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	While at it bump the small vector size a bit, it's inside a heap-allocated class. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151980 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			187 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			187 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- BitCodes.h - Enum values for the bitcode format ----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This header Bitcode enum values.
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//
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// The enum values defined in this file should be considered permanent.  If
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// new features are added, they should have values added at the end of the
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// respective lists.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BITCODE_BITCODES_H
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#define LLVM_BITCODE_BITCODES_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/Support/ErrorHandling.h"
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#include <cassert>
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namespace llvm {
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namespace bitc {
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  enum StandardWidths {
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    BlockIDWidth = 8,  // We use VBR-8 for block IDs.
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    CodeLenWidth = 4,  // Codelen are VBR-4.
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    BlockSizeWidth = 32  // BlockSize up to 2^32 32-bit words = 16GB per block.
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  };
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  // The standard abbrev namespace always has a way to exit a block, enter a
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  // nested block, define abbrevs, and define an unabbreviated record.
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  enum FixedAbbrevIDs {
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    END_BLOCK = 0,  // Must be zero to guarantee termination for broken bitcode.
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    ENTER_SUBBLOCK = 1,
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    /// DEFINE_ABBREV - Defines an abbrev for the current block.  It consists
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    /// of a vbr5 for # operand infos.  Each operand info is emitted with a
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    /// single bit to indicate if it is a literal encoding.  If so, the value is
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    /// emitted with a vbr8.  If not, the encoding is emitted as 3 bits followed
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    /// by the info value as a vbr5 if needed.
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    DEFINE_ABBREV = 2,
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    // UNABBREV_RECORDs are emitted with a vbr6 for the record code, followed by
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    // a vbr6 for the # operands, followed by vbr6's for each operand.
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    UNABBREV_RECORD = 3,
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    // This is not a code, this is a marker for the first abbrev assignment.
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    FIRST_APPLICATION_ABBREV = 4
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  };
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  /// StandardBlockIDs - All bitcode files can optionally include a BLOCKINFO
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  /// block, which contains metadata about other blocks in the file.
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  enum StandardBlockIDs {
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    /// BLOCKINFO_BLOCK is used to define metadata about blocks, for example,
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    /// standard abbrevs that should be available to all blocks of a specified
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    /// ID.
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    BLOCKINFO_BLOCK_ID = 0,
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    // Block IDs 1-7 are reserved for future expansion.
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    FIRST_APPLICATION_BLOCKID = 8
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  };
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  /// BlockInfoCodes - The blockinfo block contains metadata about user-defined
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  /// blocks.
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  enum BlockInfoCodes {
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    // DEFINE_ABBREV has magic semantics here, applying to the current SETBID'd
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    // block, instead of the BlockInfo block.
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    BLOCKINFO_CODE_SETBID = 1,       // SETBID: [blockid#]
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    BLOCKINFO_CODE_BLOCKNAME = 2,    // BLOCKNAME: [name]
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    BLOCKINFO_CODE_SETRECORDNAME = 3 // BLOCKINFO_CODE_SETRECORDNAME: [id, name]
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  };
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} // End bitc namespace
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/// BitCodeAbbrevOp - This describes one or more operands in an abbreviation.
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/// This is actually a union of two different things:
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///   1. It could be a literal integer value ("the operand is always 17").
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///   2. It could be an encoding specification ("this operand encoded like so").
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///
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class BitCodeAbbrevOp {
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  uint64_t Val;           // A literal value or data for an encoding.
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  bool IsLiteral : 1;     // Indicate whether this is a literal value or not.
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  unsigned Enc   : 3;     // The encoding to use.
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public:
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  enum Encoding {
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    Fixed = 1,  // A fixed width field, Val specifies number of bits.
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    VBR   = 2,  // A VBR field where Val specifies the width of each chunk.
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    Array = 3,  // A sequence of fields, next field species elt encoding.
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    Char6 = 4,  // A 6-bit fixed field which maps to [a-zA-Z0-9._].
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    Blob  = 5   // 32-bit aligned array of 8-bit characters.
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  };
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  explicit BitCodeAbbrevOp(uint64_t V) :  Val(V), IsLiteral(true) {}
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  explicit BitCodeAbbrevOp(Encoding E, uint64_t Data = 0)
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    : Val(Data), IsLiteral(false), Enc(E) {}
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  bool isLiteral() const { return IsLiteral; }
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  bool isEncoding() const { return !IsLiteral; }
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  // Accessors for literals.
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  uint64_t getLiteralValue() const { assert(isLiteral()); return Val; }
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  // Accessors for encoding info.
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  Encoding getEncoding() const { assert(isEncoding()); return (Encoding)Enc; }
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  uint64_t getEncodingData() const {
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    assert(isEncoding() && hasEncodingData());
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    return Val;
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  }
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  bool hasEncodingData() const { return hasEncodingData(getEncoding()); }
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  static bool hasEncodingData(Encoding E) {
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    switch (E) {
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    case Fixed:
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    case VBR:
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      return true;
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    case Array:
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    case Char6:
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    case Blob:
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      return false;
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    }
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    llvm_unreachable("Invalid encoding");
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  }
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  /// isChar6 - Return true if this character is legal in the Char6 encoding.
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  static bool isChar6(char C) {
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    if (C >= 'a' && C <= 'z') return true;
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    if (C >= 'A' && C <= 'Z') return true;
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    if (C >= '0' && C <= '9') return true;
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    if (C == '.' || C == '_') return true;
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    return false;
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  }
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  static unsigned EncodeChar6(char C) {
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    if (C >= 'a' && C <= 'z') return C-'a';
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    if (C >= 'A' && C <= 'Z') return C-'A'+26;
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    if (C >= '0' && C <= '9') return C-'0'+26+26;
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    if (C == '.') return 62;
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    if (C == '_') return 63;
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    llvm_unreachable("Not a value Char6 character!");
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  }
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  static char DecodeChar6(unsigned V) {
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    assert((V & ~63) == 0 && "Not a Char6 encoded character!");
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    if (V < 26) return V+'a';
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    if (V < 26+26) return V-26+'A';
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    if (V < 26+26+10) return V-26-26+'0';
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    if (V == 62) return '.';
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    if (V == 63) return '_';
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    llvm_unreachable("Not a value Char6 character!");
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  }
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};
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template <> struct isPodLike<BitCodeAbbrevOp> { static const bool value=true; };
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/// BitCodeAbbrev - This class represents an abbreviation record.  An
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/// abbreviation allows a complex record that has redundancy to be stored in a
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/// specialized format instead of the fully-general, fully-vbr, format.
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class BitCodeAbbrev {
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  SmallVector<BitCodeAbbrevOp, 32> OperandList;
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  unsigned char RefCount; // Number of things using this.
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  ~BitCodeAbbrev() {}
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public:
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  BitCodeAbbrev() : RefCount(1) {}
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  void addRef() { ++RefCount; }
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  void dropRef() { if (--RefCount == 0) delete this; }
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  unsigned getNumOperandInfos() const {
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    return static_cast<unsigned>(OperandList.size());
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  }
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  const BitCodeAbbrevOp &getOperandInfo(unsigned N) const {
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    return OperandList[N];
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  }
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  void Add(const BitCodeAbbrevOp &OpInfo) {
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    OperandList.push_back(OpInfo);
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  }
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};
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} // End llvm namespace
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#endif
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