
  if (InstrReg != Reg || FI != StackSlot)
 | 
						|
    return false;
 | 
						|
 | 
						|
  DEBUG(dbgs() << "Coalescing stack access: " << *MI);
 | 
						|
  LIS.RemoveMachineInstrFromMaps(MI);
 | 
						|
  MI->eraseFromParent();
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// foldMemoryOperand - Try folding stack slot references in Ops into MI.
 | 
						|
/// @param MI     Instruction using or defining the current register.
 | 
						|
/// @param Ops    Operand indices from readsWritesVirtualRegister().
 | 
						|
/// @param LoadMI Load instruction to use instead of stack slot when non-null.
 | 
						|
/// @return       True on success, and MI will be erased.
 | 
						|
bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
 | 
						|
                                      const SmallVectorImpl<unsigned> &Ops,
 | 
						|
                                      MachineInstr *LoadMI) {
 | 
						|
  // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
 | 
						|
  // operands.
 | 
						|
  SmallVector<unsigned, 8> FoldOps;
 | 
						|
  for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
 | 
						|
    unsigned Idx = Ops[i];
 | 
						|
    MachineOperand &MO = MI->getOperand(Idx);
 | 
						|
    if (MO.isImplicit())
 | 
						|
      continue;
 | 
						|
    // FIXME: Teach targets to deal with subregs.
 | 
						|
    if (MO.getSubReg())
 | 
						|
      return false;
 | 
						|
    // We cannot fold a load instruction into a def.
 | 
						|
    if (LoadMI && MO.isDef())
 | 
						|
      return false;
 | 
						|
    // Tied use operands should not be passed to foldMemoryOperand.
 | 
						|
    if (!MI->isRegTiedToDefOperand(Idx))
 | 
						|
      FoldOps.push_back(Idx);
 | 
						|
  }
 | 
						|
 | 
						|
  MachineInstr *FoldMI =
 | 
						|
                LoadMI ? TII.foldMemoryOperand(MI, FoldOps, LoadMI)
 | 
						|
                       : TII.foldMemoryOperand(MI, FoldOps, StackSlot);
 | 
						|
  if (!FoldMI)
 | 
						|
    return false;
 | 
						|
  LIS.ReplaceMachineInstrInMaps(MI, FoldMI);
 | 
						|
  if (!LoadMI)
 | 
						|
    VRM.addSpillSlotUse(StackSlot, FoldMI);
 | 
						|
  MI->eraseFromParent();
 | 
						|
  DEBUG(dbgs() << "\tfolded: " << *FoldMI);
 | 
						|
  ++NumFolded;
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// insertReload - Insert a reload of NewLI.reg before MI.
 | 
						|
void InlineSpiller::insertReload(LiveInterval &NewLI,
 | 
						|
                                 SlotIndex Idx,
 | 
						|
                                 MachineBasicBlock::iterator MI) {
 | 
						|
  MachineBasicBlock &MBB = *MI->getParent();
 | 
						|
  TII.loadRegFromStackSlot(MBB, MI, NewLI.reg, StackSlot,
 | 
						|
                           MRI.getRegClass(NewLI.reg), &TRI);
 | 
						|
  --MI; // Point to load instruction.
 | 
						|
  SlotIndex LoadIdx = LIS.InsertMachineInstrInMaps(MI).getDefIndex();
 | 
						|
  VRM.addSpillSlotUse(StackSlot, MI);
 | 
						|
  DEBUG(dbgs() << "\treload:  " << LoadIdx << '\t' << *MI);
 | 
						|
  VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0,
 | 
						|
                                       LIS.getVNInfoAllocator());
 | 
						|
  NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
 | 
						|
  ++NumReloads;
 | 
						|
}
 | 
						|
 | 
						|
/// insertSpill - Insert a spill of NewLI.reg after MI.
 | 
						|
void InlineSpiller::insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
 | 
						|
                                SlotIndex Idx, MachineBasicBlock::iterator MI) {
 | 
						|
  MachineBasicBlock &MBB = *MI->getParent();
 | 
						|
  TII.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, StackSlot,
 | 
						|
                          MRI.getRegClass(NewLI.reg), &TRI);
 | 
						|
  --MI; // Point to store instruction.
 | 
						|
  SlotIndex StoreIdx = LIS.InsertMachineInstrInMaps(MI).getDefIndex();
 | 
						|
  VRM.addSpillSlotUse(StackSlot, MI);
 | 
						|
  DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
 | 
						|
  VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, LIS.getVNInfoAllocator());
 | 
						|
  NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
 | 
						|
  ++NumSpills;
 | 
						|
}
 | 
						|
 | 
						|
/// spillAroundUses - insert spill code around each use of Reg.
 | 
						|
void InlineSpiller::spillAroundUses(unsigned Reg) {
 | 
						|
  DEBUG(dbgs() << "spillAroundUses " << PrintReg(Reg) << '\n');
 | 
						|
  LiveInterval &OldLI = LIS.getInterval(Reg);
 | 
						|
 | 
						|
  // Iterate over instructions using Reg.
 | 
						|
  for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
 | 
						|
       MachineInstr *MI = RI.skipInstruction();) {
 | 
						|
 | 
						|
    // Debug values are not allowed to affect codegen.
 | 
						|
    if (MI->isDebugValue()) {
 | 
						|
      // Modify DBG_VALUE now that the value is in a spill slot.
 | 
						|
      uint64_t Offset = MI->getOperand(1).getImm();
 | 
						|
      const MDNode *MDPtr = MI->getOperand(2).getMetadata();
 | 
						|
      DebugLoc DL = MI->getDebugLoc();
 | 
						|
      if (MachineInstr *NewDV = TII.emitFrameIndexDebugValue(MF, StackSlot,
 | 
						|
                                                           Offset, MDPtr, DL)) {
 | 
						|
        DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
 | 
						|
        MachineBasicBlock *MBB = MI->getParent();
 | 
						|
        MBB->insert(MBB->erase(MI), NewDV);
 | 
						|
      } else {
 | 
						|
        DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
 | 
						|
        MI->eraseFromParent();
 | 
						|
      }
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // Ignore copies to/from snippets. We'll delete them.
 | 
						|
    if (SnippetCopies.count(MI))
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Stack slot accesses may coalesce away.
 | 
						|
    if (coalesceStackAccess(MI, Reg))
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Analyze instruction.
 | 
						|
    bool Reads, Writes;
 | 
						|
    SmallVector<unsigned, 8> Ops;
 | 
						|
    tie(Reads, Writes) = MI->readsWritesVirtualRegister(Reg, &Ops);
 | 
						|
 | 
						|
    // Find the slot index where this instruction reads and writes OldLI.
 | 
						|
    // This is usually the def slot, except for tied early clobbers.
 | 
						|
    SlotIndex Idx = LIS.getInstructionIndex(MI).getDefIndex();
 | 
						|
    if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getUseIndex()))
 | 
						|
      if (SlotIndex::isSameInstr(Idx, VNI->def))
 | 
						|
        Idx = VNI->def;
 | 
						|
 | 
						|
    // Check for a sibling copy.
 | 
						|
    unsigned SibReg = isFullCopyOf(MI, Reg);
 | 
						|
    if (SibReg && isSibling(SibReg)) {
 | 
						|
      // This may actually be a copy between snippets.
 | 
						|
      if (isRegToSpill(SibReg)) {
 | 
						|
        DEBUG(dbgs() << "Found new snippet copy: " << *MI);
 | 
						|
        SnippetCopies.insert(MI);
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (Writes) {
 | 
						|
        // Hoist the spill of a sib-reg copy.
 | 
						|
        if (hoistSpill(OldLI, MI)) {
 | 
						|
          // This COPY is now dead, the value is already in the stack slot.
 | 
						|
          MI->getOperand(0).setIsDead();
 | 
						|
          DeadDefs.push_back(MI);
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // This is a reload for a sib-reg copy. Drop spills downstream.
 | 
						|
        LiveInterval &SibLI = LIS.getInterval(SibReg);
 | 
						|
        eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
 | 
						|
        // The COPY will fold to a reload below.
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Attempt to fold memory ops.
 | 
						|
    if (foldMemoryOperand(MI, Ops))
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Allocate interval around instruction.
 | 
						|
    // FIXME: Infer regclass from instruction alone.
 | 
						|
    LiveInterval &NewLI = Edit->createFrom(Reg, LIS, VRM);
 | 
						|
    NewLI.markNotSpillable();
 | 
						|
 | 
						|
    if (Reads)
 | 
						|
      insertReload(NewLI, Idx, MI);
 | 
						|
 | 
						|
    // Rewrite instruction operands.
 | 
						|
    bool hasLiveDef = false;
 | 
						|
    for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
 | 
						|
      MachineOperand &MO = MI->getOperand(Ops[i]);
 | 
						|
      MO.setReg(NewLI.reg);
 | 
						|
      if (MO.isUse()) {
 | 
						|
        if (!MI->isRegTiedToDefOperand(Ops[i]))
 | 
						|
          MO.setIsKill();
 | 
						|
      } else {
 | 
						|
        if (!MO.isDead())
 | 
						|
          hasLiveDef = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI);
 | 
						|
 | 
						|
    // FIXME: Use a second vreg if instruction has no tied ops.
 | 
						|
    if (Writes && hasLiveDef)
 | 
						|
      insertSpill(NewLI, OldLI, Idx, MI);
 | 
						|
 | 
						|
    DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// spillAll - Spill all registers remaining after rematerialization.
 | 
						|
void InlineSpiller::spillAll() {
 | 
						|
  // Update LiveStacks now that we are committed to spilling.
 | 
						|
  if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
 | 
						|
    StackSlot = VRM.assignVirt2StackSlot(Original);
 | 
						|
    StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
 | 
						|
    StackInt->getNextValue(SlotIndex(), 0, LSS.getVNInfoAllocator());
 | 
						|
  } else
 | 
						|
    StackInt = &LSS.getInterval(StackSlot);
 | 
						|
 | 
						|
  if (Original != Edit->getReg())
 | 
						|
    VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot);
 | 
						|
 | 
						|
  assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
 | 
						|
  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
 | 
						|
    StackInt->MergeRangesInAsValue(LIS.getInterval(RegsToSpill[i]),
 | 
						|
                                   StackInt->getValNumInfo(0));
 | 
						|
  DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
 | 
						|
 | 
						|
  // Spill around uses of all RegsToSpill.
 | 
						|
  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
 | 
						|
    spillAroundUses(RegsToSpill[i]);
 | 
						|
 | 
						|
  // Hoisted spills may cause dead code.
 | 
						|
  if (!DeadDefs.empty()) {
 | 
						|
    DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
 | 
						|
    Edit->eliminateDeadDefs(DeadDefs, LIS, VRM, TII);
 | 
						|
  }
 | 
						|
 | 
						|
  // Finally delete the SnippetCopies.
 | 
						|
  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
 | 
						|
    for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(RegsToSpill[i]);
 | 
						|
         MachineInstr *MI = RI.skipInstruction();) {
 | 
						|
      assert(SnippetCopies.count(MI) && "Remaining use wasn't a snippet copy");
 | 
						|
      // FIXME: Do this with a LiveRangeEdit callback.
 | 
						|
      VRM.RemoveMachineInstrFromMaps(MI);
 | 
						|
      LIS.RemoveMachineInstrFromMaps(MI);
 | 
						|
      MI->eraseFromParent();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Delete all spilled registers.
 | 
						|
  for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
 | 
						|
    Edit->eraseVirtReg(RegsToSpill[i], LIS);
 | 
						|
}
 | 
						|
 | 
						|
void InlineSpiller::spill(LiveRangeEdit &edit) {
 | 
						|
  ++NumSpilledRanges;
 | 
						|
  Edit = &edit;
 | 
						|
  assert(!TargetRegisterInfo::isStackSlot(edit.getReg())
 | 
						|
         && "Trying to spill a stack slot.");
 | 
						|
  // Share a stack slot among all descendants of Original.
 | 
						|
  Original = VRM.getOriginal(edit.getReg());
 | 
						|
  StackSlot = VRM.getStackSlot(Original);
 | 
						|
  StackInt = 0;
 | 
						|
 | 
						|
  DEBUG(dbgs() << "Inline spilling "
 | 
						|
               << MRI.getRegClass(edit.getReg())->getName()
 | 
						|
               << ':' << edit.getParent() << "\nFrom original "
 | 
						|
               << LIS.getInterval(Original) << '\n');
 | 
						|
  assert(edit.getParent().isSpillable() &&
 | 
						|
         "Attempting to spill already spilled value.");
 | 
						|
  assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
 | 
						|
 | 
						|
  collectRegsToSpill();
 | 
						|
  analyzeSiblingValues();
 | 
						|
  reMaterializeAll();
 | 
						|
 | 
						|
  // Remat may handle everything.
 | 
						|
  if (!RegsToSpill.empty())
 | 
						|
    spillAll();
 | 
						|
 | 
						|
  Edit->calculateRegClassAndHint(MF, LIS, Loops);
 | 
						|
}
 |