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	AKA: Recompile *ALL* the source code! This one went much better. No manual edits here. I spot-checked for silliness and grep-checked for really broken edits and everything seemed good. It all still compiles. Yell if you see something that looks goofy. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169133 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/Support/ThreadLocal.h - Thread Local Data ------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file declares the llvm::sys::ThreadLocal class.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SYSTEM_THREAD_LOCAL_H
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| #define LLVM_SYSTEM_THREAD_LOCAL_H
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| 
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| #include "llvm/Support/DataTypes.h"
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| #include "llvm/Support/Threading.h"
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| #include <cassert>
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| 
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| namespace llvm {
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|   namespace sys {
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|     // ThreadLocalImpl - Common base class of all ThreadLocal instantiations.
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|     // YOU SHOULD NEVER USE THIS DIRECTLY.
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|     class ThreadLocalImpl {
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|       typedef uint64_t ThreadLocalDataTy;
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|       /// \brief Platform-specific thread local data.
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|       ///
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|       /// This is embedded in the class and we avoid malloc'ing/free'ing it,
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|       /// to make this class more safe for use along with CrashRecoveryContext.
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|       union {
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|         char data[sizeof(ThreadLocalDataTy)];
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|         ThreadLocalDataTy align_data;
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|       };
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|     public:
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|       ThreadLocalImpl();
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|       virtual ~ThreadLocalImpl();
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|       void setInstance(const void* d);
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|       const void* getInstance();
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|       void removeInstance();
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|     };
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| 
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|     /// ThreadLocal - A class used to abstract thread-local storage.  It holds,
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|     /// for each thread, a pointer a single object of type T.
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|     template<class T>
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|     class ThreadLocal : public ThreadLocalImpl {
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|     public:
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|       ThreadLocal() : ThreadLocalImpl() { }
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| 
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|       /// get - Fetches a pointer to the object associated with the current
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|       /// thread.  If no object has yet been associated, it returns NULL;
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|       T* get() { return static_cast<T*>(getInstance()); }
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| 
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|       // set - Associates a pointer to an object with the current thread.
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|       void set(T* d) { setInstance(d); }
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| 
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|       // erase - Removes the pointer associated with the current thread.
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|       void erase() { removeInstance(); }
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|     };
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|   }
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| }
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| 
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| #endif
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