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			251 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			251 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the Dead Loop Deletion Pass. This pass is responsible
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| // for eliminating loops with non-infinite computable trip counts that have no
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| // side effects or volatile instructions, and do not contribute to the
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| // computation of the function's return value.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "loop-delete"
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/Analysis/LoopPass.h"
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| #include "llvm/Analysis/ScalarEvolution.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/ADT/SmallVector.h"
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| using namespace llvm;
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| 
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| STATISTIC(NumDeleted, "Number of loops deleted");
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| 
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| namespace {
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|   class LoopDeletion : public LoopPass {
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|   public:
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|     static char ID; // Pass ID, replacement for typeid
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|     LoopDeletion() : LoopPass(&ID) {}
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|     
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|     // Possibly eliminate loop L if it is dead.
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|     bool runOnLoop(Loop* L, LPPassManager& LPM);
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|     
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|     bool SingleDominatingExit(Loop* L,
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|                               SmallVector<BasicBlock*, 4>& exitingBlocks);
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|     bool IsLoopDead(Loop* L, SmallVector<BasicBlock*, 4>& exitingBlocks,
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|                     SmallVector<BasicBlock*, 4>& exitBlocks,
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|                     bool &Changed, BasicBlock *Preheader);
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| 
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|     virtual void getAnalysisUsage(AnalysisUsage& AU) const {
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|       AU.addRequired<ScalarEvolution>();
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|       AU.addRequired<DominatorTree>();
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|       AU.addRequired<LoopInfo>();
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|       AU.addRequiredID(LoopSimplifyID);
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|       AU.addRequiredID(LCSSAID);
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|       
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|       AU.addPreserved<ScalarEvolution>();
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|       AU.addPreserved<DominatorTree>();
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|       AU.addPreserved<LoopInfo>();
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|       AU.addPreservedID(LoopSimplifyID);
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|       AU.addPreservedID(LCSSAID);
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|       AU.addPreserved<DominanceFrontier>();
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|     }
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|   };
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| }
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|   
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| char LoopDeletion::ID = 0;
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| static RegisterPass<LoopDeletion> X("loop-deletion", "Delete dead loops");
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| 
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| Pass* llvm::createLoopDeletionPass() {
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|   return new LoopDeletion();
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| }
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| 
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| /// SingleDominatingExit - Checks that there is only a single blocks that 
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| /// branches out of the loop, and that it also g the latch block.  Loops
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| /// with multiple or non-latch-dominating exiting blocks could be dead, but we'd
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| /// have to do more extensive analysis to make sure, for instance, that the 
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| /// control flow logic involved was or could be made loop-invariant.
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| bool LoopDeletion::SingleDominatingExit(Loop* L,
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|                                    SmallVector<BasicBlock*, 4>& exitingBlocks) {
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|   
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|   if (exitingBlocks.size() != 1)
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|     return false;
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|   
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|   BasicBlock* latch = L->getLoopLatch();
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|   if (!latch)
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|     return false;
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|   
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|   DominatorTree& DT = getAnalysis<DominatorTree>();
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|   return DT.dominates(exitingBlocks[0], latch);
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| }
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| 
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| /// IsLoopDead - Determined if a loop is dead.  This assumes that we've already
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| /// checked for unique exit and exiting blocks, and that the code is in LCSSA
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| /// form.
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| bool LoopDeletion::IsLoopDead(Loop* L,
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|                               SmallVector<BasicBlock*, 4>& exitingBlocks,
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|                               SmallVector<BasicBlock*, 4>& exitBlocks,
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|                               bool &Changed, BasicBlock *Preheader) {
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|   BasicBlock* exitingBlock = exitingBlocks[0];
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|   BasicBlock* exitBlock = exitBlocks[0];
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|   
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|   // Make sure that all PHI entries coming from the loop are loop invariant.
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|   // Because the code is in LCSSA form, any values used outside of the loop
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|   // must pass through a PHI in the exit block, meaning that this check is
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|   // sufficient to guarantee that no loop-variant values are used outside
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|   // of the loop.
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|   BasicBlock::iterator BI = exitBlock->begin();
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|   while (PHINode* P = dyn_cast<PHINode>(BI)) {
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|     Value* incoming = P->getIncomingValueForBlock(exitingBlock);
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|     if (Instruction* I = dyn_cast<Instruction>(incoming))
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|       if (!L->makeLoopInvariant(I, Changed, Preheader->getTerminator()))
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|         return false;
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|       
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|     BI++;
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|   }
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|   
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|   // Make sure that no instructions in the block have potential side-effects.
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|   // This includes instructions that could write to memory, and loads that are
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|   // marked volatile.  This could be made more aggressive by using aliasing
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|   // information to identify readonly and readnone calls.
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|   for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
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|        LI != LE; ++LI) {
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|     for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
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|          BI != BE; ++BI) {
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|       if (BI->mayHaveSideEffects())
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|         return false;
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|     }
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|   }
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|   
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|   return true;
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| }
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| 
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| /// runOnLoop - Remove dead loops, by which we mean loops that do not impact the
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| /// observable behavior of the program other than finite running time.  Note 
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| /// we do ensure that this never remove a loop that might be infinite, as doing
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| /// so could change the halting/non-halting nature of a program.
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| /// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA
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| /// in order to make various safety checks work.
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| bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
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|   // We can only remove the loop if there is a preheader that we can 
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|   // branch from after removing it.
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|   BasicBlock* preheader = L->getLoopPreheader();
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|   if (!preheader)
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|     return false;
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|   
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|   // We can't remove loops that contain subloops.  If the subloops were dead,
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|   // they would already have been removed in earlier executions of this pass.
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|   if (L->begin() != L->end())
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|     return false;
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|   
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|   SmallVector<BasicBlock*, 4> exitingBlocks;
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|   L->getExitingBlocks(exitingBlocks);
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|   
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|   SmallVector<BasicBlock*, 4> exitBlocks;
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|   L->getUniqueExitBlocks(exitBlocks);
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|   
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|   // We require that the loop only have a single exit block.  Otherwise, we'd
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|   // be in the situation of needing to be able to solve statically which exit
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|   // block will be branched to, or trying to preserve the branching logic in
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|   // a loop invariant manner.
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|   if (exitBlocks.size() != 1)
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|     return false;
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|   
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|   // Loops with multiple exits or exits that don't dominate the latch
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|   // are too complicated to handle correctly.
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|   if (!SingleDominatingExit(L, exitingBlocks))
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|     return false;
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|   
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|   // Finally, we have to check that the loop really is dead.
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|   bool Changed = false;
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|   if (!IsLoopDead(L, exitingBlocks, exitBlocks, Changed, preheader))
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|     return Changed;
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|   
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|   // Don't remove loops for which we can't solve the trip count.
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|   // They could be infinite, in which case we'd be changing program behavior.
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|   ScalarEvolution& SE = getAnalysis<ScalarEvolution>();
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|   const SCEV *S = SE.getBackedgeTakenCount(L);
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|   if (isa<SCEVCouldNotCompute>(S))
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|     return Changed;
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|   
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|   // Now that we know the removal is safe, remove the loop by changing the
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|   // branch from the preheader to go to the single exit block.  
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|   BasicBlock* exitBlock = exitBlocks[0];
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|   BasicBlock* exitingBlock = exitingBlocks[0];
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|   
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|   // Because we're deleting a large chunk of code at once, the sequence in which
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|   // we remove things is very important to avoid invalidation issues.  Don't
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|   // mess with this unless you have good reason and know what you're doing.
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| 
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|   // Tell ScalarEvolution that the loop is deleted. Do this before
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|   // deleting the loop so that ScalarEvolution can look at the loop
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|   // to determine what it needs to clean up.
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|   SE.forgetLoopBackedgeTakenCount(L);
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| 
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|   // Connect the preheader directly to the exit block.
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|   TerminatorInst* TI = preheader->getTerminator();
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|   TI->replaceUsesOfWith(L->getHeader(), exitBlock);
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| 
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|   // Rewrite phis in the exit block to get their inputs from
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|   // the preheader instead of the exiting block.
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|   BasicBlock::iterator BI = exitBlock->begin();
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|   while (PHINode* P = dyn_cast<PHINode>(BI)) {
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|     P->replaceUsesOfWith(exitingBlock, preheader);
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|     BI++;
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|   }
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|   
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|   // Update the dominator tree and remove the instructions and blocks that will
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|   // be deleted from the reference counting scheme.
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|   DominatorTree& DT = getAnalysis<DominatorTree>();
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|   DominanceFrontier* DF = getAnalysisIfAvailable<DominanceFrontier>();
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|   SmallPtrSet<DomTreeNode*, 8> ChildNodes;
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|   for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
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|        LI != LE; ++LI) {
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|     // Move all of the block's children to be children of the preheader, which
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|     // allows us to remove the domtree entry for the block.
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|     ChildNodes.insert(DT[*LI]->begin(), DT[*LI]->end());
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|     for (SmallPtrSet<DomTreeNode*, 8>::iterator DI = ChildNodes.begin(),
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|          DE = ChildNodes.end(); DI != DE; ++DI) {
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|       DT.changeImmediateDominator(*DI, DT[preheader]);
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|       if (DF) DF->changeImmediateDominator((*DI)->getBlock(), preheader, &DT);
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|     }
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|     
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|     ChildNodes.clear();
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|     DT.eraseNode(*LI);
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|     if (DF) DF->removeBlock(*LI);
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| 
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|     // Remove the block from the reference counting scheme, so that we can
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|     // delete it freely later.
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|     (*LI)->dropAllReferences();
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|   }
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|   
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|   // Erase the instructions and the blocks without having to worry
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|   // about ordering because we already dropped the references.
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|   // NOTE: This iteration is safe because erasing the block does not remove its
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|   // entry from the loop's block list.  We do that in the next section.
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|   for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
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|        LI != LE; ++LI)
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|     (*LI)->eraseFromParent();
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| 
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|   // Finally, the blocks from loopinfo.  This has to happen late because
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|   // otherwise our loop iterators won't work.
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|   LoopInfo& loopInfo = getAnalysis<LoopInfo>();
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|   SmallPtrSet<BasicBlock*, 8> blocks;
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|   blocks.insert(L->block_begin(), L->block_end());
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|   for (SmallPtrSet<BasicBlock*,8>::iterator I = blocks.begin(),
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|        E = blocks.end(); I != E; ++I)
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|     loopInfo.removeBlock(*I);
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|   
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|   // The last step is to inform the loop pass manager that we've
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|   // eliminated this loop.
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|   LPM.deleteLoopFromQueue(L);
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|   Changed = true;
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|   
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|   NumDeleted++;
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|   
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|   return Changed;
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| }
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