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			133 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- RegAllocBase.h - basic regalloc interface and driver --*- C++ -*---===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the RegAllocBase class, which is the skeleton of a basic
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| // register allocation algorithm and interface for extending it. It provides the
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| // building blocks on which to construct other experimental allocators and test
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| // the validity of two principles:
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| // 
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| // - If virtual and physical register liveness is modeled using intervals, then
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| // on-the-fly interference checking is cheap. Furthermore, interferences can be
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| // lazily cached and reused.
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| // 
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| // - Register allocation complexity, and generated code performance is
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| // determined by the effectiveness of live range splitting rather than optimal
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| // coloring.
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| //
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| // Following the first principle, interfering checking revolves around the
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| // LiveIntervalUnion data structure.
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| //
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| // To fulfill the second principle, the basic allocator provides a driver for
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| // incremental splitting. It essentially punts on the problem of register
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| // coloring, instead driving the assignment of virtual to physical registers by
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| // the cost of splitting. The basic allocator allows for heuristic reassignment
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| // of registers, if a more sophisticated allocator chooses to do that.
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| //
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| // This framework provides a way to engineer the compile time vs. code
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| // quality trade-off without relying a particular theoretical solver.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_REGALLOCBASE
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| #define LLVM_CODEGEN_REGALLOCBASE
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| 
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| #include "llvm/ADT/OwningPtr.h"
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| 
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| namespace llvm {
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| 
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| template<typename T> class SmallVectorImpl;
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| class TargetRegisterInfo;
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| class VirtRegMap;
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| class LiveIntervals;
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| 
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| // Heuristic that determines the priority of assigning virtual to physical
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| // registers. The main impact of the heuristic is expected to be compile time.
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| // The default is to simply compare spill weights.
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| struct LessSpillWeightPriority
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|   : public std::binary_function<LiveInterval,LiveInterval, bool> {
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|   bool operator()(const LiveInterval *left, const LiveInterval *right) const {
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|     return left->weight < right->weight;
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|   }
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| };
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| 
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| // Forward declare a priority queue of live virtual registers. If an
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| // implementation needs to prioritize by anything other than spill weight, then
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| // this will become an abstract base class with virtual calls to push/get.
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| class LiveVirtRegQueue;
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| 
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| /// RegAllocBase provides the register allocation driver and interface that can
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| /// be extended to add interesting heuristics.
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| ///
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| /// More sophisticated allocators must override the selectOrSplit() method to
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| /// implement live range splitting and must specify a comparator to determine
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| /// register assignment priority. LessSpillWeightPriority is provided as a
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| /// standard comparator.
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| class RegAllocBase {
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| protected:
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|   // Array of LiveIntervalUnions indexed by physical register.
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|   class LIUArray {
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|     unsigned nRegs_;
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|     OwningArrayPtr<LiveIntervalUnion> array_;
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|   public:
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|     LIUArray(): nRegs_(0) {}
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| 
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|     unsigned numRegs() const { return nRegs_; }
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| 
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|     void init(unsigned nRegs);
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| 
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|     void clear();
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|     
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|     LiveIntervalUnion& operator[](unsigned physReg) {
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|       assert(physReg <  nRegs_ && "physReg out of bounds");
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|       return array_[physReg];
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|     }
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|   };
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|   
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|   const TargetRegisterInfo *tri_;
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|   VirtRegMap *vrm_;
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|   LiveIntervals *lis_;
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|   LIUArray physReg2liu_;
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| 
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|   RegAllocBase(): tri_(0), vrm_(0), lis_(0) {}
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| 
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|   virtual ~RegAllocBase() {}
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| 
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|   // A RegAlloc pass should call this before allocatePhysRegs.
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|   void init(const TargetRegisterInfo &tri, VirtRegMap &vrm, LiveIntervals &lis);
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| 
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|   // The top-level driver. The output is a VirtRegMap that us updated with
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|   // physical register assignments.
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|   //
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|   // If an implementation wants to override the LiveInterval comparator, we
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|   // should modify this interface to allow passing in an instance derived from
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|   // LiveVirtRegQueue.
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|   void allocatePhysRegs();
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| 
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|   // A RegAlloc pass should override this to provide the allocation heuristics.
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|   // Each call must guarantee forward progess by returning an available PhysReg
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|   // or new set of split live virtual registers. It is up to the splitter to
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|   // converge quickly toward fully spilled live ranges.
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|   virtual unsigned selectOrSplit(LiveInterval &lvr,
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|                                  SmallVectorImpl<LiveInterval*> &splitLVRs) = 0;
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| 
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|   // A RegAlloc pass should call this when PassManager releases its memory.
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|   virtual void releaseMemory();
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| 
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|   // Helper for checking interference between a live virtual register and a
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|   // physical register, including all its register aliases.
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|   bool checkPhysRegInterference(LiveIntervalUnion::Query &query, unsigned preg);
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|   
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| private:
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|   void seedLiveVirtRegs(LiveVirtRegQueue &lvrQ);
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| };
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| 
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| } // end namespace llvm
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| 
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| #endif // !defined(LLVM_CODEGEN_REGALLOCBASE)
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