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			590 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			590 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- SjLjEHPass.cpp - Eliminate Invoke & Unwind instructions -----------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This transformation is designed for use by code generators which use SjLj
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// based exception handling.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "sjljehprepare"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include <set>
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using namespace llvm;
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STATISTIC(NumInvokes, "Number of invokes replaced");
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STATISTIC(NumUnwinds, "Number of unwinds replaced");
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STATISTIC(NumSpilled, "Number of registers live across unwind edges");
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namespace {
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  class SjLjEHPass : public FunctionPass {
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    const TargetLowering *TLI;
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    const Type *FunctionContextTy;
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    Constant *RegisterFn;
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    Constant *UnregisterFn;
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    Constant *BuiltinSetjmpFn;
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    Constant *FrameAddrFn;
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    Constant *StackAddrFn;
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    Constant *StackRestoreFn;
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    Constant *LSDAAddrFn;
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    Value *PersonalityFn;
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    Constant *SelectorFn;
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    Constant *ExceptionFn;
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    Constant *CallSiteFn;
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    Constant *DispatchSetupFn;
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    Value *CallSite;
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  public:
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    static char ID; // Pass identification, replacement for typeid
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    explicit SjLjEHPass(const TargetLowering *tli = NULL)
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      : FunctionPass(ID), TLI(tli) { }
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    bool doInitialization(Module &M);
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    bool runOnFunction(Function &F);
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const { }
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    const char *getPassName() const {
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      return "SJLJ Exception Handling preparation";
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    }
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  private:
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    void insertCallSiteStore(Instruction *I, int Number, Value *CallSite);
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    void markInvokeCallSite(InvokeInst *II, int InvokeNo, Value *CallSite,
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                            SwitchInst *CatchSwitch);
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    void splitLiveRangesAcrossInvokes(SmallVector<InvokeInst*,16> &Invokes);
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    bool insertSjLjEHSupport(Function &F);
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  };
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} // end anonymous namespace
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char SjLjEHPass::ID = 0;
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// Public Interface To the SjLjEHPass pass.
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FunctionPass *llvm::createSjLjEHPass(const TargetLowering *TLI) {
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  return new SjLjEHPass(TLI);
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}
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// doInitialization - Set up decalarations and types needed to process
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// exceptions.
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bool SjLjEHPass::doInitialization(Module &M) {
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  // Build the function context structure.
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  // builtin_setjmp uses a five word jbuf
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  const Type *VoidPtrTy =
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          Type::getInt8PtrTy(M.getContext());
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  const Type *Int32Ty = Type::getInt32Ty(M.getContext());
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  FunctionContextTy =
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    StructType::get(VoidPtrTy,                        // __prev
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                    Int32Ty,                          // call_site
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                    ArrayType::get(Int32Ty, 4),       // __data
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                    VoidPtrTy,                        // __personality
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                    VoidPtrTy,                        // __lsda
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                    ArrayType::get(VoidPtrTy, 5),     // __jbuf
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                    NULL);
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  RegisterFn = M.getOrInsertFunction("_Unwind_SjLj_Register",
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                                     Type::getVoidTy(M.getContext()),
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                                     PointerType::getUnqual(FunctionContextTy),
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                                     (Type *)0);
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  UnregisterFn =
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    M.getOrInsertFunction("_Unwind_SjLj_Unregister",
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                          Type::getVoidTy(M.getContext()),
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                          PointerType::getUnqual(FunctionContextTy),
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                          (Type *)0);
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  FrameAddrFn = Intrinsic::getDeclaration(&M, Intrinsic::frameaddress);
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  StackAddrFn = Intrinsic::getDeclaration(&M, Intrinsic::stacksave);
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  StackRestoreFn = Intrinsic::getDeclaration(&M, Intrinsic::stackrestore);
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  BuiltinSetjmpFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_setjmp);
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  LSDAAddrFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_lsda);
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  SelectorFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_selector);
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  ExceptionFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_exception);
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  CallSiteFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_callsite);
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  DispatchSetupFn
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    = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_dispatch_setup);
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  PersonalityFn = 0;
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  return true;
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}
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/// insertCallSiteStore - Insert a store of the call-site value to the
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/// function context
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void SjLjEHPass::insertCallSiteStore(Instruction *I, int Number,
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                                     Value *CallSite) {
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  ConstantInt *CallSiteNoC = ConstantInt::get(Type::getInt32Ty(I->getContext()),
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                                              Number);
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  // Insert a store of the call-site number
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  new StoreInst(CallSiteNoC, CallSite, true, I);  // volatile
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}
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/// markInvokeCallSite - Insert code to mark the call_site for this invoke
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void SjLjEHPass::markInvokeCallSite(InvokeInst *II, int InvokeNo,
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                                    Value *CallSite,
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                                    SwitchInst *CatchSwitch) {
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  ConstantInt *CallSiteNoC= ConstantInt::get(Type::getInt32Ty(II->getContext()),
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                                              InvokeNo);
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  // The runtime comes back to the dispatcher with the call_site - 1 in
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  // the context. Odd, but there it is.
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  ConstantInt *SwitchValC = ConstantInt::get(Type::getInt32Ty(II->getContext()),
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                                            InvokeNo - 1);
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  // If the unwind edge has phi nodes, split the edge.
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  if (isa<PHINode>(II->getUnwindDest()->begin())) {
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    SplitCriticalEdge(II, 1, this);
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    // If there are any phi nodes left, they must have a single predecessor.
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    while (PHINode *PN = dyn_cast<PHINode>(II->getUnwindDest()->begin())) {
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      PN->replaceAllUsesWith(PN->getIncomingValue(0));
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      PN->eraseFromParent();
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    }
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  }
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  // Insert the store of the call site value
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  insertCallSiteStore(II, InvokeNo, CallSite);
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  // Record the call site value for the back end so it stays associated with
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  // the invoke.
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  CallInst::Create(CallSiteFn, CallSiteNoC, "", II);
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  // Add a switch case to our unwind block.
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  CatchSwitch->addCase(SwitchValC, II->getUnwindDest());
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  // We still want this to look like an invoke so we emit the LSDA properly,
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  // so we don't transform the invoke into a call here.
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}
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/// MarkBlocksLiveIn - Insert BB and all of its predescessors into LiveBBs until
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/// we reach blocks we've already seen.
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static void MarkBlocksLiveIn(BasicBlock *BB, std::set<BasicBlock*> &LiveBBs) {
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  if (!LiveBBs.insert(BB).second) return; // already been here.
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  for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
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    MarkBlocksLiveIn(*PI, LiveBBs);
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}
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/// splitLiveRangesAcrossInvokes - Each value that is live across an unwind edge
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/// we spill into a stack location, guaranteeing that there is nothing live
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/// across the unwind edge.  This process also splits all critical edges
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/// coming out of invoke's.
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/// FIXME: Move this function to a common utility file (Local.cpp?) so
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/// both SjLj and LowerInvoke can use it.
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void SjLjEHPass::
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splitLiveRangesAcrossInvokes(SmallVector<InvokeInst*,16> &Invokes) {
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  // First step, split all critical edges from invoke instructions.
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  for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
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    InvokeInst *II = Invokes[i];
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    SplitCriticalEdge(II, 0, this);
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    SplitCriticalEdge(II, 1, this);
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    assert(!isa<PHINode>(II->getNormalDest()) &&
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           !isa<PHINode>(II->getUnwindDest()) &&
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           "critical edge splitting left single entry phi nodes?");
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  }
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  Function *F = Invokes.back()->getParent()->getParent();
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  // To avoid having to handle incoming arguments specially, we lower each arg
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  // to a copy instruction in the entry block.  This ensures that the argument
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  // value itself cannot be live across the entry block.
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  BasicBlock::iterator AfterAllocaInsertPt = F->begin()->begin();
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  while (isa<AllocaInst>(AfterAllocaInsertPt) &&
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        isa<ConstantInt>(cast<AllocaInst>(AfterAllocaInsertPt)->getArraySize()))
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    ++AfterAllocaInsertPt;
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  for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end();
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       AI != E; ++AI) {
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    const Type *Ty = AI->getType();
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    // Aggregate types can't be cast, but are legal argument types, so we have
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    // to handle them differently. We use an extract/insert pair as a
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    // lightweight method to achieve the same goal.
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    if (isa<StructType>(Ty) || isa<ArrayType>(Ty) || isa<VectorType>(Ty)) {
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      Instruction *EI = ExtractValueInst::Create(AI, 0, "",AfterAllocaInsertPt);
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      Instruction *NI = InsertValueInst::Create(AI, EI, 0);
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      NI->insertAfter(EI);
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      AI->replaceAllUsesWith(NI);
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      // Set the operand of the instructions back to the AllocaInst.
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      EI->setOperand(0, AI);
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      NI->setOperand(0, AI);
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    } else {
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      // This is always a no-op cast because we're casting AI to AI->getType()
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      // so src and destination types are identical. BitCast is the only
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      // possibility.
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      CastInst *NC = new BitCastInst(
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        AI, AI->getType(), AI->getName()+".tmp", AfterAllocaInsertPt);
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      AI->replaceAllUsesWith(NC);
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      // Set the operand of the cast instruction back to the AllocaInst.
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      // Normally it's forbidden to replace a CastInst's operand because it
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      // could cause the opcode to reflect an illegal conversion. However,
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      // we're replacing it here with the same value it was constructed with.
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      // We do this because the above replaceAllUsesWith() clobbered the
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      // operand, but we want this one to remain.
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      NC->setOperand(0, AI);
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    }
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  }
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  // Finally, scan the code looking for instructions with bad live ranges.
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  for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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    for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ++II) {
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      // Ignore obvious cases we don't have to handle.  In particular, most
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      // instructions either have no uses or only have a single use inside the
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      // current block.  Ignore them quickly.
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      Instruction *Inst = II;
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      if (Inst->use_empty()) continue;
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      if (Inst->hasOneUse() &&
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          cast<Instruction>(Inst->use_back())->getParent() == BB &&
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          !isa<PHINode>(Inst->use_back())) continue;
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      // If this is an alloca in the entry block, it's not a real register
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      // value.
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      if (AllocaInst *AI = dyn_cast<AllocaInst>(Inst))
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        if (isa<ConstantInt>(AI->getArraySize()) && BB == F->begin())
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          continue;
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      // Avoid iterator invalidation by copying users to a temporary vector.
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      SmallVector<Instruction*,16> Users;
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      for (Value::use_iterator UI = Inst->use_begin(), E = Inst->use_end();
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           UI != E; ++UI) {
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        Instruction *User = cast<Instruction>(*UI);
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        if (User->getParent() != BB || isa<PHINode>(User))
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          Users.push_back(User);
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      }
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      // Find all of the blocks that this value is live in.
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      std::set<BasicBlock*> LiveBBs;
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      LiveBBs.insert(Inst->getParent());
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      while (!Users.empty()) {
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        Instruction *U = Users.back();
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        Users.pop_back();
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        if (!isa<PHINode>(U)) {
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          MarkBlocksLiveIn(U->getParent(), LiveBBs);
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        } else {
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          // Uses for a PHI node occur in their predecessor block.
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          PHINode *PN = cast<PHINode>(U);
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          for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
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            if (PN->getIncomingValue(i) == Inst)
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              MarkBlocksLiveIn(PN->getIncomingBlock(i), LiveBBs);
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        }
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      }
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      // Now that we know all of the blocks that this thing is live in, see if
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      // it includes any of the unwind locations.
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      bool NeedsSpill = false;
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      for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
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        BasicBlock *UnwindBlock = Invokes[i]->getUnwindDest();
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        if (UnwindBlock != BB && LiveBBs.count(UnwindBlock)) {
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          NeedsSpill = true;
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        }
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      }
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      // If we decided we need a spill, do it.
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      // FIXME: Spilling this way is overkill, as it forces all uses of
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      // the value to be reloaded from the stack slot, even those that aren't
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      // in the unwind blocks. We should be more selective.
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      if (NeedsSpill) {
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        ++NumSpilled;
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        DemoteRegToStack(*Inst, true);
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      }
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    }
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}
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bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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  SmallVector<ReturnInst*,16> Returns;
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  SmallVector<UnwindInst*,16> Unwinds;
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  SmallVector<InvokeInst*,16> Invokes;
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  // Look through the terminators of the basic blocks to find invokes, returns
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  // and unwinds.
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  for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
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    if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
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      // Remember all return instructions in case we insert an invoke into this
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      // function.
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      Returns.push_back(RI);
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    } else if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) {
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      Invokes.push_back(II);
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    } else if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
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      Unwinds.push_back(UI);
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    }
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  }
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  NumInvokes += Invokes.size();
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  NumUnwinds += Unwinds.size();
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  // If we don't have any invokes, there's nothing to do.
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  if (Invokes.empty()) return false;
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  // Find the eh.selector.*, eh.exception and alloca calls.
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  //
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  // Remember any allocas() that aren't in the entry block, as the
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  // jmpbuf saved SP will need to be updated for them.
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  //
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  // We'll use the first eh.selector to determine the right personality
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  // function to use. For SJLJ, we always use the same personality for the
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  // whole function, not on a per-selector basis.
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  // FIXME: That's a bit ugly. Better way?
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  SmallVector<CallInst*,16> EH_Selectors;
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  SmallVector<CallInst*,16> EH_Exceptions;
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  SmallVector<Instruction*,16> JmpbufUpdatePoints;
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  // Note: Skip the entry block since there's nothing there that interests
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  // us. eh.selector and eh.exception shouldn't ever be there, and we
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  // want to disregard any allocas that are there.
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  for (Function::iterator BB = F.begin(), E = F.end(); ++BB != E;) {
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    for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
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      if (CallInst *CI = dyn_cast<CallInst>(I)) {
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        if (CI->getCalledFunction() == SelectorFn) {
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          if (!PersonalityFn) PersonalityFn = CI->getArgOperand(1);
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          EH_Selectors.push_back(CI);
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        } else if (CI->getCalledFunction() == ExceptionFn) {
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          EH_Exceptions.push_back(CI);
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        } else if (CI->getCalledFunction() == StackRestoreFn) {
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          JmpbufUpdatePoints.push_back(CI);
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        }
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      } else if (AllocaInst *AI = dyn_cast<AllocaInst>(I)) {
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        JmpbufUpdatePoints.push_back(AI);
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      }
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    }
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  }
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  // If we don't have any eh.selector calls, we can't determine the personality
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  // function. Without a personality function, we can't process exceptions.
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  if (!PersonalityFn) return false;
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  // We have invokes, so we need to add register/unregister calls to get this
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  // function onto the global unwind stack.
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  //
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  // First thing we need to do is scan the whole function for values that are
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  // live across unwind edges.  Each value that is live across an unwind edge we
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  // spill into a stack location, guaranteeing that there is nothing live across
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  // the unwind edge.  This process also splits all critical edges coming out of
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  // invoke's.
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  splitLiveRangesAcrossInvokes(Invokes);
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  BasicBlock *EntryBB = F.begin();
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  // Create an alloca for the incoming jump buffer ptr and the new jump buffer
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  // that needs to be restored on all exits from the function.  This is an
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						|
  // alloca because the value needs to be added to the global context list.
 | 
						|
  unsigned Align = 4; // FIXME: Should be a TLI check?
 | 
						|
  AllocaInst *FunctionContext =
 | 
						|
    new AllocaInst(FunctionContextTy, 0, Align,
 | 
						|
                   "fcn_context", F.begin()->begin());
 | 
						|
 | 
						|
  Value *Idxs[2];
 | 
						|
  const Type *Int32Ty = Type::getInt32Ty(F.getContext());
 | 
						|
  Value *Zero = ConstantInt::get(Int32Ty, 0);
 | 
						|
  // We need to also keep around a reference to the call_site field
 | 
						|
  Idxs[0] = Zero;
 | 
						|
  Idxs[1] = ConstantInt::get(Int32Ty, 1);
 | 
						|
  CallSite = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
						|
                                       "call_site",
 | 
						|
                                       EntryBB->getTerminator());
 | 
						|
 | 
						|
  // The exception selector comes back in context->data[1]
 | 
						|
  Idxs[1] = ConstantInt::get(Int32Ty, 2);
 | 
						|
  Value *FCData = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
						|
                                            "fc_data",
 | 
						|
                                            EntryBB->getTerminator());
 | 
						|
  Idxs[1] = ConstantInt::get(Int32Ty, 1);
 | 
						|
  Value *SelectorAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
 | 
						|
                                                  "exc_selector_gep",
 | 
						|
                                                  EntryBB->getTerminator());
 | 
						|
  // The exception value comes back in context->data[0]
 | 
						|
  Idxs[1] = Zero;
 | 
						|
  Value *ExceptionAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
 | 
						|
                                                   "exception_gep",
 | 
						|
                                                   EntryBB->getTerminator());
 | 
						|
 | 
						|
  // The result of the eh.selector call will be replaced with a a reference to
 | 
						|
  // the selector value returned in the function context. We leave the selector
 | 
						|
  // itself so the EH analysis later can use it.
 | 
						|
  for (int i = 0, e = EH_Selectors.size(); i < e; ++i) {
 | 
						|
    CallInst *I = EH_Selectors[i];
 | 
						|
    Value *SelectorVal = new LoadInst(SelectorAddr, "select_val", true, I);
 | 
						|
    I->replaceAllUsesWith(SelectorVal);
 | 
						|
  }
 | 
						|
 | 
						|
  // eh.exception calls are replaced with references to the proper location in
 | 
						|
  // the context. Unlike eh.selector, the eh.exception calls are removed
 | 
						|
  // entirely.
 | 
						|
  for (int i = 0, e = EH_Exceptions.size(); i < e; ++i) {
 | 
						|
    CallInst *I = EH_Exceptions[i];
 | 
						|
    // Possible for there to be duplicates, so check to make sure the
 | 
						|
    // instruction hasn't already been removed.
 | 
						|
    if (!I->getParent()) continue;
 | 
						|
    Value *Val = new LoadInst(ExceptionAddr, "exception", true, I);
 | 
						|
    const Type *Ty = Type::getInt8PtrTy(F.getContext());
 | 
						|
    Val = CastInst::Create(Instruction::IntToPtr, Val, Ty, "", I);
 | 
						|
 | 
						|
    I->replaceAllUsesWith(Val);
 | 
						|
    I->eraseFromParent();
 | 
						|
  }
 | 
						|
 | 
						|
  // The entry block changes to have the eh.sjlj.setjmp, with a conditional
 | 
						|
  // branch to a dispatch block for non-zero returns. If we return normally,
 | 
						|
  // we're not handling an exception and just register the function context and
 | 
						|
  // continue.
 | 
						|
 | 
						|
  // Create the dispatch block.  The dispatch block is basically a big switch
 | 
						|
  // statement that goes to all of the invoke landing pads.
 | 
						|
  BasicBlock *DispatchBlock =
 | 
						|
    BasicBlock::Create(F.getContext(), "eh.sjlj.setjmp.catch", &F);
 | 
						|
 | 
						|
  // Insert a load of the callsite in the dispatch block, and a switch on its
 | 
						|
  // value. By default, we issue a trap statement.
 | 
						|
  BasicBlock *TrapBlock =
 | 
						|
    BasicBlock::Create(F.getContext(), "trapbb", &F);
 | 
						|
  CallInst::Create(Intrinsic::getDeclaration(F.getParent(), Intrinsic::trap),
 | 
						|
                   "", TrapBlock);
 | 
						|
  new UnreachableInst(F.getContext(), TrapBlock);
 | 
						|
 | 
						|
  Value *DispatchLoad = new LoadInst(CallSite, "invoke.num", true,
 | 
						|
                                     DispatchBlock);
 | 
						|
  SwitchInst *DispatchSwitch =
 | 
						|
    SwitchInst::Create(DispatchLoad, TrapBlock, Invokes.size(),
 | 
						|
                       DispatchBlock);
 | 
						|
  // Split the entry block to insert the conditional branch for the setjmp.
 | 
						|
  BasicBlock *ContBlock = EntryBB->splitBasicBlock(EntryBB->getTerminator(),
 | 
						|
                                                   "eh.sjlj.setjmp.cont");
 | 
						|
 | 
						|
  // Populate the Function Context
 | 
						|
  //   1. LSDA address
 | 
						|
  //   2. Personality function address
 | 
						|
  //   3. jmpbuf (save SP, FP and call eh.sjlj.setjmp)
 | 
						|
 | 
						|
  // LSDA address
 | 
						|
  Idxs[0] = Zero;
 | 
						|
  Idxs[1] = ConstantInt::get(Int32Ty, 4);
 | 
						|
  Value *LSDAFieldPtr =
 | 
						|
    GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
						|
                              "lsda_gep",
 | 
						|
                              EntryBB->getTerminator());
 | 
						|
  Value *LSDA = CallInst::Create(LSDAAddrFn, "lsda_addr",
 | 
						|
                                 EntryBB->getTerminator());
 | 
						|
  new StoreInst(LSDA, LSDAFieldPtr, true, EntryBB->getTerminator());
 | 
						|
 | 
						|
  Idxs[1] = ConstantInt::get(Int32Ty, 3);
 | 
						|
  Value *PersonalityFieldPtr =
 | 
						|
    GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
						|
                              "lsda_gep",
 | 
						|
                              EntryBB->getTerminator());
 | 
						|
  new StoreInst(PersonalityFn, PersonalityFieldPtr, true,
 | 
						|
                EntryBB->getTerminator());
 | 
						|
 | 
						|
  // Save the frame pointer.
 | 
						|
  Idxs[1] = ConstantInt::get(Int32Ty, 5);
 | 
						|
  Value *JBufPtr
 | 
						|
    = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
						|
                                "jbuf_gep",
 | 
						|
                                EntryBB->getTerminator());
 | 
						|
  Idxs[1] = ConstantInt::get(Int32Ty, 0);
 | 
						|
  Value *FramePtr =
 | 
						|
    GetElementPtrInst::Create(JBufPtr, Idxs, Idxs+2, "jbuf_fp_gep",
 | 
						|
                              EntryBB->getTerminator());
 | 
						|
 | 
						|
  Value *Val = CallInst::Create(FrameAddrFn,
 | 
						|
                                ConstantInt::get(Int32Ty, 0),
 | 
						|
                                "fp",
 | 
						|
                                EntryBB->getTerminator());
 | 
						|
  new StoreInst(Val, FramePtr, true, EntryBB->getTerminator());
 | 
						|
 | 
						|
  // Save the stack pointer.
 | 
						|
  Idxs[1] = ConstantInt::get(Int32Ty, 2);
 | 
						|
  Value *StackPtr =
 | 
						|
    GetElementPtrInst::Create(JBufPtr, Idxs, Idxs+2, "jbuf_sp_gep",
 | 
						|
                              EntryBB->getTerminator());
 | 
						|
 | 
						|
  Val = CallInst::Create(StackAddrFn, "sp", EntryBB->getTerminator());
 | 
						|
  new StoreInst(Val, StackPtr, true, EntryBB->getTerminator());
 | 
						|
 | 
						|
  // Call the setjmp instrinsic. It fills in the rest of the jmpbuf.
 | 
						|
  Value *SetjmpArg =
 | 
						|
    CastInst::Create(Instruction::BitCast, JBufPtr,
 | 
						|
                     Type::getInt8PtrTy(F.getContext()), "",
 | 
						|
                     EntryBB->getTerminator());
 | 
						|
  Value *DispatchVal = CallInst::Create(BuiltinSetjmpFn, SetjmpArg,
 | 
						|
                                        "dispatch",
 | 
						|
                                        EntryBB->getTerminator());
 | 
						|
 | 
						|
  // Add a call to dispatch_setup after the setjmp call. This is expanded to any
 | 
						|
  // target-specific setup that needs to be done.
 | 
						|
  CallInst::Create(DispatchSetupFn, DispatchVal, "", EntryBB->getTerminator());
 | 
						|
 | 
						|
  // check the return value of the setjmp. non-zero goes to dispatcher.
 | 
						|
  Value *IsNormal = new ICmpInst(EntryBB->getTerminator(),
 | 
						|
                                 ICmpInst::ICMP_EQ, DispatchVal, Zero,
 | 
						|
                                 "notunwind");
 | 
						|
  // Nuke the uncond branch.
 | 
						|
  EntryBB->getTerminator()->eraseFromParent();
 | 
						|
 | 
						|
  // Put in a new condbranch in its place.
 | 
						|
  BranchInst::Create(ContBlock, DispatchBlock, IsNormal, EntryBB);
 | 
						|
 | 
						|
  // Register the function context and make sure it's known to not throw
 | 
						|
  CallInst *Register =
 | 
						|
    CallInst::Create(RegisterFn, FunctionContext, "",
 | 
						|
                     ContBlock->getTerminator());
 | 
						|
  Register->setDoesNotThrow();
 | 
						|
 | 
						|
  // At this point, we are all set up, update the invoke instructions to mark
 | 
						|
  // their call_site values, and fill in the dispatch switch accordingly.
 | 
						|
  for (unsigned i = 0, e = Invokes.size(); i != e; ++i)
 | 
						|
    markInvokeCallSite(Invokes[i], i+1, CallSite, DispatchSwitch);
 | 
						|
 | 
						|
  // Mark call instructions that aren't nounwind as no-action (call_site ==
 | 
						|
  // -1). Skip the entry block, as prior to then, no function context has been
 | 
						|
  // created for this function and any unexpected exceptions thrown will go
 | 
						|
  // directly to the caller's context, which is what we want anyway, so no need
 | 
						|
  // to do anything here.
 | 
						|
  for (Function::iterator BB = F.begin(), E = F.end(); ++BB != E;) {
 | 
						|
    for (BasicBlock::iterator I = BB->begin(), end = BB->end(); I != end; ++I)
 | 
						|
      if (CallInst *CI = dyn_cast<CallInst>(I)) {
 | 
						|
        // Ignore calls to the EH builtins (eh.selector, eh.exception)
 | 
						|
        Constant *Callee = CI->getCalledFunction();
 | 
						|
        if (Callee != SelectorFn && Callee != ExceptionFn
 | 
						|
            && !CI->doesNotThrow())
 | 
						|
          insertCallSiteStore(CI, -1, CallSite);
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  // Replace all unwinds with a branch to the unwind handler.
 | 
						|
  // ??? Should this ever happen with sjlj exceptions?
 | 
						|
  for (unsigned i = 0, e = Unwinds.size(); i != e; ++i) {
 | 
						|
    BranchInst::Create(TrapBlock, Unwinds[i]);
 | 
						|
    Unwinds[i]->eraseFromParent();
 | 
						|
  }
 | 
						|
 | 
						|
  // Following any allocas not in the entry block, update the saved SP in the
 | 
						|
  // jmpbuf to the new value.
 | 
						|
  for (unsigned i = 0, e = JmpbufUpdatePoints.size(); i != e; ++i) {
 | 
						|
    Instruction *AI = JmpbufUpdatePoints[i];
 | 
						|
    Instruction *StackAddr = CallInst::Create(StackAddrFn, "sp");
 | 
						|
    StackAddr->insertAfter(AI);
 | 
						|
    Instruction *StoreStackAddr = new StoreInst(StackAddr, StackPtr, true);
 | 
						|
    StoreStackAddr->insertAfter(StackAddr);
 | 
						|
  }
 | 
						|
 | 
						|
  // Finally, for any returns from this function, if this function contains an
 | 
						|
  // invoke, add a call to unregister the function context.
 | 
						|
  for (unsigned i = 0, e = Returns.size(); i != e; ++i)
 | 
						|
    CallInst::Create(UnregisterFn, FunctionContext, "", Returns[i]);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool SjLjEHPass::runOnFunction(Function &F) {
 | 
						|
  bool Res = insertSjLjEHSupport(F);
 | 
						|
  return Res;
 | 
						|
}
 |